560 lines
20 KiB
D
560 lines
20 KiB
D
/* Converted to D from lua.h by htod */
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module luad.c.lua;
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import core.vararg;
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import luad.c.luaconf;
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/*
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** Lua - An Extensible Extension Language
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** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
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** See Copyright Notice at the end of this file
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*/
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//C #ifndef lua_h
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//C #define lua_h
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//C #include <stdarg.h>
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//C #include <stddef.h>
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//C #include "luaconf.h"
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//import luaconf;
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import luad.c.lauxlib;
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extern (C):
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//C #define LUA_VERSION "Lua 5.1"
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string LUA_VERSION = "Lua 5.1";
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//C #define LUA_RELEASE "Lua 5.1.2"
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string LUA_RELEASE = "Lua 5.1.2";
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//C #define LUA_VERSION_NUM 501
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//C #define LUA_COPYRIGHT "Copyright (C) 1994-2007 Lua.org, PUC-Rio"
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string LUA_COPYRIGHT = "Copyright (C) 1994-2007 Lua.org, PUC-Rio";
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enum LUA_VERSION_NUM = 501;
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//C #define LUA_AUTHORS "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
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string LUA_AUTHORS = "R. Ierusalimschy, L. H. de Figueiredo & W. Celes";
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/* mark for precompiled code (`<esc>Lua') */
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//C #define LUA_SIGNATURE "\033Lua"
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const char[] LUA_SIGNATURE = "\033Lua";
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/* option for multiple returns in `lua_pcall' and `lua_call' */
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//C #define LUA_MULTRET (-1)
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const LUA_MULTRET = -1;
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/*
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** pseudo-indices
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*/
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//C #define LUA_REGISTRYINDEX (-10000)
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const LUA_REGISTRYINDEX = -10000;
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//C #define LUA_ENVIRONINDEX (-10001)
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const LUA_ENVIRONINDEX = -10001;
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//C #define LUA_GLOBALSINDEX (-10002)
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const LUA_GLOBALSINDEX = -10002;
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//C #define lua_upvalueindex(i) (LUA_GLOBALSINDEX-(i))
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int lua_upvalueindex (int i) { return LUA_GLOBALSINDEX-i; }
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/* thread status; 0 is OK */
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//C #define LUA_YIELD 1
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//C #define LUA_ERRRUN 2
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const LUA_YIELD = 1;
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//C #define LUA_ERRSYNTAX 3
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const LUA_ERRRUN = 2;
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//C #define LUA_ERRMEM 4
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const LUA_ERRSYNTAX = 3;
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//C #define LUA_ERRERR 5
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const LUA_ERRMEM = 4;
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const LUA_ERRERR = 5;
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//C typedef struct lua_State lua_State;
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struct lua_State {}
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//C typedef int (*lua_CFunction) (lua_State *L);
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alias int function(lua_State *L) lua_CFunction;
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/*
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** functions that read/write blocks when loading/dumping Lua chunks
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*/
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//C typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
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alias char * function(lua_State *L, void *ud, size_t *sz)lua_Reader;
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//C typedef int (*lua_Writer) (lua_State *L, const void* p, size_t sz, void* ud);
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alias int function(lua_State *L, const void *p, size_t sz, void *ud)lua_Writer;
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/*
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** prototype for memory-allocation functions
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*/
