Merge branch 'msvc-project-and-compatibility' of git://github.com/MarcoLizza/wren into MarcoLizza-msvc-project-and-compatibility

This commit is contained in:
Bob Nystrom
2015-01-23 10:12:12 -08:00
7 changed files with 231 additions and 9 deletions

View File

@ -8,3 +8,4 @@ Paul Woolcock <paul@woolcock.us>
Evan Shaw <edsrzf@gmail.com>
Gavin Schulz <gavin.schulz@gmail.com>
Lukas Werling <lukas.werling@gmail.com>
Marco Lizza <marco.lizza@gmail.com>

22
project/msvc2013/wren.sln Normal file
View File

@ -0,0 +1,22 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wren", "wren/wren.vcxproj", "{EBF43135-4A7A-400A-8F23-DF49907025AA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{EBF43135-4A7A-400A-8F23-DF49907025AA}.Debug|Win32.ActiveCfg = Debug|Win32
{EBF43135-4A7A-400A-8F23-DF49907025AA}.Debug|Win32.Build.0 = Debug|Win32
{EBF43135-4A7A-400A-8F23-DF49907025AA}.Release|Win32.ActiveCfg = Release|Win32
{EBF43135-4A7A-400A-8F23-DF49907025AA}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -0,0 +1,104 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{EBF43135-4A7A-400A-8F23-DF49907025AA}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>wren</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\src;..\..\..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\main.c" />
<ClCompile Include="..\..\..\src\wren_compiler.c" />
<ClCompile Include="..\..\..\src\wren_core.c" />
<ClCompile Include="..\..\..\src\wren_debug.c" />
<ClCompile Include="..\..\..\src\wren_io.c" />
<ClCompile Include="..\..\..\src\wren_utils.c" />
<ClCompile Include="..\..\..\src\wren_value.c" />
<ClCompile Include="..\..\..\src\wren_vm.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\include\wren.h" />
<ClInclude Include="..\..\..\src\wren_common.h" />
<ClInclude Include="..\..\..\src\wren_compiler.h" />
<ClInclude Include="..\..\..\src\wren_core.h" />
<ClInclude Include="..\..\..\src\wren_debug.h" />
<ClInclude Include="..\..\..\src\wren_io.h" />
<ClInclude Include="..\..\..\src\wren_utils.h" />
<ClInclude Include="..\..\..\src\wren_value.h" />
<ClInclude Include="..\..\..\src\wren_vm.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -0,0 +1,72 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\main.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\wren_compiler.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\wren_core.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\wren_debug.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\wren_io.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\wren_utils.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\wren_value.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\src\wren_vm.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\include\wren.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_common.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_compiler.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_core.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_debug.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_io.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_utils.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_value.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\src\wren_vm.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@ -29,7 +29,12 @@
//
// Defaults to on.
#ifndef WREN_COMPUTED_GOTO
#define WREN_COMPUTED_GOTO 1
#ifdef _MSC_VER
// No computed gotos in Visual Studio.
#define WREN_COMPUTED_GOTO 0
#else
#define WREN_COMPUTED_GOTO 1
#endif
#endif
// If true, loads the "IO" class in the standard library.
@ -127,4 +132,10 @@
#endif
// The Microsoft compiler does not sport the "inline" modifier when
// compiling in plain-C
#if defined( _MSC_VER ) && !defined(__cplusplus)
#define inline _inline
#endif
#endif

View File

@ -594,7 +594,7 @@ static void readUnicodeEscape(Parser* parser)
break;
}
char digit = readHexDigit(parser);
int digit = readHexDigit(parser);
if (digit == -1)
{
lexError(parser, "Invalid Unicode escape sequence.");
@ -2576,7 +2576,10 @@ void statement(Compiler* compiler)
return;
}
if (match(compiler, TOKEN_FOR)) return forStatement(compiler);
if (match(compiler, TOKEN_FOR)) {
forStatement(compiler);
return;
}
if (match(compiler, TOKEN_IF))
{
@ -2629,7 +2632,10 @@ void statement(Compiler* compiler)
return;
}
if (match(compiler, TOKEN_WHILE)) return whileStatement(compiler);
if (match(compiler, TOKEN_WHILE)) {
whileStatement(compiler);
return;
}
// Expression statement.
expression(compiler);
@ -2798,8 +2804,14 @@ static void variableDefinition(Compiler* compiler)
// like the non-curly body of an if or while.
void definition(Compiler* compiler)
{
if (match(compiler, TOKEN_CLASS)) return classDefinition(compiler);
if (match(compiler, TOKEN_VAR)) return variableDefinition(compiler);
if (match(compiler, TOKEN_CLASS)) {
classDefinition(compiler);
return;
}
if (match(compiler, TOKEN_VAR)) {
variableDefinition(compiler);
return;
}
block(compiler);
}

View File

@ -112,7 +112,7 @@ typedef struct
Obj obj;
// Does not include the null terminator.
int length;
char value[];
char value[0];
} ObjString;
// The dynamically allocated data structure for a variable that has been used
@ -260,7 +260,7 @@ typedef struct
ObjFn* fn;
// The upvalues this function has closed over.
Upvalue* upvalues[];
Upvalue* upvalues[0];
} ObjClosure;
typedef enum
@ -323,7 +323,7 @@ struct sObjClass
typedef struct
{
Obj obj;
Value fields[];
Value fields[0];
} ObjInstance;
typedef struct