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Updated games to latest raylib version
Updated to new audio system
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@ -123,6 +123,8 @@ Model cat;
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Sound fxWav;
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Sound fxOgg;
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Music music;
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Vector2 soundBallsPosition[MAX_BALLS];
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Color soundBallsColor[MAX_BALLS];
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bool soundBallsActive[MAX_BALLS];
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@ -203,11 +205,13 @@ int main()
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catTexture = LoadTexture("resources/catsham.png"); // Load model texture
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cat = LoadModel("resources/cat.obj"); // Load OBJ model
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cat.material.texDiffuse = texture; // Set cat model diffuse texture
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cat.material.texDiffuse = catTexture; // Set cat model diffuse texture
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fxWav = LoadSound("resources/audio/weird.wav"); // Load WAV audio file
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fxOgg = LoadSound("resources/audio/tanatana.ogg"); // Load OGG audio file
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music = LoadMusicStream("resources/audio/guitar_noodling.ogg"); // Load music
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for (int i = 0; i < MAX_BALLS; i++)
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{
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soundBallsPosition[i] = (Vector2){ 650 + 560/2 + GetRandomValue(-280, 280), 220 + 200 + GetRandomValue(-200, 200) };
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@ -267,6 +271,8 @@ int main()
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UnloadSound(fxWav);
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UnloadSound(fxOgg);
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UnloadMusicStream(music);
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CloseAudioDevice();
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@ -464,11 +470,11 @@ void UpdateDrawOneFrame(void)
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if (selectedModule == AUDIO)
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{
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if (IsKeyPressed(KEY_SPACE) && !MusicIsPlaying()) PlayMusicStream("resources/audio/guitar_noodling.ogg"); // Play music stream
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if (IsKeyPressed(KEY_SPACE) && !IsMusicPlaying(music)) PlayMusicStream(music); // Play music stream
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if (IsKeyPressed('S'))
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{
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StopMusicStream();
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StopMusicStream(music);
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timePlayed = 0.0f;
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for (int i = 0; i < MAX_BALLS; i++)
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@ -482,9 +488,11 @@ void UpdateDrawOneFrame(void)
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}
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}
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if (MusicIsPlaying())
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if (IsMusicPlaying(music))
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{
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timePlayed = GetMusicTimePlayed() / GetMusicTimeLength() * 100 * 4;
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UpdateMusicStream(music);
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timePlayed = GetMusicTimePlayed(music)/GetMusicTimeLength(music)*100*4;
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if ((framesCounter%10) == 0)
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{
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@ -842,7 +850,7 @@ void UpdateDrawOneFrame(void)
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DrawRectangle(150, 390, 400, 12, LIGHTGRAY);
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DrawRectangle(150, 390, (int)timePlayed, 12, MAROON);
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if (MusicIsPlaying())
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if (IsMusicPlaying(music))
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{
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DrawText("PRESS 'S' to STOP PLAYING MUSIC", 165, 425, 20, GRAY);
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