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//C typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
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alias void * function(void *ud, void *ptr, size_t osize, size_t nsize)lua_Alloc;
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/*
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** basic types
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*/
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//C #define LUA_TNONE (-1)
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const LUA_TNONE = -1;
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//C #define LUA_TNIL 0
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//C #define LUA_TBOOLEAN 1
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const LUA_TNIL = 0;
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//C #define LUA_TLIGHTUSERDATA 2
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const LUA_TBOOLEAN = 1;
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//C #define LUA_TNUMBER 3
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const LUA_TLIGHTUSERDATA = 2;
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//C #define LUA_TSTRING 4
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const LUA_TNUMBER = 3;
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//C #define LUA_TTABLE 5
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const LUA_TSTRING = 4;
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//C #define LUA_TFUNCTION 6
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const LUA_TTABLE = 5;
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//C #define LUA_TUSERDATA 7
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const LUA_TFUNCTION = 6;
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//C #define LUA_TTHREAD 8
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const LUA_TUSERDATA = 7;
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const LUA_TTHREAD = 8;
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/* minimum Lua stack available to a C function */
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//C #define LUA_MINSTACK 20
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const LUA_MINSTACK = 20;
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/*
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** generic extra include file
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*/
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//C #if defined(LUA_USER_H)
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//C #include LUA_USER_H
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//C #endif
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/* type of numbers in Lua */
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//C typedef LUA_NUMBER lua_Number;
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alias double lua_Number;
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/* type for integer functions */
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//C typedef LUA_INTEGER lua_Integer;
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alias ptrdiff_t lua_Integer;
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/*
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** state manipulation
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*/
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//C LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
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lua_State * lua_newstate(lua_Alloc f, void *ud);
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//C LUA_API void (lua_close) (lua_State *L);
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void lua_close(lua_State *L);
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//C LUA_API lua_State *(lua_newthread) (lua_State *L);
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lua_State * lua_newthread(lua_State *L);
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//C LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
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lua_CFunction lua_atpanic(lua_State *L, lua_CFunction panicf);
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/*
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** basic stack manipulation
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*/
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//C LUA_API int (lua_gettop) (lua_State *L);
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int lua_gettop(lua_State *L) nothrow;
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//C LUA_API void (lua_settop) (lua_State *L, int idx);
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void lua_settop(lua_State *L, int idx) nothrow;
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//C LUA_API void (lua_pushvalue) (lua_State *L, int idx);
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void lua_pushvalue(lua_State *L, int idx) nothrow;
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//C LUA_API void (lua_remove) (lua_State *L, int idx);
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void lua_remove(lua_State *L, int idx);
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//C LUA_API void (lua_insert) (lua_State *L, int idx);
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void lua_insert(lua_State *L, int idx);
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//C LUA_API void (lua_replace) (lua_State *L, int idx);
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void lua_replace(lua_State *L, int idx);
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//C LUA_API int (lua_checkstack) (lua_State *L, int sz);
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int lua_checkstack(lua_State *L, int sz);
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//C LUA_API void (lua_xmove) (lua_State *from, lua_State *to, int n);
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void lua_xmove(lua_State *from, lua_State *to, int n);
