capital = 282 set_stability = 0.2 #baseline, THE EMPEROR PROTECTS set_war_support = 0.8 set_research_slots = 4 set_fuel_ratio = 1.0 add_ideas = { state_shintoism limited_exports limited_conscription partial_economic_mobilisation JAP_zaibatsus JAP_duplicate_research_efforts JAP_militarism } 609 = { start_resistance = yes set_compliance = 5 set_resistance = 5 set_garrison_strength = 1.0 } 527 = { start_resistance = yes set_compliance = 5 set_resistance = 5 set_garrison_strength = 1.0 } 525 = { start_resistance = yes set_compliance = 5 set_resistance = 5 set_garrison_strength = 1.0 } 745 = { start_resistance = yes set_compliance = 5 set_resistance = 5 set_garrison_strength = 1.0 } 524 = { start_resistance = yes set_compliance = 5 set_resistance = 5 set_garrison_strength = 1.0 } 647 = { start_resistance = yes set_compliance = 20 set_resistance = 0 set_garrison_strength = 1.0 } 684 = { start_resistance = yes set_compliance = 20 set_resistance = 0 set_garrison_strength = 1.0 } 633 = { start_resistance = yes set_compliance = 20 set_resistance = 0 set_garrison_strength = 1.0 } if = { limit = { has_dlc = "Waking the Tiger" } add_ideas = { JAP_interservice_rivalry_balanced } } if = { limit = { has_dlc = "Man the Guns" } add_ideas = MTG_naval_treaty_adherent } set_technology = { infantry_weapons = 1 infantry_weapons1 = 1 tech_support = 1 tech_recon = 1 tech_engineers = 1 tech_trucks = 1 motorised_infantry = 1 marines = 1 gw_artillery = 1 basic_train = 1 trench_warfare = 1 base_strike = 1 fuel_silos = 1 synth_oil_experiments = 1 fuel_refining = 1 } if = { limit = { NOT = { has_dlc = "No Step Back" } } set_technology = { gwtank = 1 basic_light_tank = 1 } set_oob = "JAP_1936" } if = { limit = { has_dlc = "No Step Back" } set_technology = { gwtank_chassis = 1 basic_light_tank_chassis = 1 } set_oob = "JAP_1936_nsb" } if = { limit = { has_dlc = "Man the Guns" } set_technology = { basic_naval_mines = 1 submarine_mine_laying = 1 basic_torpedo = 1 basic_battery = 1 basic_light_battery = 1 basic_heavy_battery = 1 basic_medium_battery = 1 improved_ship_torpedo_launcher = 1 early_ship_hull_submarine = 1 basic_ship_hull_submarine = 1 early_ship_hull_light = 1 early_ship_hull_cruiser = 1 basic_ship_hull_cruiser = 1 early_ship_hull_heavy = 1 basic_ship_hull_heavy = 1 early_ship_hull_carrier = 1 basic_ship_hull_carrier = 1 mtg_transport = 1 coastal_defense_ships = 1 basic_depth_charges = 1 basic_cruiser_armor_scheme = 1 cruiser_submarines = 1 basic_dp_light_battery = 1 } set_naval_oob = "JAP_1936_naval" } if = { limit = { not = { has_dlc = "Man the Guns" } } set_technology = { early_submarine = 1 basic_submarine = 1 early_destroyer = 1 early_light_cruiser = 1 basic_light_cruiser = 1 early_heavy_cruiser = 1 basic_heavy_cruiser = 1 early_battleship = 1 basic_battleship = 1 early_battlecruiser = 1 early_carrier = 1 basic_carrier = 1 transport = 1 } set_naval_oob = "JAP_1936_naval_legacy" } if = { limit = { has_dlc = "By Blood Alone" } set_air_oob = "JAP_1936_air_bba" set_technology = { aa_lmg = 1 engines_1 = 1 engines_2 = 1 early_bombs = 1 aircraft_construction = 1 iw_small_airframe = 1 iw_medium_airframe = 1 basic_small_airframe = 1 air_torpedoe_1 = 1 } else = { set_air_oob = "JAP_1936_air_legacy" set_technology = { cv_early_fighter = 1 cv_CAS1 = 1 cv_naval_bomber1 = 1 early_fighter = 1 naval_bomber1 = 1 early_bomber = 1 CAS1 = 1 } } } if = { limit = { has_dlc = "La Resistance" } set_technology = { armored_car1 = 1 } } create_import = { resource = oil factories = 2 exporter = USA } 1939.1.1 = { add_political_power = 1198 add_command_power = 100 #adding ministers add_ideas = { JAP_mitsumasa_yonai minoru_genda