Files
wren/src/vm.c
2013-11-05 15:40:21 -08:00

606 lines
14 KiB
C

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "primitives.h"
#include "vm.h"
static Value primitive_metaclass_new(VM* vm, Fiber* fiber, Value* args,
int numArgs);
// Pushes [value] onto the top of the stack.
static void push(Fiber* fiber, Value value);
// Removes and returns the top of the stack.
static Value pop(Fiber* fiber);
VM* newVM()
{
VM* vm = malloc(sizeof(VM));
initSymbolTable(&vm->symbols);
initSymbolTable(&vm->globalSymbols);
registerPrimitives(vm);
return vm;
}
void freeVM(VM* vm)
{
clearSymbolTable(&vm->symbols);
free(vm);
}
Value makeBool(int value)
{
Obj* obj = malloc(sizeof(Obj));
obj->type = value ? OBJ_TRUE : OBJ_FALSE;
obj->flags = 0;
return obj;
}
ObjBlock* makeBlock()
{
ObjBlock* block = malloc(sizeof(ObjBlock));
block->obj.type = OBJ_BLOCK;
block->obj.flags = 0;
return block;
}
ObjClass* makeSingleClass()
{
ObjClass* obj = malloc(sizeof(ObjClass));
obj->obj.type = OBJ_CLASS;
obj->obj.flags = 0;
for (int i = 0; i < MAX_SYMBOLS; i++)
{
obj->methods[i].type = METHOD_NONE;
}
return obj;
}
ObjClass* makeClass()
{
ObjClass* classObj = makeSingleClass();
// Make its metaclass.
// TODO(bob): What is the metaclass's metaclass?
classObj->metaclass = makeSingleClass();
return classObj;
}
ObjInstance* makeInstance(ObjClass* classObj)
{
ObjInstance* instance = malloc(sizeof(ObjInstance));
instance->obj.type = OBJ_INSTANCE;
instance->obj.flags = 0;
instance->classObj = classObj;
return instance;
}
Value makeNull()
{
Obj* obj = malloc(sizeof(Obj));
obj->type = OBJ_NULL;
obj->flags = 0;
return obj;
}
ObjNum* makeNum(double number)
{
ObjNum* num = malloc(sizeof(ObjNum));
num->obj.type = OBJ_NUM;
num->obj.flags = 0;
num->value = number;
return num;
}
ObjString* makeString(const char* text)
{
ObjString* string = malloc(sizeof(ObjString));
string->obj.type = OBJ_STRING;
string->obj.flags = 0;
string->value = text;
return string;
}
void initSymbolTable(SymbolTable* symbols)
{
symbols->count = 0;
}
void clearSymbolTable(SymbolTable* symbols)
{
for (int i = 0; i < symbols->count; i++)
{
free(symbols->names[i]);
}
}
int addSymbolUnchecked(SymbolTable* symbols, const char* name, size_t length)
{
symbols->names[symbols->count] = malloc(length + 1);
strncpy(symbols->names[symbols->count], name, length);
symbols->names[symbols->count][length] = '\0';
return symbols->count++;
}
int addSymbol(SymbolTable* symbols, const char* name, size_t length)
{
// If already present, return an error.
if (findSymbol(symbols, name, length) != -1) return -1;
return addSymbolUnchecked(symbols, name, length);
}
int ensureSymbol(SymbolTable* symbols, const char* name, size_t length)
{
// See if the symbol is already defined.
int existing = findSymbol(symbols, name, length);
if (existing != -1) return existing;
// New symbol, so add it.
return addSymbolUnchecked(symbols, name, length);
}
int findSymbol(SymbolTable* symbols, const char* name, size_t length)
{
// See if the symbol is already defined.
// TODO(bob): O(n). Do something better.
for (int i = 0; i < symbols->count; i++)
{
if (strlen(symbols->names[i]) == length &&
strncmp(symbols->names[i], name, length) == 0) return i;
}
return -1;
}
const char* getSymbolName(SymbolTable* symbols, int symbol)
{
return symbols->names[symbol];
}
// TODO(bob): For debugging. Move to separate module.