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/*
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** access functions (stack -> C)
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*/
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//C LUA_API int (lua_isnumber) (lua_State *L, int idx);
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int lua_isnumber(lua_State *L, int idx);
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//C LUA_API int (lua_isstring) (lua_State *L, int idx);
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int lua_isstring(lua_State *L, int idx);
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//C LUA_API int (lua_iscfunction) (lua_State *L, int idx);
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int lua_iscfunction(lua_State *L, int idx);
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//C LUA_API int (lua_isuserdata) (lua_State *L, int idx);
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int lua_isuserdata(lua_State *L, int idx);
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//C LUA_API int (lua_type) (lua_State *L, int idx);
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int lua_type(lua_State *L, int idx) nothrow;
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//C LUA_API const char *(lua_typename) (lua_State *L, int tp);
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char * lua_typename(lua_State *L, int tp) nothrow;
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//C LUA_API int (lua_equal) (lua_State *L, int idx1, int idx2);
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bool lua_equal(lua_State *L, int idx1, int idx2);
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//C LUA_API int (lua_rawequal) (lua_State *L, int idx1, int idx2);
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bool lua_rawequal(lua_State *L, int idx1, int idx2);
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//C LUA_API int (lua_lessthan) (lua_State *L, int idx1, int idx2);
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bool lua_lessthan(lua_State *L, int idx1, int idx2);
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//C LUA_API lua_Number (lua_tonumber) (lua_State *L, int idx);
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lua_Number lua_tonumber(lua_State *L, int idx);
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//C LUA_API lua_Integer (lua_tointeger) (lua_State *L, int idx);
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lua_Integer lua_tointeger(lua_State *L, int idx);
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//C LUA_API int (lua_toboolean) (lua_State *L, int idx);
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bool lua_toboolean(lua_State *L, int idx);
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//C LUA_API const char *(lua_tolstring) (lua_State *L, int idx, size_t *len);
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const(char)* lua_tolstring(lua_State *L, int idx, size_t *len);
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//C LUA_API size_t (lua_objlen) (lua_State *L, int idx);
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size_t lua_objlen(lua_State *L, int idx);
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//C LUA_API lua_CFunction (lua_tocfunction) (lua_State *L, int idx);
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lua_CFunction lua_tocfunction(lua_State *L, int idx);
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//C LUA_API void *(lua_touserdata) (lua_State *L, int idx);
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void * lua_touserdata(lua_State *L, int idx);
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//C LUA_API lua_State *(lua_tothread) (lua_State *L, int idx);
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lua_State * lua_tothread(lua_State *L, int idx);
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//C LUA_API const void *(lua_topointer) (lua_State *L, int idx);
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void * lua_topointer(lua_State *L, int idx);
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/*
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** push functions (C -> stack)
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*/
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//C LUA_API void (lua_pushnil) (lua_State *L);
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void lua_pushnil(lua_State *L);
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//C LUA_API void (lua_pushnumber) (lua_State *L, lua_Number n);
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void lua_pushnumber(lua_State *L, lua_Number n);
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//C LUA_API void (lua_pushinteger) (lua_State *L, lua_Integer n);
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void lua_pushinteger(lua_State *L, lua_Integer n);
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//C LUA_API void (lua_pushlstring) (lua_State *L, const char *s, size_t l);
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void lua_pushlstring(lua_State *L, const(char)* s, size_t l);
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//C LUA_API void (lua_pushstring) (lua_State *L, const char *s);
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void lua_pushstring(lua_State *L, const(char)* s);
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//C LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
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//C va_list argp);
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const(char)* lua_pushvfstring(lua_State *L, const char *fmt, va_list argp);
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//C LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
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const(char)* lua_pushfstring(lua_State *L, const(char)* fmt,...);