hajime_sugiyama soemu_toyoda fushimi_hiroyasu kawasaki #laws tot_economic_mobilisation service_by_requirement closed_economy } if = { limit = { has_dlc = "Man the Guns" } remove_ideas = MTG_naval_treaty_adherent } complete_national_focus = JAP_purge_the_kodoha_faction complete_national_focus = JAP_army_expansion_law complete_national_focus = JAP_guide_the_zaibatsus complete_national_focus = JAP_new_naval_estimates complete_national_focus = JAP_army_expansion complete_national_focus = JAP_liaison_conference complete_national_focus = JAP_greater_east_asian_co_prosperity_sphere unlock_national_focus = JAP_intervene_in_china complete_national_focus = JAP_fighter_modernization complete_national_focus = JAP_carrier_warfare_experiments complete_national_focus = JAP_supremacy_of_technology complete_national_focus = JAP_national_mobilization_law complete_national_focus = JAP_national_research_policy complete_national_focus = JAP_nationalize_war_industry complete_national_focus = JAP_cruiser_modernization complete_national_focus = JAP_long_lance_torpedoes complete_national_focus = JAP_bicycle_battalions complete_national_focus = JAP_small_arms_modernization declare_war_on = { target = CHI type = puppet_wargoal_focus } #declare_war_on = { # target = GXC # type = puppet_focus #} #declare_war_on = { # target = YUN # type = puppet_focus #} #declare_war_on = { # target = PRC # type = annex_everything #} set_technology = { #PLACEHOLDERS for vehicles #doctrines #air force_rotation = 1 fighter_baiting = 1 low_echelon_support = 1 dispersed_fighting = 1 grand_battle_plan = 1 prepared_defense = 1 grand_assault = 1 carrier_primacy = 1 carrier_task_forces = 1 #electronics electronic_mechanical_engineering = 1 radio = 1 radio_detection = 1 mechanical_computing = 1 computing_machine = 1 basic_encryption = 1 basic_decryption = 1 #industry basic_machine_tools = 1 improved_machine_tools = 1 advanced_machine_tools = 1 oil_processing = 1 fuel_refining2 = 1 construction1 = 1 construction2 = 1 construction3 = 1 concentrated_industry = 1 concentrated_industry2 = 1 concentrated_industry3 = 1 } if = { limit = { has_dlc = "Man the Guns" } set_technology = { improved_ship_hull_submarine = 1 basic_ship_hull_light = 1 improved_ship_hull_light = 1 improved_ship_hull_cruiser = 1 improved_ship_hull_carrier = 1 ship_hull_super_heavy = 1 } set_naval_oob = "JAP_1939_naval" } if = { limit = { not = { has_dlc = "Man the Guns" } } set_technology = { improved_submarine = 1 basic_destroyer = 1 improved_destroyer = 1 improved_heavy_cruiser = 1 improved_carrier = 1 heavy_battleship = 1 } set_naval_oob = "JAP_1939_naval_legacy" } if = { limit = { has_dlc = "No Step Back" } set_technology = { basic_medium_tank_chassis = 1 } set_oob = "JAP_1939_nsb" else = { set_oob = "JAP_1939" } } if = { limit = { has_dlc = "By Blood Alone" } set_air_oob = "JAP_1939_air_bba" set_technology = { basic_medium_airframe = 1 range_improvements = 1 } else = { set_air_oob = "JAP_1939_air_legacy" set_technology = { cv_fighter1 = 1 fighter1 = 1 tactical_bomber1 = 1 } } } } set_convoys = 400 if = { limit = { has_dlc = "Together for Victory" not = { has_dlc = "Waking the Tiger" } } set_autonomy = { target = MEN autonomous_state = autonomy_integrated_puppet } set_autonomy = { target = MAN autonomous_state = autonomy_integrated_puppet } } if = { limit = { not = { has_dlc = "Waking the Tiger" has_dlc = "Together for Victory" } } set_autonomy = { target = MEN autonomous_state = autonomy_puppet } set_autonomy = { target = MAN autonomous_state = autonomy_puppet } } if = { limit = { has_dlc = "Waking the Tiger" } set_autonomy = { target = MEN autonomous_state = autonomy_wtt_imperial_protectorate } set_autonomy = { target = MAN autonomous_state = autonomy_wtt_imperial_protectorate } } set_politics = { ruling_party = fascism last_election = "1936.1.1" election_frequency = 48 elections_allowed = no } set_popularities = { fascism = 100 } recruit_character = JAP_tetsu_katayama recruit_character = JAP_kyuichi_tokuda recruit_character = JAP_emperor_hirohito recruit_character = JAP_tomoyuki_yamashita recruit_character = JAP_hisaichi_terauchi recruit_character = JAP_shunroku_hata recruit_character = JAP_akira_muto recruit_character = JAP_kanji_ishiwara recruit_character = JAP_shizuichi_tanaka recruit_character = JAP_yasuji_okamura recruit_character = JAP_toshizo_nishio recruit_character = JAP_rikichi_ando recruit_character = JAP_naruhiko_higashikuni recruit_character = JAP_seishiro_itagaki recruit_character = JAP_takashi_sakai recruit_character = JAP_kenji_doihara recruit_character = JAP_kenkichi_ueda recruit_character = JAP_shigeru_honjo recruit_character = JAP_yoshijiro_umezu recruit_character = JAP_otozo_yamada recruit_character = JAP_hatazo_adachi recruit_character = JAP_iwane_matsui recruit_character = JAP_sadao_araki recruit_character = JAP_keisuke_fujie recruit_character = JAP_kiichiro_higuchi recruit_character = JAP_masaharu_homma recruit_character = JAP_harukichi_hyakutake recruit_character = JAP_jo_iimura recruit_character = JAP_hitoshi_imamura recruit_character = JAP_masatane_kanda recruit_character = JAP_kuniaki_koiso recruit_character = JAP_isoroku_yamamoto recruit_character = JAP_mineichi_koga recruit_character = JAP_kiyoshi_hasegawa recruit_character = JAP_shigeyoshi_inoue recruit_character = JAP_nobutake_kondo recruit_character = JAP_takeo_takagi recruit_character = JAP_soemu_toyoda recruit_character = JAP_jisaburo_ozawa recruit_character = JAP_zengo_yoshida recruit_character = JAP_hiroaki_abe recruit_character = JAP_tadashige_daigo recruit_character = JAP_gengo_hyakutake recruit_character = JAP_yoshitoshi_tokugawa recruit_character = JAP_fushimi_hiroyasu recruit_character = JAP_korechika_anami recruit_character = JAP_mitsuo_fuchida recruit_character = JAP_minoru_genda recruit_character = JAP_tateo_kato recruit_character = JAP_osami_nagano recruit_character = JAP_torashiro_kawabe recruit_character = JAP_shigetaro_shimada recruit_character = JAP_yoshio_nishina recruit_character = JAP_hideo_itokawa recruit_character = JAP_kanin_kotohito recruit_character = JAP_hideki_tojo recruit_character = JAP_matome_ugaki recruit_character = JAP_nishizo_tsukahara recruit_character = JAP_hajime_sugiyama recruit_character = JAP_chuichi_nagumo recruit_character = JAP_hino_kumazo recruit_character = JAP_mitsumasa_yonai recruit_character = JAP_takuo_godo recruit_character = JAP_chiune_sugihara recruit_character = JAP_kingoro_hashimoto recruit_character = JAP_sanzo_nosaka recruit_character = JAP_hiroshi_oshima recruit_character = JAP_kijuro_shidehara if = { limit = { has_dlc = "La Resistance" } create_operative_leader = { name = "Yoshiko Kawashima" GFX = GFX_portrait_yoshiko_kawashima traits = { } bypass_recruitment = no available_to_spy_master = yes female = yes nationalities = { MAN JAP CHI } } create_operative_leader = { name = "Takeo Yoshikawa" GFX = GFX_portrait_takeo_yoshikawa traits = { } bypass_recruitment = no available_to_spy_master = yes nationalities = { JAP } } } if = { limit = { has_dlc = "No Step Back" } create_equipment_variant = { name = "Type 94 Tankette" type = light_tank_chassis_0 parent_version = 0 modules = { main_armament_slot = tank_heavy_machine_gun turret_type_slot = tank_light_one_man_tank_turret suspension_type_slot = tank_bogie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_gasoline_engine } upgrades = { tank_nsb_engine_upgrade = 1 tank_nsb_armor_upgrade = 1 } obsolete = yes icon = "GFX_JAP_basic_light_tank_medium" } create_equipment_variant = { name = "Type 89 I-Go" type = medium_tank_chassis_0 parent_version = 0 modules = { main_armament_slot = tank_close_support_gun turret_type_slot = tank_medium_one_man_tank_turret suspension_type_slot = tank_bogie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_diesel_engine } upgrades = { tank_nsb_engine_upgrade = 3 tank_nsb_armor_upgrade = 2 } icon = "GFX_JAP_basic_medium_tank_medium" } create_equipment_variant = { #Note: There is a copy of this variant in Finnish National Focus file (FIN_bring_foreign_armor_experts). Any changes here should also be applied there name = "Type 95 Ha-Go" type = light_tank_chassis_1 parent_version = 0 modules = { main_armament_slot = tank_small_cannon turret_type_slot = tank_light_one_man_tank_turret suspension_type_slot = tank_bogie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_diesel_engine } upgrades = { tank_nsb_engine_upgrade = 2 tank_nsb_armor_upgrade = 2 } icon = "GFX_JAP_improved_light_tank_medium" } } if = { limit = { not = { has_dlc = "Man the Guns" } } ### VARIANTS ### # 1936 Start # ### Carrier Variants create_equipment_variant = { name = "Akagi Class" type = carrier_1 parent_version = 0 upgrades = { ship_deckspace_upgrade = 5 carrier_armor_upgrade = 2 ship_engine_upgrade = 2 ship_reliability_upgrade = 3 } obsolete = yes } ### Battleship Variants create_equipment_variant = { name = "Ise Class" type = battleship_1 parent_version = 0 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 3 ship_armor_upgrade = 1 ship_gun_upgrade = 1 } obsolete = yes } create_equipment_variant = { name = "Nagato Class" type = battleship_1 parent_version = 1 upgrades = { ship_reliability_upgrade = 3 ship_engine_upgrade = 4 ship_armor_upgrade = 3 ship_gun_upgrade = 4 } obsolete = yes } ### Heavy Cruiser Variants create_equipment_variant = { name = "Myoko Class" type = heavy_cruiser_1 parent_version = 0 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 2 ship_armor_upgrade = 2 ship_gun_upgrade = 3 } obsolete = yes } ### Light Cruiser Variants create_equipment_variant = { name = "Kuma Class" type = light_cruiser_1 parent_version = 0 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 2 ship_gun_upgrade = 1 ship_anti_air_upgrade = 1 } obsolete = yes } create_equipment_variant = { name = "Sendai Class" type = light_cruiser_1 parent_version = 1 upgrades = { ship_reliability_upgrade = 2 ship_engine_upgrade = 3 ship_gun_upgrade = 1 ship_anti_air_upgrade = 2 } obsolete = yes } ### Destroyer Variants create_equipment_variant = { name = "Fubuki Class" type = destroyer_1 parent_version = 0 upgrades = { ship_torpedo_upgrade = 2 destroyer_engine_upgrade = 4 ship_ASW_upgrade = 2 ship_anti_air_upgrade = 2 } } ### Submarine Variants create_equipment_variant = { name = "Kaidai III Class" type = submarine_1 parent_version = 0 upgrades = { ship_reliability_upgrade = 3 sub_engine_upgrade = 3 sub_stealth_upgrade = 1 sub_torpedo_upgrade = 2 } obsolete = yes } } if = { limit = { has_dlc = "By Blood Alone" } create_equipment_variant = { name = "Ki-10" type = small_plane_airframe_0 modules = { fixed_main_weapon_slot = light_mg_2x engine_type_slot = engine_1_1x special_type_slot_1 = empty } } create_equipment_variant = { name = "Ki-2" type = small_plane_cas_airframe_0 modules = { fixed_main_weapon_slot = small_bomb_bay engine_type_slot = engine_1_2x special_type_slot_1 = lmg_defense_turret } icon = "GFX_JAP_CAS1_medium" } create_equipment_variant = { name = "Ki-1" type = medium_plane_airframe_0 modules = { fixed_main_weapon_slot = medium_bomb_bay engine_type_slot = engine_1_2x special_type_slot_1 = lmg_defense_turret } } create_equipment_variant = { name = "Ki-3" type = small_plane_cas_airframe_0 modules = { fixed_main_weapon_slot = bomb_locks engine_type_slot = engine_1_1x special_type_slot_1 = lmg_defense_turret } icon = "GFX_JAP_CAS1_medium" } create_equipment_variant = { name = "Aichi D1A2" type = cv_small_plane_cas_airframe_0 modules = { fixed_main_weapon_slot = bomb_locks engine_type_slot = engine_1_1x special_type_slot_1 = dive_brakes_small } icon = "GFX_JAP_CAS1_medium" } create_equipment_variant = { name = "A4N" type = cv_small_plane_airframe_0 modules = { fixed_main_weapon_slot = light_mg_2x engine_type_slot = engine_1_1x special_type_slot_1 = empty } } create_equipment_variant = { name = "B2M" type = cv_small_plane_naval_bomber_airframe_0 modules = { fixed_main_weapon_slot = torpedo_mounting engine_type_slot = engine_1_1x special_type_slot_1 = empty } obsolete = yes icon = "GFX_JAP_cv_naval_bomber1_medium" } create_equipment_variant = { name = "B4Y" type = cv_small_plane_naval_bomber_airframe_1 modules = { fixed_main_weapon_slot = torpedo_mounting fixed_auxiliary_weapon_slot_1 = bomb_locks engine_type_slot = engine_2_1x special_type_slot_1 = empty } icon = "GFX_JAP_cv_naval_bomber1_medium" } } if = { limit = { has_dlc = "Man the Guns"} ### VARIANTS ### # 1936 Start # ### Carrier Variants create_equipment_variant = { name = "Akagi Class" type = ship_hull_carrier_conversion_bb name_group = JAP_CV_HISTORICAL parent_version = 0 modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = empty mid_1_custom_slot = ship_deck_space } obsolete = yes } create_equipment_variant = { name = "Kaga Class" type = ship_hull_carrier_conversion_bb name_group = JAP_CV_HISTORICAL parent_version = 0 modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 mid_1_custom_slot = ship_deck_space } obsolete = yes } create_equipment_variant = { name = "Soryu Class" type = ship_hull_carrier_1 name_group = JAP_CV_HISTORICAL parent_version = 0 modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_radar_slot = empty fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_deck_space } } create_equipment_variant = { name = "Zuiho Class" type = ship_hull_carrier_conversion_ca name_group = JAP_CVL_HISTORICAL parent_version = 0 modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_radar_slot = empty fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 } } create_equipment_variant = { name = "Hosho Class" name_group = JAP_CVL_HISTORICAL type = ship_hull_carrier_conversion_ca parent_version = 0 modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = empty fixed_ship_anti_air_slot = empty fixed_ship_radar_slot = empty fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_secondaries_slot = empty } obsolete = yes } create_equipment_variant = { name = "Ryujo Class" name_group = JAP_CVL_HISTORICAL type = ship_hull_carrier_1 parent_version = 0 modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_radar_slot = empty fixed_ship_engine_slot = carrier_ship_engine_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = empty } obsolete = yes } ### Battleship Variants create_equipment_variant = { name = "Nagato Class" name_group = JAP_BB_HISTORICAL type = ship_hull_heavy_1 parent_version = 0 modules = { fixed_ship_battery_slot = ship_heavy_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 front_1_custom_slot = empty mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_heavy_battery_2 } } create_equipment_variant = { name = "Kongo Class" name_group = JAP_BB_HISTORICAL type = ship_hull_heavy_1 parent_version = 0 modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bc_2 front_1_custom_slot = ship_anti_air_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_heavy_battery_1 } } create_equipment_variant = { name = "Fuso/Ise Class" type = ship_hull_heavy_1 name_group = JAP_BB_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 fixed_ship_armor_slot = ship_armor_bb_1 front_1_custom_slot = empty mid_1_custom_slot = dp_ship_secondaries_1 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_heavy_battery_1 } obsolete = yes } ### Heavy Cruiser Variants create_equipment_variant = { name = "Myoko Class" type = ship_hull_cruiser_2 name_group = JAP_CA_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_medium_battery_2 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_medium_battery_2 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_airplane_launcher_1 } obsolete = yes } create_equipment_variant = { name = "Aoba Class" type = ship_hull_cruiser_1 name_group = JAP_CA_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_medium_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = dp_ship_secondaries_1 mid_1_custom_slot = empty mid_2_custom_slot = ship_torpedo_2 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "Chikuma Class" type = ship_hull_cruiser_1 name_group = JAP_CA_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 fixed_ship_secondaries_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = empty rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "Izumo Class" type = ship_hull_cruiser_coastal_defense_ship name_group = JAP_CA_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_medium_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_2 mid_1_custom_slot = ship_secondaries_1 mid_2_custom_slot = ship_secondaries_1 rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "Tone Class" type = ship_hull_cruiser_2 name_group = JAP_CA_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_medium_battery_2 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_medium_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "Mogami Class" type = ship_hull_cruiser_2 name_group = JAP_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_light_medium_battery_2 mid_1_custom_slot = ship_torpedo_2 mid_2_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "Yubari Class" type = ship_hull_cruiser_2 name_group = JAP_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "Sendai Class" type = ship_hull_cruiser_2 name_group = JAP_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = ship_airplane_launcher_1 rear_1_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "Tenryu Class" type = ship_hull_cruiser_1 name_group = JAP_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_2 fixed_ship_armor_slot = ship_armor_cruiser_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_mine_layer_1 } obsolete = yes } create_equipment_variant = { name = "Kuma/Nagara Class" type = ship_hull_cruiser_1 name_group = JAP_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = ship_armor_cruiser_1 mid_1_custom_slot = ship_light_medium_battery_1 mid_2_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_mine_layer_1 } } create_equipment_variant = { name = "Okinoshima Class" # cruiser minelayer type = ship_hull_cruiser_1 name_group = JAP_MINELAYERS_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_armor_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = empty rear_1_custom_slot = ship_mine_layer_1 } } ### Destroyer Variants create_equipment_variant = { name = "Mutsuki Class" #collection of various WWI and early interwar ships with similiar capabilities type = ship_hull_light_1 