project('lunch-games', 'd', 'c') windows = import('windows') python3 = find_program('python3') lunch_src = files( 'source/lunch/color.d', 'source/lunch/conf.d', 'source/lunch/http.d', 'source/lunch/launch.d', 'source/lunch/logger.d', 'source/lunch/main.d', 'source/lunch/ui.d', 'source/lunch/update.d', ) toml_src = files( 'source/toml/datetime.d', 'source/toml/package.d', 'source/toml/serialize.d', 'source/toml/toml.d', ) luad_src = files( 'source/luad/c/all.d', 'source/luad/c/lauxlib.d', 'source/luad/c/lua.d', 'source/luad/c/luaconf.d', 'source/luad/c/lualib.d', 'source/luad/c/tostring.d', 'source/luad/conversions/arrays.d', 'source/luad/conversions/assocarrays.d', 'source/luad/conversions/classes.d', 'source/luad/conversions/functions.d', 'source/luad/conversions/structs.d', 'source/luad/conversions/variant.d', 'source/luad/all.d', 'source/luad/base.d', 'source/luad/dynamic.d', 'source/luad/error.d', 'source/luad/lfunction.d', 'source/luad/lmodule.d', 'source/luad/package.d', 'source/luad/stack.d', 'source/luad/state.d', 'source/luad/table.d', 'source/luad/testing.d', ) lua_src = files( 'source/lua/lapi.c', 'source/lua/lauxlib.c', 'source/lua/lbaselib.c', 'source/lua/lcode.c', 'source/lua/ldblib.c', 'source/lua/ldebug.c', 'source/lua/ldo.c', 'source/lua/ldump.c', 'source/lua/lfunc.c', 'source/lua/lgc.c', 'source/lua/linit.c', 'source/lua/liolib.c', 'source/lua/llex.c', 'source/lua/lmathlib.c', 'source/lua/lmem.c', 'source/lua/loadlib.c', 'source/lua/lobject.c', 'source/lua/lopcodes.c', 'source/lua/loslib.c', 'source/lua/lparser.c', 'source/lua/lstate.c', 'source/lua/lstring.c', 'source/lua/lstrlib.c', 'source/lua/ltable.c', 'source/lua/ltablib.c', 'source/lua/ltm.c', 'source/lua/lundump.c', 'source/lua/lvm.c', 'source/lua/lzio.c', ) d_source = lunch_src + toml_src + luad_src c_source = lua_src source = d_source + c_source includes = include_directories('source') toml = static_library('toml', toml_src, include_directories: includes) luad = static_library('luad', luad_src, include_directories: includes) lua = static_library('lua', lua_src, include_directories: includes) run_command(python3, files('prebuild.py'), check: true) subdir('games')