diff --git a/packs/Zombies/data/config/CustomNpcs.cfg b/packs/Zombies/data/config/CustomNpcs.cfg deleted file mode 100644 index 5cca5bb..0000000 --- a/packs/Zombies/data/config/CustomNpcs.cfg +++ /dev/null @@ -1,75 +0,0 @@ -#Whether scripting is enabled or not -EnableScripting=true - -#Arguments given to the Nashorn scripting library -NashorArguments=-strict - -#Disable Chat Bubbles -EnableChatBubbles=true - -#Navigation search range for NPCs. Not recommended to increase if you have a slow pc or on a server -NpcNavRange=32 - -#Limit too how many npcs can be in one chunk for natural spawning -NpcNaturalSpawningChunkLimit=4 - -#Set to true if you want the dialog command option to be able to use op commands like tp etc -NpcUseOpCommands=false - -#If set to true only opped people can use the /noppes command -NoppesCommandOpOnly=false - -InventoryGuiEnabled=true - -#If you are running sponge and you want to disable the permissions set this to true -DisablePermissions=false - -SceneButtonsEnabled=true - -#Enables CustomNpcs startup update message -EnableUpdateChecker=true - -#Only ops can create and edit npcs -OpsOnly=false - -#Default interact line. Leave empty to not have one -DefaultInteractLine=Hello @p - -#Number of chunk loading npcs that can be active at the same time -ChuckLoaders=20 - -#Enables leaves decay -LeavesDecayEnabled=true - -#Enables Vine Growth -VineGrowthEnabled=true - -#Enables Ice Melting -IceMeltsEnabled=true - -#Normal players can use soulstone on animals -SoulStoneAnimals=true - -#Normal players can use soulstone on all npcs -SoulStoneNPCs=false - -#Type 0 = Normal, Type 1 = Solid -HeadWearType=1 - -#When set to Minecraft it will use minecrafts font, when Default it will use OpenSans. Can only use fonts installed on your PC -FontType=Default - -#Font size for custom fonts (doesn't work with minecrafts font) -FontSize=18 - -#On some servers or with certain plugins, it doesnt work, so you can disable it here -EnableInvisibleNpcs=true - -#Type 0 = standard CNPC (client side despawn), type 1 = old CNPC (disable renderer only), type 2 = modern (disable rendering, hitboxes and interactions) -InvisibilityAlgorithm=2 - -NpcSpeachTriggersChatEvent=false - -#Enable it if you want all your global data (quests and dialogs) to be saved externally (not per world, but per .minecraft folder) -EnableExternalSaving=false - diff --git a/packs/Zombies/data/config/WildfireGender/1b492a46-dfa0-4229-88c6-047d8608792f.json b/packs/Zombies/data/config/WildfireGender/1b492a46-dfa0-4229-88c6-047d8608792f.json deleted file mode 100644 index 72ed3a2..0000000 --- a/packs/Zombies/data/config/WildfireGender/1b492a46-dfa0-4229-88c6-047d8608792f.json +++ /dev/null @@ -1,16 +0,0 @@ -{ - "username": "1b492a46-dfa0-4229-88c6-047d8608792f", - "gender": 0, - "bust_size": 0.6, - "hurt_sounds": true, - "breasts_xOffset": 0.0, - "breasts_yOffset": 0.0, - "breasts_zOffset": 0.0, - "breasts_uniboob": false, - "breasts_cleavage": 0.0, - "breast_physics": true, - "armor_physics_override": false, - "show_in_armor": false, - "bounce_multiplier": 0.34, - "floppy_multiplier": 0.75 -} \ No newline at end of file diff --git a/packs/Zombies/data/config/WildfireGender/client.toml b/packs/Zombies/data/config/WildfireGender/client.toml deleted file mode 100644 index 7352855..0000000 --- a/packs/Zombies/data/config/WildfireGender/client.toml +++ /dev/null @@ -1,8 +0,0 @@ - -#Client Config. This config only exists on the client -[client] - #Global override to disable all rendering related to the mod (including in gender menus) - disableRendering = false - #Global override to disable replacing sounds of players with female variants - disableSoundReplacement = false - diff --git a/packs/Zombies/data/config/usefulbackpacks-common.toml b/packs/Zombies/data/config/usefulbackpacks-common.toml deleted file mode 100644 index 5e91e26..0000000 --- a/packs/Zombies/data/config/usefulbackpacks-common.toml +++ /dev/null @@ -1,8 +0,0 @@ - -#Common configuration settings -[common] - #This option controls if backpacks in backpacks are allowed. - #If set to true you can put backpacks in existing backpacks and stack them together. - #If set to false you cannot put backpacks in backpacks - allowStackingBackpacks = true -