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Fix warnings in visual studio (#3512)
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@ -30,7 +30,7 @@ int main(void)
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Vector2 end = { (float)screenWidth, (float)screenHeight };
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Vector2 startControl = { 100, 0 };
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Vector2 endControl = { GetScreenWidth() - 100, GetScreenHeight() };
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Vector2 endControl = { (float)GetScreenWidth() - 100, (float)GetScreenHeight() };
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SetTargetFPS(60); // Set our game to run at 60 frames-per-second
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//--------------------------------------------------------------------------------------
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