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REXM: Reviewed examples source code headers metadata
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [others] example - compute shader - game of life
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* raylib [others] example - compute shader
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*
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* NOTE: This example requires raylib OpenGL 4.3 versions for compute shaders support,
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* shaders used in this example are #version 430 (OpenGL 4.3)
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@ -57,7 +57,7 @@ int main(void)
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const int screenWidth = GOL_WIDTH;
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const int screenHeight = GOL_WIDTH;
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InitWindow(screenWidth, screenHeight, "raylib [others] example - compute shader - game of life");
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InitWindow(screenWidth, screenHeight, "raylib [others] example - compute shader");
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const Vector2 resolution = { screenWidth, screenHeight };
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unsigned int brushSize = 8;
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@ -1,6 +1,6 @@
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/*******************************************************************************************
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*
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* raylib [others] example - Using rlgl module as standalone module
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* raylib [others] example - standalone
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*
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* rlgl library is an abstraction layer for multiple OpenGL versions (1.1, 2.1, 3.3 Core, ES 2.0)
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* that provides a pseudo-OpenGL 1.1 immediate-mode style API (rlVertex, rlTranslate, rlRotate...)
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