REVIEWED: eglGetPlatformDisplay() usage

This commit is contained in:
Ray
2025-12-31 11:08:17 +01:00
parent 02cca28b5f
commit 66755da4c8

View File

@ -919,7 +919,27 @@ static int InitGraphicsDevice(void)
EGLint numConfigs = 0;
// Get an EGL device connection
platform.device = eglGetDisplay(EGL_DEFAULT_DISPLAY);
// NOTE: eglGetPlatformDisplay() is preferred over eglGetDisplay() legacy call
platform.device = EGL_NO_DISPLAY;
#if defined(EGL_VERSION_1_5)
platform.device = eglGetPlatformDisplay(EGL_PLATFORM_GBM_KHR, platform.gbmDevice, NULL);
#else
// Check if extension is available for eglGetPlatformDisplayEXT()
// NOTE: Better compatibility with some drivers (e.g. Mali Midgard)
const char *eglClientExtensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (eglClientExtensions != NULL)
{
if (strstr(eglClientExtensions, "EGL_EXT_platform_base") != NULL)
{
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT");
if (eglGetPlatformDisplayEXT != NULL) platform.device = eglGetPlatformDisplayEXT(EGL_PLATFORM_GBM_KHR, platform.gbmDevice, NULL);
}
}
// In case extension not found or display could not be retrieved, try useing legacy version
if (platform.device == EGL_NO_DISPLAY) platform.device = eglGetDisplay(EGL_DEFAULT_DISPLAY);
#endif
if (platform.device == EGL_NO_DISPLAY)
{
TRACELOG(LOG_WARNING, "DISPLAY: Failed to initialize EGL device");