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//C LUA_API void (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
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void lua_pushcclosure(lua_State *L, lua_CFunction fn, int n);
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//C LUA_API void (lua_pushboolean) (lua_State *L, int b);
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void lua_pushboolean(lua_State *L, int b);
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//C LUA_API void (lua_pushlightuserdata) (lua_State *L, void *p);
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void lua_pushlightuserdata(lua_State *L, void *p);
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//C LUA_API int (lua_pushthread) (lua_State *L);
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int lua_pushthread(lua_State *L);
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/*
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** get functions (Lua -> stack)
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*/
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//C LUA_API void (lua_gettable) (lua_State *L, int idx);
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void lua_gettable(lua_State *L, int idx);
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//C LUA_API void (lua_getfield) (lua_State *L, int idx, const char *k);
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void lua_getfield(lua_State *L, int idx, const(char)* k);
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//C LUA_API void (lua_rawget) (lua_State *L, int idx);
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void lua_rawget(lua_State *L, int idx);
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//C LUA_API void (lua_rawgeti) (lua_State *L, int idx, int n);
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void lua_rawgeti(lua_State *L, int idx, int n) nothrow;
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//C LUA_API void (lua_createtable) (lua_State *L, int narr, int nrec);
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void lua_createtable(lua_State *L, int narr, int nrec);
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//C LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
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void * lua_newuserdata(lua_State *L, size_t sz);
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//C LUA_API int (lua_getmetatable) (lua_State *L, int objindex);
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int lua_getmetatable(lua_State *L, int objindex);
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//C LUA_API void (lua_getfenv) (lua_State *L, int idx);
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void lua_getfenv(lua_State *L, int idx);
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/*
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** set functions (stack -> Lua)
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*/
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//C LUA_API void (lua_settable) (lua_State *L, int idx);
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void lua_settable(lua_State *L, int idx);
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//C LUA_API void (lua_setfield) (lua_State *L, int idx, const char *k);
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void lua_setfield(lua_State *L, int idx, const(char)* k);
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//C LUA_API void (lua_rawset) (lua_State *L, int idx);
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void lua_rawset(lua_State *L, int idx);
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//C LUA_API void (lua_rawseti) (lua_State *L, int idx, int n);
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void lua_rawseti(lua_State *L, int idx, int n);
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//C LUA_API int (lua_setmetatable) (lua_State *L, int objindex);
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int lua_setmetatable(lua_State *L, int objindex);
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//C LUA_API int (lua_setfenv) (lua_State *L, int idx);
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int lua_setfenv(lua_State *L, int idx);
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/*
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** `load' and `call' functions (load and run Lua code)
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*/
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//C LUA_API void (lua_call) (lua_State *L, int nargs, int nresults);
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void lua_call(lua_State *L, int nargs, int nresults);
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//C LUA_API int (lua_pcall) (lua_State *L, int nargs, int nresults, int errfunc);
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int lua_pcall(lua_State *L, int nargs, int nresults, int errfunc);
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//C LUA_API int (lua_cpcall) (lua_State *L, lua_CFunction func, void *ud);
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int lua_cpcall(lua_State *L, lua_CFunction func, void *ud);
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//C LUA_API int (lua_load) (lua_State *L, lua_Reader reader, void *dt,
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//C const char *chunkname);
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int lua_load(lua_State *L, lua_Reader reader, void *dt, const(char)* chunkname);
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//C LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data);
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int lua_dump(lua_State *L, lua_Writer writer, void *data);
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/*
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** coroutine functions
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*/
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//C LUA_API int (lua_yield) (lua_State *L, int nresults);
