mirror of
https://github.com/wren-lang/wren.git
synced 2026-01-12 22:58:40 +01:00
Compare commits
9 Commits
0.4.0
...
unify-modu
| Author | SHA1 | Date | |
|---|---|---|---|
| 37800d441c | |||
| d22c5ec737 | |||
| c472a61bff | |||
| 8ff11a3c2c | |||
| 8ed0cde91c | |||
| 969ee0adc4 | |||
| eff4485a56 | |||
| 859a51e22d | |||
| 7f4c5f021d |
33
.gitignore
vendored
33
.gitignore
vendored
@ -1,29 +1,29 @@
|
||||
# Build outputs
|
||||
# Build outputs.
|
||||
/bin
|
||||
/lib
|
||||
# Intermediate files
|
||||
*.obj
|
||||
Debug/
|
||||
Release/
|
||||
/wren
|
||||
|
||||
# Intermediate files.
|
||||
/build
|
||||
/deps
|
||||
/.sass-cache
|
||||
*.pyc
|
||||
|
||||
# I leave a temporary Wren script at the top
|
||||
# level so that I can quickly test stuff.
|
||||
# I leave a temporary Wren script at the top level so that I can quickly test
|
||||
# stuff.
|
||||
/scratch.wren
|
||||
|
||||
# The baseline file is machine-specific
|
||||
# The baseline file is machine-specific, so doesn't get checked in.
|
||||
/test/benchmark/baseline.txt
|
||||
|
||||
# VSCode project files.
|
||||
.vscode
|
||||
|
||||
# XCode user-specific stuff
|
||||
# XCode user-specific stuff.
|
||||
xcuserdata/
|
||||
|
||||
# Visual Studio cache files
|
||||
.vs/
|
||||
# Allow Visual Studio project files.
|
||||
!wren/
|
||||
!wren_lib/
|
||||
|
||||
# Visual Studio cache files.
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
@ -31,11 +31,8 @@ ipch/
|
||||
*.sdf
|
||||
*.cachefile
|
||||
|
||||
# Visual Studio User-specific files
|
||||
# Visual Studio User-specific files.
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# macOS
|
||||
.DS_Store
|
||||
|
||||
25
.travis.sh
25
.travis.sh
@ -1,25 +0,0 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
# This build script only builds mac or linux right now, for CI.
|
||||
WREN_WD="projects/make"
|
||||
if [ -n "$WREN_TARGET_MAC" ]; then
|
||||
WREN_WD="projects/make.mac"
|
||||
fi
|
||||
|
||||
WREN_PY=${WREN_PY_BINARY:-python3}
|
||||
|
||||
echo "using working directory '$WREN_WD' ..."
|
||||
echo "using python binary '$WREN_PY' ..."
|
||||
|
||||
make -C $WREN_WD config=debug_64bit-no-nan-tagging
|
||||
$WREN_PY ./util/test.py --suffix=_d
|
||||
|
||||
make -C $WREN_WD config=debug_64bit
|
||||
$WREN_PY ./util/test.py --suffix=_d
|
||||
|
||||
make -C $WREN_WD config=release_64bit-no-nan-tagging
|
||||
$WREN_PY ./util/test.py
|
||||
|
||||
make -C $WREN_WD config=release_64bit
|
||||
$WREN_PY ./util/test.py
|
||||
55
.travis.yml
55
.travis.yml
@ -1,42 +1,13 @@
|
||||
language: c
|
||||
|
||||
# https://docs.travis-ci.com/user/languages/c/#gcc-on-macos
|
||||
# On mac, gcc is aliased to clang, so we only have one row
|
||||
# in build the matrix, not two like on linux
|
||||
compiler:
|
||||
- clang
|
||||
- gcc
|
||||
|
||||
# Automatically build and deploy docs.
|
||||
jobs:
|
||||
include:
|
||||
- os: linux
|
||||
- os: osx
|
||||
env: WREN_TARGET_MAC=1
|
||||
|
||||
- stage: deploy
|
||||
script: ./util/deploy_docs_from_travis.sh
|
||||
# Only deploy commits that land on main.
|
||||
if: branch = main and type = push
|
||||
|
||||
# Travis VMs are 64-bit but we compile both for 32 and 64 bit. To enable the
|
||||
# 32-bit builds to work, we need gcc-multilib.
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- gcc-multilib
|
||||
- g++-multilib
|
||||
# These are needed for building and deploying the docs.
|
||||
- python3-markdown
|
||||
- python3-pygments
|
||||
- python3-setuptools
|
||||
- ruby-sass
|
||||
|
||||
# Can't do container-based builds for now because installing the custom
|
||||
# Pygments lexer to generate the docs requires sudo. :( If that changes,
|
||||
# uncomment the next line and delete the "sudo" and "dist" lines.
|
||||
# sudo: false # Enable container-based builds.
|
||||
sudo: required
|
||||
dist: trusty
|
||||
|
||||
script: ./.travis.sh
|
||||
language: c
|
||||
compiler:
|
||||
- gcc
|
||||
- clang
|
||||
# Travis VMs are 64-bit but we compile both for 32 and 64 bit. To enable the
|
||||
# 32-bit builds to work, we need gcc-multilib.
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- gcc-multilib
|
||||
- g++-multilib
|
||||
sudo: false # Enable container-based builds.
|
||||
script: make all && make test
|
||||
|
||||
14
AUTHORS
14
AUTHORS
@ -16,17 +16,3 @@ Evan Hahn <me@evanhahn.com>
|
||||
Starbeamrainbowlabs <contact@starbeamrainbowlabs.com>
|
||||
Alexander Roper <minirop@gmail.com>
|
||||
Will Speak <will@willspeak.me>
|
||||
Damien Radtke <damienradtke@gmail.com>
|
||||
Max Ferguson <maxxferguson@gmail.com>
|
||||
Sven Bergström <sven@underscorediscovery.com>
|
||||
Kyle Charters <kylewcharters@gmail.com>
|
||||
Marshall Bowers <elliott.codes@gmail.com>
|
||||
Michal Kozakiewicz <michalkozakiewicz3@gmail.com>
|
||||
Charlotte Koch <cfkoch@edgebsd.org>
|
||||
Michel Hermier <michel.hermier@gmail.com>
|
||||
Taylor Hoff <primdevs@gmail.com>
|
||||
ruby0x1 <ruby0x1@pm.me>
|
||||
Kolja Kube <code@koljaku.be>
|
||||
Alexander Klingenbeck <alexander.klingenbeck@gmx.de>
|
||||
Aviv Beeri <avbeeri@gmail.com>
|
||||
|
||||
|
||||
128
CHANGELOG.md
128
CHANGELOG.md
@ -1,128 +0,0 @@
|
||||
## 0.4.0
|
||||
|
||||
### Language
|
||||
- Add `continue` keyword
|
||||
- Add `as`: `import "..." for Name as OtherName`
|
||||
- Add Support positive sign in scientific notation
|
||||
- Add Fiber.try(value) to complement Fiber.call(value)
|
||||
- Allow `.` to be on a different line (for fluent/builder APIs)
|
||||
|
||||
### Modules
|
||||
- Random: Random.sample optimizations
|
||||
- List:
|
||||
- add `list.sort()` and `list.sort {|a, b| ... }` (quicksort)
|
||||
- add `list.swap(index0, index1)` for swapping elements within a list
|
||||
- add `list.indexOf(value)` for finding values in a list
|
||||
- Num:
|
||||
- add `Num.tau`
|
||||
- add `Num.nan`
|
||||
- add `Num.infinity`
|
||||
- add `min(other)`
|
||||
- add `max(other)`
|
||||
- add `clamp(min, max)`
|
||||
- add `exp`
|
||||
- add `log2`
|
||||
|
||||
### Fixes
|
||||
- Fix stack corruption related to `Fn` calls
|
||||
- Fix a byte offset bug in CODE_IMPORT_VARIABLE
|
||||
- Fix some stack corruptions related to multiple wrenInterpret calls
|
||||
- Fixed crash when GC collects module during import
|
||||
- Fix `Bool`, `Num` and `Null` allowing subclassing, which is invalid
|
||||
|
||||
### API
|
||||
- BREAKING: Add `userData` to `wrenReallocateFn`
|
||||
- BREAKING: Add `WrenLoadModuleResult` which has a `onComplete` callback, allowing freeing module strings
|
||||
- Add `wrenHasVariable` and `wrenHasModule` queries, for use with `wrenGetVariable`
|
||||
- Add `wrenSetListElement` to complement `wrenGetListElement`, and allow negative index for both
|
||||
- Add Map functions to API
|
||||
- wrenSetSlotNewMap
|
||||
- wrenGetMapCount
|
||||
- wrenGetMapContainsKey
|
||||
- wrenGetMapValue
|
||||
- wrenSetMapValue
|
||||
- wrenRemoveMapValue
|
||||
|
||||
### Other
|
||||
- build; add util/generate_docs.py for regenerating project files
|
||||
- vm; Allow computed goto when using clang on Windows
|
||||
- vm; WREN_MAX_TEMP_ROOTS default is 8 (instead of 5)
|
||||
- vm; GC debug times are printed in milliseconds, not seconds
|
||||
|
||||
## 0.3.0
|
||||
|
||||
0.3.0 is a fairly specific release, aimed at fixing build issues across platforms,
|
||||
streamlining the process for new users and making embedding easier.
|
||||
This is a stepping stone for working on language features and improving the VM,
|
||||
hacking on the docs and the VM is simpler than ever!
|
||||
|
||||
Builds now work out of the box on all primary platforms.
|
||||
Previously there was issues on Windows and other platforms due to unix-ey workflows being the default.
|
||||
|
||||
All the python scripts have also been fixed and updated (to python 3), and work consistently
|
||||
across all platforms out of the box too (including the tests, benchmarks, metrics etc).
|
||||
Like before, there was some things that didn't hold up on Windows or Mac. Fixed!
|
||||
|
||||
A lot of work has been done to also clarify the distinction between the CLI project and the VM,
|
||||
as well as [move the CLI to its own repo](https://github.com/wren-lang/wren-cli/)!
|
||||
This removes a lot of code that wasn't being used, and also been clarified the project structure.
|
||||
|
||||
Docs have also had a clean up, and a new page to try Wren directly on the doc page was added.
|
||||
|
||||
### Language/VM
|
||||
|
||||
- CLI moved to own repo
|
||||
- Use premake for project generation, see projects/
|
||||
- Fix builds across platforms. "Just works" on all primary platforms.
|
||||
- Fix amalgamated script generator and amalgamated build
|
||||
- Fix unicode parsing and other issues in all python scripts
|
||||
- All python scripts are python3 now, and run on all platforms correctly
|
||||
- Test runner isolated and unified for VM tests
|
||||
- Remove SASS and Pygments requirements from docs, just python now
|
||||
- Updated docs to clarify VM/CLI split
|
||||
- Added Try page for running wren code in the docs
|
||||
|
||||
## 0.2.0
|
||||
|
||||
0.2.0 spans a pretty wide time period with [around 290 commits](https://github.com/wren-lang/wren/compare/0.1.0...main).
|
||||
This includes many bug fixes, improvements, clarity in the
|
||||
code and documentation and so on. There's too many to explicitly list.
|
||||
Below is the obvious user facing stuff that was easy to spot in the history.
|
||||
|
||||
Most noteworthy is that 'relative imports' are a slightly breaking change,
|
||||
but help pave the way forward toward a consistency for modules.
|
||||
|
||||
### Language/VM
|
||||
|
||||
- `import` was made smarter, differentiating relative from logical
|
||||
- `Fiber` can now accept a value from the first `call`/`transfer`
|
||||
- Added `String.trim`, `String.trimEnd`, `String.trimStart` variants
|
||||
- Added `String.split`, `String.replace`, `String.fromByte`
|
||||
- Added `String.indexOf(needle, startIndex)`
|
||||
- Added `Sequence.take` and `Sequence.skip`
|
||||
- Added `List.filled(count, value)`
|
||||
- Added `Num.pow`, `Num.log`, `Num.round`
|
||||
- Added `Num.largest`, `Num.smallest`
|
||||
- Added `Map` iteration (`MapEntry`)
|
||||
|
||||
#### C API
|
||||
|
||||
- Added `wren.hpp` for use in c++
|
||||
- Added void* user data to `WrenVM`
|
||||
- Allow hosts with no module loader to still load optional modules.
|
||||
- Added `wrenAbortFiber`
|
||||
|
||||
### CLI
|
||||
Please note that beyond 0.2.0 the CLI will have it's own changelog.
|
||||
This list is not exhaustive. For a fuller history see the commit log above.
|
||||
|
||||
- Add path module
|
||||
- Add `--version`
|
||||
- Add REPL written in Wren
|
||||
- Add Stdin.isTerminal
|
||||
- Added Platform class
|
||||
- Rename `process` module to `os`
|
||||
|
||||
## 0.1.0
|
||||
|
||||
First declared version. Everything is new!
|
||||
24
LICENSE
24
LICENSE
@ -1,21 +1,23 @@
|
||||
MIT License
|
||||
Wren uses the MIT License:
|
||||
|
||||
Copyright (c) 2013-2021 Robert Nystrom and Wren Contributors
|
||||
Copyright (c) 2013-2015 Robert Nystrom
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
copies or substantial portions of the Software. (As clarification, there is no
|
||||
requirement that the copyright notice and permission be included in binary
|
||||
distributions of the Software.)
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
69
Makefile
Normal file
69
Makefile
Normal file
@ -0,0 +1,69 @@
|
||||
# Top-level Makefile. This has targets for various utility things. To actually
|
||||
# compile Wren itself, it invokes util/wren.mk for the various configurations
|
||||
# that Wren can be built with.
|
||||
|
||||
# Executables are built to bin/. Libraries are built to lib/.
|
||||
|
||||
# A normal, optimized release build for the current CPU architecture.
|
||||
release:
|
||||
@ $(MAKE) -f util/wren.mk
|
||||
@ cp bin/wren wren # For convenience, copy the interpreter to the top level.
|
||||
|
||||
# A debug build for the current architecture.
|
||||
debug:
|
||||
@ $(MAKE) -f util/wren.mk MODE=debug
|
||||
|
||||
# A release build of just the VM.
|
||||
vm:
|
||||
@ $(MAKE) -f util/wren.mk vm
|
||||
|
||||
# Build all configurations.
|
||||
all: debug release
|
||||
@ $(MAKE) -f util/wren.mk LANG=cpp
|
||||
@ $(MAKE) -f util/wren.mk MODE=debug LANG=cpp
|
||||
@ $(MAKE) -f util/wren.mk ARCH=32
|
||||
@ $(MAKE) -f util/wren.mk LANG=cpp ARCH=32
|
||||
@ $(MAKE) -f util/wren.mk MODE=debug ARCH=32
|
||||
@ $(MAKE) -f util/wren.mk MODE=debug LANG=cpp ARCH=32
|
||||
@ $(MAKE) -f util/wren.mk ARCH=64
|
||||
@ $(MAKE) -f util/wren.mk LANG=cpp ARCH=64
|
||||
@ $(MAKE) -f util/wren.mk MODE=debug ARCH=64
|
||||
@ $(MAKE) -f util/wren.mk MODE=debug LANG=cpp ARCH=64
|
||||
|
||||
# Remove all build outputs and intermediate files. Does not remove downloaded
|
||||
# dependencies. Use cleanall for that.
|
||||
clean:
|
||||
@ rm -rf bin
|
||||
@ rm -rf build
|
||||
@ rm -rf lib
|
||||
|
||||
# Remove all build outputs, intermediate files, and downloaded dependencies.
|
||||
cleanall: clean
|
||||
@ rm -rf deps
|
||||
|
||||
# Run the tests against the debug build of Wren.
|
||||
test: debug
|
||||
@ $(MAKE) -f util/wren.mk MODE=debug test
|
||||
@ ./util/test.py $(suite)
|
||||
|
||||
benchmark: release
|
||||
@ $(MAKE) -f util/wren.mk test
|
||||
@ ./util/benchmark.py -l wren $(suite)
|
||||
|
||||
# Generate the Wren site.
|
||||
docs:
|
||||
@ ./util/generate_docs.py
|
||||
|
||||
# Continuously generate the Wren site.
|
||||
watchdocs:
|
||||
@ ./util/generate_docs.py --watch
|
||||
|
||||
# Build the docs and copy them to a local "gh-pages" directory.
|
||||
gh-pages: docs
|
||||
@ cp -r build/docs/. build/gh-pages
|
||||
|
||||
# Build amalgamation of all Wren library files.
|
||||
amalgamation: src/include/wren.h src/vm/*.h src/vm/*.c
|
||||
./util/generate_amalgamation.py > build/wren.c
|
||||
|
||||
.PHONY: all amalgamation builtin clean debug docs gh-pages release test vm watchdocs
|
||||
20
README.md
20
README.md
@ -44,15 +44,15 @@ If you like the sound of this, [let's get started][started]. You can even try
|
||||
it [in your browser][browser]! Excited? Well, come on and [get
|
||||
involved][contribute]!
|
||||
|
||||
[](https://travis-ci.org/wren-lang/wren)
|
||||
[](https://travis-ci.org/munificent/wren)
|
||||
|
||||
[syntax]: http://wren.io/syntax.html
|
||||
[src]: https://github.com/wren-lang/wren/tree/main/src
|
||||
[nan]: https://github.com/wren-lang/wren/blob/93dac9132773c5bc0bbe92df5ccbff14da9d25a6/src/vm/wren_value.h#L486-L541
|
||||
[perf]: http://wren.io/performance.html
|
||||
[classes]: http://wren.io/classes.html
|
||||
[fibers]: http://wren.io/concurrency.html
|
||||
[embedding]: http://wren.io/embedding/
|
||||
[started]: http://wren.io/getting-started.html
|
||||
[syntax]: http://munificent.github.io/wren/syntax.html
|
||||
[src]: https://github.com/munificent/wren/tree/master/src
|
||||
[nan]: https://github.com/munificent/wren/blob/46c1ba92492e9257aba6418403161072d640cb29/src/wren_value.h#L378-L433
|
||||
[perf]: http://munificent.github.io/wren/performance.html
|
||||
[classes]: http://munificent.github.io/wren/classes.html
|
||||
[fibers]: http://munificent.github.io/wren/concurrency.html
|
||||
[embedding]: http://munificent.github.io/wren/embedding-api.html
|
||||
[started]: http://munificent.github.io/wren/getting-started.html
|
||||
[browser]: http://ppvk.github.io/wren-nest/
|
||||
[contribute]: http://wren.io/contributing.html
|
||||
[contribute]: http://munificent.github.io/wren/contributing.html
|
||||
|
||||
@ -1,261 +0,0 @@
|
||||
So we need some syntax to distinguish between a relative import and a logical
|
||||
import. I'm not sure which way to go, and I'd like some feedback (or possibly
|
||||
other alternate ideas I haven't considered).
|
||||
|
||||
My two favorites are:
|
||||
|
||||
```
|
||||
// Use
|
||||
use "relative/path"
|
||||
import "logical/path"
|
||||
|
||||
// Node-style
|
||||
import "./relative/path"
|
||||
import "logical/path"
|
||||
```
|
||||
|
||||
If you folks are OK with "use", that's my preference. But otherwise, the Node
|
||||
style will definitely work too. I'm open to other ideas as well, including a few
|
||||
below, but I'd like to not bikeshed this forever.
|
||||
|
||||
## Background
|
||||
|
||||
There are four general approaches we can take:
|
||||
|
||||
### Use a modifier ("modifier")
|
||||
|
||||
Both kinds of imports start with `import`, but then we use a second keyword
|
||||
afterwards to identify either a relative or logical import. We could use *two*
|
||||
keywords -- one for each kind -- but that's unnecessarily verbose. Instead, we
|
||||
use the presence or absence of the keyword to distinguish. In other words:
|
||||
|
||||
```
|
||||
import foo "string"
|
||||
import "string"
|
||||
```
|
||||
|
||||
The specific questions we have to answer are:
|
||||
|
||||
1. Which kind of import gets the keyword? Ideally, the most common kind of
|
||||
import would be the one that doesn't need an extra keyword.
|
||||
|
||||
2. What keyword? This is surprisingly hard. Probably some kind of preposition.
|
||||
|
||||
### Use different keywords ("keyword")
|
||||
|
||||
Instead of using `import` for both logical and relative imports, we could have
|
||||
two keywords, one for each kind. The specific questions to answer then are:
|
||||
|
||||
1. Which kind of import gets `import`?
|
||||
2. What's the other keyword?
|
||||
|
||||
### Use different syntax for the path ("syntax")
|
||||
|
||||
Instead of always using a string literal to identify what's being imported, we
|
||||
could use a different kind of token or tokens for the different kinds of import.
|
||||
For example, a string literal for one kind, and an identifier token for the
|
||||
other:
|
||||
|
||||
import identifier
|
||||
import "string literal"
|
||||
|
||||
The specific questions are:
|
||||
|
||||
1. Which kind of import uses a string literal?
|
||||
2. What's the syntax for the other kind?
|
||||
|
||||
### Use a signifier in the import string itself to distinguish ("string")
|
||||
|
||||
An import is always `import` followed by a string literal. Then we use some
|
||||
specific markers inside the string literal itself to distinguish the two kinds.
|
||||
For example, Node says that an import string starting with "./" or "../" is
|
||||
relative and other import strings are logical.
|
||||
|
||||
The specific question to answer is what kind of signifier we'd use. I think
|
||||
Node's convention is the only real contender here, though.
|
||||
|
||||
One feature this style has that none of the others do is that it means the
|
||||
language syntax itself has no notion of logical and relative imports. This
|
||||
means there is no overhead or complexity for host applications where that
|
||||
distinction isn't meaningful.
|
||||
|
||||
## Contenders
|
||||
|
||||
These are options I'm open to, in roughly descending order of preference:
|
||||
|
||||
### Node-style (string)
|
||||
|
||||
If the string starts with "./" or "../", it's relative.
|
||||
|
||||
```
|
||||
import "./relative/path"
|
||||
import "logical/path"
|
||||
```
|
||||
|
||||
This is how Node works, so there's prior art. It keeps the language completely
|
||||
simple. It does feel sort of arbitrary and magical to me, but it's the simplest,
|
||||
most expedient solution.
|
||||
|
||||
### Use (keyword)
|
||||
|
||||
The `use` keyword is for relative imports, `import` is for logical.
|
||||
|
||||
```
|
||||
use "relative/path"
|
||||
import "logical/path"
|
||||
```
|
||||
|
||||
The `use` keyword comes from Pascal, but that's not very widely known. I kind
|
||||
of like this. It's short, and `use` feels "nearer" to me than "import" so it
|
||||
has the right connotation. (You can't "use" something unless you have it near
|
||||
to hand.)
|
||||
|
||||
It adds a little complexity to the language and VM. We have to support both
|
||||
keywords and pass that "use versus import" bit through the name resolution
|
||||
process. But that's pretty minor.
|
||||
|
||||
### Slashes (syntax)
|
||||
|
||||
If the path is a string literal, it's relative. Otherwise, it is a
|
||||
slash-separated series of unquoted identifiers.
|
||||
|
||||
```
|
||||
import "relative/path"
|
||||
import logical/path
|
||||
```
|
||||
|
||||
This means you can't (easily) use reserved words as names of logical imports.
|
||||
This was my initial pitch. I still like how it looks, but I seem to be in the
|
||||
minority.
|
||||
|
||||
### Relative (modifier)
|
||||
|
||||
The `relative` modifier is for relative imports.
|
||||
|
||||
```
|
||||
import relative "relative/path"
|
||||
import "logical/path"
|
||||
```
|
||||
|
||||
It's explicit, which is good. It is unfortunately verbose. I think `relative`
|
||||
is too useful of a word to make into a reserved word, which means it would have
|
||||
to be a contextual keyword (i.e. treated like a reserved word after `import`
|
||||
but behaving like a regular identifier elsewhere). I'm not generally a fan of
|
||||
contextual keywords—they tend to make things like syntax highlighters more
|
||||
difficult to create—so I try to avoid them.
|
||||
|
||||
## Rejected
|
||||
|
||||
I considered these ideas, but don't think they are good enough approaches for
|
||||
various reasons:
|
||||
|
||||
### Package identifier (syntax)
|
||||
|
||||
If an unquoted identifier appears before the import string, then it's a logical
|
||||
import within that package. Otherwise, it's relative.
|
||||
|
||||
```
|
||||
import "relative/path"
|
||||
import logical "path"
|
||||
```
|
||||
|
||||
This was one of my initial ideas. It has the same problem as other unquoted
|
||||
imports in that it makes it harder to have odd package names. It means the VM
|
||||
has to understand this syntax and figure out how to display package names in
|
||||
stack traces and stuff, so there is some extra complexity involved.
|
||||
|
||||
The form where you have both a package name and a relative path within that
|
||||
package is pretty unusual and likely unintuitive to users.
|
||||
|
||||
### Dotted (syntax)
|
||||
|
||||
If the path is a string literal, it's relative. Otherwise, it is a
|
||||
dot-separated series of unquoted identifiers.
|
||||
|
||||
```
|
||||
import "relative/path"
|
||||
import logical.path
|
||||
```
|
||||
|
||||
Similar to slashes, but using dots. This helps make logical imports look more
|
||||
visually distinct from relative ones. But it also makes them look more similar
|
||||
to getter calls, which they aren't related to at all.
|
||||
|
||||
### Include (keyword)
|
||||
|
||||
The `include` keyword is for relative imports, `import` is for logical.
|
||||
|
||||
```
|
||||
include "relative/path"
|
||||
import "logical/path"
|
||||
```
|
||||
|
||||
Ruby uses `include` for applying mixins. "Include" reads to me more like some
|
||||
kind of transclusion thing, so it feels a little weird.
|
||||
|
||||
### Require (keyword)
|
||||
|
||||
The `require` keyword is for relative imports, `import` is for logical.
|
||||
|
||||
```
|
||||
require "relative/path"
|
||||
import "logical/path"
|
||||
```
|
||||
|
||||
Node uses "require" and ES6 uses "import" so this is kind of confusing. Ruby
|
||||
uses `require` and `require_relative`, so using `require` for a relative import
|
||||
is kind of confusing. Lua also uses `require`, but for both relative and
|
||||
logical. Overall, this feels murky and unhelpful to me.
|
||||
|
||||
### Angle-brackets (syntax)
|
||||
|
||||
As in C/C++, an import string can be in angle brackets or quotes. Angle brackets
|
||||
are for logical imports, quotes for relative.
|
||||
|
||||
```
|
||||
import "relative/path"
|
||||
import <logical/path>
|
||||
```
|
||||
|
||||
Hard pass. It requires context-sensitive tokenization (!) in C and we definitely
|
||||
don't want to go there.
|
||||
|
||||
### URI scheme (string)
|
||||
|
||||
An import string starting with "package:" and maybe "wren:" is treated as
|
||||
logical, like they are URIs with an explicit scheme. Others are relative.
|
||||
|
||||
```
|
||||
import "relative/path"
|
||||
import "package:logical/path"
|
||||
import "wren:random"
|
||||
```
|
||||
|
||||
This is (roughly) how Dart works. I'm not a fan. I think it's too verbose for
|
||||
logical imports.
|
||||
|
||||
### Package (modifier)
|
||||
|
||||
A `package` modifier indicates a logical import. Others are relative.
|
||||
|
||||
```
|
||||
import "relative/path"
|
||||
import package "logical/path"
|
||||
```
|
||||
|
||||
Pretty long, and I'm not too crazy about baking "package" into the language and
|
||||
VM.
|
||||
|
||||
### From (modifier)
|
||||
|
||||
A `from` modifier indicates, uh, one kind of import.
|
||||
|
||||
```
|
||||
import "some/path"
|
||||
import from "other/path"
|
||||
```
|
||||
|
||||
It looks nice, but it's totally unclear to me whether logical imports should
|
||||
get `from` or relative ones. Also kind of confusing in that Python and ES6 use
|
||||
`from` in their notation for importing explicit variables from a module (where
|
||||
Wren uses `for`).
|
||||
@ -1,144 +0,0 @@
|
||||
## wrenInterpret()
|
||||
|
||||
You can already call out to a foreign method or constructor from within an
|
||||
execution that was started using `wrenInterpret()`, so I think that's fine.
|
||||
`wrenInterpret()` doesn't use the API stack at all.
|
||||
|
||||
## wrenCall()
|
||||
|
||||
Normally, when using `wrenCall()` to start executing some code, the API slots
|
||||
are at the very bottom of the fiber's stack and the fiber has no other
|
||||
callframes until execution begins.
|
||||
|
||||
When a foreign method or constructor is called, there *are* callframes on the
|
||||
fiber's stack. There must be, because that's where the arguments to the foreign
|
||||
method are.
|
||||
|
||||
So, if you `wrenCall()`, which eventually calls a foreign method, the same fiber
|
||||
will be used for the API twice. This is currently broken. The reason it's broken
|
||||
is that `callForeign()` and `createForeign()` store the old apiStack pointer
|
||||
(the one used for the initial `wrenCall()`) in a local variable and then restore
|
||||
it when the foreign call completes. If a GC or stack grow occurs in the middle
|
||||
of that, we end up restoring a bad pointer.
|
||||
|
||||
But I don't think we need to preserve apiStack for the `wrenCall()` anyway. As
|
||||
soon as the user calls `wrenCall()` and it starts running, we no longer need to
|
||||
track the number of slots allocated for the API. All that matters is that the
|
||||
one return value is available at the end.
|
||||
|
||||
I think this means it *should* be fairly easy to support:
|
||||
|
||||
wrenCall() -> wren code -> foreign method
|
||||
|
||||
## Foreign calls
|
||||
|
||||
The interesting one is whether you can call `wrenInterpret()` or `wrenCall()`
|
||||
from within a foreign method. If we're going to allow re-entrancy at all, it
|
||||
would be nice to completely support it. I do think there are practical uses
|
||||
for this.
|
||||
|
||||
Calling `wrenInterpret()` should already work, though I don't think it's tested.
|
||||
|
||||
Calling `wrenCall()` is probably broken. It will try to re-use the slots that
|
||||
are already set up for the foreign call and then who knows what happens if you
|
||||
start to execute.
|
||||
|
||||
I think a key part of the problem is that we implicitly create or reuse the API
|
||||
stack as soon as you start messing with slots. So if there already happens to
|
||||
be an API stack -- because you're in the middle of a foreign method -- it will
|
||||
incorrectly reuse it when you start preparing for the `wrenCall()`.
|
||||
|
||||
An obvious fix is to add a new function like `wrenPrepareCall()` that explicitly
|
||||
creates a new API stack -- really a new fiber -- for you to use. We still have
|
||||
to figure out how to keep track of the current API stack and fiber for the
|
||||
foreign call so that we can return to it.
|
||||
|
||||
**TODO: more thinking here...**
|
||||
|
||||
If I can figure this out, it means we can do:
|
||||
|
||||
foreign method -> C code -> wrenCall()
|
||||
|
||||
## Nested foreign calls
|
||||
|
||||
If we compose the above it leads to the question of whether you can have
|
||||
multiple nested foreign calls in-progress at the same time. Can you have a C
|
||||
stack like:
|
||||
|
||||
wrenCall()
|
||||
runInterpreter()
|
||||
foreignCall()
|
||||
wrenCall()
|
||||
runInterpreter()
|
||||
foreignCall()
|
||||
...
|
||||
|
||||
This does *not* mean there is a single Wren stack that contains multiple
|
||||
foreign calls. Since each `wrenCall()` begins a new fiber, any given Wren stack
|
||||
can only ever have a single foreign API call at the top of the stack. I think
|
||||
that's a good invariant.
|
||||
|
||||
I believe we should support the above. This means that the core
|
||||
`runInterpreter()` C function is itself re-entrant. So far, I've always assumed
|
||||
it would not be, so it probably breaks some assumptions. I'll have to think
|
||||
through. The main thing that could be problematic is the local variables inside
|
||||
`runInterpreter()`, but I believe `STORE_FRAME()` and `LOAD_FRAME()` take care
|
||||
of those. We just need to make sure they get called before any re-entrancy can
|
||||
happen. That probably means calling them before we invoke a foreign method.
|
||||
|
||||
I'll have to write some tests and see what blows up for this.
|
||||
|
||||
## Calling re-entrant fibers
|
||||
|
||||
Where it gets really confusing is how re-entrant calls interact with fibers.
|
||||
For example, say you:
|
||||
|
||||
wrenCall() -> creates Fiber #1
|
||||
runInterpreter() -> runs Fiber #1
|
||||
some Wren code stores current fiber in a variable
|
||||
foreignCall()
|
||||
wrenCall() -> creates Fiber #2
|
||||
runInterpreter() -> runs Fiber #2
|
||||
some Wren code calls or transfers to Fiber #1
|
||||
|
||||
What happens in this scenario? We definitely want to prevent it. We already
|
||||
detect and prevent the case where you call a fiber that's already called in the
|
||||
current *Wren* stack, so we should be able to do something in the above case
|
||||
too.
