This is an interim step towards supporting relative imports. Previously,
the IMPORT_VARIABLE instruction had a constant string operand for the
import string of the module to import the variable from. However, with
relative imports, the import string needs to be resolved by the host
all into a canonical import string. At that point, the original import
string in the source is no longer useful.
This changes that to have IMPORT_VARIABLE access the imported ObjModule
directly. It works in two pieces:
1. When a module is compiled, it ends with an END_MODULE instruction.
That instruction stores the current ObjModule in vm->lastModule.
2. The IMPORT_VARIABLE instruction uses vm->lastModule as the module to
load the variable from. Since no interesting code can execute between
when a module body completes and the subsequent IMPORT_VARIABLE
statements, we know vm->lastModule will be the one we imported.
This is simpler than having special opcodes for them. It's also a bit
faster, and gets some non-critical code out of the interpreter loop.
Also, this is good prep work for being able to write some of the module
loading process in Wren to make things more flexible for embedders and
the CLI.
This is the first step towards dynamically grown stacks. We don't want
to check for stack overflow on every single push, so we store the max
number of slots a function might need and (in later patches) ensure
at function call time that that many slots are available.
Most of the pieces are there:
- You can declare a foreign class.
- It will call your C function to provide an allocator function.
- Whenever a foreign object is created, it calls the allocator.
- Foreign methods can access the foreign bytes of an object.
- Most of the runtime checking is in place for things like subclassing
foreign classes.
There is still some loose ends to tie up:
- Finalizers are not called.
- Some of the error-handling could be better.
- The GC doesn't track how much memory a marked foreign object uses.
* Eliminate "new" reserved word.
* Allow "this" before a method definition to define a constructor.
* Only create a default constructor for classes that don't define one.