REXM: Reviewed examples source code headers metadata

This commit is contained in:
Ray
2025-09-07 10:46:51 +02:00
parent 68a678a549
commit e5cef3c0d8
6 changed files with 53 additions and 39 deletions

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@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [others] example - compute shader - game of life
* raylib [others] example - compute shader
*
* NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support,
* shaders used in this example are #version 430 (OpenGL 4.3)
@ -57,7 +57,7 @@ int main(void)
const int screenWidth = GOL_WIDTH;
const int screenHeight = GOL_WIDTH;
InitWindow(screenWidth, screenHeight, "raylib [others] example - compute shader - game of life");
InitWindow(screenWidth, screenHeight, "raylib [others] example - compute shader");
const Vector2 resolution = { screenWidth, screenHeight };
unsigned int brushSize = 8;

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@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [others] example - Using rlgl module as standalone module
* raylib [others] example - standalone
*
* rlgl library is an abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, ES 2.0)
* that provides a pseudo-OpenGL 1.1 immediate-mode style API (rlVertex, rlTranslate, rlRotate...)