|
||||
|
||||
Now that I think about it, you can probably already get yourself in a weird
|
||||
state if you grab the root fiber and call it. Yeah, I justed tested. This:
|
||||
|
||||
var root = Fiber.current
|
||||
Fiber.new {
|
||||
root.call()
|
||||
System.print(1)
|
||||
}.call()
|
||||
System.print(2)
|
||||
|
||||
Segfaults the VM. :( It actually dies when the called child fiber *returns*. The
|
||||
root call successfully continues executing the root fiber (which is super
|
||||
weird). Then that completes and control returns to the spawned fiber. Then
|
||||
*that* completes and tries to return control to the root fiber, but the root is
|
||||
already done, and it blows up. So the above prints "2" then "1" then dies.
|
||||
|
||||
(If either of the `call()` calls are change to `transfer()`, the script runs
|
||||
without any problems because then it never tries to unwind back through the
|
||||
root fiber which already completed.)
|
||||
|
||||
To fix this, when `runInterpreter()` begins executing a root fiber (either from
|
||||
`wrenCall()` or `wrenInterpret()`), we need to mark it in some way so that it
|
||||
can't be called or transferred to.
|
||||
|
||||
## Suspending during re-entrancy
|
||||
|
||||
Maybe the weird conceptual case is when you suspend a fiber while there are
|
||||
multiple re-entrant calls to `runInterpreter()` on the C stack. Ideall, they
|
||||
would all magically return, but that's obviously not feasible.
|
||||
|
||||
I guess what will/should happen is that just the innermost one suspends. It's
|
||||
up to the host to handle that fact. I need to think about this more, add some
|
||||
tests, and work through it.
|
||||
|
||||
I think we'll probably want to add another WrenInterpretResult case for
|
||||
suspension so that the host can tell that's what happened.
|
||||
@ -1,478 +0,0 @@
|
||||
# Smarter Imports
|
||||
|
||||
**Note: This is now mostly implemented, though the implementation differs
|
||||
somewhat from this original proposal.**
|
||||
|
||||
Here's a proposal for improving how imported modules are identified and found
|
||||
to hopefully help us start growing an ecosystem of reusable Wren code. Please
|
||||
do [let me know][list] what you think!
|
||||
|
||||
[list]: https://groups.google.com/forum/#!forum/wren-lang
|
||||
|
||||
## Motivation
|
||||
|
||||
As [others][210] [have][325] [noted][346], the way imports work in Wren,
|
||||
particularly how the CLI resolves them, makes it much too hard to reuse code.
|
||||
This proposal aims to improve that. It doesn't intend to fix *everything* about
|
||||
imports and the module system, but should leave the door open for later
|
||||
improvements.
|
||||
|
||||
[210]: https://github.com/wren-lang/wren/issues/210
|
||||
[325]: https://github.com/wren-lang/wren/issues/325
|
||||
[346]: https://github.com/wren-lang/wren/issues/346
|
||||
|
||||
### Relative imports
|
||||
|
||||
Today, it's hard to reuse your own code unless you literally dump everything in
|
||||
a single directory. Say you have:
|
||||
|
||||
```text
|
||||
script_a.wren
|
||||
useful_stuff/
|
||||
script_b.wren
|
||||
thing_1.wren
|
||||
thing_2.wren
|
||||
```
|
||||
|
||||
`script_a.wren` and `script_b.wren` are both scripts you can run directly from
|
||||
the CLI. They would both like to use `thing_1.wren`, which in turn imports
|
||||
`thing_2.wren`. What does `thing_1.wren` look like? If you do:
|
||||
|
||||
```scala
|
||||
// thing_1.wren
|
||||
import "thing_2"
|
||||
```
|
||||
|
||||
Then it works fine if you run `script_b.wren` from the `useful_stuff/`
|
||||
directory. But if you try to run `script_a.wren` from the top level directory,
|
||||
then it looks for `thing_2.wren` *there* and fails to find it. If you change the
|
||||
import to:
|
||||
|
||||
```scala
|
||||
// thing_1.wren
|
||||
import "useful_stuff/thing_2"
|
||||
```
|
||||
|
||||
Then `script_a.wren` works, but now `script_b.wren` is broken. The problem is
|
||||
that all imports are treated as relative to the directory containing the
|
||||
*initial script* you run. That means you can't reuse modules from scripts that
|
||||
live in different directories.
|
||||
|
||||
In this example, if feels like imports should be treated as relative to the
|
||||
file that contains the import statement. Often you want to specify, "Here is
|
||||
*where* this other module is, relative to where *I* am."
|
||||
|
||||
### Logical imports
|
||||
|
||||
If we make imports relative, is that enough? Should *all* imports be relative? I
|
||||
don't think so. First of all, some modules are not even on the file system.
|
||||
There is no relative path that will take you to "random" — it's built into the
|
||||
VM itself. Likewise, "io" is baked into the CLI.
|
||||
|
||||
Today, when you write:
|
||||
|
||||
```scala
|
||||
import "io"
|
||||
```
|
||||
|
||||
You aren't saying *where* that module should be found, you're saying *what*
|
||||
module you want. Assuming we get a package manager at some point, these kinds of
|
||||
"logical" imports will be common. So I want these too.
|
||||
|
||||
If you look at other langauges' package managers, you'll find many times a
|
||||
single package offers a number of separate libraries you can use. So I also
|
||||
want to support logical imports that contain a path too — the import would say
|
||||
both *what* package to look in and *where* in that package to look.
|
||||
|
||||
### Only logical imports?
|
||||
|
||||
Given some kind of package-y import syntax, could we get rid of relative imports
|
||||
and use those for everything? You'd treat your own program like it was itself
|
||||
some kind of package and anything you wanted to import in it you'd import
|
||||
relative to your app's root directory.
|
||||
|
||||
The problem is that the "root directory" for your program's "package" isn't
|
||||
well-defined. We could say it's always the same directory as the script you're
|
||||
running, but that's probably too limiting. You may want to run scripts that live
|
||||
in subdirectories.
|
||||
|
||||
We could walk up the parent directories looking for some kind of "manifest" file
|
||||
that declares "the root of the package is here", but that seems like a lot of
|
||||
hassle if you just want to create a couple of text files and start getting some
|
||||
code running. So, for your own programs, I think it's nice to still support
|
||||
"pure" relative imports.
|
||||
|
||||
### Ambiguity?
|
||||
|
||||
OK, so we want both relative imports and logical imports. Can we use the same
|
||||
syntax for both? We could allow, say:
|
||||
|
||||
```scala
|
||||
import "a/b"
|
||||
```
|
||||
|
||||
And the semantics would be:
|
||||
|
||||
1. Look for a module "a/b.wren" relative to the file containing the import. If
|
||||
found, use it.
|
||||
|
||||
2. Otherwise, look inside some "package" directory for a package named "a" and
|
||||
a module named "b.wren" inside it. If found use that.
|
||||
|
||||
3. Otherwise, look for a built in module named "a".
|
||||
|
||||
This is pretty much how things work now, but I don't think it's a good idea.
|
||||
Relative imports will tend to be short — often single words like "utils".
|
||||
Assuming we get a healthy package ecosystem at some point, the chances of one of
|
||||
those colliding with a logical import name are high.
|
||||
|
||||
Also, when reading code, I think it's important to be able to easily tell "this
|
||||
import is from my own program" without having to know the names of all of the
|
||||
files and directories in the program.
|
||||
|
||||
## Proposal
|
||||
|
||||
OK, so here's my goals:
|
||||
|
||||
1. A way to import a module relative to the one containing the import.
|
||||
2. A way to import a module from some named logical package, possibly at a
|
||||
specific path within that package.
|
||||
3. Distinct syntaxes for each of these.
|
||||
|
||||
I tried a few different ideas, and my favorite is:
|
||||
|
||||
### Relative imports
|
||||
|
||||
Relative imports use the existing syntax:
|
||||
|
||||
```scala
|
||||
// Relative path.
|
||||
import "ast/expr"
|
||||
```
|
||||
|
||||
This looks for the file `ast/expr.wren` relative to the directory containing the
|
||||
module that has this import statement in it.
|
||||
|
||||
You can also walk out of directories if you need to import a module in a parent
|
||||
folder:
|
||||
|
||||
```scala
|
||||
import "../../other/stuff"
|
||||
```
|
||||
|
||||
### Logical imports
|
||||
|
||||
If you want to import a module from some named logical entity, you use an
|
||||
*unquoted* identifier:
|
||||
|
||||
```scala
|
||||
import random
|
||||
```
|
||||
|
||||
Being unquoted means the names must be valid Wren identifiers and can't be
|
||||
reserved words. I think that's OK. It would confuse the hell out of people if
|
||||
you had a library named "if". I think the above *looks* nice, and the fact that
|
||||
it's not quoted sends a signal (to me at least) that the name is a "what" more
|
||||
than a "where".
|
||||
|
||||
If you want to import a specific module within a logical entity, you can have a
|
||||
series of slash-separate identifiers after the name:
|
||||
|
||||
```scala
|
||||
import wrenalyzer/ast/expr
|
||||
```
|
||||
|
||||
This imports module "ast/expr" from "wrenalyzer".
|
||||
|
||||
## Implementation
|
||||
|
||||
That's the proposed syntax and basic semantics. The way we actually implement it
|
||||
is tricky because Wren is both a standalone interpreter you can run on the
|
||||
command line and an embedded scripting language. We have to figure out what goes
|
||||
into the VM and what lives in the CLI, and the interface between the two.
|
||||
|
||||
### VM
|
||||
|
||||
As usual, I want to keep the VM minimal and free of policy. We do need to add
|
||||
support for the new unquoted syntax. The more significant change is to the API
|
||||
the VM uses to talk to the host app when a module is imported. The VM doesn't
|
||||
know how to actually load modules. When it executes an import statement, it
|
||||
calls:
|
||||
|
||||
```c
|
||||
char* loadModuleFn(WrenVM* vm, const char* name);
|
||||
```
|
||||
|
||||
The VM tells the host app the import string and the host app returns the code.
|
||||
In order to distinguish relative imports (quoted) from an identical unquoted
|
||||
name and path, we need to pass in an extra to bit to tell the host whether there
|
||||
were quotes or not.
|
||||
|
||||
The more challenging change (and the reason I didn't support them when I first
|
||||
added imports to Wren) is relative imports. There are two tricky parts:
|
||||
|
||||
First, the host app doesn't have enough context to resolve a relative import.
|
||||
Right now, the VM only passes in the import string. It doesn't tell which module
|
||||
*contains* that import string, so the host has no way of knowing what that
|
||||
import should be relative *to*.
|
||||
|
||||
That's easy to fix. We have the VM pass in the name of the module that contains
|
||||
the import.
|
||||
|
||||
The harder problem is **canonicalization**. When you import the same module
|
||||
twice, the VM ensures it is only executed once and both places use the same
|
||||
module data. This is important to ensure you don't get confusing things like
|
||||
duplicate static state or other weird side effects.
|
||||
|
||||
To do that, the VM needs to be able to tell when two imports refer to the "same"
|
||||
module. Right now, it uses the import string itself. If two imports use the same
|
||||
string, they are the same module.
|
||||
|
||||
With relative imports, that is no longer valid. Consider:
|
||||
|
||||
```text
|
||||
script_a.wren
|
||||
useful_stuff/
|
||||
thing_1.wren
|
||||
thing_2.wren
|
||||
```
|
||||
|
||||
Now imagine those files contain:
|
||||
|
||||
```scala
|
||||
// script_a.wren
|
||||
import "useful_stuff/thing_1"
|
||||
import "useful_stuff/thing_2"
|
||||
|
||||
// useful_stuff/thing_1.wren
|
||||
import "thing_2"
|
||||
|
||||
// useful_stuff/thing_2.wren
|
||||
// Stuff...
|
||||
```
|
||||
|
||||
Both `script_a.wren` and `thing_1` import `thing_2`, but the import *strings*
|
||||
are different. The VM needs to be able to figure out that those two imports
|
||||
refer to the same module. I don't want path manipulation logic in the VM, so it
|
||||
will delegate to the host app for that as well.
|
||||
|
||||
Given the import string and the name of the module containing it, the host app
|
||||
produces a "fully-qualified" or "canonical" name for the imported module. It is
|
||||
*that* resulting string that the VM uses to tell if two imports resolve to the
|
||||
same module. (It's also the string it uses in things like stack traces.)
|
||||
|
||||
This means importing becomes a three stage process:
|
||||
|
||||
1. First the VM asks the host to resolve an import. It gives it the (previously
|
||||
resolved) name of the module containing the import, the imports string, and
|
||||
whether or not it was quoted. The host app returns a canonical string for
|
||||
that import.
|
||||
|
||||
2. The VM checks to see if a module with that canonical name has already been
|
||||
imported. If so, it reuses that and its done.
|
||||
|
||||
3. Otherwise, it circles back and asks the host for the source of the module
|
||||
with that given canonical name. It compiles and executes that and goes from
|
||||
there.
|
||||
|
||||
So we add a new callback to the embedding API. Something like:
|
||||
|
||||
```c
|
||||
char* resolveModuleFn(WrenVM* vm,
|
||||
// Canonical name of the module containing the import.
|
||||
const char* importer,
|
||||
|
||||
// The import string.
|
||||
const char* path,
|
||||
|
||||
// Whether the path name was quoted.
|
||||
bool isQuoted);
|
||||
```
|
||||
|
||||
The VM invokes this for step one above. The other two steps are the existing
|
||||
loading logic but now using the canonicalized string.
|
||||
|
||||
### CLI
|
||||
|
||||
All of the policy lives over in the CLI (or in your app if you are embedding the
|
||||
VM). You are free to use whatever canonicalization policy makes sense for you.
|
||||
For the CLI, and for the policy described up in motivation, it's something like
|
||||
this:
|
||||
|
||||
* Imports are slash-separated paths. Resolving a relative path is normal path
|
||||
joining relative to the directory containing the import. So if you're
|
||||
importing "a/b" from "c/d" (which is a file named "d.wren" in a directory
|
||||
"c"), then the canonical name is "c/a/b" and the file is "c/a/b.wren".
|
||||
|
||||
".." and "." are allowed and are normalized. So these imports all resolve
|
||||
to the same module:
|
||||
|
||||
```scala
|
||||
import "a/b/c"
|
||||
import "a/./b/./c"
|
||||
import "a/d/../b/c"
|
||||
```
|
||||
|
||||
* If an import is quoted, the path is considered relative to the importing
|
||||
module's path, and is in the same package as the importing module.
|
||||
|
||||
So, if the current file is "a/b/c.wren" in package "foo" then these are
|
||||
equivalent:
|
||||
|
||||
```scala
|
||||
import "d/e"
|
||||
import foo/a/b/d/e
|
||||
```
|
||||
|
||||
* If an import is unquoted, the first identifier is the logical "package"
|
||||
containing the module, and the remaining components are the path within that
|
||||
package. The canonicalized string is the logical name, a colon, then the
|
||||
resolved full path to the import (without the ".wren" file extension).
|
||||
So if you import:
|
||||
|
||||
```scala
|
||||
import wrenalyzer/ast/expr
|
||||
```
|
||||
|
||||
The canonical name is "wrenalyzer:ast/expr".
|
||||
|
||||
* If an import is a single unquoted name, the CLI implicitly uses the name as
|
||||
the module to look for within that package. These are equivalent:
|
||||
|
||||
```scala
|
||||
import foo
|
||||
import foo/foo
|
||||
```
|
||||
|
||||
We could use some default name like "module" instead of the package name,
|
||||
similar to Python, but I think this is actually a little more usable in
|
||||
practice. If you're hacking on a bunch of packages at the same time, it's
|
||||
annoying if every tab in your text editor just says "module.wren".
|
||||
|
||||
* The canonicalized string for the main script or a module imported using a
|
||||
relative path from the main script is just the normalized file path,
|
||||
probably relative to the working directory.
|
||||
|
||||
* Since colon is used to separate the name from path, path components with
|
||||
colons are not allowed.
|
||||
|
||||
### Finding logical imports
|
||||
|
||||
The last remaining piece is how the CLI physically locates logical imports. If
|
||||
you write:
|
||||
|
||||
```scala
|
||||
import foo
|
||||
```
|
||||
|
||||
Where does it look for "foo"? Of course, if "foo" is built into the VM like
|
||||
"random", then that's easy. Likewise, if it's built into the CLI like "io",
|
||||
that's easy too.
|
||||
|
||||
Otherwise, it will try to find it on the file system. We don't have a package
|
||||
manager yet, so we need some kind of simple policy so you can "hand-author" the
|
||||
layout a package manager would produce. Borrowing from Node, the basic idea is
|
||||
pretty simple.
|
||||
|
||||
To find a logical import, the CLI starts in the directory that contains the main
|
||||
script (not the directory containing the module doing the import), and looks for
|
||||
a directory named "wren_modules". If not found there, it starts walking up
|
||||
parent directories until it finds one. If it does, it looks for the logical
|
||||
import inside there. So, if you import "foo", it will try to find
|
||||
"wren_modules/foo/foo.wren".
|
||||
|
||||
Once it finds a "wren_modules" directory, it uses that one directory for all
|
||||
logical imports. You can't scatter stuff across multiple "wren_modules" folders
|
||||
at different levels of the hierarchy. If it can't find a "wren_modules"
|
||||
directory, or it can't find the requested module inside the directory, the
|
||||
import fails.
|
||||
|
||||
This means that to reuse someone else's Wren "package" (or your own for that
|
||||
matter), you can just stick a "wren_modules" directory next to the main script
|
||||
for your app or in some parent directory. Inside that "wren_modules" directory,
|
||||
copy in the package you want to reuse. If that package in turn uses other
|
||||
packages, copy those into the *same* "wren_modules" directory. In other words,
|
||||
the transitive dependencies get flattened. This is important to handle shared
|
||||
dependencies between packages without duplication.
|
||||
|
||||
You only need to worry about all of this if you actually have logical imports.
|
||||
If you just have a couple of files that import each other, you can use straight
|
||||
relative imports and everything just works.
|
||||
|
||||
## Migration
|
||||
|
||||
OK, that's the plan. How do we get there? I've start hacking on the
|
||||
implementation a little and, so far, it seems straightforward. Honestly, it will
|
||||
probably take less time than I spent writing this up.
|
||||
|
||||
The tricky part is that this is a breaking change. All of your existing quoted
|
||||
import strings will mean something different. We definitely *can* and will make
|
||||
breaking changes in Wren, so that's OK, but I'd like to minimize the pain. Right
|
||||
now, Wren is currently at version 0.1.0. I'll probably consider the commit right
|
||||
before I start landing this to be the "official" 0.1.0 release and then the
|
||||
import changes will land in "0.2.0". I'll work in a branch off main until
|
||||
everything looks solid and then merge it in.
|
||||
|
||||
If you have existing Wren code that you run on the CLI and that contains
|
||||
imports, you'll probably need to tweak them.
|
||||
|
||||
If you are hosting Wren in your own app, the imports are fine since your app
|
||||
has control over how they resolve. But you will have to fix your app a little
|
||||
since the import embedding API is going to change to deal with canonicalization.
|
||||
I think I can make it so that if you don't provide a canonicalization callback,
|
||||
then the original import string is treated as the canonical string and you
|
||||
fall back to the current behavior.
|
||||
|
||||
## Alternatives
|
||||
|
||||
Having both quoted and unquoted import strings is a little funny, but it's the
|
||||
best I could come up with. For what it's worth, I [borrowed it from
|
||||
Racket][racket].
|
||||
|
||||
[racket]: https://docs.racket-lang.org/guide/module-basics.html
|
||||
|
||||
I considered a couple of other ideas which are potentially on the table if
|
||||
most of you don't dig the main proposal:
|
||||
|
||||
### Node-style
|
||||
|
||||
In Node, [all imports are quoted][node]. To distinguish between relative and
|
||||
logical imports, relative imports always start with "./". In Wren, it would be:
|
||||
|
||||
[node]: https://nodejs.org/api/modules.html
|
||||
|
||||
```scala
|
||||
import "./something/relative"
|
||||
import "logical/thing"
|
||||
```
|
||||
|
||||
This is simpler than the main proposal since there are no syntax changes and we
|
||||
don't need to push the "was quoted?" bit through the embedding API. But I find
|
||||
the "./" pretty unintuitive especially if you're not steeped in the UNIX
|
||||
tradition. Even if you are, it's weird that you *need* to use "./" when it means
|
||||
nothing to the filesystem.
|
||||
|
||||
### Unquoted identifiers
|
||||
|
||||
The other idea I had was to allow both an unquoted identifier and a quoted
|
||||
path, like:
|
||||
|
||||
```scala
|
||||
import wrenalyzer "ast/expr"
|
||||
```
|
||||
|
||||
The unquoted name is the logical part — the package name. The quoted part is
|
||||
the path within that logical package. If you omit the unquoted name, it's a
|
||||
straight relative import. If you have a name but no path, it's desugars to use
|
||||
the name as the path.
|
||||
|
||||
This is a little more complex because we have to pass around the name and path
|
||||
separately between the VM and the host app during canonicalization. If we want
|
||||
the canonicalized form to keep those separate as well, then the way we keep
|
||||
track of previously-loaded modules needs to get more complex too. Likewise the
|
||||
way we show stack traces, etc.
|
||||
|
||||
The main proposal gloms everything into a single string using ":" to separate
|
||||
the logical name part from the path. That's a little arbitrary, but it keeps
|
||||
the VM a good bit simpler and means the idea of there being a "package name" is
|
||||
pure host app policy.
|
||||
@ -1,69 +0,0 @@
|
||||
^title Hello Wren
|
||||
4 Feb 2019
|
||||
|
||||
---
|
||||
|
||||
Welcome to the new Wren development blog!
|
||||
|
||||
Around November 2018 on the Wren mailing list, munificent announced that a new maintainer is taking over the development and maintainence of the Wren language. [The original post is here, with all the details.](https://groups.google.com/forum/#!topic/wren-lang/cMUwij-NIn0)
|
||||
|
||||
In short, [I'm (ruby0x1)](https://github.com/ruby0x1) taking over from [Bob (munificent)](https://github.com/munificent) as maintainer, but Bob is sticking around as a contributor!
|
||||
|
||||
### The Wren blog
|
||||
|
||||
One of the first things I felt Wren needed going forward is a consistent and centralized place to talk about the language. The existing design choices and goals, and especially the future and evolution of Wren are something a lot of people want to read about, in detail. Now we have a place to do exactly that!
|
||||
|
||||
The blog will be keeping in the spirit of Wren by remaining simple. Posts are just regular markdown files in the repository alongside the rest of the site, and are considered part of the documentation.
|
||||
|
||||
Since Wren as a project aims to help others learn, having the in depth thought processes, development details and technical intricacy be documented in the same place, over a timeline, is valuable.
|
||||
|
||||
### What's next for Wren?
|
||||
|
||||
First and foremost, I wanted to state explicitly that **Wren is going to be changing** but it is **not going to become something else**.
|
||||
|
||||
Wren attracted me as a language because of what it _is_, not because it isn't {_other language_}. If I wanted to use {_other language_} I would have, but I chose Wren because I wanted what it was.
|
||||
|
||||
So, Wren is going to be changing in ways that align with it's existing design intentions. Staying small, simple, learnable and hackable is all vital to what makes Wren valuable, and will remain.
|
||||
|
||||
We're just as excited as you are to get to longer term changes and fun tweaks (we have lots of work done already in local projects like [the debugger](https://i.imgur.com/dazexnY.gifv)). There's plenty of ideas we've tried since we've been [using Wren full time](https://luxeengine.com) the last 2.5+ years, and can't wait to get started with bring those into the main branch (and optional modules). There's a lot to do!
|
||||
|
||||
In the next blog I want to try talk a bit more about the short to medium term goals and roadmap (rather than mixing it here with the meta/hello world post). Be sure to keep an eye out for that one, as it has more juicy details on what we're gonna get up to.
|
||||
|
||||
There are immediate term goals, though.
|
||||
|
||||
### First steps
|
||||
|
||||
I think it's important to reset the baseline before we shake things up too much. Think of it as a ramp up to gain momentum, rather than running into a china store with arms flailing.
|
||||
|
||||
- We're gonna clear out a bit of backlog, tidying up issues and PRs
|
||||
- Tidy up the website a bit, visually and structurally
|
||||
- Make sure all documentation is up to date with the current development
|
||||
- Tag 0.2.0 with a list of relevant changes since 0.1.0
|
||||
|
||||
Once we tag 0.2.0, we'll be in a good place to move forward. And, everything up until now will have a well defined checkpoint preserved, if people want to refer to it.
|
||||
|
||||
### Steps so far
|
||||
|
||||
Since the announcement and transition, I've been making my way through all the mailing list posts, issues and PRs in the backlog and reading all the way back to the early days.
|
||||
|
||||
I've also been talking to community members one on one and getting personal experiences and thoughts on Wren. Forming a full picture will help us since we'll have an overview of what's most relevant (and what isn't) as time has passed, and gives us actionable things to do for the next milestone. I think it's an important step.
|
||||
|
||||
We've also been investigating some of the PRs with the community to get those sorted out, since they're in the way.
|
||||
|
||||
Lastly, I've already done a bit of clean up on the website and documentation theme, added a new logo, and of course added the blog.
|
||||
|
||||
### Thanks!
|
||||
|
||||
Lastly, I wanted to say thanks to munificent, the community and all the contributors that have made Wren possible to this point. It's a wonderful thing and I look forward to seeing where we take it, together.
|
||||
|
||||
I hope you'll join us on the journey!
|
||||
|
||||
### More
|
||||
|
||||
- [The Wren Blog RSS](http://wren.io/blog/rss.xml)
|
||||
- Join the [discord community](https://discord.gg/Kx6PxSX)
|
||||
- Visit the [wren-lang organization](https://github.com/wren-lang) on GitHub.
|
||||
- Follow [@munificentbob](https://twitter.com/munificentbob) or [@ruby0x1](https://twitter.com/ruby0x1) on twitter
|
||||
|
||||
|
||||
|
||||
@ -1,91 +0,0 @@
|
||||
^title 0.2.0 and beyond
|
||||
30 Sep 2019
|
||||
|
||||
---
|
||||
|
||||
### 0.2.0 is here
|
||||
|
||||
It's time to tag a release!
|
||||
Let's check our goals from [the last blog post](0-hello-wren.html):
|
||||
|
||||
- <s>We're gonna clear out a bit of backlog, tidying up issues and PRs</s>
|
||||
- <s>Tidy up the website a bit, visually and structurally</s>
|
||||
- <s>Make sure all documentation is up to date with the current development</s>
|
||||
- <s>Tag 0.2.0 with a list of relevant changes since 0.1.0</s>
|
||||
|
||||
So far so good.
|
||||
|
||||
### Backlog
|
||||
|
||||
Clearing out the issues on a repo after some time has passed is always a bit tricky.
|
||||
|
||||
Many issues are outdated (or unrelated), and some need a proper response. Some are related to future ideals, things that will take a while to get to. Some are related to the Wren CLI. It can be difficult to reason about the state of the tasks when they're all over the place, so we've been consolidating.
|
||||
|
||||
The good news is the issue list has been drastically reduced, 70+ issues being closed (or resolved). Around 21 of those are marked for future consideration, and 23 moved to the Wren CLI repository. More consolidation will still continue.
|
||||
|
||||
**The goal is that the active issues are as relevant as possible in the immediate term.**
|
||||
|
||||
A tricky but important aspect to mention here is the perception of closing an issue...
|
||||
A closed issue doesn't necessarily mean anything final, it's just a categorization tool!
|
||||
|
||||
The other categorization tool which operates _within_ open/closed categories, is the _label_. Labels allow us to distinguish clearly the different types of issues, which makes open/closed less binary and more nuanced and rich. We rely on both to make sense of the list.
|
||||
|
||||
For example, discussions of future tasks, ideas or goals [are tagged `future`](https://github.com/wren-lang/wren/issues?utf8=%E2%9C%93&q=is%3Aissue+label%3Afuture+). Now we can refer to them later, and re-open them when they become active and relevant again.
|
||||
|
||||
**We're in this together.**
|
||||
Please don't be discouraged if an issue is closed! Discussion is absolutely encouraged and ideas, proposals and input is very necessary. Feel free to keep a discussion going, even if the issue it's attached to has been marked as closed.
|
||||
|
||||
### 0.2.0
|
||||
|
||||
We've been hammering away on Wren since 0.1.0 for quite a while. The [change list on GitHub](https://github.com/wren-lang/wren/compare/0.1.0...5338275dcdd97fd8d9fc614f420a645500836a59) is too long to display!
|
||||
|
||||
Most importantly, before we start iterating on the language further, I wanted to make sure we had a checkpoint to look back to. That's largely what 0.2.0 is about.
|
||||
|
||||
There's quite a lot of good changes, with **290 commits from 41 contributors!**
|
||||
Thanks to everyone getting involved, every little bit has helped Wren, no matter how small the contribution.
|
||||
|
||||
### 0.3.0
|
||||
|
||||
With 0.2.0 wrapped up, our next release won't be as far away this time.
|
||||
|
||||
**The primary goal for 0.3.0 is separating the VM from the CLI.**
|
||||
|
||||
This includes updated documentation, splitting the source repos, migrating all the tests, issues and more.
|
||||
All the code and documentation will still be easy to access in one place, but clarity around Wren as a project will improve a lot.
|
||||
|
||||
The migration has already started, you can [find the wren-cli repository here](https://github.com/wren-lang/wren-cli).
|
||||
I'm working on some of the refactoring on the [wren-cli-refactor branch.](https://github.com/wren-lang/wren/tree/wren-cli-refactor)
|
||||
|
||||
With that, we'll also have a cleaner build process for the CLI.
|
||||
On some platforms (Windows especially), there have been several pain points, these will be addressed.
|
||||
There's also gonna be an additional build target, namely emscripten, so we can easily run Wren examples on the Wren website and documentation.
|
||||
|
||||
And finally, we'll have some proper prebuilt releases with 0.3.0.
|
||||
I know many people have just wanted to grab an executable and give the language a go, but that hasn't been an option.
|
||||
We'll fix that with 0.3.0.
|
||||
|
||||
The 0.3.0 goals in simple form:
|
||||
- VM / CLI split
|
||||
- Build consistency/reliablity
|
||||
- Web build for embedding in docs
|
||||
- Prebuilt releases
|
||||
|
||||
### Beyond
|
||||
|
||||
I don't have any concrete plans for 0.4.0 right now, but once the dust settles from 0.3.0 we'll have a clearer view.
|
||||
|
||||
There's definitely things in the pipeline though, I've been playing with [adding compound assignments like `+=`](https://github.com/wren-lang/wren/pull/701).
|
||||
|
||||
More details about in development features and fixes can be found on the repo in the meantime.
|
||||
|
||||
Thanks for reading!
|
||||
|
||||
### More
|
||||
|
||||
- [The Wren Blog RSS](http://wren.io/blog/rss.xml)
|
||||
- Join the [discord community](https://discord.gg/Kx6PxSX)
|
||||
- Visit the [wren-lang organization](https://github.com/wren-lang) on GitHub to get involved.
|
||||
- Follow the developers [@munificentbob](https://twitter.com/munificentbob) or [@ruby0x1](https://twitter.com/ruby0x1) on twitter
|
||||
|
||||
|
||||
|
||||
@ -1,135 +0,0 @@
|
||||
^title 0.3.0 released!
|
||||
5 June 2020
|
||||
|
||||
---
|
||||
|
||||
In this post we'll cover 0.3.0 and the goals for 0.4.0 [#](#goals-for-0.4.0).
|
||||
|
||||
## About the 0.3.0 release
|
||||
|
||||
Let's revisit our goals from [the last blog post](1-0.2.0-and-beyond.html),
|
||||
and mark what we managed to get done:
|
||||
|
||||
- <s>VM / CLI split</s> [#](#vm--cli-split)
|
||||
- <s>Build consistency/reliablity</s> [#](#build-consistencyreliability)
|
||||
- <s>Web build for embedding in docs</s> [#](#web-build-for-embedding-in-docs)
|
||||
- <s>Prebuilt releases</s> [#](#prebuilt-releases)
|
||||
|
||||
## The details
|
||||
|
||||
### VM / CLI split
|
||||
|
||||
With 0.3.0 we've separated the CLI from the Wren repo,
|
||||
and updated the docs to make the distinction clearer.
|
||||
|
||||
The [CLI now has its own corner of the docs](../cli), so that the modules
|
||||
and API docs aren't overlapped like before. This opens up space for the
|
||||
CLI to get better, fuller documentation, and removes confusion about
|
||||
built in modules vs ones that are in the CLI only.
|
||||
|
||||
The code structure is clearer, too, and all the tests and utils are now specific.
|
||||
|
||||
### Build consistency/reliability
|
||||
|
||||
Previously, builds on Windows could be a little fickle, and there was sometimes
|
||||
issues with the dependencies on the CLI side.
