module luad.c.lauxlib; import luad.c.luaconf; /* ** Auxiliary functions for building Lua libraries ** See Copyright Notice in lua.h */ //C #ifndef lauxlib_h //C #define lauxlib_h //C #include //import std.stddef; //C #include //import std.stdio; //C #include "lua.h" import luad.c.lua; extern (C): //C #if defined(LUA_COMPAT_GETN) //C LUALIB_API int (luaL_getn) (lua_State *L, int t); //C LUALIB_API void (luaL_setn) (lua_State *L, int t, int n); //C #else //C #define luaL_getn(L,i) ((int)lua_objlen(L, i)) //C #define luaL_setn(L,i,j) ((void)0) /* no op! */ //C #endif int luaL_getn(lua_State* L, int i) { return cast(int) lua_objlen(L, i); } void luaL_setn(lua_State* L, int i, int j) { } //C #if defined(LUA_COMPAT_OPENLIB) //C #define luaI_openlib luaL_openlib //C #endif alias luaL_openlib luaI_openlib; /* extra error code for `luaL_load' */ //C #define LUA_ERRFILE (LUA_ERRERR+1) //C typedef struct luaL_Reg { //C const char *name; //C lua_CFunction func; //C } luaL_Reg; struct luaL_Reg { char* name; lua_CFunction func; } //C LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname, //C const luaL_Reg *l, int nup); void luaL_openlib(lua_State *L, const(char)* libname, const luaL_Reg *l, int nup); //C LUALIB_API void (luaL_register) (lua_State *L, const char *libname, //C const luaL_Reg *l); void luaL_register(lua_State *L, const(char)* libname, const luaL_Reg *l); //C LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e); int luaL_getmetafield(lua_State *L, int obj, const(char)* e); //C LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e); int luaL_callmeta(lua_State *L, int obj, const(char)* e); //C LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname); int luaL_typerror(lua_State *L, int narg, const(char)* tname); //C LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg); int luaL_argerror(lua_State *L, int numarg, const(char)* extramsg); //C LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg, //C size_t *l); const(char)* luaL_checklstring(lua_State *L, int numArg, size_t *l); //C LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg, //C const char *def, size_t *l); const(char)* luaL_optlstring(lua_State *L, int numArg, const(char)* def, size_t *l); //C LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg); lua_Number luaL_checknumber(lua_State *L, int numArg); //C LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def); lua_Number luaL_optnumber(lua_State *L, int nArg, lua_Number def); //C LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg); lua_Integer luaL_checkinteger(lua_State *L, int numArg); //C LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg, //C lua_Integer def); lua_Integer luaL_optinteger(lua_State *L, int nArg, lua_Integer def); //C LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg); void luaL_checkstack(lua_State *L, int sz, const(char)* msg); //C LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t); void luaL_checktype(lua_State *L, int narg, int t); //C LUALIB_API void (luaL_checkany) (lua_State *L, int narg); void luaL_checkany(lua_State *L, int narg); //C LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname); int luaL_newmetatable(lua_State *L, const(char)* tname); //C LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname); void * luaL_checkudata(lua_State *L, int ud, const(char)* tname); //C LUALIB_API void (luaL_where) (lua_State *L, int lvl); void luaL_where(lua_State *L, int lvl); //C LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...); int luaL_error(lua_State *L, const(char)* fmt,...); //C LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def, //C const char *const lst[]); int luaL_checkoption(lua_State *L, int narg, const(char)* def, const(char*)* lst); //C LUALIB_API int (luaL_ref) (lua_State *L, int t); int luaL_ref(lua_State *L, int t); //C LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref); void luaL_unref(lua_State *L, int t, int _ref) nothrow; //C LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename); int luaL_loadfile(lua_State *L, const(char)* filename); //C LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz, //C const char *name); int luaL_loadbuffer(lua_State *L, const(char)* buff, size_t sz, const(char)* name); //C LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s); int luaL_loadstring(lua_State *L, const(char)* s); //C LUALIB_API lua_State *(luaL_newstate) (void); lua_State * luaL_newstate(); //C LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p, //C const char *r); const(char)* luaL_gsub(lua_State *L, const(char)* s, const(char)* p, const(char)* r); //C LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx, //C const char *fname, int szhint); const(char)* luaL_findtable(lua_State *L, int idx, const(char)* fname, int szhint); /* ** =============================================================== ** some useful macros ** =============================================================== */ //C #define luaL_argcheck(L, cond,numarg,extramsg) ((void)((cond) || luaL_argerror(L, (numarg), (extramsg)))) void luaL_argcheck(lua_State* L, int cond, int numarg, const(char)* extramsg) { if (!cond) luaL_argerror(L, numarg, extramsg); } //C #define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL)) const(char)* luaL_checkstring(lua_State* L, int n) { return luaL_checklstring(L, n, null); } //C #define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL)) const(char)* luaL_optstring(lua_State* L, int n, const(char)* d) { return luaL_optlstring(L, n, d, null); } //C #define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n))) int luaL_checkint(lua_State* L, int n) { return cast(int) luaL_checkinteger(L, n); } //C #define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d))) int luaL_optint (lua_State* L, int n, int d) { return cast(int) luaL_optinteger(L, n, d); } //C #define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n))) long luaL_checklong(lua_State* L, int n) { return cast(long)luaL_checkinteger(L, n); } //C #define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d))) long luaL_optlong(lua_State* L, int n, int d) { return cast(long)luaL_optinteger(L, n, d); } //C #define luaL_typename(L,i) lua_typename(L, lua_type(L,(i))) const(char)* luaL_typename(lua_State* L, int i) nothrow { return lua_typename(L, lua_type(L, i)); } //C #define luaL_dofile(L, fn) (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0)) int luaL_dofile(lua_State* L, const(char)* fn) { return luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0); } //C #define luaL_dostring(L, s) (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0)) int luaL_dostring(lua_State*L, const(char)* s) { return luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0); } //C #define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n))) void luaL_getmetatable(lua_State* L, const(char)* s) { lua_getfield(L, LUA_REGISTRYINDEX, s); } //C #define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n))) bool luaL_opt(lua_State* L, int function(lua_State*, int) f, int n, int d) { return luaL_opt(L, f, n, d); } /* ** {====================================================== ** Generic Buffer manipulation ** ======================================================= */ //C typedef struct luaL_Buffer { //C char *p; /* current position in buffer */ //C int lvl; /* number of strings in the stack (level) */ //C lua_State *L; //C char buffer[LUAL_BUFFERSIZE]; //C } luaL_Buffer; struct luaL_Buffer { char *p; int lvl; lua_State *L; char [LUAL_BUFFERSIZE]buffer; } //C #define luaL_addchar(B,c) ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), (*(B)->p++ = (char)(c))) void luaL_addchar(luaL_Buffer* B, char c) { if (B.p < B.buffer.ptr + LUAL_BUFFERSIZE || (luaL_prepbuffer(B))) { *B.p = c; B.p++; } } /* compatibility only */ //C #define luaL_putchar(B,c) luaL_addchar(B,c) alias luaL_addchar luaL_putchar; //C #define luaL_addsize(B,n) ((B)->p += (n)) void luaL_addsize(luaL_Buffer* B, int n) { B.p += n; } //C LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B); void luaL_buffinit(lua_State *L, luaL_Buffer *B); //C LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B); char * luaL_prepbuffer(luaL_Buffer *B); //C LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l); void luaL_addlstring(luaL_Buffer *B, const char *s, size_t l); //C LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s); void luaL_addstring(luaL_Buffer *B, const char *s); //C LUALIB_API void (luaL_addvalue) (luaL_Buffer *B); void luaL_addvalue(luaL_Buffer *B); //C LUALIB_API void (luaL_pushresult) (luaL_Buffer *B); void luaL_pushresult(luaL_Buffer *B); /* }====================================================== */ /* compatibility with ref system */ /* pre-defined references */ //C #define LUA_NOREF (-2) const LUA_NOREF = -2; //C #define LUA_REFNIL (-1) const LUA_REFNIL = -1; //C #define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0)) void lua_ref(lua_State* L, int lock) { lock ? luaL_ref(L, LUA_REGISTRYINDEX) : lua_pushstring(L, "unlocked reference are obsolete"); lua_error(L); } //C #define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref)) void lua_unref(lua_State* L, int _ref) { luaL_unref(L, LUA_REGISTRYINDEX, _ref); } //C #define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref)) void lua_getref(lua_State* L, int _ref) { lua_rawgeti(L, LUA_REGISTRYINDEX, _ref); } //C #define luaL_reg luaL_Reg alias luaL_Reg luaL_reg; //C #endif