capital = 781 # Starting tech # set_technology = { # infantry_weapons = 1 # } set_convoys = 0 recruit_character = NGR_net recruit_character = NGR_fac recruit_character = NGR_com recruit_character = NGR_dem #recruit_character = NGR_pot #recruit_character = NGR_mt #recruit_character = NGR_awt #recruit_character = NGR_acgs #recruit_character = NGR_communist_guy #recruit_character = NGR_coi #recruit_character = NGR_ar #recruit_character = NGR_acr #recruit_character = NGR_nccr #recruit_character = NGR_ncm #recruit_character = NGR_aco2 #recruit_character = NGR_stc #recruit_character = NGR_aa2 #recruit_character = NGR_ncs #recruit_character = NGR_nt #recruit_character = NGR_democratic_guy #recruit_character = NGR_fascist_guy #recruit_character = NGR_ai2 #recruit_character = NGR_acas #recruit_character = NGR_acd2 add_ideas = { NGR_idea_apes } #################### Ape Rage add_research_slot = 3 add_manpower = 200000 army_experience = 75 add_timed_idea = { idea = NGR_idea_ape_rage days = 1095 } ################### set_politics = { ruling_party = neutrality last_election = "1936.1.1" election_frequency = 48 elections_allowed = no } set_popularities = { democratic = 25 fascism = 20 communism = 5 neutrality = 50 }