|
||||
|
||||
To solve this, premake is now used to generate platform specific project files that
|
||||
'just work', making it a one step process to build the VM or CLI. Both projects
|
||||
now have a `projects/` folder which includes ready to go project files for primary platforms.
|
||||
|
||||
<small>The original `Makefile` and `util/wren.mk` no longer exist, so there might be some work needed
|
||||
to reintegrate if you relied on those. You can find the updated makefile in `projects/make/`, or `projects/make.mac/`.</small>
|
||||
|
||||
The **amalgamated build** was fixed too, so that embedding in your own project is as simple as
|
||||
including a single c file (and the `wren.h` header).
|
||||
|
||||
On the **CLI** side, the pre-build steps were removed and dependencies vendored in repo,
|
||||
so that the project just builds with less potential points of error, especially across platforms.
|
||||
|
||||
And finally the **docs**! Previously [SASS](https://sass-lang.com/) was used, and code highlighting
|
||||
was done at generation time using pygments, a python code highlighter. Both of these dependencies
|
||||
have been removed, code highlighting is now done on the client side instead (see another reason why below).
|
||||
The benefit here that it is now _easy_ to edit the docs, just a simple python command, no setup!
|
||||
|
||||
### Web build for embedding in docs
|
||||
The goal was two part here, one is to have a page to just try out Wren.
|
||||
Type in some code, run it. That's the first big step and we've now got that on the docs page.
|
||||
|
||||
<h4><a href="../try" target="_blank" class="dark-link">Try Wren directly in your browser!</a></h4>
|
||||
This should work on desktop or mobile, and will continue to be improved over time.
|
||||
|
||||
The second part of that goal is having the VM available to make examples on each page interactive.
|
||||
This is implemented, _but not activated on any pages yet_.
|
||||
|
||||
In the near future inline doc examples will have a small button that you can
|
||||
press to see the code result right there, live. Since there's a lot of examples,
|
||||
and sometimes they're fragments of code that don't run in isolation,
|
||||
it will take time to propagate it through the pages.
|
||||
|
||||
Mainly, I didn't want this to hold up 0.3.0, but expect to start seeing it soon.
|
||||
|
||||
### Prebuilt releases
|
||||
In addition to the browser based build that removes a barrier to trying out Wren,
|
||||
Wren CLI has prebuilt binaries for Mac, Windows and Linux now! This gives
|
||||
an easy path to just tinkering with Wren before embedding it.
|
||||
|
||||
---
|
||||
|
||||
## Goals for 0.4.0
|
||||
|
||||
With 0.4.0 the goal is to address a couple of bigger todos, but also to push the language
|
||||
itself, and the embedding experience forward.
|
||||
|
||||
You can see some of the [work in progress tasks](https://github.com/wren-lang/wren/pulls?q=is%3Apr+is%3Aopen+label%3A0.4.0) here,
|
||||
but there's a few things I'd like to resolve in 0.4.0.
|
||||
|
||||
**Compound operators**
|
||||
I've really missed having `+=` and friends,
|
||||
so I've been working on a (broken, wip) [PR here](https://github.com/wren-lang/wren/pull/701).
|
||||
I've since had a better idea to implement it and will hope to address that in 0.4.0.
|
||||
|
||||
**Chained methods ('fluent interfaces')**
|
||||
Currently in Wren it's required that the period (`.`) be on the same line as the method.
|
||||
<pre class="snippet">
|
||||
example.
|
||||
some().
|
||||
functions().
|
||||
here()
|
||||
</pre>
|
||||
This isn't as elegant as we'd want for this form of API,
|
||||
so **in 0.4.0 the goal is** allowing a newline, as you'd expect:
|
||||
<pre class="snippet">
|
||||
example
|
||||
.some()
|
||||
.functions()
|
||||
.here()
|
||||
</pre>
|
||||
This doesn't seem like a big deal but when your calls are wider,
|
||||
longer and possibly accept block functions. It's hard to read,
|
||||
and can be less fun to track down a missing `.` in a big chunk of code.
|
||||
<pre class="snippet">
|
||||
example.
|
||||
some {|args, and, stuff|
|
||||
...
|
||||
}.
|
||||
here()
|
||||
</pre>
|
||||
|
||||
**C Side APIs**
|
||||
Some APIs for dealing with `Map` have been proposed several times,
|
||||
it's time to bring that into the API. There's some additions for `List` as well,
|
||||
like a helper to set an element in a list.
|
||||
|
||||
**Other goals**
|
||||
There's a few more things but I'm still exploring their viability.
|
||||
Keep an eye on the [PRs/issues](https://github.com/wren-lang/wren) or the [0.4.0 label](https://github.com/wren-lang/wren/pulls?q=is%3Apr+is%3Aopen+label%3A0.4.0) to see when they're discussed.
|
||||
|
||||
## Till next time
|
||||
|
||||
---
|
||||
|
||||
- [The Wren Blog RSS](http://wren.io/blog/rss.xml)
|
||||
- Join the [discord community](https://discord.gg/Kx6PxSX)
|
||||
- Visit the [wren-lang organization](https://github.com/wren-lang) on GitHub to get involved.
|
||||
- Follow the developers [@munificentbob](https://twitter.com/munificentbob) or [@ruby0x1](https://twitter.com/ruby0x1) on twitter
|
||||
@ -1,12 +0,0 @@
|
||||
^title Development blogs
|
||||
|
||||
[<h3>0.3.0 released!</h3>](2-0.3.0-released.html)
|
||||
> <date>5 June 2020</date> • 0.3.0 release info! Plus some notes and goals for the next release, 0.4.0.
|
||||
|
||||
[<h3>0.2.0 and beyond</h3>](1-0.2.0-and-beyond.html)
|
||||
> <date>30 Sep 2019</date> • Checkpoints, and the plans for 0.3.0.
|
||||
|
||||
[<h3>System.print("hello wren")</h3>](0-hello-wren.html)
|
||||
> <date>4 Feb 2019</date> • A short post introducing the blog, the new maintainer, and the immediate term plans for Wren.
|
||||
|
||||
|
||||
@ -1,28 +0,0 @@
|
||||
<rss version="2.0">
|
||||
<channel><title>Wren - development blog</title>
|
||||
<link>https://wren.io/</link>
|
||||
<description>The development blog of the Wren programming language.</description>
|
||||
<language>en-us</language>
|
||||
<item>
|
||||
<title>0.3.0 released</title>
|
||||
<link>https://wren.io/blog/2-0.3.0-released.html</link>
|
||||
<description>0.3.0 release info! Plus some notes and goals for the next release, 0.4.0.</description>
|
||||
<guid>https://wren.io/blog/2-0.3.0-released.html</guid>
|
||||
<pubDate>Mon, 30 Sep 2019 00:00:00 GMT</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>0.2.0 and beyond</title>
|
||||
<link>https://wren.io/blog/1-0.2.0-and-beyond.html</link>
|
||||
<description>Checkpoints, and the plans for 0.3.0.</description>
|
||||
<guid>https://wren.io/blog/1-0.2.0-and-beyond.html</guid>
|
||||
<pubDate>Mon, 30 Sep 2019 00:00:00 GMT</pubDate>
|
||||
</item>
|
||||
<item>
|
||||
<title>System.print("hello wren")</title>
|
||||
<link>https://wren.io/blog/0-hello-wren.html</link>
|
||||
<description>A short post introducing the blog, the new maintainer, and the immediate term plans for Wren.</description>
|
||||
<guid>https://wren.io/blog/0-hello-wren.html</guid>
|
||||
<pubDate>Mon, 04 Feb 2019 00:00:00 GMT</pubDate>
|
||||
</item>
|
||||
</channel>
|
||||
</rss>
|
||||
@ -1,66 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"/>
|
||||
</head>
|
||||
<body id="top">
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../"><img src="../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../getting-started.html">Getting Started</a></li>
|
||||
<li><a href="../contributing.html">Contributing</a></li>
|
||||
<li><a href="../blog">Blog</a></li>
|
||||
<li><a href="../try">Try it!</a></li>
|
||||
</ul>
|
||||
</nav>
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="../getting-started.html">Getting Started</a></li>
|
||||
<li><a href="../contributing.html">Contributing</a></li>
|
||||
<li><a href="../blog">Blog</a></li>
|
||||
<li><a href="../try">Try it!</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</nav>
|
||||
<main>
|
||||
<h2>{title}</h2>
|
||||
{html}
|
||||
</main>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
@ -17,9 +17,8 @@ stored in each instance.
|
||||
|
||||
Classes are created using the `class` keyword, unsurprisingly:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {}
|
||||
|
||||
This creates a class named `Unicorn` with no methods or fields.
|
||||
|
||||
@ -27,45 +26,42 @@ This creates a class named `Unicorn` with no methods or fields.
|
||||
|
||||
To let our unicorn do stuff, we need to give it methods.
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
prance() {
|
||||
System.print("The unicorn prances in a fancy manner!")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
prance() {
|
||||
System.print("The unicorn prances in a fancy manner!")
|
||||
}
|
||||
}
|
||||
|
||||
This defines a `prance()` method that takes no arguments. To add parameters, put
|
||||
their names inside the parentheses:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
prance(where, when) {
|
||||
System.print("The unicorn prances in %(where) at %(when).")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
prance(where, when) {
|
||||
System.print("The unicorn prances in " + where + " at " + when)
|
||||
}
|
||||
}
|
||||
|
||||
Since the number of parameters is part of a method's [signature][] a class can
|
||||
define multiple methods with the same name:
|
||||
|
||||
[signature]: method-calls.html#signature
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
prance() {
|
||||
System.print("The unicorn prances in a fancy manner!")
|
||||
}
|
||||
:::wren
|
||||
class Unicorn {
|
||||
prance() {
|
||||
System.print("The unicorn prances in a fancy manner!")
|
||||
}
|
||||
|
||||
prance(where) {
|
||||
System.print("The unicorn prances in %(where).")
|
||||
}
|
||||
prance(where) {
|
||||
System.print("The unicorn prances in " + where)
|
||||
}
|
||||
|
||||
prance(where, when) {
|
||||
System.print("The unicorn prances in %(where) at %(when).")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
prance(where, when) {
|
||||
System.print("The unicorn prances in " + where + " at " + when)
|
||||
}
|
||||
}
|
||||
|
||||
It's often natural to have the same conceptual operation work with different
|
||||
sets of arguments. In other languages, you'd define a single method for the
|
||||
@ -79,24 +75,21 @@ different syntaxes for methods. Your classes can define all of them.
|
||||
|
||||
A getter leaves off the parameter list and the parentheses:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
// Unicorns are always fancy.
|
||||
isFancy { true }
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
isFancy { true } // Unicorns are always fancy.
|
||||
}
|
||||
|
||||
### Setters
|
||||
|
||||
A setter has `=` after the name, followed by a single parenthesized parameter:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
rider=(value) {
|
||||
System.print("I am being ridden by %(value).")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
rider=(value) {
|
||||
System.print("I am being ridden by " + value)
|
||||
}
|
||||
}
|
||||
|
||||
By convention, the parameter is usually named `value` but you can call it
|
||||
whatever makes your heart flutter.
|
||||
@ -105,39 +98,36 @@ whatever makes your heart flutter.
|
||||
|
||||
Prefix operators, like getters, have no parameter list:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
- {
|
||||
System.print("Negating a unicorn is weird.")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
- {
|
||||
System.print("Negating a unicorn is weird")
|
||||
}
|
||||
}
|
||||
|
||||
Infix operators, like setters, have a single parenthesized parameter for the
|
||||
right-hand operand:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
-(other) {
|
||||
System.print("Subtracting %(other) from a unicorn is weird.")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
-(other) {
|
||||
System.print("Subtracting " + other + " from a unicorn is weird")
|
||||
}
|
||||
}
|
||||
|
||||
A subscript operator puts the parameters inside square brackets and can have
|
||||
more than one:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
[index] {
|
||||
System.print("Unicorns are not lists!")
|
||||
}
|
||||
:::wren
|
||||
class Unicorn {
|
||||
[index] {
|
||||
System.print("Unicorns are not lists!")
|
||||
}
|
||||
|
||||
[x, y] {
|
||||
System.print("Unicorns are not matrices either!")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
[x, y] {
|
||||
System.print("Unicorns are not matrices either!")
|
||||
}
|
||||
}
|
||||
|
||||
Unlike with named methods, you can't define a subscript operator with an empty
|
||||
parameter list.
|
||||
@ -145,13 +135,12 @@ parameter list.
|
||||
As the name implies, a subscript setter looks like a combination of a subscript
|
||||
operator and a setter:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
[index]=(value) {
|
||||
System.print("You can't stuff %(value) into me at %(index)!")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
[index]=(value) {
|
||||
System.print("You can't stuff " + value + " into me at " + index)
|
||||
}
|
||||
}
|
||||
|
||||
## Method Scope
|
||||
|
||||
@ -164,15 +153,13 @@ are available on an object. When you write:
|
||||
[scope]: variables.html#scope
|
||||
[variables]: variables.html
|
||||
|
||||
<pre class="snippet">
|
||||
unicorn.isFancy
|
||||
</pre>
|
||||
:::wren
|
||||
unicorn.isFancy
|
||||
|
||||
You're saying "look up the method `isFancy` in the scope of the object
|
||||
`unicorn`”. In this case, the fact that you want to look up a *method*
|
||||
`isFancy` and not a *variable* `isFancy` is explicit. That's what `.` does and
|
||||
the object to the left of the period is the object you want to look up the
|
||||
method on.
|
||||
`unicorn`". In this case, the fact that you want to look up a *method* `isFancy`
|
||||
and not a *variable* `isFancy` is explicit. That's what `.` does and the
|
||||
object to the left of the period is the object you want to look up the method on.
|
||||
|
||||
### `this`
|
||||
|
||||
@ -180,36 +167,22 @@ Things get more interesting when you're inside the body of a method. When the
|
||||
method is called on some object and the body is being executed, you often need
|
||||
to access that object itself. You can do that using `this`.
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
name { "Francis" }
|
||||
:::wren
|
||||
class Unicorn {
|
||||
name { "Francis" }
|
||||
|
||||
printName() {
|
||||
System.print(this.name) //> Francis
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
printName() {
|
||||
System.print(this.name) //> Francis
|
||||
}
|
||||
}
|
||||
|
||||
The `this` keyword works sort of like a variable, but has special behavior. It
|
||||
always refers to the instance whose method is currently being executed. This
|
||||
lets you invoke methods on "yourself".
|
||||
|
||||
It's an error to refer to `this` outside of a method. However, it's perfectly
|
||||
fine to use it inside a [function][] declared *inside* a method. When you do,
|
||||
`this` still refers to the instance whose *method* is being called:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
name { "Francis" }
|
||||
|
||||
printNameThrice() {
|
||||
(1..3).each {
|
||||
// Use "this" inside the function passed to each().
|
||||
System.print(this.name) //> Francis
|
||||
} //> Francis
|
||||
} //> Francis
|
||||
}
|
||||
</pre>
|
||||
fine to use it inside a [function][] contained in a method. When you do, `this`
|
||||
still refers to the instance whose *method* is being called.
|
||||
|
||||
[function]: functions.html
|
||||
|
||||
@ -227,30 +200,28 @@ tedious and verbose, which is why some languages don't require it. You can do a
|
||||
"self send" by calling a method (or getter or setter) without any explicit
|
||||
receiver:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
name { "Francis" }
|
||||
:::wren
|
||||
class Unicorn {
|
||||
name { "Francis" }
|
||||
|
||||
printName() {
|
||||
System.print(name) //> Francis
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
printName() {
|
||||
System.print(name) //> Francis
|
||||
}
|
||||
}
|
||||
|
||||
Code like this gets tricky when there is also a variable outside of the class
|
||||
with the same name. Consider:
|
||||
Code like this gets tricky when you there is also a variable outside of the
|
||||
class with the same name. Consider:
|
||||
|
||||
<pre class="snippet">
|
||||
var name = "variable"
|
||||
:::wren
|
||||
var name = "variable"
|
||||
|
||||
class Unicorn {
|
||||
name { "Francis" }
|
||||
class Unicorn {
|
||||
name { "Francis" }
|
||||
|
||||
printName() {
|
||||
System.print(name) // ???
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
printName() {
|
||||
System.print(name) // ???
|
||||
}
|
||||
}
|
||||
|
||||
Should `printName()` print "variable" or "Francis"? A method body has a foot in
|
||||
each of two worlds. It is surrounded by the lexical scope where it's defined in
|
||||
@ -267,7 +238,7 @@ inside a method works like this:
|
||||
|
||||
So, in the above example, we hit case #2 and it prints "Francis". Distinguishing
|
||||
self sends from outer variables based on the *case* of the first letter in the
|
||||
name probably seems weird but it works surprisingly well. Method names are
|
||||
name probably seems crazy but it works surprisingly well. Method names are
|
||||
lowercase in Wren. Class names are capitalized.
|
||||
|
||||
Most of the time, when you're in a method and want to access a name from outside
|
||||
@ -276,25 +247,24 @@ work.
|
||||
|
||||
Here's an example that shows all three cases:
|
||||
|
||||
<pre class="snippet">
|
||||
var shadowed = "surrounding"
|
||||
var lowercase = "surrounding"
|
||||
var Capitalized = "surrounding"
|
||||
:::wren
|
||||
var shadowed = "surrounding"
|
||||
var lowercase = "surrounding"
|
||||
var Capitalized = "surrounding"
|
||||
|
||||
class Scope {
|
||||
shadowed { "object" }
|
||||
lowercase { "object" }
|
||||
Capitalized { "object" }
|
||||
class Scope {
|
||||
shadowed { "object" }
|
||||
lowercase { "object" }
|
||||
Capitalized { "object" }
|
||||
|
||||
test() {
|
||||
var shadowed = "local"
|
||||
test() {
|
||||
var shadowed = "local"
|
||||
|
||||
System.print(shadowed) //> local
|
||||
System.print(lowercase) //> object
|
||||
System.print(Capitalized) //> surrounding
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
System.print(shadowed) //> local
|
||||
System.print(lowercase) //> object
|
||||
System.print(Capitalized) //> surrounding
|
||||
}
|
||||
}
|
||||
|
||||
It's a bit of a strange rule, but Ruby works more or less the same way.
|
||||
|
||||
@ -305,13 +275,12 @@ Our unicorns can prance around, but we don't actually *have* any unicorns to do
|
||||
it. To create *instances* of a class, we need a *constructor*. You define one
|
||||
like so:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
construct new(name, color) {
|
||||
System.print("My name is " + name + " and I am " + color + ".")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Unicorn {
|
||||
construct new(name, color) {
|
||||
System.print("My name is " + name + " and I am " + color + ".")
|
||||
}
|
||||
}
|
||||
|
||||
The `construct` keyword says we're defining a constructor, and `new` is its
|
||||
name. In Wren, all constructors have names. The word "new" isn't special to
|
||||
@ -319,22 +288,20 @@ Wren, it's just a common constructor name.
|
||||
|
||||
To make a unicorn now, we call the constructor method on the class itself:
|
||||
|
||||
<pre class="snippet">
|
||||
var fred = Unicorn.new("Fred", "palomino")
|
||||
</pre>
|
||||
:::wren
|
||||
var fred = Unicorn.new("Fred", "palomino")
|
||||
|
||||
Giving constructors names is handy because it means you can have more than one,
|
||||
and each can clarify how it creates the instance:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
construct brown(name) {
|
||||
System.print("My name is " + name + " and I am brown.")
|
||||
}
|
||||
}
|
||||
:::wren
|
||||
class Unicorn {
|
||||
construct brown(name) {
|
||||
System.print("My name is " + name + " and I am brown.")
|
||||
}
|
||||
}
|
||||
|
||||
var dave = Unicorn.brown("Dave")
|
||||
</pre>
|
||||
var dave = Unicorn.brown("Dave")
|
||||
|
||||
Note that we have to declare a constructor because, unlike some other
|
||||
languages, Wren doesn't give you a default one. This is useful because some
|
||||
@ -347,25 +314,10 @@ overloaded by [arity](#signature). A constructor *must* be a named method with
|
||||
a (possibly empty) argument list. Operators, getters, and setters cannot be
|
||||
constructors.
|
||||
|
||||
A constructor returns the instance of the class being created, even if you
|
||||
don't explicitly use `return`. It is valid to use `return` inside of a
|
||||
constructor, but it is an error to have an expression after the return.
|
||||
That rule applies to `return this` as well, return handles that implicitly inside
|
||||
a constructor, so just `return` is enough.
|
||||
|
||||
<pre class="snippet">
|
||||
return //> valid, returns 'this'
|
||||
|
||||
return variable //> invalid
|
||||
return null //> invalid
|
||||
return this //> also invalid
|
||||
</pre>
|
||||
|
||||
A constructor is actually a pair of methods. You get a method on the class:
|
||||
|
||||
<pre class="snippet">
|
||||
Unicorn.brown("Dave")
|
||||
</pre>
|
||||
:::wren
|
||||
Unicorn.brown("Dave")
|
||||
|
||||
That creates the new instance, then it invokes the *initializer* on that
|
||||
instance. This is where the constructor body you defined gets run.
|
||||
@ -379,13 +331,12 @@ constructors, etc.
|
||||
All state stored in instances is stored in *fields*. Each field has a name
|
||||
that starts with an underscore.
|
||||
|
||||
<pre class="snippet">
|
||||
class Rectangle {
|
||||
area { _width * _height }
|
||||
:::wren
|
||||
class Rectangle {
|
||||
area { _width * _height }
|
||||
|
||||
// Other stuff...
|
||||
}
|
||||
</pre>
|
||||
// Other stuff...
|
||||
}
|
||||
|
||||
Here, `_width` and `_height` in the `area` [getter](classes.html#methods) refer
|
||||
to fields on the rectangle instance. You can think of them like `this.width`
|
||||
@ -404,63 +355,27 @@ value is `null`.
|
||||
### Encapsulation
|
||||
|
||||
All fields are *private* in Wren—an object's fields can only be directly
|
||||
accessed from within methods defined on the object's class.
|
||||
accessed from within methods defined on the object's class. You cannot even
|
||||
access fields on another instance of your own class, unlike C++ and Java.
|
||||
|
||||
In short, if you want to make a property of an object visible,
|
||||
**you need to define a getter to expose it**:
|
||||
If you want to make a property of an object visible, you need to define a
|
||||
getter to expose it:
|
||||
|
||||
<pre class="snippet">
|
||||
class Rectangle {
|
||||
width { _width }
|
||||
height { _height }
|
||||
:::wren
|
||||
class Rectangle {
|
||||
width { _width }
|
||||
height { _height }
|
||||
|
||||
// ...
|
||||
}
|
||||
</pre>
|
||||
// ...
|
||||
}
|
||||
|
||||
To allow outside code to modify the field,
|
||||
**you need to provide setters to provide access**:
|
||||
To allow outside code to modify the field, you'll also need to provide setters:
|
||||
|
||||
<pre class="snippet">
|
||||
class Rectangle {
|
||||
width=(value) { _width = value }
|
||||
height=(value) { _height = value }
|
||||
}
|
||||
</pre>
|
||||
|
||||
This might be different from what you're used to, so here are two important facts:
|
||||
|
||||
- You can't access fields from a base class.
|
||||
- You can't access fields on another instance of your own class.
|
||||
|
||||
Here is an example in code:
|
||||
|
||||
<pre class="snippet">
|
||||
class Shape {
|
||||
construct new() {
|
||||
_shape = "none"
|
||||
}
|
||||
}
|
||||
|
||||
class Rectangle is Shape {
|
||||
construct new() {
|
||||
//This will print null!
|
||||
//_shape from the parent class is private,
|
||||
//we are reading `_shape` from `this`,
|
||||
//which has not been set, so returns null.
|
||||
System.print("I am a %(_shape)")
|
||||
|
||||
//a local variable, all variables are private
|
||||
_width = 10
|
||||
var other = Rectangle.new()
|
||||
|
||||
//other._width is not accessible from here,
|
||||
//even though we are also a rectangle. The field
|
||||
//is private, and other._width is invalid syntax!
|
||||
}
|
||||
}
|
||||
...
|
||||
</pre>
|
||||
:::wren
|
||||
class Rectangle {
|
||||
width=(value) { _width = value }
|
||||
height=(value) { _height = value }
|
||||
}
|
||||
|
||||
One thing we've learned in the past forty years of software engineering is that
|
||||
encapsulating state tends to make code easier to maintain, so Wren defaults to
|
||||
@ -477,46 +392,42 @@ A name that starts with *two* underscores is a *static* field. They work
|
||||
similar to [fields](#fields) except the data is stored on the class itself, and
|
||||
not the instance. They can be used in *both* instance and static methods.
|
||||
|
||||
<pre class="snippet">
|
||||
class Foo {
|
||||
construct new() {}
|
||||
:::wren
|
||||
class Foo {
|
||||
construct new() {}
|
||||
|
||||
static setFromStatic(a) { __a = a }
|
||||
setFromInstance(a) { __a = a }
|
||||
static setFromStatic(a) { __a = a }
|
||||
setFromInstance(a) { __a = a }
|
||||
|
||||
static printFromStatic() {
|
||||
System.print(__a)
|
||||
}
|
||||
static printFromStatic() {
|
||||
System.print(__a)
|
||||
}
|
||||
|
||||
printFromInstance() {
|
||||
System.print(__a)
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
printFromInstance() {
|
||||
System.print(__a)
|
||||
}
|
||||
}
|
||||
|
||||
Just like instance fields, static fields are initially `null`:
|
||||
|
||||
<pre class="snippet">
|
||||
Foo.printFromStatic() //> null
|
||||
</pre>
|
||||
:::wren
|
||||
Foo.printFromStatic() //> null
|
||||
|
||||
They can be used from static methods:
|
||||
|
||||
<pre class="snippet">
|
||||
Foo.setFromStatic("first")
|
||||
Foo.printFromStatic() //> first
|
||||
</pre>
|
||||
:::wren
|
||||
Foo.setFromStatic("first")
|
||||
Foo.bar.printFromStatic() //> first
|
||||
|
||||
And also instance methods. When you do so, there is still only one static field
|
||||
shared among all instances of the class:
|
||||
|
||||
<pre class="snippet">
|
||||
var foo1 = Foo.new()
|
||||
var foo2 = Foo.new()
|
||||
:::wren
|
||||
var foo1 = Foo.new()
|
||||
var foo2 = Foo.new()
|
||||
|
||||
foo1.setFromInstance("second")
|
||||
foo2.printFromInstance() //> second
|
||||
</pre>
|
||||
foo1.setFromInstance("second")
|
||||
foo2.printFromInstance() //> second
|
||||
|
||||
## Inheritance
|
||||
|
||||
@ -524,15 +435,14 @@ A class can inherit from a "parent" or *superclass*. When you invoke a method
|
||||
on an object of some class, if it can't be found, it walks up the chain of
|
||||
superclasses looking for it there.
|
||||
|
||||
By default, any new class inherits from Object, which is the superclass from
|
||||
By default, any new class inherits from `Object`, which is the superclass from
|
||||
which all other classes ultimately descend. You can specify a different parent
|
||||
class using `is` when you declare the class:
|
||||
|
||||
<pre class="snippet">
|
||||
class Pegasus is Unicorn {}
|
||||
</pre>
|
||||
:::wren
|
||||
class Pegasus is Unicorn {}
|
||||
|
||||
This declares a new class Pegasus that inherits from Unicorn.
|
||||
This declares a new class `Pegasus` that inherits from `Unicorn`.
|
||||
|
||||
Note that you should not create classes that inherit from the built-in types
|
||||
(Bool, Num, String, Range, List). The built-in types expect their internal bit
|
||||
@ -540,34 +450,32 @@ representation to be very specific and get horribly confused when you invoke one
|
||||
of the inherited built-in methods on the derived type.
|
||||
|
||||
The metaclass hierarchy does *not* parallel the regular class hierarchy. So, if
|
||||
Pegasus inherits from Unicorn, Pegasus's metaclass does not inherit from
|
||||
Unicorn's metaclass. In more prosaic terms, this means that static methods are
|
||||
not inherited.
|
||||
`Pegasus` inherits from `Unicorn`, `Pegasus`'s metaclass will not inherit from
|
||||
`Unicorn`'s metaclass. In more prosaic terms, this means that static methods
|
||||
are not inherited.