name_group = JAP_DD_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = ship_torpedo_1 rear_1_custom_slot = ship_depth_charge_1 } obsolete = yes } create_equipment_variant = { name = "Momi Class" type = ship_hull_light_1 name_group = JAP_DD_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_1 mid_1_custom_slot = empty rear_1_custom_slot = empty } obsolete = yes } create_equipment_variant = { name = "Fubuki Class" type = ship_hull_light_1 name_group = JAP_DD_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = dp_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = ship_torpedo_2 mid_1_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "Katsuriki Class" # collection of interwar DD-sized minelayers type = ship_hull_light_1 name_group = JAP_MINELAYERS_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty mid_1_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_mine_layer_1 } } ### Submarine Variants create_equipment_variant = { name = "Kaidai III Class" type = ship_hull_submarine_1 name_group = JAP_SS_HISTORICAL parent_version = 0 modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = ship_torpedo_sub_1 } } create_equipment_variant = { name = "Ro-26 Class" type = ship_hull_submarine_1 parent_version = 0 modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = empty } } create_equipment_variant = { name = "I-121 Class" type = ship_hull_submarine_1 name_group = JAP_SS_HISTORICAL parent_version = 0 modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 rear_1_custom_slot = ship_mine_layer_sub } } } # 1939 Start # 1939.1.1 = { if = { limit = { has_dlc = "By Blood Alone" } create_equipment_variant = { name = "Ki-27" type = small_plane_airframe_1 modules = { fixed_main_weapon_slot = light_mg_2x engine_type_slot = engine_2_1x special_type_slot_1 = empty } } create_equipment_variant = { name = "A5M" type = cv_small_plane_airframe_1 modules = { fixed_main_weapon_slot = light_mg_2x engine_type_slot = engine_2_1x special_type_slot_1 = empty } icon = "GFX_JAP_cv_fighter1_medium" } create_equipment_variant = { name = "B5N" type = cv_small_plane_naval_bomber_airframe_1 modules = { fixed_main_weapon_slot = torpedo_mounting fixed_auxiliary_weapon_slot_1 = bomb_locks engine_type_slot = engine_2_1x special_type_slot_1 = fuel_tanks_small } icon = "GFX_JAP_cv_naval_bomber1_medium" } create_equipment_variant = { name = "Ki-30/32" type = small_plane_cas_airframe_1 modules = { fixed_main_weapon_slot = small_bomb_bay engine_type_slot = engine_2_1x special_type_slot_1 = empty } } create_equipment_variant = { name = "Ki-21" type = medium_plane_airframe_1 modules = { fixed_main_weapon_slot = medium_bomb_bay engine_type_slot = engine_2_2x special_type_slot_1 = lmg_defense_turret } } create_equipment_variant = { name = "G3M2" type = medium_plane_airframe_1 modules = { fixed_main_weapon_slot = medium_bomb_bay fixed_auxiliary_weapon_slot_1 = torpedo_mounting engine_type_slot = engine_3_2x #Increased tier due to thrust/weight issues special_type_slot_1 = lmg_defense_turret_2x special_type_slot_2 = fuel_tanks_medium } icon = "GFX_JAP_early_bomber_medium" } } if = { limit = { not = { has_dlc = "Man the Guns" } } ### Carrier Variants create_equipment_variant = { name = "Hiryu Class" type = carrier_2 parent_version = 0 upgrades = { ship_deckspace_upgrade = 1 carrier_armor_upgrade = 0 ship_engine_upgrade = 0 ship_reliability_upgrade = 1 } } create_equipment_variant = { name = "Kagero Class" type = destroyer_2 parent_version = 0 upgrades = { ship_torpedo_upgrade = 2 destroyer_engine_upgrade = 3 ship_ASW_upgrade = 2 ship_anti_air_upgrade = 2 } } } if = { limit = { has_dlc = "Man the