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int lua_yield(lua_State *L, int nresults);
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//C LUA_API int (lua_resume) (lua_State *L, int narg);
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int lua_resume(lua_State *L, int narg);
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//C LUA_API int (lua_status) (lua_State *L);
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int lua_status(lua_State *L);
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/*
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** garbage-collection function and options
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*/
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//C #define LUA_GCSTOP 0
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//C #define LUA_GCRESTART 1
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const LUA_GCSTOP = 0;
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//C #define LUA_GCCOLLECT 2
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const LUA_GCRESTART = 1;
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//C #define LUA_GCCOUNT 3
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const LUA_GCCOLLECT = 2;
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//C #define LUA_GCCOUNTB 4
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const LUA_GCCOUNT = 3;
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//C #define LUA_GCSTEP 5
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const LUA_GCCOUNTB = 4;
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//C #define LUA_GCSETPAUSE 6
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const LUA_GCSTEP = 5;
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//C #define LUA_GCSETSTEPMUL 7
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const LUA_GCSETPAUSE = 6;
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const LUA_GCSETSTEPMUL = 7;
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//C LUA_API int (lua_gc) (lua_State *L, int what, int data);
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int lua_gc(lua_State *L, int what, int data);
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/*
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** miscellaneous functions
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*/
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//C LUA_API int (lua_error) (lua_State *L);
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int lua_error(lua_State *L);
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//C LUA_API int (lua_next) (lua_State *L, int idx);
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int lua_next(lua_State *L, int idx);
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//C LUA_API void (lua_concat) (lua_State *L, int n);
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void lua_concat(lua_State *L, int n);
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//C LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
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lua_Alloc lua_getallocf(lua_State *L, void **ud);
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//C LUA_API void lua_setallocf (lua_State *L, lua_Alloc f, void *ud);
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void lua_setallocf(lua_State *L, lua_Alloc f, void *ud);
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/*
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** ===============================================================
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** some useful macros
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** ===============================================================
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*/
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//C #define lua_pop(L,n) lua_settop(L, -(n)-1)
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void lua_pop(lua_State* L, int n) nothrow { lua_settop(L, -(n)-1); }
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//C #define lua_newtable(L) lua_createtable(L, 0, 0)
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void lua_newtable(lua_State* L) { lua_createtable(L, 0, 0); }
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//C #define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
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void lua_register(lua_State* L, const(char)* n, lua_CFunction f) { lua_pushcfunction(L, f); lua_setglobal(L, n); }
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//C #define lua_pushcfunction(L,f) lua_pushcclosure(L, (f), 0)
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void lua_pushcfunction(lua_State* L, lua_CFunction f) { lua_pushcclosure(L, f, 0); }
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//C #define lua_strlen(L,i) lua_objlen(L, (i))
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alias lua_objlen lua_strlen;
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//C #define lua_isfunction(L,n) (lua_type(L, (n)) == LUA_TFUNCTION)
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bool lua_isfunction(lua_State* L, int n) { return lua_type(L, n) == LUA_TFUNCTION; }
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//C #define lua_istable(L,n) (lua_type(L, (n)) == LUA_TTABLE)
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bool lua_istable(lua_State* L, int n) { return lua_type(L, n) == LUA_TTABLE; }
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//C #define lua_islightuserdata(L,n) (lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
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bool lua_islightuserdata(lua_State* L, int n) { return lua_type(L, n) == LUA_TLIGHTUSERDATA; }
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//C #define lua_isnil(L,n) (lua_type(L, (n)) == LUA_TNIL)
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bool lua_isnil(lua_State* L, int n) { return lua_type(L, n) == LUA_TNIL; }