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
// Unicorns cannot fly. :(
|
||||
static canFly { false }
|
||||
}
|
||||
:::wren
|
||||
class Unicorn {
|
||||
// Unicorns cannot fly. :(
|
||||
static canFly { false }
|
||||
}
|
||||
|
||||
class Pegasus is Unicorn {}
|
||||
class Pegasus is Unicorn {}
|
||||
|
||||
Pegasus.canFly //! Static methods are not inherited.
|
||||
</pre>
|
||||
Pegasus.canFly //! Static methods are not inherited.
|
||||
|
||||
This also means constructors are not inherited:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
construct new(name) {
|
||||
System.print("My name is " + name + ".")
|
||||
}
|
||||
}
|
||||
:::wren
|
||||
class Unicorn {
|
||||
construct new(name) {
|
||||
System.print("My name is " + name + ".")
|
||||
}
|
||||
}
|
||||
|
||||
class Pegasus is Unicorn {}
|
||||
class Pegasus is Unicorn {}
|
||||
|
||||
Pegasus.new("Fred") //! Pegasus does not define new().
|
||||
</pre>
|
||||
Pegasus.new("Fred") //! Pegasus does not define new().
|
||||
|
||||
Each class gets to control how it may be constructed independently of its base
|
||||
classes. However, constructor *initializers* are inherited since those are
|
||||
@ -575,21 +483,20 @@ instance methods on the new object.
|
||||
|
||||
This means you can do `super` calls inside a constructor:
|
||||
|
||||
<pre class="snippet">
|
||||
class Unicorn {
|
||||
construct new(name) {
|
||||
System.print("My name is " + name + ".")
|
||||
}
|
||||
}
|
||||
:::wren
|
||||
class Unicorn {
|
||||
construct new(name) {
|
||||
System.print("My name is " + name + ".")
|
||||
}
|
||||
}
|
||||
|
||||
class Pegasus is Unicorn {
|
||||
construct new(name) {
|
||||
super(name)
|
||||
}
|
||||
}
|
||||
class Pegasus is Unicorn {
|
||||
construct new(name) {
|
||||
super(name)
|
||||
}
|
||||
}
|
||||
|
||||
Pegasus.new("Fred") //> My name is Fred
|
||||
</pre>
|
||||
Pegasus.new("Fred") //> My name is Fred
|
||||
|
||||
## Super
|
||||
|
||||
@ -604,162 +511,34 @@ overridden.
|
||||
To do that, you can use the special `super` keyword as the receiver in a method
|
||||
call:
|
||||
|
||||
<pre class="snippet">
|
||||
class Base {
|
||||
method() {
|
||||
System.print("base method")
|
||||
}
|
||||
}
|
||||
:::wren
|
||||
class Base {
|
||||
method() {
|
||||
System.print("base method")
|
||||
}
|
||||
}
|
||||
|
||||
class Derived is Base {
|
||||
method() {
|
||||
super.method() //> base method
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
class Derived is Base {
|
||||
method() {
|
||||
super.method() //> base method
|
||||
}
|
||||
}
|
||||
|
||||
You can also use `super` without a method name inside a constructor to invoke a
|
||||
base class constructor:
|
||||
|
||||
<pre class="snippet">
|
||||
class Base {
|
||||
construct new(arg) {
|
||||
System.print("base got " + arg)
|
||||
}
|
||||
}
|
||||
:::wren
|
||||
class Base {
|
||||
construct new(arg) {
|
||||
System.print("base got " + arg)
|
||||
}
|
||||
}
|
||||
|
||||
class Derived is Base {
|
||||
construct new() {
|
||||
super("value") //> base got value
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
class Derived is Base {
|
||||
construct new() {
|
||||
super("value") //> base got value
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
## Attributes
|
||||
|
||||
<small>**experimental stage**: subject to minor changes</small>
|
||||
|
||||
A class and methods within a class can be tagged with 'meta attributes'.
|
||||
|
||||
Like this:
|
||||
|
||||
<pre class="snippet">
|
||||
#hidden = true
|
||||
class Example {}
|
||||
</pre>
|
||||
|
||||
These attributes are metadata, they give you a way to annotate and store
|
||||
any additional information about a class, which you can optionally access at runtime.
|
||||
This information can also be used by external tools, to provide additional
|
||||
hints and information from code to the tool.
|
||||
|
||||
<small>
|
||||
Since this feature has just been introduced, **take note**.
|
||||
|
||||
**Currently** there are no attributes with a built-in meaning.
|
||||
Attributes are user-defined metadata. This may not remain
|
||||
true as some may become well defined through convention or potentially
|
||||
through use by Wren itself.
|
||||
</small>
|
||||
|
||||
Attributes are placed before a class or method definition,
|
||||
and use the `#` hash/pound symbol.
|
||||
|
||||
They can be
|
||||
|
||||
- a `#key` on it's own
|
||||
- a `#key = value`
|
||||
- a `#group(with, multiple = true, keys = "value")`
|
||||
|
||||
An attribute _key_ can only be a `Name`. This is the same type of name
|
||||
as a method name, a class name or variable name, an identifier that matches
|
||||
the Wren identifier rules. A name results in a String value at runtime.
|
||||
|
||||
An attribute _value_ can be any of these literal values: `Name, String, Bool, Num`.
|
||||
Values cannot contain expressions, just a value, there is no compile time
|
||||
evaluation.
|
||||
|
||||
Groups can span multiple lines, methods have their own attributes, and duplicate
|
||||
keys are valid.
|
||||
|
||||
<pre class="snippet">
|
||||
#key
|
||||
#key = value
|
||||
#group(
|
||||
multiple,
|
||||
lines = true,
|
||||
lines = 0
|
||||
)
|
||||
class Example {
|
||||
#test(skip = true, iterations = 32)
|
||||
doStuff() {}
|
||||
}
|
||||
</pre>
|
||||
|
||||
### Accessing attributes at runtime
|
||||
|
||||
By default, attributes are compiled out and ignored.
|
||||
|
||||
For an attribute to be visible at runtime, mark it for runtime
|
||||
access using an exclamation:
|
||||
|
||||
<pre class="snippet">
|
||||
#doc = "not runtime data"
|
||||
#!runtimeAccess = true
|
||||
#!maxIterations = 16
|
||||
</pre>
|
||||
|
||||
Attributes at runtime are stored on the class. You can access them via
|
||||
`YourClass.attributes`. The `attributes` field on a class will
|
||||
be null if a class has no attributes or if it's attributes aren't marked.
|
||||
|
||||
If the class contains class or method attributes, it will be an object with
|
||||
two getters:
|
||||
|
||||
- `YourClass.attributes.self` for the class attributes
|
||||
- `YourClass.attributes.methods` for the method attributes
|
||||
|
||||
Attributes are stored by group in a regular Wren Map.
|
||||
Keys that are not grouped, use `null` as the group key.
|
||||
|
||||
Values are stored in a list, since duplicate keys are allowed, multiple
|
||||
values need to be stored. They're stored in order of definition.
|
||||
|
||||
Method attributes are stored in a map by method signature, and each method
|
||||
has it's own attributes that match the above structure. The method signature
|
||||
is prefixed by `static` or `foreign static` as needed.
|
||||
|
||||
Let's see what that looks like:
|
||||
|
||||
<pre class="snippet">
|
||||
// Example.attributes.self =
|
||||
// {
|
||||
// null: { "key":[null] },
|
||||
// group: { "key":[value, 32, false] }
|
||||
// }
|
||||
|
||||
#!key
|
||||
#ignored //compiled out
|
||||
#!group(key=value, key=32, key=false)
|
||||
class Example {
|
||||
#!getter
|
||||
getter {}
|
||||
|
||||
// { regular(_,_): { regular:[null] } }
|
||||
#!regular
|
||||
regular(arg0, arg1) {}
|
||||
|
||||
// { static other(): { isStatic:[true] } }
|
||||
#!isStatic = true
|
||||
static other()
|
||||
|
||||
// { foreign static example(): { isForeignStatic:[32] } }
|
||||
#!isForeignStatic=32
|
||||
foreign static example()
|
||||
}
|
||||
</pre>
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="concurrency.html">Concurrency →</a>
|
||||
<a href="functions.html">← Functions</a>
|
||||
|
||||
@ -1,30 +0,0 @@
|
||||
^title Wren CLI
|
||||
|
||||
---
|
||||
|
||||
## What is it?
|
||||
|
||||
**The Wren Command-Line Interface** is a tool you can run which gives you a way to run Wren code, and
|
||||
also includes modules for talking to the operating system—file IO,
|
||||
networking, stuff like that. It depends on [libuv][] for that
|
||||
functionality.
|
||||
|
||||
Wren as a language is intentionally designed to be minimal.
|
||||
That includes the built in language features, the standard library and the VM itself.
|
||||
|
||||
In order to access files, networks and other IO, you'd need to make a tool _using_ the language VM.
|
||||
That's what the CLI project is! It is not bundled as part of the wren project,
|
||||
instead it is its own project as a standalone tool you can run.
|
||||
It exposes its own standard library and modules that may be of interest
|
||||
if looking for a general purpose single binary scriptable tool.
|
||||
|
||||
Wren CLI is a work in progress, and contributions are welcome to make it more useful over time.
|
||||
|
||||
## Why does it exist?
|
||||
|
||||
- It's fun to make things.
|
||||
- It's always a good idea to test the language you're making!
|
||||
- Interest was expressed in a scriptable tool using the Wren language.
|
||||
- It's helpful for others to learn from, since it is a real world usage example showing several concepts.
|
||||
|
||||
[libuv]: http://libuv.org/
|
||||
@ -1,16 +0,0 @@
|
||||
^title CLI Modules
|
||||
|
||||
The Wren CLI executable extends the built in language modules with its own,
|
||||
which offer access to IO and other facilities for scripting.
|
||||
|
||||
The CLI modules are deeply tied to [libuv][], each other, and other internals
|
||||
of the command-line app, so can't easily be separated out and pulled into host
|
||||
applications that want to embed Wren. Scripts written for the CLI then,
|
||||
are specific to the CLI unless another host implements the same API.
|
||||
|
||||
[libuv]: http://libuv.org
|
||||
|
||||
* [io](io)
|
||||
* [os](os)
|
||||
* [scheduler](scheduler)
|
||||
* [timer](timer)
|
||||
@ -1,48 +0,0 @@
|
||||
^title FileFlags Class
|
||||
|
||||
Contains constants for the various file flags used to open or create a file.
|
||||
These correspond directly to the flags that can be passed to the POSIX
|
||||
[`open()`][open] syscall.
|
||||
|
||||
[open]: http://linux.die.net/man/2/open
|
||||
|
||||
They are integers and can be bitwise or'ed together to produce a composite
|
||||
flag.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### FileFlags.**readOnly**
|
||||
|
||||
The file can be read from but not written. Equivalent to `O_RDONLY`.
|
||||
|
||||
### FileFlags.**writeOnly**
|
||||
|
||||
The file can be written but not read from. Equivalent to `O_WRONLY`.
|
||||
|
||||
### FileFlags.**readWrite**
|
||||
|
||||
The file can be both read from and written to. Equivalent to `O_RDWR`.
|
||||
|
||||
### FileFlags.**sync**
|
||||
|
||||
Writes will block until the data has been physically written to the underling
|
||||
hardware. This does *not* affect whether or the file API is synchronous. File
|
||||
operations are always asynchronous in Wren and may allow other scheduled fibers
|
||||
to run.
|
||||
|
||||
This is a lower-level flag that ensures that when a write completes, it has
|
||||
been flushed all the way to disc.
|
||||
|
||||
### FileFlags.**create**
|
||||
|
||||
Creates a new file if a file at the given path does not already exist.
|
||||
|
||||
### FileFlags.**truncate**
|
||||
|
||||
If the file already exists and can be written to, its previous contents are
|
||||
discarded.
|
||||
|
||||
### FileFlags.**exclusive**
|
||||
|
||||
Ensures that a new file must be created. If a file already exists at the given
|
||||
path, this flag will cause the operation to fail.
|
||||
@ -1,138 +0,0 @@
|
||||
^title File Class
|
||||
|
||||
Lets you work with files on the file system. An instance of this class
|
||||
represents an open file with a file descriptor.
|
||||
|
||||
When you are done with a file object, it's a good idea to explicitly close it.
|
||||
If you don't, the GC will close it when the file is no longer used and gets
|
||||
finalized, but that may take a while. In the meantime, leaving it open wastes
|
||||
a file descriptor.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### File.**create**(path, fn)
|
||||
|
||||
Opens the file at `path` for writing and passes it to `fn`. If there is already
|
||||
a file at that path, it is truncated. After the function returns, the file is
|
||||
automatically closed.
|
||||
|
||||
<pre class="snippet">
|
||||
File.create("numbers.txt") {|file|
|
||||
file.writeBytes("one two three")
|
||||
}
|
||||
</pre>
|
||||
|
||||
### File.**delete**(path)
|
||||
|
||||
Deletes the file at `path`.
|
||||
|
||||
### File.**exists**(path)
|
||||
|
||||
Whether a regular file exists at `path`. This returns `false` for directories
|
||||
or other special file system entities.
|
||||
|
||||
### File.**open**(path, fn)
|
||||
|
||||
Opens the file at `path` for reading and passes it to `fn`. After the function
|
||||
returns, the file is automatically closed.
|
||||
|
||||
<pre class="snippet">
|
||||
File.open("words.txt") {|file|
|
||||
file.readBytes(5)
|
||||
}
|
||||
</pre>
|
||||
|
||||
### File.**read**(path)
|
||||
|
||||
Reads the entire contents of the file at `path` and returns it as a string.
|
||||
|
||||
<pre class="snippet">
|
||||
File.read("words.txt")
|
||||
</pre>
|
||||
|
||||
No encoding or decoding is done. If the file is UTF-8, then the resulting
|
||||
string will be a UTF-8 string. Otherwise, it will be a string of bytes in
|
||||
whatever encoding the file uses.
|
||||
|
||||
### File.**realPath**(path)
|
||||
|
||||
Resolves `path`, traversing symlinks and removining any unneeded `./` and `../`
|
||||
components. Returns the canonical absolute path to the file.
|
||||
|
||||
<pre class="snippet">
|
||||
var path = "/some/./symlink/a/../b/file.txt"
|
||||
System.print(File.realPath(path)) //> /real/path/a/file.txt
|
||||
</pre>
|
||||
|
||||
### File.**size**(path)
|
||||
|
||||
Returns the size in bytes of the contents of the file at `path`.
|
||||
|
||||
## Constructors
|
||||
|
||||
### File.**create**(path)
|
||||
|
||||
Opens the file at `path` for writing. If there is already a file at that path,
|
||||
it is truncated.
|
||||
|
||||
<pre class="snippet">
|
||||
var file = File.create("colors.txt")
|
||||
file.writeBytes("chartreuse lime teal")
|
||||
file.close()
|
||||
</pre>
|
||||
|
||||
### File.**open**(path)
|
||||
|
||||
Opens the file at `path` for reading. You are responsible for closing it when
|
||||
done with it.
|
||||
|
||||
## Methods
|
||||
|
||||
### **descriptor**
|
||||
|
||||
The numeric file descriptor used to access the file.
|
||||
|
||||
### **isOpen**
|
||||
|
||||
Whether the file is still open or has been closed.
|
||||
|
||||
### **size**
|
||||
|
||||
The size of the contents of the file in bytes.
|
||||
|
||||
### **close**()
|
||||
|
||||
Closes the file. After calling this, you can't read or write from it.
|
||||
|
||||
### **readBytes**(count)
|
||||
|
||||
Reads up to `count` bytes starting from the beginning of the file.
|
||||
|
||||
<pre class="snippet">
|
||||
// Assume this file contains "I am a file!".
|
||||
File.open("example.txt") {|file|
|
||||
System.print(file.readBytes(6)) //> I am a
|
||||
}
|
||||
</pre>
|
||||
|
||||
### **readBytes**(count, offset)
|
||||
|
||||
Reads up to `count` bytes starting at `offset` bytes from the beginning of
|
||||
the file.
|
||||
|
||||
<pre class="snippet">
|
||||
// Assume this file contains "I am a file!".
|
||||
File.open("example.txt") {|file|
|
||||
System.print(file.readBytes(6, 2)) //> am a f
|
||||
}
|
||||
</pre>
|
||||
|
||||
### **writeBytes**(bytes)
|
||||
|
||||
Writes the raw bytes of the string `bytes` to the end of the file.
|
||||
|
||||
### **writeBytes**(bytes, offset)
|
||||
|
||||
Writes the raw bytes of the string `bytes` to the to the file, starting at
|
||||
`offset`. Any overlapping bytes already in the file at the offset are
|
||||
overwritten.
|
||||
@ -1,45 +0,0 @@
|
||||
^title Stdin Class
|
||||
|
||||
The standard input stream.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### **isRaw**
|
||||
|
||||
Returns `true` if stdin is in raw mode. When in raw mode, input is not echoed
|
||||
or buffered, and all characters, even non-printing and control characters go
|
||||
into stdin.
|
||||
|
||||
Defaults to `false`.
|
||||
|
||||
### **isRaw**=(value)
|
||||
|
||||
Sets raw mode on or off.
|
||||
|
||||
### **isTerminal**
|
||||
|
||||
Returns `true` if Stdin is connected to a "TTY". This is true when the user is
|
||||
running Wren in an interactive terminal, and false if it its input is coming
|
||||
from a pipe.
|
||||
|
||||
### **readByte**()
|
||||
|
||||
Reads one byte of input from stdin. Blocks the current fiber until a byte has
|
||||
been received.
|
||||
|
||||
Returns the byte value as a number or `null` if stdin is closed.
|
||||
|
||||
Note that output is not automatically flushed when calling this. If you want to
|
||||
display a prompt before reading input, you'll want to call `Stdout.flush()`
|
||||
after printing the prompt.
|
||||
|
||||
### **readLine**()
|
||||
|
||||
Reads one line of input from stdin. Blocks the current fiber until a full line
|
||||
of input has been received.
|
||||
|
||||
Returns the string of input or `null` if stdin is closed.
|
||||
|
||||
Note that output is not automatically flushed when calling this. If you want to
|
||||
display a prompt before reading input, you'll want to call `Stdout.flush()`
|
||||
after printing the prompt.
|
||||
@ -1,11 +0,0 @@
|
||||
^title Stdout Class
|
||||
|
||||
The standard output stream.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### **flush()**
|
||||
|
||||
Flushes all buffered data to the stream. Ensures any data written to stdout
|
||||
that is in the buffer gets written to the file or terminal that stdout is
|
||||
connected to.
|
||||
@ -1,7 +0,0 @@
|
||||
^title Module "os"
|
||||
|
||||
The os module exposes classes for accessing capabilities provided by the
|
||||
underlying operating system.
|
||||
|
||||
* [Platform](platform.html)
|
||||
* [Process](process.html)
|
||||
@ -1,30 +0,0 @@
|
||||
^title Platform Class
|
||||
|
||||
The Platform class exposes basic information about the operating system Wren is
|
||||
running on top of.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### **name**
|
||||
|
||||
The name of the platform. This roughly describes the operating system, and is
|
||||
usually one of:
|
||||
|
||||
* "iOS"
|
||||
* "Linux"
|
||||
* "OS X"
|
||||
* "POSIX"
|
||||
* "Unix"
|
||||
* "Windows"
|
||||
|
||||
If Wren was compiled for an unknown operating system, returns "Unknown".
|
||||
|
||||
### **isPosix**
|
||||
|
||||
Returns `true` if the host operating system is known to support the POSIX
|
||||
standard. This is true for Linux and other Unices, as well as the various Apple
|
||||
operating systems.
|
||||
|
||||
### **isWindows**
|
||||
|
||||
Returns `true` if the host operating system is some flavor of Windows.
|
||||
@ -1,38 +0,0 @@
|
||||
^title Process Class
|
||||
|
||||
The Process class lets you work with operating system processes, including the
|
||||
currently running one.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### **allArguments**
|
||||
|
||||
The list of command-line arguments that were passed when the Wren process was
|
||||
spawned. This includes the Wren executable itself, the path to the file being
|
||||
run (if any), and any other options passed to Wren itself.
|
||||
|
||||
If you run:
|
||||
|
||||
$ wren file.wren arg
|
||||
|
||||
This returns:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(Process.allArguments) //> ["wren", "file.wren", "arg"]
|
||||
</pre>
|
||||
|
||||
### **arguments**
|
||||
|
||||
The list of command-line arguments that were passed to your program when the
|
||||
Wren process was spawned. This does not include arguments handled by Wren
|
||||
itself.
|
||||
|
||||
If you run:
|
||||
|
||||
$ wren file.wren arg
|
||||
|
||||
This returns:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(Process.arguments) //> ["arg"]
|
||||
</pre>
|
||||
@ -1,81 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"/>
|
||||
</head>
|
||||
<body id="top" class="module">
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../../../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../../"><img src="../../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../../">Back to Wren CLI</a></li>
|
||||
<li><a href="../">Back to CLI Modules</a></li>
|
||||
<li><a href="./">os module</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>os classes</h2>
|
||||
<ul>
|
||||
<li><a href="platform.html">Platform</a></li>
|
||||
<li><a href="process.html">Process</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</nav>
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td><a href="../">Back to CLI Modules</a></td>
|
||||
<td><a href="./">os module</a></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><h2>os classes</h2></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="platform.html">Platform</a></li>
|
||||
<li><a href="process.html">Process</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</nav>
|
||||
<main>
|
||||
<h1>{title}</h1>
|
||||
{html}
|
||||
</main>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
@ -1,7 +0,0 @@
|
||||
^title Module "scheduler"
|
||||
|
||||
This module provides a vehicle to allow other operations to be performed asynchronously whilst waiting for the main operation to be completed.
|
||||
|
||||
It contains a single class:
|
||||
|
||||
* [Scheduler](scheduler.html)
|
||||
@ -1,27 +0,0 @@
|
||||
^title Scheduler Class
|
||||
|
||||
The Scheduler class maintains a list of fibers, to be started one after the other, when a signal to do so is received. The signal (a private method call) is typically transmitted by _long running_ methods in the File or Timer classes which suspend the current fiber so that Wren can carry out other tasks in the meantime.
|
||||
|
||||
## Static Method
|
||||
|
||||
### Scheduler.**add**(callable)
|
||||
|
||||
Adds a new fiber to the scheduler's fibers list. This fiber calls `callable` and then transfers to the next fiber in the list, if there is one.
|
||||
|
||||
`callable` is a function or other object which has a call() method.
|
||||
|
||||
<pre class="snippet">
|
||||
var a = 3
|
||||
|
||||
Scheduler.add {
|
||||
a = a * a
|
||||
}
|
||||
|
||||
Scheduler.add {
|
||||
a = a + 1
|
||||
}
|
||||
|
||||
System.print(a) // still 3
|
||||
Timer.sleep(3000) // wait 3 seconds
|
||||
System.print(a) // now 3 * 3 + 1 = 10
|
||||
</pre>
|
||||
@ -1,94 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"/>
|
||||
</head>
|
||||
<body id="top" class="module">
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../"><img src="../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../">Back to Wren CLI</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>Built In</h2>
|
||||
<ul>
|
||||
<li><a href="../../modules">Wren modules</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section>
|
||||
<h2>CLI modules</h2>
|
||||
<ul>
|
||||
<li><a href="io">io</a></li>
|
||||
<li><a href="os">os</a></li>
|
||||
<li><a href="scheduler">scheduler</a></li>
|
||||
<li><a href="timer">timer</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</nav>
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td><h2>core</h2></td>
|
||||
<td><h2>optional</h2></td>
|
||||
<td><h2>cli</h2></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="core">core</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="meta">meta</a></li>
|
||||
<li><a href="random">random</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="io">io</a></li>
|
||||
<li><a href="os">os</a></li>
|
||||
<li><a href="scheduler">scheduler</a></li>
|
||||
<li><a href="timer">timer</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</nav>
|
||||
<main>
|
||||
<h1>{title}</h1>
|
||||
{html}
|
||||
</main>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
@ -1,7 +0,0 @@
|
||||
^title Module "timer"
|
||||
|
||||
This module provides a mechanism to suspend the current fiber for a given period of time either as a simple delay or to allow other operations to be performed asynchronously in the meantime.
|
||||
|
||||
It contains a single class:
|
||||
|
||||
* [Timer](timer.html)
|
||||
@ -1,12 +0,0 @@
|
||||
^title Timer Class
|
||||
|
||||
## Static Method
|
||||
|
||||
### Timer.**sleep**(milliseconds)
|
||||
|
||||
Suspends the current fiber for the given number of milliseconds. It is a runtime error if this is not a non-negative number.
|
||||
|
||||
This method is often used in conjunction with the Scheduler class which runs any scheduled tasks in separate fibers whilst the current fiber is sleeping.
|
||||
|
||||
Note that this method also suspends the System.clock method which will not give the correct running time for a program as a result.
|
||||
|
||||
@ -1,88 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"/>
|
||||
</head>
|
||||
<body id="top">
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../"><img src="../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../">Back to Wren</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>Wren CLI</h2>
|
||||
<ul>
|
||||
<li><a href="./">About</a></li>
|
||||
<li><a target="_blank" href="https://github.com/wren-lang/wren-cli/releases">Downloads</a></li>
|
||||
<li><a href="usage.html">Usage</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section>
|
||||
<h2>API docs</h2>
|
||||
<ul>
|
||||
<li><a href="modules">CLI Modules</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</nav>
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<div><a href="../">Back to Wren</a></div>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><h2>CLI</h2></td>
|
||||
<td><h2>API</h2></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="./">About</a></li>
|
||||
<li><a target="_blank" href="https://github.com/wren-lang/wren-cli/releases">Downloads</a></li>
|
||||
<li><a href="usage.html">Usage</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="modules">CLI Modules</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</nav>
|
||||
<main>
|
||||
<h2>{title}</h2>
|
||||
{html}
|
||||
</main>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
@ -1,55 +0,0 @@
|
||||
^title Wren CLI Usage
|
||||
|
||||
---
|
||||
|
||||
|
||||
You can [download a build for your OS from the releases page](https://github.com/wren-lang/wren-cli/releases).
|
||||
|
||||
### Interactive mode
|
||||
|
||||
If you just run `wren_cli` without any arguments, it starts the interpreter in
|
||||
interactive mode, where you can type in a line of code, and it immediately executes
|
||||
it. You can exit the interpreter using good old Ctrl-C or Ctrl-D.
|
||||
|
||||
Here's something to try:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("Hello, world!")
|
||||
</pre>
|
||||
|
||||
Or a little more exciting:
|
||||
|
||||
<pre class="snippet">
|
||||
for (i in 1..10) System.print("Counting up %(i)")
|
||||
</pre>
|
||||
|
||||
### Running scripts
|
||||
|
||||
The standalone interpreter can also load scripts from files and run them. Just
|
||||
pass the name of the script to `wren_cli`. Create a file named "my_script.wren" in
|
||||
your favorite text editor and paste this into it:
|
||||
|
||||
<pre class="snippet">
|
||||
for (yPixel in 0...24) {
|
||||
var y = yPixel / 12 - 1
|
||||
for (xPixel in 0...80) {
|
||||
var x = xPixel / 30 - 2
|
||||
var x0 = x
|
||||
var y0 = y
|
||||
var iter = 0
|
||||
while (iter < 11 && x0 * x0 + y0 * y0 <= 4) {
|
||||
var x1 = (x0 * x0) - (y0 * y0) + x
|
||||
var y1 = 2 * x0 * y0 + y
|
||||
x0 = x1
|
||||
y0 = y1
|
||||
iter = iter + 1
|
||||
}
|
||||
System.write(" .-:;+=xX$& "[iter])
|
||||
}
|
||||
System.print("")
|
||||
}
|
||||
</pre>
|
||||
|
||||
Now run:
|
||||
|
||||
$ ./wren_cli my_script.wren
|
||||
48
doc/site/community.markdown
Normal file
48
doc/site/community.markdown
Normal file
@ -0,0 +1,48 @@
|
||||
^title Community
|
||||
|
||||
Like the [bird](https://en.wikipedia.org/wiki/Wren), Wren's community is small,
|
||||
but it exists!
|
||||
|
||||
## User group
|
||||
|
||||
There's one Wren user group, and it's the [official Wren mailing
|
||||
list](https://groups.google.com/forum/#!forum/wren-lang). Please join it and
|
||||
say hello! There are no strangers to Wren, just friends we haven't met yet.
|
||||
|
||||
## Libraries
|
||||
|
||||
There are some third-party libraries that are written in Wren. Here's the list:
|
||||
|
||||
- [Please](https://github.com/EvanHahn/wren-please): An assertion library.
|
||||
- [wren-colors](https://github.com/gsmaverick/wren-colors): Print colored
|
||||
messages to the terminal.
|
||||
- [wren-test](https://github.com/gsmaverick/wren-test): A testing framework.
|
||||
- [wren-vector3d](https://github.com/EvanHahn/wren-vector3d): 3D vectors.
|
||||
|
||||
## Language bindings
|
||||
|
||||
Want to host a Wren VM within another language. Try these:
|
||||
|
||||
- [JavaScript: ppvk/wrenjs](https://github.com/ppvk/wrenjs)
|
||||
- [Rust: tilpner/wren-sys](https://github.com/tilpner/wren-sys)
|
||||
- [Rust: pwoolcoc/wren-sys](https://github.com/pwoolcoc/wren-sys)
|
||||
- [Rust: pwoolcoc/wren-rs](https://github.com/pwoolcoc/wren-rs)
|
||||
|
||||
## Editor integrations
|
||||
|
||||
If you want Wren syntax highlighting in your editor, look no further:
|
||||
|
||||
- [Emacs](https://github.com/v2e4lisp/wren-mode.el)
|
||||
- [Sublime Text](https://github.com/munificent/wren-sublime)
|
||||
- [Vim](https://github.com/lluchs/vim-wren)
|
||||
|
||||
## Tools and Utilities
|
||||
|
||||
Things that make life easier:
|
||||
|
||||
- [The Wren Nest](http://ppvk.github.io/wren-nest/): Run and share Wren in your
|
||||
browser.
|
||||
|
||||
Do you have anything to add here? Send a [pull request][]!
|
||||
|
||||
[pull request]: https://github.com/munificent/wren/pulls
|
||||
@ -23,46 +23,37 @@ fiber for every line of code you type in.
|
||||
|
||||
All Wren code runs within the context of a fiber. When you first start a Wren
|
||||
script, a main fiber is created for you automatically. You can spawn new fibers
|
||||
using the Fiber class's constructor:
|
||||
using the `Fiber` class's constructor:
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
System.print("This runs in a separate fiber.")
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print("This runs in a separate fiber.")
|
||||
}
|
||||
|
||||
It takes a [function][] containing the code the fiber should execute. The
|
||||
function can take zero or one parameter, but no more than that. Creating the
|
||||
fiber does not immediately run it. It just wraps the function and sits there,
|
||||
waiting to be activated.
|
||||
|
||||
[function]: functions.html
|
||||
Creating a fiber does not immediately run it. It's just a first class bundle of
|
||||
code sitting there waiting to be activated, a bit like
|
||||
a [function](functions.html).
|
||||
|
||||
## Invoking fibers
|
||||
|
||||
Once you've created a fiber, you run it by calling its `call()` method:
|
||||
Once you've created a fiber, you can invoke it (which suspends the current
|
||||
fiber) by calling its `call()` method:
|
||||
|
||||
<pre class="snippet">
|
||||
fiber.call()
|
||||
</pre>
|
||||
:::wren
|
||||
fiber.call()
|
||||
|
||||
This suspends the current fiber and executes the called one until it reaches the
|
||||
end of its body or until it passes control to yet another fiber. If it reaches
|
||||
the end of its body, it is considered *done*:
|
||||
The called fiber will execute its code until it reaches the end of its body or
|
||||
until it passes control to another fiber. If it reaches the end of its body,
|
||||
it's considered *done*:
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
System.print("It's alive!")
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new { System.print("Hi") }
|
||||
System.print(fiber.isDone) //> false
|
||||
fiber.call()
|
||||
System.print(fiber.isDone) //> true
|
||||
|
||||
System.print(fiber.isDone) //> false
|
||||
fiber.call() //> It's alive!
|
||||
System.print(fiber.isDone) //> true
|
||||
</pre>
|
||||
|
||||
When a called fiber finishes, it automatically passes control *back* to the
|
||||
fiber that called it. It's a runtime error to try to call a fiber that is
|
||||
already done.
|
||||
When it finishes, it automatically resumes the fiber that called it. It's a
|
||||
runtime error to try to call a fiber that is already done.
|
||||
|
||||
## Yielding
|
||||
|
||||
@ -75,70 +66,67 @@ Things get interesting when a fiber *yields*. A yielded fiber passes control
|
||||
*back* to the fiber that ran it, but *remembers where it is*. The next time the
|
||||
fiber is called, it picks up right where it left off and keeps going.
|
||||
|
||||
You make a fiber yield by calling the static `yield()` method on Fiber:
|
||||
You can make a fiber yield by calling the static `yield()` method on `Fiber`:
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
System.print("Before yield")
|
||||
Fiber.yield()
|
||||
System.print("Resumed")
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print("fiber 1")
|
||||
Fiber.yield()
|
||||
System.print("fiber 2")
|
||||
}
|
||||
|
||||
System.print("Before call") //> Before call
|
||||
fiber.call() //> Before yield
|
||||
System.print("Calling again") //> Calling again
|
||||
fiber.call() //> Resumed
|
||||
System.print("All done") //> All done
|
||||
</pre>
|
||||
System.print("main 1")
|
||||
fiber.call()
|
||||
System.print("main 2")
|
||||
fiber.call()
|
||||
System.print("main 3")
|
||||
|
||||
Note that even though this program uses *concurrency*, it is still
|
||||
*deterministic*. You can reason precisely about what it's doing and aren't at
|
||||
the mercy of a thread scheduler playing Russian roulette with your code.
|
||||
This program prints:
|
||||
|
||||
:::text
|
||||
main 1
|
||||
fiber 1
|
||||
main 2
|
||||
fiber 2
|
||||
main 3
|
||||
|
||||
Note that even though this program has *concurrency*, it's
|
||||
still *deterministic*. You can reason precisely about what it's doing and
|
||||
aren't at the mercy of a thread scheduler playing Russian roulette with your
|
||||
code.
|
||||
|
||||
## Passing values
|
||||
|
||||
Calling and yielding fibers is used for passing control, but it can also pass
|
||||
*data*. When you call a fiber, you can optionally pass a value to it.
|
||||
*data*. When you call a fiber, you can optionally pass a value to it. If the
|
||||
fiber has yielded and is waiting to resume, the value becomes the return value
|
||||
of the `yield()` call:
|
||||
|
||||
If you create a fiber using a function that takes a parameter, you can pass a
|
||||
value to it through `call()`:
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
var result = Fiber.yield()
|
||||
System.print(result)
|
||||
}
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {|param|
|
||||
System.print(param)
|
||||
}
|
||||
fiber.call("discarded")
|
||||
fiber.call("sent")
|
||||
|
||||
fiber.call("Here you go") //> Here you go
|
||||
</pre>
|
||||
|
||||
If the fiber has yielded and is waiting to resume, the value you pass to call
|
||||
becomes the return value of the `yield()` call when it resumes:
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {|param|
|
||||
System.print(param)
|
||||
var result = Fiber.yield()
|
||||
System.print(result)
|
||||
}
|
||||
|
||||
fiber.call("First") //> First
|
||||
fiber.call("Second") //> Second
|
||||
</pre>
|
||||
This prints "sent". Note that the first value sent to the fiber through call is
|
||||
ignored. That's because the fiber isn't waiting on a `yield()` call, so there's
|
||||
nowhere for the sent value to go.
|
||||
|
||||
Fibers can also pass values *back* when they yield. If you pass an argument to
|
||||
`yield()`, that will become the return value of the `call()` that was used to
|
||||
invoke the fiber:
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
Fiber.yield("Reply")
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
Fiber.yield("sent")
|
||||
}
|
||||
|
||||
System.print(fiber.call()) //> Reply
|
||||
</pre>
|
||||
System.print(fiber.call())
|
||||
|
||||
This is sort of like how a function call may return a value, except that a fiber
|
||||
may return a whole sequence of values, one every time it yields.
|
||||
This also prints "sent".
|
||||
|
||||
## Full coroutines
|
||||
|
||||
@ -147,23 +135,20 @@ Python and C# that have *generators*. Those let you define a function call that
|
||||
you can suspend and resume. When using the function, it appears like a sequence
|
||||
you can iterate over.
|
||||
|
||||
Wren's fibers can do that, but they can do much more. Like Lua, they are full
|
||||
*coroutines*—they can suspend from anywhere in the callstack. The function
|
||||
you use to create a fiber can call a method that calls another method that calls
|
||||
some third method which finally calls yield. When that happens, *all* of those
|
||||
method calls — the entire callstack — gets suspended. For example:
|
||||
Wren's fibers can do that, but they can do much more. Like Lua, they are
|
||||
full *coroutines*—they can suspend from anywhere in the callstack. For
|
||||
example:
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
(1..10).each {|i|
|
||||
Fiber.yield(i)
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
(1..10).map {|i|
|
||||
Fiber.yield(i)
|
||||
}
|
||||
}
|
||||
|
||||
Here, we're calling `yield()` from within a [function](functions.html) being
|
||||
passed to the `each()` method. This works fine in Wren because that inner
|
||||
`yield()` call will suspend the call to `each()` and the function passed to it
|
||||
passed to the `map()` method. This works fine in Wren because that inner
|
||||
`yield()` call will suspend the call to `map()` and the function passed to it
|
||||
as a callback.
|
||||
|
||||
## Transferring control
|
||||
@ -173,22 +158,15 @@ Fibers have one more trick up their sleeves. When you execute a fiber using
|
||||
lets you build up a chain of fiber calls that will eventually unwind back to
|
||||
the main fiber when all of the called ones yield or finish.
|
||||
|
||||
This is usually what you want. But if you're doing something low level, like
|
||||
writing your own scheduler to manage a pool of fibers, you may not want to treat
|
||||
them explicitly like a stack.
|
||||
This is almost always what you want. But if you're doing something really low
|
||||
level, like writing your own scheduler to manage a pool of fibers, you may not
|
||||
want to treat them explicitly like a stack.
|
||||
|
||||
For rare cases like that, fibers also have a `transfer()` method. This switches
|
||||
execution to the transferred fiber and "forgets" the fiber that was transferred
|
||||
*from*. The previous one is suspended, leaving it in whatever state it was in.
|
||||
You can resume the previous fiber by explicitly transferring back to it, or even
|
||||
calling it. If you don't, execution stops when the last transferred fiber
|
||||
returns.
|
||||
execution immediately to the transferred fiber. The previous one is suspended,
|
||||
leaving it in whatever state it was in. You can resume the previous fiber by
|
||||
transferring back to it, or even calling it. If you don't, execution stops when
|
||||
the last transferred fiber returns.
|
||||
|
||||
Where `call()` and `yield()` are analogous to calling and returning from
|
||||
functions, `transfer()` works more like an unstructured goto. It lets you freely
|
||||
switch control between a number of fibers, all of which act as peers to one
|
||||
another.