Guns" } create_equipment_variant = { name = "Shokaku Class" type = ship_hull_carrier_2 name_group = JAP_CV_HISTORICAL parent_version = 0 modules = { fixed_ship_deck_slot_1 = ship_deck_space fixed_ship_deck_slot_2 = ship_deck_space fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_radar_slot = empty fixed_ship_engine_slot = carrier_ship_engine_2 fixed_ship_secondaries_slot = dp_ship_secondaries_1 front_1_custom_slot = ship_deck_space mid_1_custom_slot = ship_deck_space } } create_equipment_variant = { name = "Yamato Class" type = ship_hull_super_heavy_1 name_group = JAP_BB_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_super_heavy_battery_1 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_1 fixed_ship_radar_slot = empty fixed_ship_engine_slot = heavy_ship_engine_2 fixed_ship_secondaries_slot = ship_secondaries_2 fixed_ship_armor_slot = ship_armor_shbb front_1_custom_slot = ship_anti_air_1 front_2_custom_slot = empty mid_1_custom_slot = empty mid_2_custom_slot = ship_secondaries_2 mid_3_custom_slot = dp_ship_secondaries_2 rear_1_custom_slot = ship_super_heavy_battery_1 rear_2_custom_slot = ship_airplane_launcher_1 } } create_equipment_variant = { name = "Asashio Class" type = ship_hull_light_2 name_group = JAP_DD_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = dp_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_2 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 mid_1_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "Katori Class" type = ship_hull_cruiser_2 name_group = JAP_CL_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_medium_battery_1 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = cruiser_ship_engine_1 fixed_ship_secondaries_slot = ship_secondaries_1 mid_1_custom_slot = ship_torpedo_1 mid_2_custom_slot = empty rear_1_custom_slot = ship_airplane_launcher_1 } obsolete = yes } create_equipment_variant = { name = "Kagero Class" type = ship_hull_light_2 name_group = JAP_DD_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = dp_light_battery_2 fixed_ship_anti_air_slot = ship_anti_air_1 fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_2 fixed_ship_torpedo_slot = ship_torpedo_2 mid_1_custom_slot = ship_torpedo_2 rear_1_custom_slot = ship_depth_charge_1 } } create_equipment_variant = { name = "Hatsutaka Class" # DD-sized minelayers type = ship_hull_light_2 name_group = JAP_MINELAYERS_HISTORICAL parent_version = 0 modules = { fixed_ship_battery_slot = ship_light_battery_1 fixed_ship_anti_air_slot = empty fixed_ship_fire_control_system_slot = ship_fire_control_system_0 fixed_ship_radar_slot = empty fixed_ship_engine_slot = light_ship_engine_1 fixed_ship_torpedo_slot = empty mid_1_custom_slot = ship_mine_layer_1 rear_1_custom_slot = ship_mine_layer_1 } } create_equipment_variant = { name = "A1/B1 Class" type = ship_hull_cruiser_submarine name_group = JAP_SS_HISTORICAL parent_version = 0 modules = { fixed_ship_torpedo_slot = ship_torpedo_sub_1 fixed_ship_engine_slot = sub_ship_engine_1 front_1_custom_slot = ship_airplane_launcher_1 mid_1_custom_slot = empty rear_1_custom_slot = empty } } } if = { limit = { has_dlc = "No Step Back" } create_equipment_variant = { name = "Type 97 Chi-Ha" type = medium_tank_chassis_1 parent_version = 0 modules = { main_armament_slot = tank_close_support_gun turret_type_slot = tank_medium_two_man_tank_turret suspension_type_slot = tank_bogie_suspension armor_type_slot = tank_riveted_armor engine_type_slot = tank_diesel_engine special_type_slot_1 = tank_radio_1 } upgrades = { tank_nsb_engine_upgrade = 4 tank_nsb_armor_upgrade = 2 } icon = "GFX_JAP_basic_medium_tank_medium" } } } # Make Korea playable :) release_puppet = KOR