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f979cc62eeff9bd510eadb99d4937ac6da353f0f
raylib/examples/shaders/resources
History
Jeffery Myers 10fd4de258 Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482)
2024-11-11 19:55:33 +01:00
..
models
Add shadowmapping example (#3653)
2023-12-19 10:37:41 +01:00
shaders
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482)
2024-11-11 19:55:33 +01:00
cubicmap_atlas.png
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fudesumi.png
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LICENSE.md
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mask.png
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old_car_d.png
basic PBR example (#3621)
2023-12-15 17:13:44 +01:00
old_car_e.png
basic PBR example (#3621)
2023-12-15 17:13:44 +01:00
old_car_mra.png
basic PBR example (#3621)
2023-12-15 17:13:44 +01:00
old_car_n.png
basic PBR example (#3621)
2023-12-15 17:13:44 +01:00
plasma.png
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raysan.png
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road_a.png
basic PBR example (#3621)
2023-12-15 17:13:44 +01:00
road_mra.png
basic PBR example (#3621)
2023-12-15 17:13:44 +01:00
road_n.png
basic PBR example (#3621)
2023-12-15 17:13:44 +01:00
space.png
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spark_flame.png
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texel_checker.png
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