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="error-handling.html">Error Handling →</a>
|
||||
<a href="classes.html">← Classes</a>
|
||||
|
||||
@ -1,99 +1,100 @@
|
||||
^title Contributing
|
||||
|
||||
Like the bird, Wren's ecosystem is small but full of life. Almost everything is
|
||||
under active development and there's lots to do. We'd be delighted to have you
|
||||
help.
|
||||
Wren is under active development and there's lots to do. We'd be delighted to
|
||||
have you help!
|
||||
|
||||
The first thing to do is to join [the discord community][discord] (or [the mailing list][list]) and say,
|
||||
"Hi". There are no strangers to Wren, just friends we haven't met yet.
|
||||
## Getting acquainted
|
||||
|
||||
## Growing the ecosystem
|
||||
[Pull requests][pull request] and [bug reports][issue] are always welcome. But,
|
||||
if you'd like to dip your toes in the water before diving in, please join
|
||||
[the mailing list][list] and say, "Hi". There's no strangers to Wren, just
|
||||
friends we haven't met yet.
|
||||
|
||||
The simplest and often most helpful way to join the Wren party is to be a Wren
|
||||
*user*. Create an application that embeds Wren. Write a library or a handy
|
||||
utility in Wren. Add syntax highlighting support for Wren to your favorite text
|
||||
editor. Share that stuff and it will help the next Wren user to come along.
|
||||
## The source
|
||||
|
||||
If you do any of the above, let us know by adding it to [the wiki][wiki].
|
||||
We like to keep track of:
|
||||
Wren uses the OSI-approved [MIT license][mit]. I'm not sure exactly what that
|
||||
means, but I went with the most permissive license I could find.
|
||||
|
||||
[wiki]: https://github.com/wren-lang/wren/wiki
|
||||
The source is developed [on GitHub][github]. My hope is that the codebase,
|
||||
tests, and [documentation][docs] are easy to understand and contribute to. If
|
||||
they aren't, that's a bug.
|
||||
|
||||
* [Applications][] that host Wren as a scripting language.
|
||||
* [Modules][] written in Wren that others can use.
|
||||
* [Language bindings][] that let you interact with Wren from other
|
||||
languages.
|
||||
* [Tools and utilities][] that make it easier to be a Wren programmer.
|
||||
## Finding something to hack on
|
||||
|
||||
[applications]: https://github.com/wren-lang/wren/wiki/Applications
|
||||
[modules]: https://github.com/wren-lang/wren/wiki/Modules
|
||||
[language bindings]: https://github.com/wren-lang/wren/wiki/Language-Bindings
|
||||
[tools and utilities]: https://github.com/wren-lang/wren/wiki/Tools
|
||||
Eventually, the [issue tracker][issue] will be populated with a more complete
|
||||
set of changes and features I have in mind. Until then, one easy way to find
|
||||
things that need doing is to look for `TODO` comments in the code.
|
||||
|
||||
## Contributing to Wren
|
||||
Also, writing code in Wren and seeing what problems you run into is incredibly
|
||||
helpful. Embedding Wren in an application will also exercise lots of corners of
|
||||
the system and highlight problems and missing features.
|
||||
|
||||
You're also more than welcome to contribute to Wren itself, both the core VM and
|
||||
the command-line interpreter. The source is developed [on GitHub][github]. Our
|
||||
hope is that the codebase, tests, and [documentation][docs] are easy to
|
||||
understand and contribute to. If they aren't, that's a bug.
|
||||
|
||||
You can learn how to build wren on the [getting started page](getting-started.html#building-wren).
|
||||
|
||||
### Finding something to hack on
|
||||
|
||||
Between the [issue tracker][issue] and searching for `TODO` comments in the
|
||||
code, it's pretty easy to find something that needs doing, though we don't
|
||||
always do a good job of writing everything down.
|
||||
|
||||
If nothing there suits your fancy, new ideas are welcome as well! If you have an
|
||||
idea for a significant change or addition, please file a [proposal][] to discuss
|
||||
it before writing lots of code. Wren tries very *very* hard to be minimal which
|
||||
Of course, new ideas are also welcome as well! If you have an idea for a
|
||||
significant change or addition, please file a [proposal][] to discuss it
|
||||
before writing lots of code. Wren tries very *very* hard to be minimal which
|
||||
means often having to say "no" to language additions, even really cool ones.
|
||||
|
||||
### Hacking on docs
|
||||
## Hacking on docs
|
||||
|
||||
The [documentation][] is one of the easiest—and most
|
||||
important!—parts of Wren to contribute to. The source for the site is
|
||||
written in [Markdown][] and lives under `doc/site`. A
|
||||
simple Python 3 script, `util/generate_docs.py`, converts that to HTML and CSS.
|
||||
written in [Markdown][] (and a little [SASS][]) and lives under `doc/site`. A
|
||||
simple Python script, `util/generate_docs.py`, converts that to HTML and CSS.
|
||||
|
||||
[documentation]: /
|
||||
[markdown]: http://daringfireball.net/projects/markdown/
|
||||
[sass]: http://sass-lang.com/
|
||||
|
||||
$ python util/generate_docs.py
|
||||
The site uses [Pygments][] for syntax highlighting, with a custom lexer plug-in
|
||||
for Wren. To install that, run:
|
||||
|
||||
[pygments]: http://pygments.org
|
||||
|
||||
:::sh
|
||||
$ cd util/pygments-lexer
|
||||
$ sudo python setup.py develop
|
||||
$ cd ../.. # Back to the root Wren directory.
|
||||
|
||||
Now you can build the docs:
|
||||
|
||||
:::sh
|
||||
$ make docs
|
||||
|
||||
This generates the site in `build/docs/`. You can run any simple static web
|
||||
server from there. Python includes one:
|
||||
|
||||
:::sh
|
||||
$ cd build/docs
|
||||
$ python -m http.server
|
||||
$ python -m SimpleHTTPServer
|
||||
|
||||
Running that script every time you change a line of Markdown can be slow,
|
||||
Running `make docs` is a drag every time you change a line of Markdown or SASS,
|
||||
so there is also a file watching version that will automatically regenerate the
|
||||
docs when you edit a file:
|
||||
|
||||
$ python util/generate_docs.py --watch
|
||||
:::sh
|
||||
$ make watchdocs
|
||||
|
||||
### Hacking on the VM
|
||||
## Hacking on the VM
|
||||
|
||||
The basic process is simple:
|
||||
|
||||
1. **Make sure you can build and run the tests locally.** It's good to ensure
|
||||
you're starting from a happy place before you poke at the code. Running the
|
||||
tests is as simple as [building the vm project](getting-started.html#building-wren),
|
||||
which generates `bin/wren_test` and then running the following python 3 script:
|
||||
tests is as simple as:
|
||||
|
||||
$ python util/test.py
|
||||
:::sh
|
||||
$ make test
|
||||
|
||||
If there are no failures, you're good to go.
|
||||
|
||||
2. **[Fork the repo][fork] so you can change it locally.** Please make your
|
||||
changes in separate [feature branches][] to make things a little easier.
|
||||
changes in separate [feature branches][] to make things a little easier on
|
||||
me.
|
||||
|
||||
3. **Change the code.** Please follow the style of the surrounding code. That
|
||||
basically means `camelCase` names, `{` on the next line, keep within 80
|
||||
columns, and two spaces of indentation. If you see places where the existing
|
||||
code is inconsistent, let us know.
|
||||
code is inconsistent, let me know.
|
||||
|
||||
4. **Write some tests for your new functionality.** They live under `test/`.
|
||||
Take a look at some existing tests to get an idea of how to define
|
||||
@ -104,24 +105,20 @@ The basic process is simple:
|
||||
6. **Add your name and email to the [AUTHORS][] file if you haven't already.**
|
||||
|
||||
7. **Send a [pull request][].** Pat yourself on the back for contributing to a
|
||||
fun open source project!
|
||||
|
||||
## Getting help
|
||||
fun open source project! I'll take it from here and hopefully we'll get it
|
||||
landed smoothly.
|
||||
|
||||
If at any point you have questions, feel free to [file an issue][issue] or ask
|
||||
on the [discord community][discord] (or the [mailing list][list]). If you're a Redditor, try the
|
||||
[/r/wren_lang][subreddit] subreddit. You can also email me directly (`robert` at
|
||||
`stuffwithstuff.com`) if you want something less public.
|
||||
on the [mailing list][list]. You can also email me directly (`robert` at
|
||||
`stuffwithstuff.com`) if you want something less public. *Thank you!*
|
||||
|
||||
[mit]: http://opensource.org/licenses/MIT
|
||||
[github]: https://github.com/wren-lang/
|
||||
[github]: https://github.com/munificent/wren
|
||||
[fork]: https://help.github.com/articles/fork-a-repo/
|
||||
[docs]: https://github.com/wren-lang/wren/tree/main/doc/site
|
||||
[issue]: https://github.com/wren-lang/wren/issues
|
||||
[proposal]: https://github.com/wren-lang/wren/labels/proposal
|
||||
[docs]: https://github.com/munificent/wren/tree/master/doc/site
|
||||
[issue]: https://github.com/munificent/wren/issues
|
||||
[proposal]: https://github.com/munificent/wren/labels/proposal
|
||||
[feature branches]: https://www.atlassian.com/git/tutorials/comparing-workflows/centralized-workflow
|
||||
[authors]: https://github.com/wren-lang/wren/tree/main/AUTHORS
|
||||
[pull request]: https://github.com/wren-lang/wren/pulls
|
||||
[authors]: https://github.com/munificent/wren/tree/master/AUTHORS
|
||||
[pull request]: https://github.com/munificent/wren/pulls
|
||||
[list]: https://groups.google.com/forum/#!forum/wren-lang
|
||||
[subreddit]: https://www.reddit.com/r/wren_lang/
|
||||
[discord]: https://discord.gg/Kx6PxSX
|
||||
|
||||
@ -29,43 +29,39 @@ values.
|
||||
The simplest branching statement, `if` lets you conditionally skip a chunk of
|
||||
code. It looks like this:
|
||||
|
||||
<pre class="snippet">
|
||||
if (ready) System.print("go!")
|
||||
</pre>
|
||||
:::wren
|
||||
if (ready) System.print("go!")
|
||||
|
||||
That evaluates the parenthesized expression after `if`. If it's true, then the
|
||||
statement after the condition is evaluated. Otherwise it is skipped. Instead of
|
||||
a statement, you can have a [block](syntax.html#blocks):
|
||||
|
||||
<pre class="snippet">
|
||||
if (ready) {
|
||||
System.print("getSet")
|
||||
System.print("go!")
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
if (ready) {
|
||||
System.print("getSet")
|
||||
System.print("go!")
|
||||
}
|
||||
|
||||
You may also provide an `else` branch. It will be executed if the condition is
|
||||
false:
|
||||
|
||||
<pre class="snippet">
|
||||
if (ready) System.print("go!") else System.print("not ready!")
|
||||
</pre>
|
||||
:::wren
|
||||
if (ready) System.print("go!") else System.print("not ready!")
|
||||
|
||||
And, of course, it can take a block too:
|
||||
|
||||
<pre class="snippet">
|
||||
if (ready) {
|
||||
System.print("go!")
|
||||
} else {
|
||||
System.print("not ready!")
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
if (ready) {
|
||||
System.print("go!")
|
||||
} else {
|
||||
System.print("not ready!")
|
||||
}
|
||||
|
||||
## Logical operators
|
||||
|
||||
Unlike most other [operators][] in Wren which are just a special syntax for
|
||||
[method calls][], the `&&` and `||` operators are special. This is because they
|
||||
only conditionally evaluate the right operand—they short-circuit.
|
||||
only conditionally evaluate right operand—they short-circuit.
|
||||
|
||||
[operators]: method-calls.html#operators
|
||||
[method calls]: method-calls.html
|
||||
@ -74,29 +70,26 @@ A `&&` ("logical and") expression evaluates the left-hand argument. If it's
|
||||
false, it returns that value. Otherwise it evaluates and returns the right-hand
|
||||
argument.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(false && 1) //> false
|
||||
System.print(1 && 2) //> 2
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(false && 1) //> false
|
||||
System.print(1 && 2) //> 2
|
||||
|
||||
A `||` ("logical or") expression is reversed. If the left-hand argument is
|
||||
*true*, it's returned, otherwise the right-hand argument is evaluated and
|
||||
returned:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(false || 1) //> 1
|
||||
System.print(1 || 2) //> 1
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(false || 1) //> 1
|
||||
System.print(1 || 2) //> 1
|
||||
|
||||
## The conditional operator `?:`
|
||||
|
||||
Also known as the "ternary" operator since it takes three arguments, Wren has
|
||||
the little "if statement in the form of an expression" you know and love from C
|
||||
and similar languages.
|
||||
and its brethren.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(1 != 2 ? "math is sane" : "math is not sane!")
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(1 != 2 ? "math is sane" : "math is not sane!")
|
||||
|
||||
It takes a condition expression, followed by `?`, followed by a then
|
||||
expression, a `:`, then an else expression. Just like `if`, it evaluates the
|
||||
@ -112,17 +105,16 @@ they should be familiar if you've used other imperative languages.
|
||||
The simplest, a `while` statement executes a chunk of code as long as a
|
||||
condition continues to hold. For example:
|
||||
|
||||
<pre class="snippet">
|
||||
// Hailstone sequence.
|
||||
var n = 27
|
||||
while (n != 1) {
|
||||
if (n % 2 == 0) {
|
||||
n = n / 2
|
||||
} else {
|
||||
n = 3 * n + 1
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
// Hailstone sequence.
|
||||
var n = 27
|
||||
while (n != 1) {
|
||||
if (n % 2 == 0) {
|
||||
n = n / 2
|
||||
} else {
|
||||
n = 3 * n + 1
|
||||
}
|
||||
}
|
||||
|
||||
This evaluates the expression `n != 1`. If it is true, then it executes the
|
||||
following body. After that, it loops back to the top, and evaluates the
|
||||
@ -133,10 +125,9 @@ The condition for a while loop can be any expression, and must be surrounded by
|
||||
parentheses. The body of the loop is usually a curly block but can also be a
|
||||
single statement:
|
||||
|
||||
<pre class="snippet">
|
||||
var n = 27
|
||||
while (n != 1) if (n % 2 == 0) n = n / 2 else n = 3 * n + 1
|
||||
</pre>
|
||||
:::wren
|
||||
var n = 27
|
||||
while (n != 1) if (n % 2 == 0) n = n / 2 else n = 3 * n + 1
|
||||
|
||||
## For statements
|
||||
|
||||
@ -145,11 +136,10 @@ some complex condition. But in most cases, you're looping through
|
||||
a [list](lists.html), a series of numbers, or some other "sequence" object.
|
||||
That's what `for` is, uh, for. It looks like this:
|
||||
|
||||
<pre class="snippet">
|
||||
for (beatle in ["george", "john", "paul", "ringo"]) {
|
||||
System.print(beatle)
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
for (beatle in ["george", "john", "paul", "ringo"]) {
|
||||
System.print(beatle)
|
||||
}
|
||||
|
||||
A `for` loop has three components:
|
||||
|
||||
@ -170,27 +160,11 @@ and stop. To do that, you can use a `break` statement. It's just the `break`
|
||||
keyword all by itself. That immediately exits out of the nearest enclosing
|
||||
`while` or `for` loop.
|
||||
|
||||
<pre class="snippet">
|
||||
for (i in [1, 2, 3, 4]) {
|
||||
System.print(i) //> 1
|
||||
if (i == 3) break //> 2
|
||||
} //> 3
|
||||
</pre>
|
||||
|
||||
## Continue statements
|
||||
|
||||
During the execution of a loop body, you might decide that you want to skip the
|
||||
rest of this iteration and move on to the next one. You can use a `continue`
|
||||
statement to do that. It's just the `continue` keyword all by itself. Execution
|
||||
will immediately jump to the beginning of the next loop iteration (and check the
|
||||
loop conditions).
|
||||
|
||||
<pre class="snippet">
|
||||
for (i in [1, 2, 3, 4]) {
|
||||
System.print(i) //> 1
|
||||
if (i == 2) continue //> 3
|
||||
} //> 4
|
||||
</pre>
|
||||
:::wren
|
||||
for (i in [1, 2, 3, 4]) {
|
||||
System.print(i) //> 1
|
||||
if (i == 3) break //> 2
|
||||
} //> 3
|
||||
|
||||
## Numeric ranges
|
||||
|
||||
@ -198,20 +172,18 @@ Lists are one common use for `for` loops, but sometimes you want to walk over a
|
||||
sequence of numbers, or loop a number of times. For that, you can create a
|
||||
[range](values.html#ranges), like so:
|
||||
|
||||
<pre class="snippet">
|
||||
for (i in 1..100) {
|
||||
System.print(i)
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
for (i in 1..100) {
|
||||
System.print(i)
|
||||
}
|
||||
|
||||
This loops over the numbers from 1 to 100, including 100 itself. If you want to
|
||||
leave off the last value, use three dots instead of two:
|
||||
|
||||
<pre class="snippet">
|
||||
for (i in 1...100) {
|
||||
System.print(i)
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
for (i in 1...100) {
|
||||
System.print(i)
|
||||
}
|
||||
|
||||
This looks like some special "range" syntax in the `for` loop, but it's actually
|
||||
just a pair of operators. The `..` and `...` syntax are infix "range" operators.
|
||||
@ -231,22 +203,20 @@ methods on the object that resulted from evaluating the sequence expression.
|
||||
|
||||
When you write a loop like this:
|
||||
|
||||
<pre class="snippet">
|
||||
for (i in 1..100) {
|
||||
System.print(i)
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
for (i in 1..100) {
|
||||
System.print(i)
|
||||
}
|
||||
|
||||
Wren sees it something like this:
|
||||
|
||||
<pre class="snippet">
|
||||
var iter_ = null
|
||||
var seq_ = 1..100
|
||||
while (iter_ = seq_.iterate(iter_)) {
|
||||
var i = seq_.iteratorValue(iter_)
|
||||
System.print(i)
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
var iter_ = null
|
||||
var seq_ = 1..100
|
||||
while (iter_ = seq_.iterate(iter_)) {
|
||||
var i = seq_.iteratorValue(iter_)
|
||||
System.print(i)
|
||||
}
|
||||
|
||||
First, Wren evaluates the sequence expression and stores it in a hidden
|
||||
variable (written `seq_` in the example but in reality it doesn't have a name
|
||||
@ -270,6 +240,5 @@ The built-in [List](lists.html) and [Range](values.html#ranges) types implement
|
||||
`iterate()` and `iteratorValue()` to walk over their respective sequences. You
|
||||
can implement the same methods in your classes to make your own types iterable.
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="variables.html">Variables →</a>
|
||||
<a href="method-calls.html">← Method Calls</a>
|
||||
|
||||
138
doc/site/embedding-api.markdown
Normal file
138
doc/site/embedding-api.markdown
Normal file
@ -0,0 +1,138 @@
|
||||
^title Embedding API
|
||||
|
||||
Wren is designed to be a scripting language, so the embedding API is as
|
||||
important as any of its language features. There are two (well, three) ways to
|
||||
get Wren into your application:
|
||||
|
||||
1. **Link to static or dynamic library.** When you [build Wren][build], it
|
||||
generates both shared and static libraries in `lib` that you can link to.
|
||||
|
||||
2. **Include the source directly in your application.** If you want to include
|
||||
the source directly in your program, you don't need to run any build steps.
|
||||
Just add the source files in `src/vm` to your project. They should compile
|
||||
cleanly as C99 or C++89 or anything later.
|
||||
|
||||
[build]: getting-started.html
|
||||
|
||||
In either case, you also want to add `src/include` to your include path so you
|
||||
can get to the [public header for Wren][wren.h]:
|
||||
|
||||
[wren.h]: https://github.com/munificent/wren/blob/master/src/include/wren.h
|
||||
|
||||
:::c
|
||||
#include "wren.h"
|
||||
|
||||
## Creating a Wren VM
|
||||
|
||||
Once you've integrated the code into your executable, you need to create a
|
||||
virtual machine. To do that, you first fill in a `WrenConfiguration`:
|
||||
|
||||
:::c
|
||||
WrenConfiguration config;
|
||||
wrenInitConfiguration(&config);
|
||||
|
||||
This gives you a basic configuration that has reasonable defaults for
|
||||
everything. If you don't need to tweak stuff, you can leave it at that. If you
|
||||
do want to turn some knobs and dials, it exposes some fields you can set:
|
||||
|
||||
:::c
|
||||
config.reallocateFn = ...;
|
||||
|
||||
The `reallocateFn` is a callback you can provide to control how Wren allocates
|
||||
and frees memory. If you leave that to the default, it uses `malloc()` and
|
||||
`free()`.
|
||||
|
||||
:::c
|
||||
config.loadModuleFn = ...;
|
||||
config.bindForeignMethodFn = ...;
|
||||
config.bindForeignClassFn = ...;
|
||||
|
||||
These three callbacks are how Wren talks back to your program. We'll cover
|
||||
them in detail later.
|
||||
|
||||
:::c
|
||||
config.initialHeapSize = ...;
|
||||
config.minHeapSize = ...;
|
||||
config.heapGrowthPercent = ...;
|
||||
|
||||
These let you tune how the garbage collector runs. You can tweak these if you
|
||||
want, but the defaults are usually fine.
|
||||
|
||||
With this ready, you can create the VM:
|
||||
|
||||
:::c
|
||||
WrenVM* vm = wrenNewVM(&config);
|
||||
|
||||
This allocates memory for a new VM using the same `reallocateFn` you provided.
|
||||
The Wren C implementation has no global state, so every single bit of data Wren
|
||||
uses is bundled up inside a `WrenVM`. You can have multiple Wren VMs running
|
||||
independently from each other without any problems.
|
||||
|
||||
`wrenNewVM()` stores its own copy of the configuration, so after calling it, you
|
||||
can discard the `WrenConfiguration` struct you filled in. Now you have a live
|
||||
VM, waiting to run some code!
|
||||
|
||||
## Executing Wren code
|
||||
|
||||
You can tell the VM to execute a string of Wren source code like so:
|
||||
|
||||
:::c
|
||||
WrenInterpretResult result = wrenInterpret(vm,
|
||||
"<where>",
|
||||
"System.print(\"Hi!\")");
|
||||
|
||||
The first string parameter is a "source path". It's just an arbitrary string
|
||||
that describes where the source code is from. It's what shows up in stack traces
|
||||
if a runtime error occurs in the code. It can be whatever you want as long as
|
||||
it's not `NULL`.
|
||||
|
||||
The other string is the chunk of code to execute—a series of one or more
|
||||
statements separated by newlines. Wren runs this code in a special "main"
|
||||
module. Each time you call this, the code is run in the same module. This way,
|
||||
top-level names defined in one call can be accessed in later ones.
|
||||
|
||||
When you call `wrenInterpret()`, Wren first compiles your source to bytecode. If
|
||||
an error occurs here, it returns immediately with `WREN_RESULT_COMPILE_ERROR`.
|
||||
Otherwise, Wren spins up a new [fiber][] and executes the code in that. Your
|
||||
code can in turn spawn whatever other fibers it wants. It keeps running fibers
|
||||
until they all complete.
|
||||
|
||||
[fiber]: concurrency.html
|
||||
|
||||
If a [runtime error][] occurs (and another fiber doesn't catch it), it will
|
||||
abort fibers all the way back to the main one and then return
|
||||
`WREN_RESULT_RUNTIME_ERROR`. Otherwise, when the last fiber successfully
|
||||
returns, it returns `WREN_RESULT_SUCCESS`.
|
||||
|
||||
[runtime error]: error-handling.html
|
||||
|
||||
## Calling a C function from Wren
|
||||
|
||||
**TODO**
|
||||
|
||||
## Calling a Wren method from C
|
||||
|
||||
**TODO**
|
||||
|
||||
## Storing a reference to a Wren object in C
|
||||
|
||||
**TODO**
|
||||
|
||||
## Storing C data in a Wren object
|
||||
|
||||
**TODO**
|
||||
|
||||
## Shutting down a VM
|
||||
|
||||
Once the party is over and you're ready to end your relationship with a VM, you
|
||||
need to free any memory it allocated. You do that like so:
|
||||
|
||||
:::c
|
||||
wrenFreeVM(vm);
|
||||
|
||||
After calling that, you obviously cannot use the `WrenVM*` you passed to it
|
||||
again. It's dead.
|
||||
|
||||
Note that Wren will yell at you if you still have any live `WrenValue` objects
|
||||
when you call this. This makes sure you haven't lost track of any of them (which
|
||||
leaks memory) and you don't try to use any of them after the VM has been freed.
|
||||
@ -1,142 +0,0 @@
|
||||
^title Calling C from Wren
|
||||
|
||||
When we are ensconced within the world of Wren, the external C world is
|
||||
"foreign" to us. There are two reasons we might want to bring some foreign
|
||||
flavor into our VM:
|
||||
|
||||
* We want to execute code written in C.
|
||||
* We want to store raw C data.
|
||||
|
||||
Since Wren is object-oriented, behavior lives in methods, so for the former we
|
||||
have **foreign methods**. Likewise, data lives in objects, so for the latter, we
|
||||
define **foreign classes**. This page is about the first, foreign methods. The
|
||||
[next page][] covers foreign classes.
|
||||
|
||||
[next page]: /embedding/storing-c-data.html
|
||||
|
||||
A foreign method looks to Wren like a regular method. It is defined on a Wren
|
||||
class, it has a name and signature, and calls to it are dynamically dispatched.
|
||||
The only difference is that the *body* of the method is written in C.
|
||||
|
||||
A foreign method is declared in Wren like so:
|
||||
|
||||
<pre class="snippet">
|
||||
class Math {
|
||||
foreign static add(a, b)
|
||||
}
|
||||
</pre>
|
||||
|
||||
The `foreign` keyword tells Wren that the method `add()` is declared on `Math`,
|
||||
but implemented in C. Both static and instance methods can be foreign.
|
||||
|
||||
## Binding Foreign Methods
|
||||
|
||||
When you call a foreign method, Wren needs to figure out which C function to
|
||||
execute. This process is called *binding*. Binding is performed on-demand by the
|
||||
VM. When a class that declares a foreign method is executed -- when the `class`
|
||||
statement itself is evaluated -- the VM asks the host application for the C
|
||||
function that should be used for the foreign method.
|
||||
|
||||
It does this through the `bindForeignMethodFn` callback you give it when you
|
||||
first [configure the VM][config]. This callback isn't the foreign method itself.
|
||||
It's the binding function your app uses to *look up* foreign methods.
|
||||
|
||||
[config]: configuring-the-vm.html
|
||||
|
||||
Its signature is:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenForeignMethodFn bindForeignMethodFn(
|
||||
WrenVM* vm,
|
||||
const char* module,
|
||||
const char* className,
|
||||
bool isStatic,
|
||||
const char* signature);
|
||||
</pre>
|
||||
|
||||
Every time a foreign method is first declared, the VM invokes this callback. It
|
||||
passes in the module containing the class declaration, the name of the class
|
||||
containing the method, the method's signature, and whether or not it's a static
|
||||
method. In the above example, it would pass something like:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
bindForeignMethodFn(vm, "main", "Math", true, "add(_,_)");
|
||||
</pre>
|
||||
|
||||
When you configure the VM, you give it a C callback that looks up the
|
||||
appropriate function for the given foreign method and returns a pointer to it.
|
||||
Something like:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenForeignMethodFn bindForeignMethod(
|
||||
WrenVM* vm,
|
||||
const char* module,
|
||||
const char* className,
|
||||
bool isStatic,
|
||||
const char* signature)
|
||||
{
|
||||
if (strcmp(module, "main") == 0)
|
||||
{
|
||||
if (strcmp(className, "Math") == 0)
|
||||
{
|
||||
if (isStatic && strcmp(signature, "add(_,_)") == 0)
|
||||
{
|
||||
return mathAdd; // C function for Math.add(_,_).
|
||||
}
|
||||
// Other foreign methods on Math...
|
||||
}
|
||||
// Other classes in main...
|
||||
}
|
||||
// Other modules...
|
||||
}
|
||||
</pre>
|
||||
|
||||
This implementation is pretty tedious, but you get the idea. Feel free to do
|
||||
something more clever here in your host application.
|
||||
|
||||
The important part is that it returns a pointer to a C function to use for that
|
||||
foreign method. Wren does this binding step *once* when the class definition is
|
||||
first executed. It then keeps the function pointer you return and associates it
|
||||
with that method. This way, *calls* to the foreign method are fast.
|
||||
|
||||
## Implementing a Foreign Method
|
||||
|
||||
All C functions for foreign methods have the same signature:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void foreignMethod(WrenVM* vm);
|
||||
</pre>
|
||||
|
||||
Arguments passed from Wren are not passed as C arguments, and the method's
|
||||
return value is not a C return value. Instead -- you guessed it -- we go through
|
||||
the [slot array][].
|
||||
|
||||
[slot array]: /embedding/slots-and-handles.html
|
||||
|
||||
When a foreign method is called from Wren, the VM sets up the slot array with
|
||||
the receiver and arguments to the call. As in calling Wren from C, the receiver
|
||||
object is in slot zero, and arguments are in consecutive slots after that.
|
||||
|
||||
You use the slot API to read those arguments, and then perform whatever work you
|
||||
want to in C. If you want the foreign method to return a value, place it in slot
|
||||
zero. Like so:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void mathAdd(WrenVM* vm)
|
||||
{
|
||||
double a = wrenGetSlotDouble(vm, 1);
|
||||
double b = wrenGetSlotDouble(vm, 2);
|
||||
wrenSetSlotDouble(vm, 0, a + b);
|
||||
}
|
||||
</pre>
|
||||
|
||||
While your foreign method is executing, the VM is completely suspended. No other
|
||||
fibers run until your foreign method returns. You should *not* try to resume the
|
||||
VM from within a foreign method by calling `wrenCall()` or `wrenInterpret()`.
|
||||
The VM is not re-entrant.
|
||||
|
||||
This covers foreign behavior, but what about foreign *state*? For that, we need
|
||||
a foreign *class*...
|
||||
|
||||
<a class="right" href="storing-c-data.html">Storing C Data →</a>
|
||||
<a href="calling-wren-from-c.html">← Calling Wren from C</a>
|
||||
@ -1,191 +0,0 @@
|
||||
^title Calling Wren from C
|
||||
|
||||
From C, we can tell Wren to do stuff by calling `wrenInterpret()`, but that's
|
||||
not always the ideal way to drive the VM. First of all, it's slow. It has to
|
||||
parse and compile the string of source code you give it. Wren has a pretty fast
|
||||
compiler, but that's still a good bit of work.
|
||||
|
||||
It's also not an effective way to communicate. You can't pass arguments to
|
||||
Wren—at least, not without doing something nasty like converting them to
|
||||
literals in a string of source code—and you can't get a result value back.
|
||||
|
||||
`wrenInterpret()` is great for loading code into the VM, but it's not the best
|
||||
way to execute code that's already been loaded. What we want to do is invoke
|
||||
some already compiled chunk of code. Since Wren is an object-oriented language,
|
||||
"chunk of code" means a [method][], not a [function][].
|
||||
|
||||
[method]: ../method-calls.html
|
||||
[function]: ../functions.html
|
||||
|
||||
The C API for doing this is `wrenCall()`. In order to invoke a Wren method from
|
||||
C, we need a few things:
|
||||
|
||||
* **The method to call.** Wren is dynamically typed, so this means we'll look it
|
||||
up by name. Further, since Wren supports overloading by arity, we actually
|
||||
need its entire [signature][].
|
||||
|
||||
[signature]: ../method-calls.html#signature
|
||||
|
||||
* **The receiver object to invoke the method on.** The receiver's class
|
||||
determines which method is actually called.
|
||||
|
||||
* **The arguments to pass to the method.**
|
||||
|
||||
We'll tackle these one at a time.
|
||||
|
||||
### Getting a Method Handle
|
||||
|
||||
When you run a chunk of Wren code like this:
|
||||
|
||||
<pre class="snippet">
|
||||
object.someMethod(1, 2, 3)
|
||||
</pre>
|
||||
|
||||
At runtime, the VM has to look up the class of `object` and find a method there
|
||||
whose signature is `someMethod(_,_,_)`. This sounds like it's doing some string
|
||||
manipulation—at the very least hashing the signature—every time a
|
||||
method is called. That's how many dynamic languages work.
|
||||
|
||||
But, as you can imagine, that's pretty slow. So, instead, Wren does as much of
|
||||
that work at compile time as it can. When it's compiling the above code to
|
||||
bytecode, it takes that method signature a converts it to a *method symbol*, a
|
||||
number that uniquely identifes that method. That's the only part of the process
|
||||
that requires treating a signature as a string.
|
||||
|
||||
At runtime, the VM just looks for the method *symbol* in the receiver's class's
|
||||
method table. In fact, the way it's implemented today, the symbol is simply the
|
||||
array index into the table. That's [why method calls are so fast][perf] in Wren.
|
||||
|
||||
[perf]: ../performance.html
|
||||
|
||||
It would be a shame if calling a method from C didn't have that same speed
|
||||
benefit. To achieve that, we split the process of calling a method into two
|
||||
steps. First, we create a handle that represents a "compiled" method signature:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenHandle* wrenMakeCallHandle(WrenVM* vm, const char* signature);
|
||||
</pre>
|
||||
|
||||
That takes a method signature as a string and gives you back an opaque handle
|
||||
that represents the compiled method symbol. Now you have a *reusable* handle
|
||||
that can be used to very quickly call a certain method given a receiver and some
|
||||
arguments.
|
||||
|
||||
This is just a regular WrenHandle, which means you can hold onto it as long as
|
||||
you like. Typically, you'd call this once outside of your application's
|
||||
performance critical loops and reuse it as long as you need. It is us up to you
|
||||
to release it when you no longer need it by calling `wrenReleaseHandle()`.
|
||||
|
||||
## Setting Up a Receiver
|
||||
|
||||
OK, we have a method, but who are we calling it on? We need a receiver, and as
|
||||
you can probably guess after reading the [last section][], we give that to Wren
|
||||
by storing it in a slot. In particular, **the receiver for a method call goes in
|
||||
slot zero.**
|
||||
|
||||
Any object you store in that slot can be used as a receiver. You could even call
|
||||
`+` on a number by storing a number in there if you felt like it.
|
||||
|
||||
[last section]: slots-and-handles.html
|
||||
|
||||
Needing a receiver to call some Wren code from C might feel strange. C is
|
||||
procedural, so it's natural to want to just invoke a bare *function* from Wren,
|
||||
but Wren isn't procedural. Instead, if you want to define some executable
|
||||
operation that isn't logically tied to a specific object, the natural way is to
|
||||
define a static method on an appropriate class.
|
||||
|
||||
For example, say we're making a game engine. From C, we want to tell the game
|
||||
engine to update all of the entities each frame. We'll keep track of the list of
|
||||
entities within Wren, so from C, there's no obvious object to call `update(_)`
|
||||
on. Instead, we'll just make it a static method:
|
||||
|
||||
<pre class="snippet">
|
||||
class GameEngine {
|
||||
static update(elapsedTime) {
|
||||
// ...