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//C #define lua_isboolean(L,n) (lua_type(L, (n)) == LUA_TBOOLEAN)
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bool lua_isboolean(lua_State* L, int n) { return lua_type(L, n) == LUA_TBOOLEAN; }
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//C #define lua_isthread(L,n) (lua_type(L, (n)) == LUA_TTHREAD)
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bool lua_isthread(lua_State* L, int n) { return lua_type(L, n) == LUA_TTHREAD; }
|
|
//C #define lua_isnone(L,n) (lua_type(L, (n)) == LUA_TNONE)
|
|
bool lua_isnone(lua_State* L, int n) { return lua_type(L, n) == LUA_TNONE; }
|
|
//C #define lua_isnoneornil(L, n) (lua_type(L, (n)) <= 0)
|
|
bool lua_isnoneornil(lua_State* L, int n) { return lua_type(L, n) <= 0; }
|
|
|
|
//C #define lua_pushliteral(L, s) lua_pushlstring(L, "" s, (sizeof(s)/sizeof(char))-1)
|
|
void lua_pushliteral(lua_State* L, string s) { lua_pushlstring(L, s.ptr, s.length); }
|
|
|
|
//C #define lua_setglobal(L,s) lua_setfield(L, LUA_GLOBALSINDEX, (s))
|
|
void lua_setglobal(lua_State* L, const(char)* s) { lua_setfield(L, LUA_GLOBALSINDEX, s); }
|
|
|
|
//C #define lua_getglobal(L,s) lua_getfield(L, LUA_GLOBALSINDEX, (s))
|
|
void lua_getglobal(lua_State* L, const(char)* s) { lua_getfield(L, LUA_GLOBALSINDEX, s); }
|
|
|
|
//C #define lua_tostring(L,i) lua_tolstring(L, (i), NULL)
|
|
const(char)* lua_tostring(lua_State* L, int i) { return lua_tolstring(L, i, null); }
|
|
|
|
|
|
|
|
/*
|
|
** compatibility macros and functions
|
|
*/
|
|
|
|
//C #define lua_open() luaL_newstate()
|
|
alias luaL_newstate lua_open;
|
|
|
|
//C #define lua_getregistry(L) lua_pushvalue(L, LUA_REGISTRYINDEX)
|
|
void lua_getregistry(lua_State* L) { lua_pushvalue(L, LUA_REGISTRYINDEX); }
|
|
|
|
//C #define lua_getgccount(L) lua_gc(L, LUA_GCCOUNT, 0)
|
|
int lua_getgccount(lua_State* L) { return lua_gc(L, LUA_GCCOUNT, 0); }
|
|
|
|
//C #define lua_Chunkreader lua_Reader
|
|
//C #define lua_Chunkwriter lua_Writer
|
|
alias lua_Reader lua_Chunkreader;
|
|
|
|
alias lua_Writer lua_Chunkwriter;
|
|
|
|
|
|
/*
|
|
** {======================================================================
|
|
** Debug API
|
|
** =======================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
** Event codes
|
|
*/
|
|
//C #define LUA_HOOKCALL 0
|
|
//C #define LUA_HOOKRET 1
|
|
const LUA_HOOKCALL = 0;
|
|
//C #define LUA_HOOKLINE 2
|
|
const LUA_HOOKRET = 1;
|
|
//C #define LUA_HOOKCOUNT 3
|
|
const LUA_HOOKLINE = 2;
|
|
//C #define LUA_HOOKTAILRET 4
|
|
const LUA_HOOKCOUNT = 3;
|
|
|
|
const LUA_HOOKTAILRET = 4;
|
|
|
|
/*
|
|
** Event masks
|
|
*/
|
|
//C #define LUA_MASKCALL (1 << LUA_HOOKCALL)
|
|
const LUA_MASKCALL = 1 << LUA_HOOKCALL;
|
|
//C #define LUA_MASKRET (1 << LUA_HOOKRET)
|
|
const LUA_MASKRET = 1 << LUA_HOOKRET;
|
|
//C #define LUA_MASKLINE (1 << LUA_HOOKLINE)
|
|
const LUA_MASKLINE = 1 << LUA_HOOKLINE;
|
|
//C #define LUA_MASKCOUNT (1 << LUA_HOOKCOUNT)
|
|
const LUA_MASKCOUNT = 1 << LUA_HOOKCOUNT;
|
|
|
|
//C typedef struct lua_Debug lua_Debug; /* activation record */
|
|
|
|
|
|
/* Functions to be called by the debuger in specific events */
|
|
//C typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
|
|
alias void function(lua_State *L, lua_Debug *ar)lua_Hook;
|
|
|
|
|
|
//C LUA_API int lua_getstack (lua_State *L, int level, lua_Debug *ar);
|
|
int lua_getstack(lua_State *L, int level, lua_Debug *ar);
|
|
//C LUA_API int lua_getinfo (lua_State *L, const char *what, lua_Debug *ar);
|
|
int lua_getinfo(lua_State *L, const(char)* what, lua_Debug *ar);
|
|
//C LUA_API const char *lua_getlocal (lua_State *L, const lua_Debug *ar, int n);
|
|
const(char)* lua_getlocal(lua_State *L, lua_Debug *ar, int n);
|
|
//C LUA_API const char *lua_setlocal (lua_State *L, const lua_Debug *ar, int n);
|
|
const(char)* lua_setlocal(lua_State *L, lua_Debug *ar, int n);
|
|
//C LUA_API const char *lua_getupvalue (lua_State *L, int funcindex, int n);
|
|
const(char)* lua_getupvalue(lua_State *L, int funcindex, int n);
|
|
//C LUA_API const char *lua_setupvalue (lua_State *L, int funcindex, int n);
|
|
const(char)* lua_setupvalue(lua_State *L, int funcindex, int n);
|
|
|
|
//C LUA_API int lua_sethook (lua_State *L, lua_Hook func, int mask, int count);
|
|
int lua_sethook(lua_State *L, lua_Hook func, int mask, int count);
|
|
//C LUA_API lua_Hook lua_gethook (lua_State *L);
|
|
lua_Hook lua_gethook(lua_State *L);
|
|
//C LUA_API int lua_gethookmask (lua_State *L);
|
|
int lua_gethookmask(lua_State *L);
|
|
//C LUA_API int lua_gethookcount (lua_State *L);
|
|
int lua_gethookcount(lua_State *L);
|
|
|
|
|
|
//C struct lua_Debug {
|
|
//C int event;
|
|
//C const char *name; /* (n) */
|
|
//C const char *namewhat; /* (n) `global', `local', `field', `method' */
|
|
//C const char *what; /* (S) `Lua', `C', `main', `tail' */
|
|
//C const char *source; /* (S) */
|
|
//C int currentline; /* (l) */
|
|
//C int nups; /* (u) number of upvalues */
|
|
//C int linedefined; /* (S) */
|
|
//C int lastlinedefined; /* (S) */
|
|
//C char short_src[LUA_IDSIZE]; /* (S) */
|
|
/* private part */
|
|
//C int i_ci; /* active function */
|
|
//C };
|
|
struct lua_Debug
|
|
{
|
|
int event;
|
|
const char *name;
|
|
const char *namewhat;
|
|
const char *what;
|
|
const char *source;
|
|
int currentline;
|
|
int nups;
|
|
int linedefined;
|
|
int lastlinedefined;
|
|
char [LUA_IDSIZE]short_src;
|
|
int i_ci;
|
|
}
|
|
|
|
/* }====================================================================== */
|
|
|
|
|
|
/******************************************************************************
|
|
* Copyright (C) 1994-2007 Lua.org, PUC-Rio. All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
|
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
|
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
|
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
|
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
|
|
//C #endif
|