/*
void dumpCode(ObjBlock* block)
{
unsigned char* bytecode = block->bytecode;
int done = 0;
int i = 0;
while (!done)
{
printf("%04d ", i);
unsigned char code = bytecode[i++];
switch (code)
{
case CODE_CONSTANT:
{
int constant = bytecode[i++];
printf("CONSTANT %d (", constant);
printValue(block->constants[constant]);
printf(")\n");
printf("%04d (constant %d)\n", i - 1, constant);
break;
}
case CODE_NULL:
printf("NULL\n");
break;
case CODE_FALSE:
printf("FALSE\n");
break;
case CODE_TRUE:
printf("TRUE\n");
break;
case CODE_CLASS:
printf("CLASS\n");
break;
case CODE_METHOD:
{
int symbol = bytecode[i++];
int constant = bytecode[i++];
printf("METHOD symbol %d constant %d\n", symbol, constant);
printf("%04d (symbol %d)\n", i - 2, symbol);
printf("%04d (constant %d)\n", i - 1, constant);
break;
}
case CODE_LOAD_LOCAL:
{
int local = bytecode[i++];
printf("LOAD_LOCAL %d\n", local);
printf("%04d (local %d)\n", i - 1, local);
break;
}
case CODE_STORE_LOCAL:
{
int local = bytecode[i++];
printf("STORE_LOCAL %d\n", local);
printf("%04d (local %d)\n", i - 1, local);
break;
}
case CODE_LOAD_GLOBAL:
{
int global = bytecode[i++];
printf("LOAD_GLOBAL %d\n", global);
printf("%04d (global %d)\n", i - 1, global);
break;
}
case CODE_STORE_GLOBAL:
{
int global = bytecode[i++];
printf("STORE_GLOBAL %d\n", global);
printf("%04d (global %d)\n", i - 1, global);
break;
}
case CODE_DUP:
printf("DUP\n");
break;
case CODE_POP:
printf("POP\n");
break;
case CODE_CALL_0:
case CODE_CALL_1:
case CODE_CALL_2:
case CODE_CALL_3:
case CODE_CALL_4:
case CODE_CALL_5:
case CODE_CALL_6:
case CODE_CALL_7:
case CODE_CALL_8:
case CODE_CALL_9:
case CODE_CALL_10:
{
// Add one for the implicit receiver argument.
int numArgs = bytecode[i - 1] - CODE_CALL_0;
int symbol = bytecode[i++];
printf("CALL_%d %d\n", numArgs, symbol);
printf("%04d (symbol %d)\n", i - 1, symbol);
break;
}
case CODE_JUMP:
{
int offset = bytecode[i++];
printf("JUMP %d\n", offset);
printf("%04d (offset %d)\n", i - 1, offset);
break;
}
case CODE_JUMP_IF:
{
int offset = bytecode[i++];
printf("JUMP_IF %d\n", offset);
printf("%04d (offset %d)\n", i - 1, offset);
break;
}
case CODE_END:
{
printf("CODE_END\n");
done = 1;
break;
}
default:
printf("[%d]\n", bytecode[i - 1]);
break;
}
}
}
*/
Value interpret(VM* vm, ObjBlock* block)
{
Fiber fiber;
fiber.stackSize = 0;
fiber.numFrames = 0;
callBlock(&fiber, block, 0);
for (;;)
{
CallFrame* frame = &fiber.frames[fiber.numFrames - 1];
switch (frame->block->bytecode[frame->ip++])
{
case CODE_CONSTANT:
{
int constant = frame->block->bytecode[frame->ip++];
Value value = frame->block->constants[constant];
push(&fiber, value);
break;
}
case CODE_NULL:
push(&fiber, makeNull());
break;
case CODE_FALSE:
push(&fiber, makeBool(0));
break;
case CODE_TRUE:
push(&fiber, makeBool(1));
break;
case CODE_CLASS:
{
ObjClass* classObj = makeClass();
// Define a "new" method on the metaclass.
// TODO(bob): Can this be inherited?
int newSymbol = ensureSymbol(&vm->symbols, "new", strlen("new"));
classObj->metaclass->methods[newSymbol].type = METHOD_PRIMITIVE;
classObj->metaclass->methods[newSymbol].primitive =
primitive_metaclass_new;
push(&fiber, (Value)classObj);
break;
}
case CODE_METHOD:
{
int symbol = frame->block->bytecode[frame->ip++];
int constant = frame->block->bytecode[frame->ip++];
ObjClass* classObj = (ObjClass*)fiber.stack[fiber.stackSize - 1];
ObjBlock* body = (ObjBlock*)frame->block->constants[constant];
classObj->methods[symbol].type = METHOD_BLOCK;
classObj->methods[symbol].block = body;
break;
}
case CODE_LOAD_LOCAL:
{
int local = frame->block->bytecode[frame->ip++];
push(&fiber, fiber.stack[frame->locals + local]);
break;
}
case CODE_STORE_LOCAL:
{
int local = frame->block->bytecode[frame->ip++];
fiber.stack[frame->locals + local] = fiber.stack[fiber.stackSize - 1];
break;
}
case CODE_LOAD_GLOBAL:
{
int global = frame->block->bytecode[frame->ip++];
push(&fiber, vm->globals[global]);
break;
}
case CODE_STORE_GLOBAL:
{
int global = frame->block->bytecode[frame->ip++];
vm->globals[global] = fiber.stack[fiber.stackSize - 1];
break;
}
case CODE_DUP:
push(&fiber, fiber.stack[fiber.stackSize - 1]);
break;
case CODE_POP:
pop(&fiber);
break;
case CODE_CALL_0:
case CODE_CALL_1:
case CODE_CALL_2:
case CODE_CALL_3:
case CODE_CALL_4:
case CODE_CALL_5:
case CODE_CALL_6:
case CODE_CALL_7:
case CODE_CALL_8:
case CODE_CALL_9:
case CODE_CALL_10:
{
// Add one for the implicit receiver argument.