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
|
||||
Often, when you call a Wren method from C, you'll be calling a static method.
|
||||
But, even then, you need a receiver. Now, though, the receiver is the *class
|
||||
itself*. Classes are first class objects in Wren, and when you define a named
|
||||
class, you're really declaring a variable with the class's name and storing a
|
||||
reference to the class object in it.
|
||||
|
||||
Assuming you declared that class at the top level, the C API [gives you a way to
|
||||
look it up][variable]. We can get a handle to the above class like so:
|
||||
|
||||
[variable]: slots-and-handles.html#looking-up-variables
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
// Load the class into slot 0.
|
||||
wrenEnsureSlots(vm, 1);
|
||||
wrenGetVariable(vm, "main", "GameEngine", 0);
|
||||
</pre>
|
||||
|
||||
We could do this every time we call `update()`, but, again, that's kind of slow
|
||||
because we're looking up "GameEngine" by name each time. A faster solution is to
|
||||
create a handle to the class once and use it each time:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
// Load the class into slot 0.
|
||||
wrenEnsureSlots(vm, 1);
|
||||
wrenGetVariable(vm, "main", "GameEngine", 0);
|
||||
WrenHandle* gameEngineClass = wrenGetSlotHandle(vm, 0);
|
||||
</pre>
|
||||
|
||||
Now, each time we want to call a method on GameEngine, we store that value back
|
||||
in slot zero:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
wrenSetSlotHandle(vm, 0, gameEngineClass);
|
||||
</pre>
|
||||
|
||||
Just like we hoisted `wrenMakeCallHandle()` out of our performance critical
|
||||
loop, we can hoist the call to `wrenGetVariable()` out. Of course, if your code
|
||||
isn't performance critical, you don't have to do this.
|
||||
|
||||
## Passing Arguments
|
||||
|
||||
We've got a receiver in slot zero now, next we need to pass in any other
|
||||
arguments. In our GameEngine example, that's just the elapsed time. Method
|
||||
arguments go in consecutive slots after the receiver. So the elapsed time goes
|
||||
into slot one. You can use any of the slot functions to set this up. For the
|
||||
example, it's just:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
wrenSetSlotDouble(vm, 1, elapsedTime);
|
||||
</pre>
|
||||
|
||||
## Calling the Method
|
||||
|
||||
We have all of the data in place, so all that's left is to pull the trigger and
|
||||
tell the VM to start running some code:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenInterpretResult wrenCall(WrenVM* vm, WrenHandle* method);
|
||||
</pre>
|
||||
|
||||
It takes the method handle we created using `wrenMakeCallHandle()`. Now Wren
|
||||
starts running code. It looks up the method on the receiver, executes it and
|
||||
keeps running until either the method returns or a fiber [suspends][].
|
||||
|
||||
[suspends]: ../modules/core/fiber.html#fiber.suspend()
|
||||
|
||||
`wrenCall()` returns the same WrenInterpretResult enum as `wrenInterpret()` to
|
||||
tell you if the method completed successfully or a runtime error occurred.
|
||||
(`wrenCall()` never returns `WREN_ERROR_COMPILE` since it doesn't compile
|
||||
anything.)
|
||||
|
||||
## Getting the Return Value
|
||||
|
||||
When `wrenCall()` returns, it leaves the slot array in place. In slot zero, you
|
||||
can find the method's return value, which you can access using any of the slot
|
||||
reading functions. If you don't need the return value, you can ignore it.
|
||||
|
||||
This is how you drive Wren from C, but how do you put control in Wren's hands?
|
||||
For that, you'll need the next section...
|
||||
|
||||
<a class="right" href="calling-c-from-wren.html">Calling C From Wren →</a>
|
||||
<a href="slots-and-handles.html">← Slots and Handles</a>
|
||||
@ -1,238 +0,0 @@
|
||||
^title Configuring the VM
|
||||
|
||||
When you create a Wren VM, you tweak it by passing in a pointer to a
|
||||
WrenConfiguration structure. Since Wren has no global state, you can configure
|
||||
each VM differently if your application happens to run multiple.
|
||||
|
||||
The struct looks like:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
typedef struct
|
||||
{
|
||||
WrenReallocateFn reallocateFn;
|
||||
WrenLoadModuleFn loadModuleFn;
|
||||
WrenBindForeignMethodFn bindForeignMethodFn;
|
||||
WrenBindForeignClassFn bindForeignClassFn;
|
||||
WrenWriteFn writeFn;
|
||||
WrenErrorFn errorFn;
|
||||
size_t initialHeapSize;
|
||||
size_t minHeapSize;
|
||||
int heapGrowthPercent;
|
||||
} WrenConfiguration;
|
||||
</pre>
|
||||
|
||||
Most fields have useful defaults, which you can (and should) initialize by
|
||||
calling:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
wrenInitConfiguration(&configuration);
|
||||
</pre>
|
||||
|
||||
Calling this ensures that your VM doesn't get uninitialized configuration when
|
||||
new fields are added to WrenConfiguration. Here is what each field does, roughly
|
||||
categorized:
|
||||
|
||||
## Binding
|
||||
|
||||
The VM is isolated from the outside world. These callbacks let the VM request
|
||||
access to imported code and foreign functionality.
|
||||
|
||||
### **`loadModuleFn`**
|
||||
|
||||
This is the callback Wren uses to load an imported module. The VM itself does
|
||||
not know how to talk to the file system, so when an `import` statement is
|
||||
executed, it relies on the host application to locate and read the source code
|
||||
for a module.
|
||||
|
||||
The signature of this function is:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenLoadModuleResult loadModule(WrenVM* vm, const char* name)
|
||||
</pre>
|
||||
|
||||
When a module is imported, Wren calls this and passes in the module's name. The
|
||||
host should return the source code for that module in a `WrenLoadModuleResult` struct.
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenLoadModuleResult myLoadModule(WrenVM* vm, const char* name) {
|
||||
WrenLoadModuleResult result = {0};
|
||||
result.source = getSourceForModule(name);
|
||||
return result;
|
||||
}
|
||||
</pre>
|
||||
|
||||
The module loader is only be called once for any given module name. Wren caches
|
||||
the result internally so subsequent imports of the same module use the
|
||||
previously loaded code.
|
||||
|
||||
If your host application isn't able to load a module with some name, it should
|
||||
make sure the `source` value is `NULL` when returned. Wren will then report that as a runtime error.
|
||||
|
||||
If you don't use any `import` statements, you can leave the `loadModuleFn` field in
|
||||
the configuration set to `NULL` (the default).
|
||||
|
||||
Additionally, the `WrenLoadModuleResult` allows us to add a callback for when Wren is
|
||||
done with the `source`, so we can free the memory if needed.
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
|
||||
static void loadModuleComplete(WrenVM* vm,
|
||||
const char* module,
|
||||
WrenLoadModuleResult result)
|
||||
{
|
||||
if(result.source) {
|
||||
//for example, if we used malloc to allocate
|
||||
//our source string, we use free to release it.
|
||||
free((void*)result.source);
|
||||
}
|
||||
}
|
||||
|
||||
WrenLoadModuleResult myLoadModule(WrenVM* vm, const char* name) {
|
||||
WrenLoadModuleResult result = {0};
|
||||
result.onComplete = loadModuleComplete;
|
||||
result.source = getSourceForModule(name);
|
||||
return result;
|
||||
}
|
||||
</pre>
|
||||
|
||||
### **`bindForeignMethodFn`**
|
||||
|
||||
The callback Wren uses to find a foreign method and bind it to a class. See
|
||||
[this page][foreign method] for details. If your application defines no foreign
|
||||
methods, you can leave this `NULL`.
|
||||
|
||||
[foreign method]: /embedding/calling-c-from-wren.html
|
||||
|
||||
### **`bindForeignClassFn`**
|
||||
|
||||
The callback Wren uses to find a foreign class and get its foreign methods. See
|
||||
[this page][foreign class] for details. If your application defines no foreign
|
||||
classes, you can leave this `NULL`.
|
||||
|
||||
[foreign class]: /embedding/storing-c-data.html
|
||||
|
||||
## Diagnostics
|
||||
|
||||
These let you wire up some minimal output so you can tell if your code is doing
|
||||
what you expect.
|
||||
|
||||
### **`writeFn`**
|
||||
|
||||
This is the callback Wren uses to output text when `System.print()` or the other
|
||||
related functions are called. This is the minimal connection the VM has with the
|
||||
outside world and lets you do rudimentary "printf debugging". Its signature is:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void write(WrenVM* vm, const char* text)
|
||||
</pre>
|
||||
|
||||
Wren does *not* have a default implementation for this. It's up to you to wire
|
||||
it up to `printf()` or some other way to show the text. If you leave it `NULL`,
|
||||
calls to `System.print()` and others silently do nothing.
|
||||
|
||||
### **`errorFn`**
|
||||
|
||||
Wren uses this callback to report compile time and runtime errors. Its signature
|
||||
is:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void error(
|
||||
WrenVM* vm,
|
||||
WrenErrorType type,
|
||||
const char* module,
|
||||
int line,
|
||||
const char* message)
|
||||
</pre>
|
||||
|
||||
The `type` parameter is one of:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
typedef enum
|
||||
{
|
||||
// A syntax or resolution error detected at compile time.
|
||||
WREN_ERROR_COMPILE,
|
||||
|
||||
// The error message for a runtime error.
|
||||
WREN_ERROR_RUNTIME,
|
||||
|
||||
// One entry of a runtime error's stack trace.
|
||||
WREN_ERROR_STACK_TRACE
|
||||
} WrenErrorType;
|
||||
</pre>
|
||||
|
||||
When a compile error occurs, `errorFn` is called once with type
|
||||
`WREN_ERROR_COMPILE`, the name of the module and line where the error occurs,
|
||||
and the error message.
|
||||
|
||||
Runtime errors include stack traces. To handle this, Wren first calls `errorFn`
|
||||
with `WREN_ERROR_RUNTIME`, no module or line, and the runtime error's message.
|
||||
After that, it calls `errorFn` again using type `WREN_ERROR_STACK_TRACE`, once
|
||||
for each line in the stack trace. Each of those calls has the module and line
|
||||
where the method or function is defined and `message` is the name of the method
|
||||
or function.
|
||||
|
||||
If you leave this `NULL`, Wren does not report any errors.
|
||||
|
||||
## Memory Management
|
||||
|
||||
These fields control how the VM allocates and manages memory.
|
||||
|
||||
### **`reallocateFn`**
|
||||
|
||||
This lets you provide a custom memory allocation function. Its signature is:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void* reallocate(void* memory, size_t newSize, void* userData)
|
||||
</pre>
|
||||
|
||||
Wren uses this one function to allocate, grow, shrink, and deallocate memory.
|
||||
When called, `memory` is the existing pointer to the block of memory if an
|
||||
allocation is being changed or freed. If Wren is requesting new memory, then
|
||||
`memory` is `NULL`.
|
||||
|
||||
`newSize` is the number of bytes of memory being requested. If memory is being
|
||||
freed, this is zero. Your callback should allocate the proper amount of memory
|
||||
and return it.
|
||||
|
||||
If you don't provide a custom allocator, the VM uses a default one that relies
|
||||
on `realloc` and `free`.
|
||||
|
||||
### **`initialHeapSize`**
|
||||
|
||||
This defines the total number of bytes of memory the VM will allocate before
|
||||
triggering the first garbage collection. Setting this to a smaller number
|
||||
reduces the amount of memory Wren will have allocated at one time, but causes it
|
||||
to collect garbage more frequently.
|
||||
|
||||
If you set this to zero, Wren uses a default size of 10MB.
|
||||
|
||||
### **`minHeapSize`**
|
||||
|
||||
After a garbage collection occurs, the threshold for the *next* collection is
|
||||
determined based on the number of bytes remaining in use. This allows Wren to
|
||||
grow or shrink its memory usage automatically based on how much memory is
|
||||
actually needed.
|
||||
|
||||
This can be used to ensure that the heap does not get *too* small, which can
|
||||
in turn lead to a large number of collections afterwards as the heap grows
|
||||
back to a usable size.
|
||||
|
||||
If zero, this defaults to 1MB.
|
||||
|
||||
### **`heapGrowthPercent`**
|
||||
|
||||
Wren tunes the rate of garbage collection based on how much memory is still in
|
||||
use after a collection. This number controls that. It determines the amount of
|
||||
additional memory Wren will use after a collection, as a percentage of the
|
||||
current heap size.
|
||||
|
||||
For example, say that this is 50. After a garbage collection, there are 400
|
||||
bytes of memory still in use. That means the next collection will be triggered
|
||||
after a total of 600 bytes are allocated (including the 400 already in use.)
|
||||
|
||||
Setting this to a smaller number wastes less memory, but triggers more
|
||||
frequent garbage collections.
|
||||
|
||||
If set to zero, the VM uses a default of 50.
|
||||
|
||||
<a href="storing-c-data.html">← Storing C Data</a>
|
||||
@ -1,272 +0,0 @@
|
||||
^title Embedding
|
||||
|
||||
Wren is designed to be a scripting language that lives inside a host
|
||||
application, so the embedding API is as important as any of its language
|
||||
features. Designing this API well requires satisfying several constraints:
|
||||
|
||||
1. **Wren is dynamically typed, but C is not.** A variable can hold a value of
|
||||
any type in Wren, but that's definitely not the case in C unless you define
|
||||
some sort of variant type, which ultimately just kicks the problem down the
|
||||
road. Eventually, we have to move data across the boundary between statically and dynamically typed code.
|
||||
|
||||
2. **Wren uses garbage collection, but C manages memory manually.** GC adds a
|
||||
few constraints on the API. The VM must be able to find every Wren object
|
||||
that is still usable, even if that object is being referenced from native C
|
||||
code. Otherwise, Wren could free an object that's still in use.
|
||||
|
||||
Also, we ideally don't want to let native C code see a bare pointer to a
|
||||
chunk of memory managed by Wren. Many garbage collection strategies involve
|
||||
[moving objects][] in memory. If we allow C code to point directly to an
|
||||
object, that pointer will be left dangling when the object moves. Wren's GC
|
||||
doesn't move objects today, but we would like to keep that option for the
|
||||
future.
|
||||
|
||||
3. **The embedding API needs to be fast.** Users may add layers of abstraction
|
||||
on top of the API to make it more pleasant to work with, but the base API
|
||||
defines the *maximum* performance you can get out of the system. It's the
|
||||
bottom of the stack, so there's no way for a user to optimize around it if
|
||||
it's too slow. There is no lower level alternative.
|
||||
|
||||
4. **We want the API to be pleasant to use.** This is the last constraint
|
||||
because it's the softest. Of course, we want a beautiful, usable API. But we
|
||||
really *need* to handle the above, so we're willing to make things a bit more
|
||||
of a chore to reach the first three goals.
|
||||
|
||||
[moving objects]: https://en.wikipedia.org/wiki/Tracing_garbage_collection#Copying_vs._mark-and-sweep_vs._mark-and-don.27t-sweep
|
||||
|
||||
Fortunately, we aren't the first people to tackle this. If you're familiar with
|
||||
[Lua's C API][lua], you'll find Wren's similar.
|
||||
|
||||
[lua]: https://www.lua.org/pil/24.html
|
||||
|
||||
### Performance and safety
|
||||
|
||||
When code is safely snuggled within the confines of the VM, it's pretty safe.
|
||||
Method calls are dynamically checked and generate runtime errors which can be
|
||||
caught and handled. The stack grows if it gets close to overflowing. In general,
|
||||
when you're within Wren code, it tries very hard to avoid crashing and burning.
|
||||
|
||||
This is why you use a high level language after all—it's safer and more
|
||||
productive than C. C, meanwhile, really assumes you know what you're doing. You
|
||||
can cast pointers in invalid ways, misinterpret bits, use memory after freeing
|
||||
it, etc. What you get in return is blazing performance. Many of the reasons C is
|
||||
fast are because it takes all the governors and guardrails off.
|
||||
|
||||
Wren's embedding API defines the border between those worlds, and takes on some
|
||||
of the characteristics of C. When you call any of the embedding API functions,
|
||||
it assumes you are calling them correctly. If you invoke a Wren method from C
|
||||
that expects three arguments, it trusts that you gave it three arguments.
|
||||
|
||||
In debug builds, Wren has assertions to check as many things as it can, but in
|
||||
release builds, Wren expects you to do the right thing. This means you need to
|
||||
take care when using the embedding API, just like you do in all C code you
|
||||
write. In return, you get an API that is quite fast.
|
||||
|
||||
## Including Wren
|
||||
|
||||
There are two (well, three) ways to get the Wren VM into your program:
|
||||
|
||||
1. **Link to the static or dynamic library.** When you [build Wren][build], it
|
||||
generates both shared and static libraries in `lib` that you can link to.
|
||||
|
||||
2. **Include the source directly in your application.** If you want to include
|
||||
the source directly in your program, you don't need to run any build steps.
|
||||
Just add the source files in `src/vm` to your project. They should compile
|
||||
cleanly as C99 or C++98 or anything later.
|
||||
|
||||
[build]: ../getting-started.html
|
||||
|
||||
In either case, you also want to add `src/include` to your include path so you
|
||||
can find the [public header for Wren][wren.h]:
|
||||
|
||||
[wren.h]: https://github.com/wren-lang/wren/blob/main/src/include/wren.h
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
#include "wren.h"
|
||||
</pre>
|
||||
|
||||
Wren depends only on the C standard library, so you don't usually need to link
|
||||
to anything else. On some platforms (at least BSD and Linux) some of the math
|
||||
functions in `math.h` are implemented in a separate library, [libm][], that you
|
||||
have to explicitly link to.
|
||||
|
||||
[libm]: https://en.wikipedia.org/wiki/C_mathematical_functions#libm
|
||||
|
||||
If your program is in C++ but you are linking to the Wren library compiled as C,
|
||||
this header handles the differences in calling conventions between C and C++:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
#include "wren.hpp"
|
||||
</pre>
|
||||
|
||||
## Creating a Wren VM
|
||||
|
||||
Once you've integrated the code into your executable, you need to create a
|
||||
virtual machine. To do that, you create a `WrenConfiguration` object and
|
||||
initialize it.
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenConfiguration config;
|
||||
wrenInitConfiguration(&config);
|
||||
</pre>
|
||||
|
||||
This gives you a basic configuration that has reasonable defaults for
|
||||
everything. We'll [learn more][configuration] about what you can configure later,
|
||||
but for now we'll just add the `writeFn`, so that we can print text.
|
||||
|
||||
First we need a function that will do something with the output
|
||||
that Wren sends us from `System.print` (or `System.write`). *Note that it doesn't
|
||||
include a newline in the output.*
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void writeFn(WrenVM* vm, const char* text) {
|
||||
printf("%s", text);
|
||||
}
|
||||
</pre>
|
||||
|
||||
And then, we update the configuration to point to it.
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenConfiguration config;
|
||||
wrenInitConfiguration(&config);
|
||||
config.writeFn = &writeFn;
|
||||
</pre>
|
||||
|
||||
[configuration]: configuring-the-vm.html
|
||||
|
||||
With this ready, you can create the VM:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenVM* vm = wrenNewVM(&config);
|
||||
</pre>
|
||||
|
||||
This allocates memory for a new VM and initializes it. The Wren C implementation
|
||||
has no global state, so every single bit of data Wren uses is bundled up inside
|
||||
a WrenVM. You can have multiple Wren VMs running independently of each other
|
||||
without any problems, even concurrently on different threads.
|
||||
|
||||
`wrenNewVM()` stores its own copy of the configuration, so after calling it, you
|
||||
can discard the WrenConfiguration struct you filled in. Now you have a live
|
||||
VM, waiting to run some code!
|
||||
|
||||
## Executing Wren code
|
||||
|
||||
You execute a string of Wren source code like so:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenInterpretResult result = wrenInterpret(
|
||||
vm,
|
||||
"my_module",
|
||||
"System.print(\"I am running in a VM!\")");
|
||||
</pre>
|
||||
|
||||
The string is a series of one or more statements separated by newlines. Wren
|
||||
copies the string, so you can free it after calling this. When you call
|
||||
`wrenInterpret()`, Wren first compiles your source to bytecode. If an error
|
||||
occurs, it returns immediately with `WREN_RESULT_COMPILE_ERROR`.
|
||||
|
||||
Otherwise, Wren spins up a new [fiber][] and executes the code in that. Your
|
||||
code can in turn spawn whatever other fibers it wants. It keeps running fibers
|
||||
until they all complete or one [suspends].
|
||||
|
||||
[fiber]: ../concurrency.html
|
||||
[suspends]: ../modules/core/fiber.html#fiber.suspend()
|
||||
|
||||
If a [runtime error][] occurs (and another fiber doesn't handle it), Wren aborts
|
||||
fibers all the way back to the main one and returns `WREN_RESULT_RUNTIME_ERROR`.
|
||||
Otherwise, when the last fiber successfully returns, it returns
|
||||
`WREN_RESULT_SUCCESS`.
|
||||
|
||||
[runtime error]: ../error-handling.html
|
||||
|
||||
All code passed to `wrenInterpret()` runs in a special "main" module. That way,
|
||||
top-level names defined in one call can be accessed in later ones. It's similar
|
||||
to a REPL session.
|
||||
|
||||
## Shutting down a VM
|
||||
|
||||
Once the party is over and you're ready to end your relationship with a VM, you
|
||||
need to free any memory it allocated. You do that like so:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
wrenFreeVM(vm);
|
||||
</pre>
|
||||
|
||||
After calling that, you obviously cannot use the `WrenVM*` you passed to it
|
||||
again. It's dead.
|
||||
|
||||
Note that Wren will yell at you if you still have any live [WrenHandle][handle]
|
||||
objects when you call this. This makes sure you haven't lost track of any of
|
||||
them (which leaks memory) and you don't try to use any of them after the VM has
|
||||
been freed.
|
||||
|
||||
## A complete example
|
||||
|
||||
Below is a complete example of the above.
|
||||
You can find this file in the [example](https://github.com/wren-lang/wren/blob/main/example/embedding/main.c) folder.
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
//For more details, visit https://wren.io/embedding/
|
||||
|
||||
#include <stdio.h>
|
||||
#include "wren.h"
|
||||
|
||||
static void writeFn(WrenVM* vm, const char* text)
|
||||
{
|
||||
printf("%s", text);
|
||||
}
|
||||
|
||||
void errorFn(WrenVM* vm, WrenErrorType errorType,
|
||||
const char* module, const int line,
|
||||
const char* msg)
|
||||
{
|
||||
switch (errorType)
|
||||
{
|
||||
case WREN_ERROR_COMPILE:
|
||||
{
|
||||
printf("[%s line %d] [Error] %s\n", module, line, msg);
|
||||
} break;
|
||||
case WREN_ERROR_STACK_TRACE:
|
||||
{
|
||||
printf("[%s line %d] in %s\n", module, line, msg);
|
||||
} break;
|
||||
case WREN_ERROR_RUNTIME:
|
||||
{
|
||||
printf("[Runtime Error] %s\n", msg);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
|
||||
WrenConfiguration config;
|
||||
wrenInitConfiguration(&config);
|
||||
config.writeFn = &writeFn;
|
||||
config.errorFn = &errorFn;
|
||||
WrenVM* vm = wrenNewVM(&config);
|
||||
|
||||
const char* module = "main";
|
||||
const char* script = "System.print(\"I am running in a VM!\")";
|
||||
|
||||
WrenInterpretResult result = wrenInterpret(vm, module, script);
|
||||
|
||||
switch (result) {
|
||||
case WREN_RESULT_COMPILE_ERROR:
|
||||
{ printf("Compile Error!\n"); } break;
|
||||
case WREN_RESULT_RUNTIME_ERROR:
|
||||
{ printf("Runtime Error!\n"); } break;
|
||||
case WREN_RESULT_SUCCESS:
|
||||
{ printf("Success!\n"); } break;
|
||||
}
|
||||
|
||||
wrenFreeVM(vm);
|
||||
|
||||
}
|
||||
</pre>
|
||||
|
||||
[handle]: slots-and-handles.html#handles
|
||||
|
||||
Next, we'll learn to make that VM do useful stuff...
|
||||
|
||||
<a class="right" href="slots-and-handles.html">Slots and Handles →</a>
|
||||
@ -1,272 +0,0 @@
|
||||
^title Slots and Handles
|
||||
|
||||
With `wrenInterpret()`, we can execute code, but that code can't do anything
|
||||
particularly interesting. By default, the VM is isolated from the rest of the
|
||||
world, so pretty much all it can do is turn your laptop into a lap warmer.
|
||||
|
||||
To make our Wren code *useful*, the VM needs to communicate with the outside
|
||||
world. Wren uses a single unified set of functions for passing data into and out
|
||||
of the VM. These functions are based on two fundamental concepts: **slots** and
|
||||
**handles**.
|
||||
|
||||
## The Slot Array
|
||||
|
||||
When you want to send data to Wren, read data from it, or generally monkey
|
||||
around with Wren objects from C, you do so by going through an array of slots.
|
||||
Think of it as a shared message board that both the VM and your C code leave
|
||||
notes on for the other side to process.
|
||||
|
||||
The array is zero-based, and each slot can hold a value of any type. It is
|
||||
dynamically sized, but it's your responsibility to ensure there are enough slots
|
||||
*before* you use them. You do this by calling:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
wrenEnsureSlots(WrenVM* vm, int slotCount);
|
||||
</pre>
|
||||
|
||||
This grows the slot array if needed to ensure that many slots are available. If
|
||||
it's already big enough, this does nothing. You'll typically call this once
|
||||
before populating the slots with data that you want to send to Wren.
