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REVIEWED: examples descriptions
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* raylib [shaders] example - OpenGL point particle system
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* This example has been created using raylib 3.8 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example originally created with raylib 3.8, last time updated with raylib 2.5
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*
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* Example contributed by Stephan Soller (@arkanis - http://arkanis.de/)
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* and reviewed by Ramon Santamaria (@raysan5)
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* Example contributed by Stephan Soller (@arkanis) and reviewed by Ramon Santamaria (@raysan5)
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*
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* Copyright (c) 2021 Stephan Soller (@arkanis) and Ramon Santamaria (@raysan5)
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2021-2022 Stephan Soller (@arkanis) and Ramon Santamaria (@raysan5)
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*
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********************************************************************************************
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*
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