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^title Object Class
## Static Methods
### **same**(obj1, obj2)
Returns `true` if *obj1* and *obj2* are the same. For [value
types](../../values.html), this returns `true` if the objects have equivalent
state. In other words, numbers, strings, booleans, and ranges compare by value.
For all other objects, this returns `true` only if *obj1* and *obj2* refer to
the exact same object in memory.
This is similar to the built in `==` operator in Object except that this cannot
be overriden. It allows you to reliably access the built-in equality semantics
even on user-defined classes.
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## Methods
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### **!** operator
Returns `false`, since most objects are considered [true][].
[true]: control-flow.html#truth
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### **==**(other) and **!=**(other) operators
Compares two objects using built-in equality. This compares [value
types](../../values.html) by value, and all other objects are compared by
identity—two objects are equal only if they are the exact same object.
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### **is**(class) operator
Returns `true` if this object's class or one of its superclasses is `class`.
<pre class="snippet">
System.print(123 is Num) //> true
System.print("s" is Num) //> false
System.print(null is String) //> false
System.print([] is List) //> true
System.print([] is Sequence) //> true
</pre>
It is a runtime error if `class` is not a [Class][].
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### **toString**
A default string representation of the object.
### **type**
The [Class][] of the object.
[class]: class.html