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
wrenEnsureSlots(vm, 4);
|
||||
// Can now use slots 0 through 3, inclusive.
|
||||
</pre>
|
||||
|
||||
After you ensure an array of slots, you can only rely on them being there until
|
||||
you pass control back to Wren. That includes calling `wrenCall()` or
|
||||
`wrenInterpret()`, or returning from a [foreign method][].
|
||||
|
||||
[foreign method]: calling-c-from-wren.html
|
||||
|
||||
If you read or write from a slot that you haven't ensured is valid, Wren makes
|
||||
no guarantees about what will happen. I've heard rumors of smoke and feathers
|
||||
flying out of a user's computer.
|
||||
|
||||
If you want to see how big the slot array is, use:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
int wrenGetSlotCount(WrenVM* vm);
|
||||
</pre>
|
||||
|
||||
It returns the number of slots in the array. Note that this may be higher than
|
||||
the size you've ensured. Wren reuses the memory for this array when possible,
|
||||
so you may get one bigger than you need if it happened to be laying around.
|
||||
|
||||
When Wren [calls your C code][] and passes data to you, it ensures there are
|
||||
enough slots for the objects it is sending you.
|
||||
|
||||
[calls your c code]: calling-c-from-wren.html
|
||||
|
||||
### Writing slots
|
||||
|
||||
Once you have some slots, you store data in them using a number of functions all
|
||||
named `wrenSetSlot<type>()` where `<type>` is the kind of data. We'll start with
|
||||
the simple ones:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void wrenSetSlotBool(WrenVM* vm, int slot, bool value);
|
||||
void wrenSetSlotDouble(WrenVM* vm, int slot, double value);
|
||||
void wrenSetSlotNull(WrenVM* vm, int slot);
|
||||
</pre>
|
||||
|
||||
Each of these takes a primitive C value and converts it to the corresponding
|
||||
[Wren value][]. (Since Wren's [native number type][] *is* a double, there's not
|
||||
really much *conversion* going on, but you get the idea.)
|
||||
|
||||
[wren value]: ../values.html
|
||||
[native number type]: ../values.html#numbers
|
||||
|
||||
You can also pass string data to Wren:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void wrenSetSlotBytes(WrenVM* vm, int slot,
|
||||
const char* bytes, size_t length);
|
||||
|
||||
void wrenSetSlotString(WrenVM* vm, int slot,
|
||||
const char* text);
|
||||
</pre>
|
||||
|
||||
Both of these copy the bytes into a new [String][] object managed by Wren's
|
||||
garbage collector, so you can free your copy of it after you call this. The
|
||||
difference between the two is that `wrenSetSlotBytes()` takes an explicit
|
||||
length. Since Wren strings may contain arbitrary byte values, including the null
|
||||
byte, this lets you pass those in. It's also a little faster to use this for
|
||||
regular strings if you happen to know the length. The latter calculates the
|
||||
length of the string using `strlen()`.
|
||||
|
||||
[string]: ../values.html#strings
|
||||
|
||||
### Reading slots
|
||||
|
||||
You can, of course, also pull data out of slots. Here are the simple ones:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
bool wrenGetSlotBool(WrenVM* vm, int slot);
|
||||
double wrenGetSlotDouble(WrenVM* vm, int slot);
|
||||
</pre>
|
||||
|
||||
These take a Wren value of the corresponding type and convert it to its raw C
|
||||
representation. For strings, we have:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
const char* wrenGetSlotString(WrenVM* vm, int slot);
|
||||
const char* wrenGetSlotBytes(WrenVM* vm, int slot,
|
||||
int* length);
|
||||
</pre>
|
||||
|
||||
These return a pointer to the first byte of the string. If you want to know the
|
||||
length, the latter stores it in the variable pointed to by `length`. Both of
|
||||
these return a direct pointer to the bytes managed by Wren. You should not hold
|
||||
on to this pointer for long. Wren does not promise that it won't move or free
|
||||
the data.
|
||||
|
||||
With these functions, you are going from dynamically typed Wren data to
|
||||
statically typed C. It's up to *you* to ensure that you read a value as the
|
||||
correct type. If you read a number from a slot that currently holds a string,
|
||||
you're gonna have a bad time.
|
||||
|
||||
Fortunately, you usually know what type of data you have in a slot. If not, you
|
||||
can ask:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenType wrenGetSlotType(WrenVM* vm, int slot);
|
||||
</pre>
|
||||
|
||||
This returns an enum defining what type of value is in the slot. It only covers
|
||||
the primitive values that are supported by the C API. Things like ranges and
|
||||
instances of classes come back as `WREN_TYPE_UNKNOWN`. If you want to move that
|
||||
kind of data between Wren and C, you'll have to pull the object apart into
|
||||
simple primitive values first or use a [foreign class][].
|
||||
|
||||
[foreign class]: storing-c-data.html
|
||||
|
||||
### Looking up variables
|
||||
|
||||
There are a few other utility functions that move data into and out of slots.
|
||||
Here's the first:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void wrenGetVariable(WrenVM* vm, const char* module,
|
||||
const char* name, int slot);
|
||||
</pre>
|
||||
|
||||
This looks up a top level variable with the given name in the module with the
|
||||
given name and stores its value in the given slot. Note that classes are just
|
||||
objects stored in variables too, so you can use this to look up a class by its
|
||||
name. Handy for calling static methods on it.
|
||||
|
||||
Like any method that works with strings, this one is a bit slow. It has to hash
|
||||
the name and look it up in the module's string table. You might want to avoid
|
||||
calling this in the middle of a hot loop where performance is critical. Instead,
|
||||
it's faster to look up the variable once outside the loop and store a reference
|
||||
to the object using a [handle](#handles).
|
||||
|
||||
### Working with lists
|
||||
|
||||
The slot array is fine for moving a fixed number of objects between Wren and
|
||||
C, but sometimes you need to shuttle a larger or dynamically-sized ball of
|
||||
stuff. [List objects][lists] work well for that, so the C API lets you work
|
||||
with them directly.
|
||||
|
||||
[lists]: ../lists.html
|
||||
|
||||
You can create a new empty list from C using:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void wrenSetSlotNewList(WrenVM* vm, int slot);
|
||||
</pre>
|
||||
|
||||
It stores the resulting list in the given slot. If you have a list in a
|
||||
slot—either one you created from C or from Wren—you can add elements
|
||||
to it using:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void wrenInsertInList(WrenVM* vm, int listSlot, int index,
|
||||
int elementSlot);
|
||||
</pre>
|
||||
|
||||
That's a lot of int parameters:
|
||||
|
||||
* `listSlot` is the slot where the list object is stored. That's the list you'll
|
||||
be modifying. If you created the list from C, it will be the slot you passed
|
||||
to `wrenSetSlotNewList()`.
|
||||
|
||||
* `index` is the index within the list where you want to insert the element.
|
||||
Just like from within Wren, you can use a negative number to count back from
|
||||
the end, so `-1` appends to the list.
|
||||
|
||||
* `elementSlot` identifies the slot where the value you want to insert in the
|
||||
list can be found.
|
||||
|
||||
This API means getting a value from C into a list is a two step operation. First
|
||||
you move the value into a slot, then you take it from the slot and insert it in
|
||||
the list. This is kind of tedious, but it lets us use the same set of functions
|
||||
for moving values into slots of each primitive type. Otherwise, we'd need
|
||||
`wrenInsertInListDouble()`, `wrenInsertInListBool()`, etc.
|
||||
|
||||
## Handles
|
||||
|
||||
Slots are pretty good for shuttling primitive data between C and Wren, but they
|
||||
have two limitations:
|
||||
|
||||
1. **They are short-lived.** As soon as you execute some more Wren code, the
|
||||
slot array is invalidated. You can't use a slot to persistently keep track
|
||||
of some object.
|
||||
|
||||
2. **They only support primitive types.** A slot can hold a value of any type,
|
||||
but the C API we've seen so far doesn't let you *do* anything with values
|
||||
that aren't simple primitive ones. If you want to grab a reference to,
|
||||
say, an instance of some class, how do you do it?
|
||||
|
||||
To address those, we have handles. A handle wraps a reference to an object of
|
||||
any kind—strings, numbers, instances of classes, collections, whatever.
|
||||
You create a handle using this:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenHandle* wrenGetSlotHandle(WrenVM* vm, int slot);
|
||||
</pre>
|
||||
|
||||
This takes the object stored in the given slot, creates a new WrenHandle to wrap
|
||||
it, and returns a pointer to it back to you. You can send that wrapped object
|
||||
back to Wren by calling:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void wrenSetSlotHandle(WrenVM* vm, int slot, WrenHandle* handle);
|
||||
</pre>
|
||||
|
||||
Note that this doesn't invalidate your WrenHandle. You can still keep using it.
|
||||
|
||||
### Retaining and releasing handles
|
||||
|
||||
A handle is an opaque wrapper around an object of any type, but just as
|
||||
important, it's a *persistent* one. When Wren gives you a pointer to a
|
||||
WrenHandle, it guarantees that that pointer remains valid. You can keep it
|
||||
around as long as you want. Even if a garbage collection occurs, Wren will
|
||||
ensure the handle and the object it wraps are kept safely in memory.
|
||||
|
||||
Internally, Wren keeps a list of all of the WrenHandles that have been created.
|
||||
That way, during garbage collection, it can find them all and make sure their
|
||||
objects aren't freed. But what if you don't want it to be kept around any more?
|
||||
Since C relies on manual memory management, WrenHandle does too. When you are
|
||||
done with one, you must explicitly release it by calling:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void wrenReleaseHandle(WrenVM* vm, WrenHandle* handle);
|
||||
</pre>
|
||||
|
||||
This does not immediately delete the wrapped object—after all, there may
|
||||
be other references to the same object in the program. It just invalidates the
|
||||
WrenHandle wrapper itself. After you call this, you cannot use that pointer
|
||||
again.
|
||||
|
||||
You must release every WrenHandle you've created before shutting down the VM.
|
||||
Wren warns you if you don't, since it implies you've probably leaked a resource
|
||||
somewhere.
|
||||
|
||||
Now we know how to pass values between Wren and C, but we don't know how to
|
||||
actually *do* anything with them. Next, we'll learn how to use slots to pass
|
||||
parameters to a Wren method from C...
|
||||
|
||||
<a class="right" href="calling-wren-from-c.html">Calling Wren from C →</a>
|
||||
<a href="index.html">← Introduction</a>
|
||||
@ -1,389 +0,0 @@
|
||||
^title Storing C Data
|
||||
|
||||
An embedded language often needs to work with native data. You may want a
|
||||
pointer to some memory managed in the C heap, or maybe you want to store a chunk
|
||||
of data more efficiently than Wren's dynamism allows. You may want a Wren object
|
||||
that represents a native resource like a file handle or database connection.
|
||||
|
||||
For those cases, you can define a **foreign class**, a chimera whose state is
|
||||
half Wren and half C. It is a real Wren class with a name, constructor, and
|
||||
methods. You can define methods on it written in Wren, or [foreign methods][]
|
||||
written in C. It produces real Wren objects that you can pass around, do `is`
|
||||
checks on, etc. But it also wraps a blob of raw memory that is opaque to Wren
|
||||
but accessible from C.
|
||||
|
||||
[foreign methods]: calling-c-from-wren.html
|
||||
|
||||
## Defining a Foreign Class
|
||||
|
||||
You define one like so:
|
||||
|
||||
<pre class="snippet">
|
||||
foreign class Point {
|
||||
// ...
|
||||
}
|
||||
</pre>
|
||||
|
||||
The `foreign` keyword tells Wren to loop in the host application when it
|
||||
constructs instances of the class. The host tells Wren how many bytes of extra
|
||||
memory the foreign instance should contain and in return, Wren gives the host
|
||||
the opportunity to initialize that data.
|
||||
|
||||
To talk to the host app, Wren needs a C function it can call when it constructs
|
||||
an instance of the foreign class. This function is found through a binding
|
||||
process similar to [how foreign methods are bound][bind]. When you [configure
|
||||
the VM][], you set the `bindForeignClassFn` field in WrenConfiguration to point
|
||||
to a C callback you define. Its signature must be:
|
||||
|
||||
[bind]: calling-c-from-wren.html#binding-foreign-methods
|
||||
[configure the vm]: configuring-the-vm.html
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenForeignClassMethods bindForeignClass(
|
||||
WrenVM* vm, const char* module, const char* className);
|
||||
</pre>
|
||||
|
||||
Wren invokes this callback once when a foreign class declaration is executed.
|
||||
Wren passes in the name of the module containing the foreign class, and the name
|
||||
of the class being declared. The host's responsibility is to return one of these
|
||||
structs:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
typedef struct
|
||||
{
|
||||
WrenForeignMethodFn allocate;
|
||||
WrenFinalizerFn finalize;
|
||||
} WrenForeignClassMethods;
|
||||
</pre>
|
||||
|
||||
It's a pair of function pointers. The first, `allocate`, is called by Wren
|
||||
whenever an instance of the foreign class is created. (We'll get to the optional
|
||||
`finalize` callback later.) The allocation callback has the same signature as a
|
||||
foreign method:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void allocate(WrenVM* vm);
|
||||
</pre>
|
||||
|
||||
## Initializing an Instance
|
||||
|
||||
When you create an instance of a foreign class by calling one its
|
||||
[constructors][], Wren invokes the `allocate` callback you gave it when binding
|
||||
the foreign class. Your primary responsibility in that callback is to tell Wren
|
||||
how many bytes of raw memory you need. You do that by calling:
|
||||
|
||||
[constructors]: ../classes.html#constructors
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void* wrenSetSlotNewForeign(WrenVM* vm,
|
||||
int slot, int classSlot, size_t size);
|
||||
</pre>
|
||||
|
||||
Like other [slot manipulation functions][slot], it both reads from and writes to
|
||||
the slot array. It has a few parameters to make it more general purpose since it
|
||||
can also be used in other foreign methods:
|
||||
|
||||
[slot]: slots-and-handles.html
|
||||
|
||||
* The `slot` parameter is the destination slot where the new foreign object
|
||||
should be placed. When you're calling this in a foreign class's allocate
|
||||
callback, this should be 0.
|
||||
|
||||
* The `classSlot` parameter is the slot where the foreign class being
|
||||
constructed can be found. When the VM calls an allocate callback for a
|
||||
foreign class, the class itself is already in slot 0, so you'll pass 0 for
|
||||
this too.
|
||||
|
||||
* Finally, the `size` parameter is the interesting one. Here, you pass in the
|
||||
number of extra raw bytes of data you want the foreign instance to store.
|
||||
This is the memory you get to play with from C.
|
||||
|
||||
So, for example, if you wanted to create a foreign instance that contains eight
|
||||
bytes of C data, you'd call:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void* data = wrenSetSlotNewForeign(vm, 0, 0, 8);
|
||||
</pre>
|
||||
|
||||
The value returned by `wrenSetSlotNewForeign()` is the raw pointer to the
|
||||
requested bytes. You can cast that to whatever C type makes sense (as long as it
|
||||
fits within the requested number of bytes) and initialize it as you see fit.
|
||||
|
||||
Any parameters passed to the constructor are also available in subsequent slots
|
||||
in the slot array. That way you can initialize the foreign data based on values
|
||||
passed to the constructor from Wren.
|
||||
|
||||
After the allocate callback returns, the class's constructor in Wren is run and
|
||||
execution proceeds like normal. From here on out, within Wren, it appears you
|
||||
have a normal instance of a class. It just happens to have some extra bytes
|
||||
hiding inside it that can be accessed from foreign methods.
|
||||
|
||||
## Accessing Foreign Data
|
||||
|
||||
Typically, the way you make use of the data stored in an instance of a foreign
|
||||
class is through other foreign methods. Those are usually defined on the same
|
||||
foreign class, but can be defined on other classes as well. Wren doesn't care.
|
||||
|
||||
Once you have a foreign instance in a slot, you can access the raw bytes it
|
||||
stores by calling:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void* wrenGetSlotForeign(WrenVM* vm, int slot);
|
||||
</pre>
|
||||
|
||||
You pass in the slot index containing the foreign object and it gives you back a
|
||||
pointer to the raw memory the object wraps. As usual, the C API doesn't do any
|
||||
type or bounds checking, so it's on you to make sure the object in that slot
|
||||
actually *is* an instance of a foreign class and contains as much memory as you
|
||||
access.
|
||||
|
||||
Given that void pointer, you can now freely read and modify the data it points
|
||||
to. They're your bits, Wren just holds them for you.
|
||||
|
||||
## Freeing Resources
|
||||
|
||||
If your foreign instances are just holding memory and you're OK with Wren's
|
||||
garbage collector managing the lifetime of that memory, then you're done. Wren
|
||||
will keep the bytes around as long as there is still a reference to them. When
|
||||
the instance is no longer reachable, eventually the garbage collector will do
|
||||
its thing and free the memory.
|
||||
|
||||
But, often, your foreign data refers to some resource whose lifetime needs to
|
||||
be explicitly managed. For example, if you have a foreign object that wraps an
|
||||
open file handle, you need to ensure that handle doesn't get left open when the
|
||||
GC frees the foreign instance.
|
||||
|
||||
Of course, you can (and usually should) add a method on your foreign class, like
|
||||
`close()` so the user can explicitly release the resource managed by the object.
|
||||
But if they forget to do that and the object is no longer reachable, you want to
|
||||
make sure the resource isn't leaked.
|
||||
|
||||
To that end, you can also provide a *finalizer* function when binding the
|
||||
foreign class. That's the other callback in the WrenForeignClassMethods struct.
|
||||
If you provide that callback, then Wren will invoke it when an instance of your
|
||||
foreign class is about to be freed by the garbage collector. This gives you one
|
||||
last chance to clean up the object's resources.
|
||||
|
||||
Because this is called during the middle of a garbage collection, you do not
|
||||
have unfettered access to the VM. It's not like a normal foreign method where
|
||||
you can monkey around with slots and other stuff. Doing that while the GC is
|
||||
running could leave Wren in a weird state.
|
||||
|
||||
Instead, the finalize callback's signature is only:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void finalize(void* data);
|
||||
</pre>
|
||||
|
||||
Wren gives you the pointer to your foreign function's memory, and that's it. The
|
||||
*only* thing you should do inside a finalizer is release any external resources
|
||||
referenced by that memory.
|
||||
|
||||
## A Full Example
|
||||
|
||||
That's a lot to take in, so let's walk through a full example of a foreign class
|
||||
with a finalizer and a couple of methods. We'll do a File class that wraps the
|
||||
C standard file API.
|
||||
|
||||
In Wren, the class we want looks like this:
|
||||
|
||||
<pre class="snippet">
|
||||
foreign class File {
|
||||
construct create(path) {}
|
||||
|
||||
foreign write(text)
|
||||
foreign close()
|
||||
}
|
||||
</pre>
|
||||
|
||||
So you can create a new file given a path. Once you have one, you can write to
|
||||
it and then explicitly close it if you want. We also need to make sure the file
|
||||
gets closed if the user forgets to and the GC cleans up the object.
|
||||
|
||||
### Setting up the VM
|
||||
|
||||
Over in the host, first we'll set up the VM:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
#include "wren.h"
|
||||
|
||||
int main(int argc, const char* argv[])
|
||||
{
|
||||
WrenConfiguration config;
|
||||
wrenInitConfiguration(&config);
|
||||
|
||||
config.bindForeignClassFn = bindForeignClass;
|
||||
config.bindForeignMethodFn = bindForeignMethod;
|
||||
|
||||
WrenVM* vm = wrenNewVM(&config);
|
||||
wrenInterpret(vm, "my_module", "some code...");
|
||||
|
||||
return 0;
|
||||
}
|
||||
</pre>
|
||||
|
||||
### Binding the foreign class
|
||||
|
||||
We give the VM two callbacks. The first is for wiring up the foreign class
|
||||
itself:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenForeignClassMethods bindForeignClass(
|
||||
WrenVM* vm, const char* module, const char* className)
|
||||
{
|
||||
WrenForeignClassMethods methods;
|
||||
|
||||
if (strcmp(className, "File") == 0)
|
||||
{
|
||||
methods.allocate = fileAllocate;
|
||||
methods.finalize = fileFinalize;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Unknown class.
|
||||
methods.allocate = NULL;
|
||||
methods.finalize = NULL;
|
||||
}
|
||||
|
||||
return methods;
|
||||
}
|
||||
</pre>
|
||||
|
||||
When our binding callback is invoked for the File class, we return the allocate
|
||||
and finalize functions the VM should call. Allocation looks like:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
#include <stdio.h>
|
||||
#include "wren.h"
|
||||
|
||||
void fileAllocate(WrenVM* vm)
|
||||
{
|
||||
FILE** file = (FILE**)wrenSetSlotNewForeign(vm,
|
||||
0, 0, sizeof(FILE*));
|
||||
const char* path = wrenGetSlotString(vm, 1);
|
||||
*file = fopen(path, "w");
|
||||
}
|
||||
</pre>
|
||||
|
||||
First we create the instance by calling `wrenSetSlotNewForeign()`. We tell it to
|
||||
add enough extra bytes to store a `FILE*` in it, which is C's representation of
|
||||
a file handle. We're given back a pointer to the bytes. Since the file handle is
|
||||
itself a pointer, we end up with a double indirection, hence the `FILE**`. In
|
||||
most cases, you'll just have a single `*`.
|
||||
|
||||
We also pull the file path from the slot array. Then we tell C to create a new
|
||||
file at that path. That gives us back a new file handle -- a `FILE*` -- and we
|
||||
store that back into the foreign instance using `*file`. Now we have a foreign
|
||||
object that wraps an open file handle.
|
||||
|
||||
The finalizer simply casts the foreign instance's data back to the proper type
|
||||
and closes the file:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void fileFinalize(void* data)
|
||||
{
|
||||
closeFile((FILE**) data);
|
||||
}
|
||||
</pre>
|
||||
|
||||
It uses this little utility function:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
static void closeFile(FILE** file)
|
||||
{
|
||||
// Already closed.
|
||||
if (*file == NULL) return;
|
||||
|
||||
fclose(*file);
|
||||
*file = NULL;
|
||||
}
|
||||
</pre>
|
||||
|
||||
This closes the file (if it's not already closed) and also nulls out the file
|
||||
handle so that we don't try to use the file after it's been closed.
|
||||
|
||||
### Binding the foreign methods
|
||||
|
||||
That's the foreign *class* part. Now we have a couple of foreign *methods* to
|
||||
handle. The host tells the VM how to find them by giving Wren a pointer to this
|
||||
function:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenForeignMethodFn bindForeignMethod(WrenVM* vm, const char* module,
|
||||
const char* className, bool isStatic, const char* signature)
|
||||
{
|
||||
if (strcmp(className, "File") == 0)
|
||||
{
|
||||
if (!isStatic && strcmp(signature, "write(_)") == 0)
|
||||
{
|
||||
return fileWrite;
|
||||
}
|
||||
|
||||
if (!isStatic && strcmp(signature, "close()") == 0)
|
||||
{
|
||||
return fileClose;
|
||||
}
|
||||
}
|
||||
|
||||
// Unknown method.
|
||||
return NULL;
|
||||
}
|
||||
</pre>
|
||||
|
||||
When Wren calls this, we look at the class and method name to figure out which
|
||||
method it's binding, and then return a pointer to the appropriate function. The
|
||||
foreign method for writing to the file is:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void fileWrite(WrenVM* vm)
|
||||
{
|
||||
FILE** file = (FILE**)wrenGetSlotForeign(vm, 0);
|
||||
|
||||
// Make sure the file is still open.
|
||||
if (*file == NULL)
|
||||
{
|
||||
wrenSetSlotString(vm, 0, "Cannot write to a closed file.");
|
||||
wrenAbortFiber(vm, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
const char* text = wrenGetSlotString(vm, 1);
|
||||
fwrite(text, sizeof(char), strlen(text), *file);
|
||||
}
|
||||
</pre>
|
||||
|
||||
We use `wrenGetSlotForeign()` to pull the foreign data out of the slot array.
|
||||
Since this method is called on the file itself, the foreign object is in slot
|
||||
zero. We take the resulting pointer and cast it to a pointer of the proper type.
|
||||
Again, because our foreign data is *itself* a pointer, we get a pointer to a
|
||||
pointer.
|
||||
|
||||
We do a little sanity checking to make sure the user isn't writing to a file
|
||||
they already closed. If not, we call `fwrite()` to write to the file.
|
||||
|
||||
The other method is `close()` to let them explicitly close the file:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
void fileClose(WrenVM* vm)
|
||||
{
|
||||
FILE** file = (FILE**)wrenGetSlotForeign(vm, 0);
|
||||
closeFile(file);
|
||||
}
|
||||
</pre>
|
||||
|
||||
It uses the same helper we defined above. And that's it, a complete foreign
|
||||
class with a finalizer and a couple of foreign methods. In Wren, you can use it
|
||||
like so:
|
||||
|
||||
<pre class="snippet">
|
||||
var file = File.create("some/path.txt")
|
||||
file.write("some text")
|
||||
file.close()
|
||||
</pre>
|
||||
|
||||
Pretty neat, right? The resulting class looks and feels like a normal Wren
|
||||
class, but it has the functionality and much of the performance of native C
|
||||
code.
|
||||
|
||||
<a class="right" href="configuring-the-vm.html">Configuring the VM →</a>
|
||||
<a href="calling-c-from-wren.html">← Calling C from Wren</a>
|
||||
@ -1,89 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1"/>
|
||||
</head>
|
||||
<body id="top" class="embedding">
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../"><img src="../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../">Back to Wren</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>embedding</h2>
|
||||
<ul>
|
||||
<li><a href="./">Introduction</a></li>
|
||||
<li><a href="slots-and-handles.html">Slots and Handles</a></li>
|
||||
<li><a href="calling-wren-from-c.html">Calling Wren from C</a></li>
|
||||
<li><a href="calling-c-from-wren.html">Calling C from Wren</a></li>
|
||||
<li><a href="storing-c-data.html">Storing C Data</a></li>
|
||||
<li><a href="configuring-the-vm.html">Configuring the VM</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</nav>
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td><h2>embedding</h2></td>
|
||||
<td><h2>?</h2></td>
|
||||
<td><h2>?</h2></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="./">Introduction</a></li>
|
||||
<li><a href="slots-and-handles.html">Slots and Handles</a></li>
|
||||
<li><a href="calling-wren-from-c.html">Calling Wren from C</a></li>
|
||||
<li><a href="calling-c-from-wren.html">Calling C from Wren</a></li>
|
||||
<li><a href="storing-c-data.html">Storing C Data</a></li>
|
||||
<li><a href="configuring-the-vm.html">Configuring the VM</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</nav>
|
||||
<main>
|
||||
<h1>{title}</h1>
|
||||
{html}
|
||||
</main>
|
||||
</div>
|
||||
<footer>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
</footer>
|
||||
</body>
|
||||
</html>
|
||||
@ -7,26 +7,26 @@ Errors come in a few fun flavors.
|
||||
The first errors you're likely to run into are syntax errors. These include
|
||||
simple bugs where your code doesn't follow the language's grammar, like:
|
||||
|
||||
<pre class="snippet">
|
||||
1 + * 2
|
||||
</pre>
|
||||
:::wren
|
||||
1 + * 2
|
||||
|
||||
Wren detects these errors as soon as it tries to read your code. When it hits
|
||||
one, you get a friendly error message, like:
|
||||
|
||||
:::text
|
||||
[main line 1] Error on '*': Unexpected token for expression.
|
||||
|
||||
Some slightly more "semantic" errors fall into this bucket too. Things like
|
||||
using a variable that hasn't been defined, or declaring two variables with the
|
||||
same name in the same scope. So if you do:
|
||||
|
||||
<pre class="snippet">
|
||||
var a = "once"
|
||||
var a = "twice"
|
||||
</pre>
|
||||
:::wren
|
||||
var a = "once"
|
||||
var a = "twice"
|
||||
|
||||
Wren tells you:
|
||||
|
||||
:::text
|
||||
[main line 2] Error on 'a': Top-level variable is already defined.
|
||||
|
||||
Note that it does this before it executes *any* code. Unlike some other
|
||||
@ -48,17 +48,15 @@ perform an operation that the VM can't do. The most common error is a "method
|
||||
not found" one. If you call a method on an object and its class (and all of its
|
||||
superclasses) don't define that method, there's nothing Wren can do:
|
||||
|
||||
<pre class="snippet">
|
||||
class Foo {
|
||||
construct new() {}
|
||||
}
|
||||
:::wren
|
||||
class Foo {}
|
||||
|
||||
var foo = Foo.new()
|
||||
foo.someRandomMethod
|
||||
</pre>
|
||||
var foo = Foo.new()
|
||||
foo.someRandomMethod
|
||||
|
||||
If you run this, Wren will print:
|
||||
|
||||
:::text
|
||||
Foo does not implement method 'someRandomMethod'.
|
||||
|
||||
Then it stops executing code. Unlike some other languages, Wren doesn't keep
|
||||
@ -71,17 +69,17 @@ Another common runtime error is passing an argument of the wrong type to a
|
||||
method. For example, lists are indexed using a number. If you try to pass some
|
||||
other type, it's an error:
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c"]
|
||||
list["1"]
|
||||
</pre>
|
||||
:::wren
|
||||
var list = ["a", "b", "c"]
|
||||
list["1"]
|
||||
|
||||
This exits with:
|
||||
|
||||
:::text
|
||||
Subscript must be a number or a range.
|
||||
[main line 2] in (script)
|
||||
|
||||
These are the two most common kinds of runtime errors, but there are others.
|
||||
These are the most two common kinds of runtime errors, but there are others.
|
||||
Stuff like out of bounds errors on lists, calling a function with the wrong
|
||||
number of arguments, etc.
|
||||
|
||||
@ -104,29 +102,29 @@ error message as a string.
|
||||
|
||||
For example, if you run this program:
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
123.badMethod
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
123.badMethod
|
||||
}
|
||||
|
||||
var error = fiber.try()
|
||||
System.print("Caught error: " + error)
|
||||
</pre>
|
||||
var error = fiber.try()
|
||||
System.print("Caught error: " + error)
|
||||
|
||||
It prints:
|
||||
|
||||
:::text
|
||||
Caught error: Num does not implement method 'badMethod'.
|
||||
|
||||
The called fiber can no longer be used, but any other fibers can proceed as
|
||||
usual. When a fiber has been aborted because of a runtime error, you can also
|
||||
get the error from the fiber object. Continuing the above example:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(fiber.error)
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(fiber.error)
|
||||
|
||||
This also prints:
|
||||
|
||||
:::text
|
||||
Num does not implement method 'badMethod'.
|
||||
|
||||
If you have a chain of fiber calls and a runtime error occurs, it will walk the
|
||||
@ -139,14 +137,11 @@ Most runtime errors come from within the Wren VM, but you may want to be able
|
||||
to cause your own runtime errors to occur. This can be done by calling the
|
||||
`abort()` static method on `Fiber`:
|
||||
|
||||
<pre class="snippet">
|
||||
Fiber.abort("Something bad happened")
|
||||
</pre>
|
||||
:::wren
|
||||
Fiber.abort("Something bad happened")
|
||||
|
||||
You must pass in an error message, and it must be a string.
|
||||
|
||||
If the provided message is `null`, no runtime error is raised.
|
||||
|
||||
## Failures
|
||||
|
||||
The last flavor of errors is the highest-level one. All of the above errors
|
||||
@ -169,6 +164,5 @@ For example, a method for parsing a number could return a number on success and
|
||||
`null` to indicate parsing failed. Since Wren is dynamically typed, it's easy
|
||||
and natural for a method to return different types of values.