int numArgs = frame->block->bytecode[frame->ip - 1] - CODE_CALL_0 + 1;
int symbol = frame->block->bytecode[frame->ip++];
Value receiver = fiber.stack[fiber.stackSize - numArgs];
ObjClass* classObj;
switch (receiver->type)
{
case OBJ_BLOCK:
classObj = vm->blockClass;
break;
case OBJ_CLASS:
classObj = ((ObjClass*)receiver)->metaclass;
break;
case OBJ_FALSE:
case OBJ_TRUE:
classObj = vm->boolClass;
break;
case OBJ_NULL:
classObj = vm->nullClass;
break;
case OBJ_NUM:
classObj = vm->numClass;
break;
case OBJ_STRING:
classObj = vm->stringClass;
break;
case OBJ_INSTANCE:
classObj = ((ObjInstance*)receiver)->classObj;
break;
}
Method* method = &classObj->methods[symbol];
switch (method->type)
{
case METHOD_NONE:
printf("Receiver ");
printValue(receiver);
printf(" does not implement method \"%s\".\n",
vm->symbols.names[symbol]);
// TODO(bob): Throw an exception or halt the fiber or something.
exit(1);
break;
case METHOD_PRIMITIVE:
{
Value* args = &fiber.stack[fiber.stackSize - numArgs];
Value result = method->primitive(vm, &fiber, args, numArgs);
// If the primitive pushed a call frame, it returns NULL.
if (result != NULL)
{
fiber.stack[fiber.stackSize - numArgs] = result;
// Discard the stack slots for the arguments (but leave one for
// the result).
fiber.stackSize -= numArgs - 1;
}
break;
}
case METHOD_BLOCK:
callBlock(&fiber, method->block, numArgs);
break;
}
break;
}
case CODE_JUMP:
{
int offset = frame->block->bytecode[frame->ip++];
frame->ip += offset;
break;
}
case CODE_JUMP_IF:
{
int offset = frame->block->bytecode[frame->ip++];
Value condition = pop(&fiber);
// False is the only falsey value.
if (condition->type == OBJ_FALSE)
{
frame->ip += offset;
}
break;
}
case CODE_END:
{
Value result = pop(&fiber);
fiber.numFrames--;
// If we are returning from the top-level block, just return the value.
if (fiber.numFrames == 0) return result;
// Store the result of the block in the first slot, which is where the
// caller expects it.
fiber.stack[frame->locals] = result;
// Discard the stack slots for the locals (leaving one slot for the
// result).
fiber.stackSize = frame->locals + 1;
}
}
}
}
void callBlock(Fiber* fiber, ObjBlock* block, int numArgs)
{
fiber->frames[fiber->numFrames].block = block;
fiber->frames[fiber->numFrames].ip = 0;
fiber->frames[fiber->numFrames].locals = fiber->stackSize - numArgs;
// Make empty slots for locals.
// TODO(bob): Should we do this eagerly, or have the bytecode have pushnil
// instructions before each time a local is stored for the first time?
for (int i = 0; i < block->numLocals - numArgs; i++)
{
push(fiber, NULL);
}
fiber->numFrames++;
}
void printValue(Value value)
{
// TODO(bob): Do more useful stuff here.
switch (value->type)
{
case OBJ_BLOCK:
printf("[block]");
break;
case OBJ_CLASS:
printf("[class]");
break;
case OBJ_FALSE:
printf("false");
break;
case OBJ_INSTANCE:
printf("[instance]");
break;
case OBJ_NULL:
printf("null");
break;
case OBJ_NUM:
printf("%g", ((ObjNum*)value)->value);
break;
case OBJ_STRING:
printf("%s", ((ObjString*)value)->value);
break;
case OBJ_TRUE:
printf("true");
break;
}
}
Value primitive_metaclass_new(VM* vm, Fiber* fiber, Value* args, int numArgs)
{
ObjClass* classObj = (ObjClass*)args[0];
// TODO(bob): Invoke initializer method.
return (Value)makeInstance(classObj);
}
void push(Fiber* fiber, Value value)
{
// TODO(bob): Check for stack overflow.
fiber->stack[fiber->stackSize++] = value;
}
Value pop(Fiber* fiber)
{
return fiber->stack[--fiber->stackSize];
}