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="modularity.html">Modularity →</a>
|
||||
<a href="concurrency.html">← Concurrency</a>
|
||||
|
||||
@ -1,44 +1,119 @@
|
||||
^title Functions
|
||||
|
||||
Like many languages today, functions in Wren are little bundles of code
|
||||
you can store in a variable, or pass as an argument to a method.
|
||||
|
||||
Notice there's a difference between _function_ and _method_.
|
||||
|
||||
Since Wren is object-oriented, most of your code will live in methods on
|
||||
classes, but free-floating functions are still eminently handy.
|
||||
No self-respecting language today can get by without functions—first
|
||||
class little bundles of code. Since Wren is object-oriented, most of your code
|
||||
will live in methods on classes, but free-floating functions are still
|
||||
eminently handy.
|
||||
|
||||
Functions are objects like everything else in Wren, instances of the `Fn`
|
||||
class.
|
||||
|
||||
## Creating a function
|
||||
## Block arguments
|
||||
|
||||
To create a function, we call `Fn.new`, which takes a block to execute.
|
||||
To call the function, we use `.call()` on the function instance.
|
||||
Most of the time you create a function just to pass it to some method. For
|
||||
example, if you want to filter a [list](lists.html) by some criteria, you'll
|
||||
call its `where` method, passing in a function that defines the predicate
|
||||
you're filtering on.
|
||||
|
||||
<pre class="snippet">
|
||||
var sayHello = Fn.new { System.print("hello") }
|
||||
Since that's the most common usage pattern, Wren's syntax optimizes for that.
|
||||
Taking a page from Ruby, a function is created by passing a *block argument* to
|
||||
a method. At its simplest, it looks like this:
|
||||
|
||||
sayHello.call() //> hello
|
||||
</pre>
|
||||
:::wren
|
||||
blondie.callMe {
|
||||
System.print("This is the body!")
|
||||
}
|
||||
|
||||
Note that we'll see a shorthand syntax for creating a function below.
|
||||
Here we're invoking the `callMe` method on `blondie`. We're passing one
|
||||
argument, a function whose body is the
|
||||
following [block](syntax.html#blocks)—everything between that pair of
|
||||
curly braces.
|
||||
|
||||
Methods that take a block argument receive it as a normal parameter. `callMe`
|
||||
could be defined like so:
|
||||
|
||||
:::wren
|
||||
class Blondie {
|
||||
callMe(fn) {
|
||||
// Call it...
|
||||
}
|
||||
}
|
||||
|
||||
A method can take other arguments in addition to the block. They appear before
|
||||
the block just like a regular argument list. For example:
|
||||
|
||||
:::wren
|
||||
blondie.callMeAt(867, 5309) {
|
||||
System.print("This is the body!")
|
||||
}
|
||||
|
||||
Of course, you don't *have* to use a block argument to pass a function to a
|
||||
method. If you already have a function object, you can pass it like a regular
|
||||
argument:
|
||||
|
||||
:::wren
|
||||
var someFn = // Get a function...
|
||||
blondie.callMe(someFn)
|
||||
|
||||
Block arguments are purely sugar for creating a function and passing it in one
|
||||
little blob of syntax. There are some times when you want to create a function
|
||||
but *don't* need to pass it to a method. For that, you can call the `Fn`
|
||||
class's constructor:
|
||||
|
||||
:::wren
|
||||
var someFn = Fn.new {
|
||||
System.print("Hi!")
|
||||
}
|
||||
|
||||
As you can see it takes a block argument too! All the constructor does it
|
||||
return that, so this exists purely as a convenience method for you.
|
||||
|
||||
## Calling functions
|
||||
|
||||
Once you have a function, how do you invoke it? Like everything in Wren, you do
|
||||
so by calling a method on it:
|
||||
|
||||
:::wren
|
||||
class Blondie {
|
||||
callMe(fn) {
|
||||
fn.call()
|
||||
}
|
||||
}
|
||||
|
||||
Functions expose a `call()` method that executes the body of the function. This
|
||||
method is dynamically-dispatched like any other, so you can define your own
|
||||
"function-like" classes and pass them to methods that expect "real" functions.
|
||||
|
||||
:::wren
|
||||
class FakeFn {
|
||||
call() {
|
||||
System.print("I'm feeling functional!")
|
||||
}
|
||||
}
|
||||
|
||||
blondie.callMe(FakeFn.new())
|
||||
|
||||
## Function parameters
|
||||
|
||||
Of course, functions aren't very useful if you can't pass values to them. The
|
||||
function above takes no arguments. To change that, you can provide a parameter
|
||||
list surrounded by `|` immediately after the opening brace of the body.
|
||||
functions that we've seen so far take no arguments. To change that, you can
|
||||
provide a parameter list surrounded by `|` immediately after the opening brace
|
||||
of the body, like so:
|
||||
|
||||
To pass arguments to the function, pass them to the `call` method:
|
||||
:::wren
|
||||
blondie.callMe {|first, last|
|
||||
System.print("Hi, " + first + " " + last + "!")
|
||||
}
|
||||
|
||||
<pre class="snippet">
|
||||
var sayMessage = Fn.new {|recipient, message|
|
||||
System.print("message for %(recipient): %(message)")
|
||||
}
|
||||
Here we're passing a function to `greet` that takes two parameters, `first` and
|
||||
`last`. They are passed to the function when it's called:
|
||||
|
||||
sayMessage.call("Bob", "Good day!")
|
||||
</pre>
|
||||
:::wren
|
||||
class Blondie {
|
||||
callMe(fn) {
|
||||
fn.call("Debbie", "Harry")
|
||||
}
|
||||
}
|
||||
|
||||
It's an error to call a function with fewer arguments than its parameter list
|
||||
expects. If you pass too *many* arguments, the extras are ignored.
|
||||
@ -54,21 +129,12 @@ Otherwise, the body returns `null` by default. You can explicitly return a
|
||||
value using a `return` statement. In other words, these two functions do the
|
||||
same thing:
|
||||
|
||||
<pre class="snippet">
|
||||
Fn.new { "return value" }
|
||||
:::wren
|
||||
Fn.new { "return value" }
|
||||
|
||||
Fn.new {
|
||||
return "return value"
|
||||
}
|
||||
</pre>
|
||||
|
||||
The return value is handed back to you when using `call`:
|
||||
|
||||
<pre class="snippet">
|
||||
var fn = Fn.new { "some value" }
|
||||
var result = fn.call()
|
||||
System.print(result) //> some value
|
||||
</pre>
|
||||
Fn.new {
|
||||
return "return value"
|
||||
}
|
||||
|
||||
## Closures
|
||||
|
||||
@ -76,167 +142,24 @@ As you expect, functions are closures—they can access variables defined
|
||||
outside of their scope. They will hold onto closed-over variables even after
|
||||
leaving the scope where the function is defined:
|
||||
|
||||
<pre class="snippet">
|
||||
class Counter {
|
||||
static create() {
|
||||
var i = 0
|
||||
return Fn.new { i = i + 1 }
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
class Counter {
|
||||
static create() {
|
||||
var i = 0
|
||||
return Fn.new { i = i + 1 }
|
||||
}
|
||||
}
|
||||
|
||||
Here, the `create` method returns the function created on its second line. That
|
||||
function references a variable `i` declared outside of the function. Even after
|
||||
the function is returned from `create`, it is still able to read and assign
|
||||
to`i`:
|
||||
|
||||
<pre class="snippet">
|
||||
var counter = Counter.create()
|
||||
System.print(counter.call()) //> 1
|
||||
System.print(counter.call()) //> 2
|
||||
System.print(counter.call()) //> 3
|
||||
</pre>
|
||||
:::wren
|
||||
var counter = Counter.create()
|
||||
System.print(counter.call()) //> 1
|
||||
System.print(counter.call()) //> 2
|
||||
System.print(counter.call()) //> 3
|
||||
|
||||
## Callable classes
|
||||
|
||||
Because `Fn` is a class, and responds to `call()`, any class can respond to
|
||||
`call()` and be used in place of a function. This is particularly handy when
|
||||
the function is passed to a method to be called, like a callback or event.
|
||||
|
||||
<pre class="snippet">
|
||||
class Callable {
|
||||
construct new() {}
|
||||
call(name, version) {
|
||||
System.print("called %(name) with version %(version)")
|
||||
}
|
||||
}
|
||||
|
||||
var fn = Callable.new()
|
||||
fn.call("wren", "0.4.0")
|
||||
</pre>
|
||||
|
||||
## Block arguments
|
||||
|
||||
Very frequently, functions are passed to methods to be called. There are
|
||||
countless examples of this in Wren, like [list](lists.html) can be filtered
|
||||
using a method `where` which accepts a function:
|
||||
|
||||
<pre class="snippet">
|
||||
var list = [1, 2, 3, 4, 5]
|
||||
var filtered = list.where(Fn.new {|value| value > 3 })
|
||||
System.print(filtered.toList) //> [4, 5]
|
||||
</pre>
|
||||
|
||||
This syntax is a bit less fun to read and write, so Wren implements the
|
||||
_block argument_ concept. When a function is being passed to a method,
|
||||
and is the last argument to the method, it can use a shorter syntax:
|
||||
_just the block part_.
|
||||
|
||||
Let's use a block argument for `list.where`, it's the last (only) argument:
|
||||
|
||||
<pre class="snippet">
|
||||
var list = [1, 2, 3, 4, 5]
|
||||
var filtered = list.where {|value| value > 3 }
|
||||
System.print(filtered.toList) //> [4, 5]
|
||||
</pre>
|
||||
|
||||
We've seen this before in a previous page using `map` and `where`:
|
||||
|
||||
<pre class="snippet">
|
||||
numbers.map {|n| n * 2 }.where {|n| n < 100 }
|
||||
</pre>
|
||||
|
||||
## Block argument example
|
||||
|
||||
Let's look at a complete example, so we can see both ends.
|
||||
|
||||
Here's a fictional class for something that will call a function
|
||||
when a click event is sent to it. It allows us to pass just a
|
||||
function and assume the left mouse button, or to pass a button and a function.
|
||||
|
||||
<pre class="snippet">
|
||||
class Clickable {
|
||||
construct new() {
|
||||
_fn = null
|
||||
_button = 0
|
||||
}
|
||||
|
||||
onClick(fn) {
|
||||
_fn = fn
|
||||
}
|
||||
|
||||
onClick(button, fn) {
|
||||
_button = button
|
||||
_fn = fn
|
||||
}
|
||||
|
||||
fireEvent(button) {
|
||||
if(_fn && button == _button) {
|
||||
_fn.call(button)
|
||||
}
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
|
||||
Now that we've got the clickable class, let's use it.
|
||||
We'll start by using the method that accepts just a function
|
||||
because we're fine with it just being the default left mouse button.
|
||||
|
||||
<pre class="snippet">
|
||||
var link = Clickable.new()
|
||||
|
||||
link.onClick {|button|
|
||||
System.print("I was clicked by button %(button)")
|
||||
}
|
||||
|
||||
// send a left mouse click
|
||||
// normally this would happen from elsewhere
|
||||
|
||||
link.fireEvent(0) //> I was clicked by button 0
|
||||
</pre>
|
||||
|
||||
Now let's try with the extra button argument:
|
||||
|
||||
<pre class="snippet">
|
||||
var contextMenu = Clickable.new()
|
||||
|
||||
contextMenu.onClick(1) {|button|
|
||||
System.print("I was right-clicked")
|
||||
}
|
||||
|
||||
link.fireEvent(0) //> (nothing happened)
|
||||
link.fireEvent(1) //> I was right-clicked
|
||||
</pre>
|
||||
|
||||
Notice that we still pass the other arguments normally,
|
||||
it's only the last argument that is special.
|
||||
|
||||
**Just a regular function**
|
||||
|
||||
Block arguments are purely syntax sugar for creating a function and passing it
|
||||
in one little blob of syntax. These two are equivalent:
|
||||
|
||||
<pre class="snippet">
|
||||
onClick(Fn.new { System.print("clicked") })
|
||||
onClick { System.print("clicked") }
|
||||
</pre>
|
||||
|
||||
And this is just as valid:
|
||||
|
||||
<pre class="snippet">
|
||||
var onEvent = Fn.new {|button|
|
||||
System.print("clicked by button %(button)")
|
||||
}
|
||||
|
||||
onClick(onEvent)
|
||||
onClick(1, onEvent)
|
||||
</pre>
|
||||
|
||||
**Fn.new**
|
||||
As you may have noticed by now, `Fn` accepts a block argument for the `Fn.new`.
|
||||
All the constructor does is return that argument right back to you!
|
||||
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="classes.html">Classes →</a>
|
||||
<a href="variables.html">← Variables</a>
|
||||
|
||||
@ -1,89 +1,109 @@
|
||||
^title Getting Started
|
||||
|
||||
## Trying out the language
|
||||
Getting Wren running on your machine is straightforward. Tiny C programs with
|
||||
few dependencies are nice that way. "Wren" encompasses two separate artifacts:
|
||||
|
||||
If you'd like to try Wren, you have a few options.
|
||||
|
||||
* **In your browser.** You can try Wren **[right here](./try/)**!
|
||||
* **On your computer.** The [Wren CLI](cli) project is a downloadable executable
|
||||
to run scripts with access to file io and more. See the [Wren CLI docs](cli).
|
||||
* **Embedded in your code.** See how to [build and embed Wren](#embed-the-vm) below.
|
||||
And then read the [embedding guide](embedding)!
|
||||
|
||||
Once you have somewhere to explore, it's time to [learn the
|
||||
language](syntax.html).
|
||||
|
||||
---
|
||||
|
||||
## Embed the VM
|
||||
|
||||
**The Wren Virtual Machine** is the core of the language that executes Wren
|
||||
* **The virtual machine.** This is the core chunk of C that executes Wren
|
||||
source code. It is just a library, not a standalone application. It's
|
||||
designed to be [embedded][] in a larger host application.
|
||||
designed to be [embedded][] in a larger host application. It has no
|
||||
dependencies beyond the C standard library. You can is use as a static
|
||||
library, shared library, or simply compile the source into your app.
|
||||
|
||||
It has no dependencies beyond the C standard library.
|
||||
You can use it as a static library, shared library, or simply compile the source into your app.
|
||||
* **The command line executable.** Wren also ships with a CLI wrapper around
|
||||
the VM. This gives you a way to run Wren code from the command-line, and
|
||||
also includes modules for talking to the operating system—file IO,
|
||||
networking, stuff like that. It depends on [libuv][] for that
|
||||
functionality.
|
||||
|
||||
### Building Wren
|
||||
[embedded]: embedding-api.html
|
||||
[libuv]: http://libuv.org/
|
||||
|
||||
To build the Wren library, we look inside the `projects/` folder.
|
||||
In here you'll find ready to go projects for `Visual Studio`, `XCode` and tools like `make`.
|
||||
If you're on a Unix or Mac and you can rock a command line, it's just:
|
||||
|
||||
* **Windows** Open `wren.sln` inside `projects/vs2019/` (or `vs2017`), hit build.
|
||||
* **Mac** Open `wren.xcworkspace` inside `projects/xcode/`, hit build.
|
||||
* **Linux** Run `make` inside of `projects/make/`.
|
||||
:::sh
|
||||
$ git clone https://github.com/munificent/wren.git
|
||||
$ cd wren
|
||||
$ make
|
||||
$ ./wren
|
||||
|
||||
In each case, **there will be library files generated into the root `lib/` folder**.
|
||||
These are what you'll link into your project, based on your needs.
|
||||
This builds both the VM and the CLI. It downloads libuv automatically for you.
|
||||
The release build of the CLI goes right into the repo's top level directory.
|
||||
Binaries for other configurations are built to `bin/`. Static and shared
|
||||
libraries for embedding Wren get built in `lib/`.
|
||||
|
||||
* **Static Linking** `wren.lib` on Windows, `libwren.a` elsewhere.
|
||||
* **Dynamic Linking** `wren.dll` on Windows, `libwren.so` on Linux, and `libwren.dylib` on Mac.
|
||||
For Mac users, there is also an XCode project under `util/xcode`. For
|
||||
Windows brethren, `util/msvc2013` contains a Visual Studio solution. Note
|
||||
that these may not have the exact same build settings as the makefile. The
|
||||
makefile is the "official" way to compile Wren.
|
||||
|
||||
<small>
|
||||
Note that the default build will also generate `wren_test` inside of `bin/`,
|
||||
a binary that is used to run the language tests. It can execute simple scripts.
|
||||
</small>
|
||||
If you only want to build the VM, you can do:
|
||||
|
||||
**Other platforms**
|
||||
If your platform isn't explicitly supported,
|
||||
it is recommended that you include the Wren source
|
||||
in your project for a portable experience.
|
||||
:::sh
|
||||
$ make vm
|
||||
|
||||
### Including the code in your project
|
||||
This compiles the VM to static and shared libraries. It does not even download
|
||||
libuv since it isn't needed.
|
||||
|
||||
**all source files**
|
||||
The alternative to building via the provided projects is to include the wren source code in your project.
|
||||
Since it has no dependencies this is simple, all the code in `src/` comes along. There's a readme in `src/` for details.
|
||||
## Interactive mode
|
||||
|
||||
**'amalgamated' build**
|
||||
If you want an even simpler way, there's an 'amalgamated' build (often called `blob`, or `unity` builds.).
|
||||
This is _all of the wren source code in one file_.
|
||||
If you just run `wren` without any arguments, it starts the interpreter in
|
||||
interactive mode. You can type in a line of code, and it immediately executes
|
||||
it. Here's something to try:
|
||||
|
||||
This file can be generated by running `python3 util/generate_amalgamation.py > build/wren.c`,
|
||||
which saves the generated output in `build/wren.c`.
|
||||
:::wren
|
||||
System.print("Hello, world!")
|
||||
|
||||
Include `build/wren.c` and `src/include/wren.h` in your project code and you're good to go.
|
||||
<small>Ideally later we can automate generating this and include it in the repo.</small>
|
||||
Or a little more exciting:
|
||||
|
||||
---
|
||||
:::wren
|
||||
for (i in 1..10) System.print("Counting up %(i)")
|
||||
|
||||
[embedded]: embedding
|
||||
You can exit the interpreter using good old Ctrl-C or Ctrl-D, or just throw
|
||||
your computer to the ground and storm off.
|
||||
|
||||
If you run into bugs, or have ideas or questions, any of
|
||||
## Running scripts
|
||||
|
||||
The standalone interpreter can also load scripts from files and run them. Just
|
||||
pass the name of the script to `wren`. Create a file named "my_script.wren" in
|
||||
your favorite text editor and paste this into it:
|
||||
|
||||
:::wren
|
||||
for (yPixel in 0...24) {
|
||||
var y = yPixel / 12 - 1
|
||||
for (xPixel in 0...80) {
|
||||
var x = xPixel / 30 - 2
|
||||
var x0 = x
|
||||
var y0 = y
|
||||
var iter = 0
|
||||
while (iter < 11 && x0 * x0 + y0 * y0 <= 4) {
|
||||
var x1 = (x0 * x0) - (y0 * y0) + x
|
||||
var y1 = 2 * x0 * y0 + y
|
||||
x0 = x1
|
||||
y0 = y1
|
||||
iter = iter + 1
|
||||
}
|
||||
System.write(" .-:;+=xX$& "[iter])
|
||||
}
|
||||
|
||||
System.print("")
|
||||
}
|
||||
|
||||
Now run:
|
||||
|
||||
:::sh
|
||||
$ ./wren my_script.wren
|
||||
|
||||
Neat, right? You're a Wren programmer now! The next step is to [learn the
|
||||
language](syntax.html). If you run into bugs, or have ideas or questions, any of
|
||||
the following work:
|
||||
|
||||
* Join the [discord community][discord].
|
||||
* Ask on the [Wren mailing list][list] (which is pretty quiet).
|
||||
* Tell us on twitter at [@munificentbob][twitter] or [@ruby0x1][twitter0x1].
|
||||
* **Ask on the [Wren mailing list][list].**
|
||||
* Tell me on twitter at [@munificentbob][twitter].
|
||||
* [File a ticket][issue] at [the GitHub repo][repo].
|
||||
* The CLI also has [tickets][issue_cli] and a [GitHub repo][repo_cli] too.
|
||||
* Pull requests are welcome.
|
||||
* Send a pull request.
|
||||
* Email me at [`robert@stuffwithstuff.com`](mailto:robert@stuffwithstuff.com).
|
||||
|
||||
[discord]: https://discord.gg/Kx6PxSX
|
||||
[list]: https://groups.google.com/forum/#!forum/wren-lang
|
||||
[twitter]: https://twitter.com/intent/user?screen_name=munificentbob
|
||||
[twitter0x1]: https://twitter.com/intent/user?screen_name=ruby0x1
|
||||
[issue]: https://github.com/wren-lang/wren/issues
|
||||
[repo]: https://github.com/wren-lang/wren
|
||||
[issue_cli]: https://github.com/wren-lang/wren-cli/issues
|
||||
[repo_cli]: https://github.com/wren-lang/wren-cli
|
||||
[issue]: https://github.com/munificent/wren/issues
|
||||
[repo]: https://github.com/munificent/wren
|
||||
|
||||
@ -1,27 +1,24 @@
|
||||
^title
|
||||
^title Welcome
|
||||
|
||||
## Wren is a small, fast, class-based concurrent scripting language
|
||||
|
||||
---
|
||||
|
||||
Think Smalltalk in a Lua-sized package with a dash of Erlang and wrapped up in
|
||||
a familiar, modern [syntax][].
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("Hello, world!")
|
||||
:::wren
|
||||
System.print("Hello, world!")
|
||||
|
||||
class Wren {
|
||||
flyTo(city) {
|
||||
System.print("Flying to %(city)")
|
||||
}
|
||||
}
|
||||
class Wren {
|
||||
flyTo(city) {
|
||||
System.print("Flying to %(city)")
|
||||
}
|
||||
}
|
||||
|
||||
var adjectives = Fiber.new {
|
||||
["small", "clean", "fast"].each {|word| Fiber.yield(word) }
|
||||
}
|
||||
var adjectives = Fiber.new {
|
||||
["small", "clean", "fast"].each {|word| Fiber.yield(word) }
|
||||
}
|
||||
|
||||
while (!adjectives.isDone) System.print(adjectives.call())
|
||||
</pre>
|
||||
while (!adjectives.isDone) System.print(adjectives.call())
|
||||
|
||||
* **Wren is small.** The VM implementation is under [4,000 semicolons][src].
|
||||
You can skim the whole thing in an afternoon. It's *small*, but not
|
||||
@ -36,7 +33,7 @@ while (!adjectives.isDone) System.print(adjectives.call())
|
||||
[classes][] front and center.
|
||||
|
||||
* **Wren is concurrent.** Lightweight [fibers][] are core to the execution
|
||||
model and let you organize your program into a flock of communicating
|
||||
model and let you organize your program into an army of communicating
|
||||
coroutines.
|
||||
|
||||
* **Wren is a scripting language.** Wren is intended for embedding in
|
||||
@ -44,19 +41,17 @@ while (!adjectives.isDone) System.print(adjectives.call())
|
||||
and [an easy-to-use C API][embedding]. It compiles cleanly as C99, C++98
|
||||
or anything later.
|
||||
|
||||
---
|
||||
|
||||
You can try it [in your browser][browser]!
|
||||
If you like the sound of this, [let's get started][started].
|
||||
Excited? You're also welcome to [get involved][contribute]!
|
||||
If you like the sound of this, [let's get started][started]. You can even try
|
||||
it [in your browser][browser]! Excited? Well, come on and [get
|
||||
involved][contribute]!
|
||||
|
||||
[syntax]: syntax.html
|
||||
[src]: https://github.com/wren-lang/wren/tree/main/src
|
||||
[nan]: https://github.com/wren-lang/wren/blob/46c1ba92492e9257aba6418403161072d640cb29/src/wren_value.h#L378-L433
|
||||
[src]: https://github.com/munificent/wren/tree/master/src
|
||||
[nan]: https://github.com/munificent/wren/blob/46c1ba92492e9257aba6418403161072d640cb29/src/wren_value.h#L378-L433
|
||||
[perf]: performance.html
|
||||
[classes]: classes.html
|
||||
[fibers]: concurrency.html
|
||||
[embedding]: embedding
|
||||
[embedding]: embedding-api.html
|
||||
[started]: getting-started.html
|
||||
[browser]: try
|
||||
[browser]: http://ppvk.github.io/wren-nest/
|
||||
[contribute]: contributing.html
|
||||
|
||||
@ -4,9 +4,8 @@ A list is a compound object that holds a collection of elements identified by
|
||||
integer index. You can create a list by placing a sequence of comma-separated
|
||||
expressions inside square brackets:
|
||||
|
||||
<pre class="snippet">
|
||||
[1, "banana", true]
|
||||
</pre>
|
||||
:::wren
|
||||
[1, "banana", true]
|
||||
|
||||
Here, we've created a list of three elements. Notice that the elements don't
|
||||
have to be the same type.
|
||||
@ -19,34 +18,30 @@ element you want. Like most languages, indexes start at zero:
|
||||
|
||||
[subscript operator]: method-calls.html#subscripts
|
||||
|
||||
<pre class="snippet">
|
||||
var trees = ["cedar", "birch", "oak", "willow"]
|
||||
System.print(trees[0]) //> cedar
|
||||
System.print(trees[1]) //> birch
|
||||
</pre>
|
||||
:::wren
|
||||
var hirsute = ["sideburns", "porkchops", "'stache", "goatee"]
|
||||
hirsute[0] //> sideburns
|
||||
hirsute[1] //> porkchops
|
||||
|
||||
Negative indices counts backwards from the end:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(trees[-1]) //> willow
|
||||
System.print(trees[-2]) //> oak
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute[-1] //> goatee
|
||||
hirsute[-2] //> 'stache
|
||||
|
||||
It's a runtime error to pass an index outside of the bounds of the list. If you
|
||||
don't know what those bounds are, you can find out using count:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(trees.count) //> 4
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute.count //> 4
|
||||
|
||||
## Slices and ranges
|
||||
|
||||
Sometimes you want to copy a chunk of elements from a list. You can do that by
|
||||
passing a [range](values.html#ranges) to the subscript operator, like so:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(trees[1..2]) //> [birch, oak]
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute[1..2] //> [porkchops, 'stache]
|
||||
|
||||
This returns a new list containing the elements of the original list whose
|
||||
indices are within the given range. Both inclusive and exclusive ranges work
|
||||
@ -55,33 +50,29 @@ and do what you expect.
|
||||
Negative bounds also work like they do when passing a single number, so to copy
|
||||
a list, you can just do:
|
||||
|
||||
<pre class="snippet">
|
||||
trees[0..-1]
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute[0..-1]
|
||||
|
||||
## Adding elements
|
||||
|
||||
Lists are *mutable*, meaning their contents can be changed. You can swap out an
|
||||
existing element in the list using the subscript setter:
|
||||
|
||||
<pre class="snippet">
|
||||
trees[1] = "spruce"
|
||||
System.print(trees[1]) //> spruce
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute[1] = "muttonchops"
|
||||
System.print(hirsute[1]) //> muttonchops
|
||||
|
||||
It's an error to set an element that's out of bounds. To grow a list, you can
|
||||
use `add` to append a single item to the end:
|
||||
|
||||
<pre class="snippet">
|
||||
trees.add("maple")
|
||||
System.print(trees.count) //> 5
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute.add("goatee")
|
||||
System.print(hirsute.count) //> 4
|
||||
|
||||
You can insert a new element at a specific position using `insert`:
|
||||
|
||||
<pre class="snippet">
|
||||
trees.insert(2, "hickory")
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute.insert(2, "soul patch")
|
||||
|
||||
The first argument is the index to insert at, and the second is the value to
|
||||
insert. All elements following the inserted one will be pushed down to
|
||||
@ -91,62 +82,34 @@ It's valid to "insert" after the last element in the list, but only *right*
|
||||
after it. Like other methods, you can use a negative index to count from the
|
||||
back. Doing so counts back from the size of the list *after* it's grown by one:
|
||||
|
||||
<pre class="snippet">
|
||||
var letters = ["a", "b", "c"]
|
||||
letters.insert(3, "d") // OK: inserts at end.
|
||||
System.print(letters) //> [a, b, c, d]
|
||||
letters.insert(-2, "e") // Counts back from size after insert.
|
||||
System.print(letters) //> [a, b, c, e, d]
|
||||
</pre>
|
||||
|
||||
## Adding lists together
|
||||
|
||||
Lists have the ability to be added together via the `+` operator. This is often known as concatenation.
|
||||
|
||||
<pre class="snippet">
|
||||
var letters = ["a", "b", "c"]
|
||||
var other = ["d", "e", "f"]
|
||||
var combined = letters + other
|
||||
System.print(combined) //> [a, b, c, d, e, f]
|
||||
</pre>
|
||||
:::wren
|
||||
var letters = ["a", "b", "c"]
|
||||
letters.insert(3, "d") // OK: inserts at end.
|
||||
System.print(letters) //> [a, b, c, d]
|
||||
letters.insert(-2, "e") // Counts back from size after insert.
|
||||
System.print(letters) //> [a, b, c, e, d]
|
||||
|
||||
## Removing elements
|
||||
|
||||
The opposite of `insert` is `removeAt`. It removes a single element from a
|
||||
given position in the list.
|
||||
given position in the list. All following items are shifted up to fill in the
|
||||
gap:
|
||||
|
||||
To remove a specific _value_ instead, use `remove`. The first value that
|
||||
matches using regular equality will be removed.
|
||||
:::wren
|
||||
var letters = ["a", "b", "c", "d"]
|
||||
letters.removeAt(1)
|
||||
System.print(letters) //> [a, c, d]
|
||||
|
||||
In both cases, all following items are shifted up to fill in the gap.
|
||||
The `removeAt` method returns the removed item:
|
||||
|
||||
<pre class="snippet">
|
||||
var letters = ["a", "b", "c", "d"]
|
||||
letters.removeAt(1)
|
||||
System.print(letters) //> [a, c, d]
|
||||
letters.remove("a")
|
||||
System.print(letters) //> [c, d]
|
||||
</pre>
|
||||
|
||||
Both the `remove` and `removeAt` method return the removed item:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(letters.removeAt(1)) //> c
|
||||
</pre>
|
||||
|
||||
If `remove` couldn't find the value in the list, it returns null:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(letters.remove("not found")) //> null
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(letters.removeAt(1)) //> c
|
||||
|
||||
If you want to remove everything from the list, you can clear it:
|
||||
|
||||
<pre class="snippet">
|
||||
trees.clear()
|
||||
System.print(trees) //> []
|
||||
</pre>
|
||||
:::wren
|
||||
hirsute.clear()
|
||||
System.print(hirsute) //> []
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="maps.html">Maps →</a>
|
||||
<a href="values.html">← Values</a>
|
||||
|
||||
@ -7,32 +7,33 @@ other languages: hash table, dictionary, association, table, etc.
|
||||
You can create a map by placing a series of comma-separated entries inside
|
||||
curly braces. Each entry is a key and a value separated by a colon:
|
||||
|
||||
<pre class="snippet">
|
||||
{
|
||||
"maple": "Sugar Maple (Acer Saccharum)",
|
||||
"larch": "Alpine Larch (Larix Lyallii)",
|
||||
"oak": "Red Oak (Quercus Rubra)",
|
||||
"fir": "Fraser Fir (Abies Fraseri)"
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
{
|
||||
"George": "Harrison",
|
||||
"John": "Lennon",
|
||||
"Paul": "McCartney",
|
||||
"Ringo": "Starr"
|
||||
}
|
||||
|
||||
This creates a map that associates a type of tree (key) to a specific
|
||||
tree within that family (value). Syntactically, in a map literal, keys
|
||||
can be any literal, a variable name, or a parenthesized expression.
|
||||
Values can be any expression. Here, we're using string literals for both keys
|
||||
and values.
|
||||
This creates a map that maps the first names of the Beatles to their last
|
||||
names. Syntactically, in a map literal, keys can be any literal, a variable
|
||||
name, or a parenthesized expression. Values can be any expression. Here, we're
|
||||
using string literals for both keys and values.
|
||||
|
||||
*Semantically*, values can be any object, and multiple keys may map to the same
|
||||
value.
|
||||
|
||||
Keys have a few limitations. They must be one of the immutable built-in
|
||||
value. Keys have a few limitations. They must be one of the immutable built-in
|
||||
[value types][] in Wren. That means a number, string, range, bool, or `null`.
|
||||
You can also use a [class object][] as a key (not an instance of that class,
|
||||
the actual class itself).
|
||||
You can also use a [class object][] as a key.
|
||||
|
||||
[value types]: values.html
|
||||
[class object]: classes.html
|
||||
|
||||
In addition, even though they aren't strictly immutable, [fibers][] can be used
|
||||
as map keys. This is handy for storing data that's roughly "thread-local" by
|
||||
using the current fiber as a map key.
|
||||
|
||||
[fibers]: concurrency.html
|
||||
|
||||
The reason for this limitation—and the reason maps are called "*hash*
|
||||
tables" in other languages—is that each key is used to generate a numeric
|
||||
*hash code*. This lets a map locate the value associated with a key in constant
|
||||
@ -41,16 +42,15 @@ built-in types, only those can be used as keys.
|
||||
|
||||
## Adding entries
|
||||
|
||||
You add new key-value pairs to the map using the [subscript operator][]:
|
||||
You add new key-value pairs to the map by using the [subscript operator][]:
|
||||
|
||||
[subscript operator]: method-calls.html#subscripts
|
||||
|
||||
<pre class="snippet">
|
||||
var capitals = {}
|
||||
:::wren
|
||||
var capitals = {}
|
||||
capitals["Georgia"] = "Atlanta"
|
||||
capitals["Idaho"] = "Boise"
|
||||
capitals["Maine"] = "Augusta"
|
||||
</pre>
|
||||
|
||||
If the key isn't already present, this adds it and associates it with the given
|
||||
value. If the key is already there, this just replaces its value.
|
||||
@ -60,9 +60,8 @@ value. If the key is already there, this just replaces its value.
|
||||
To find the value associated with some key, again you use your friend the
|
||||
subscript operator:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(capitals["Idaho"]) //> Boise
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(capitals["Idaho"]) //> Boise
|
||||
|
||||
If the key is present, this returns its value. Otherwise, it returns `null`. Of
|
||||
course, `null` itself can also be used as a value, so seeing `null` here
|
||||
@ -70,98 +69,74 @@ doesn't necessarily mean the key wasn't found.
|
||||
|
||||
To tell definitively if a key exists, you can call `containsKey()`:
|
||||
|
||||
<pre class="snippet">
|
||||
var capitals = {"Georgia": null}
|
||||
:::wren
|
||||
var belief = {"nihilism": null}
|
||||
|
||||
System.print(capitals["Georgia"]) //> null (though key exists)
|
||||
System.print(capitals["Idaho"]) //> null
|
||||
System.print(capitals.containsKey("Georgia")) //> true
|
||||
System.print(capitals.containsKey("Idaho")) //> false
|
||||
</pre>
|
||||
System.print(belief["nihilism"]) //> null (though key exists)
|
||||
System.print(belief["solipsism"]) //> null
|
||||
System.print(belief.containsKey("nihilism")) //> true
|
||||
System.print(belief.containsKey("solipsism")) //> false
|
||||
|
||||
You can see how many entries a map contains using `count`:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(capitals.count) //> 3
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(capitals.count) //> 3
|
||||
|
||||
## Removing entries
|
||||
|
||||
To remove an entry from a map, call `remove()` and pass in the key for the
|
||||
entry you want to delete:
|
||||
|
||||
<pre class="snippet">
|
||||
capitals.remove("Maine")
|
||||
System.print(capitals.containsKey("Maine")) //> false
|
||||
</pre>
|
||||
:::wren
|
||||
capitals.remove("Maine")
|
||||
System.print(capitals.containsKey("Maine")) //> false
|
||||
|
||||
If the key was found, this returns the value that was associated with it:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(capitals.remove("Georgia")) //> Atlanta
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(capitals.remove("Georgia")) //> Atlanta
|
||||
|
||||
If the key wasn't in the map to begin with, `remove()` just returns `null`.
|
||||
|
||||
If you want to remove *everything* from the map, like with [lists][], you call
|
||||
`clear()`:
|
||||
If you want to remove *everything* from the map, just like with [lists][], you
|
||||
can just call `clear()`:
|
||||
|
||||
[lists]: lists.html
|
||||
|
||||
<pre class="snippet">
|
||||
capitals.clear()
|
||||
System.print(capitals.count) //> 0
|
||||
</pre>
|
||||
:::wren
|
||||
capitals.clear()
|
||||
System.print(capitals.count) //> 0
|
||||
|
||||
## Iterating over the contents
|
||||
|
||||
The subscript operator works well for finding values when you know the key
|
||||
you're looking for, but sometimes you want to see everything that's in the map.
|
||||
You can use a regular for loop to iterate the contents, and map exposes two
|
||||
additional methods to access the contents: `keys` and `values`.
|
||||
For that, map exposes two methods: `keys` and `values`.
|
||||
|
||||
The `keys` method on a map returns a [Sequence][] that [iterates][] over all of
|
||||
the keys in the map, and the `values` method returns one that iterates over the values.
|
||||
The first returns a [Sequence][] that [iterates][] over all of the keys in the
|
||||
map, and the second returns one that iterates over the values.
|
||||
|
||||
[sequence]: modules/core/sequence.html
|
||||
[iterates]: control-flow.html#the-iterator-protocol
|
||||
|
||||
Regardless of how you iterate, the *order* that things are iterated in
|
||||
isn't defined. Wren makes no promises about what order keys and values are
|
||||
iterated. All it promises is that every entry will appear exactly once.
|
||||
If you want to see all of the key-value pairs in a map, the easiest way is to
|
||||
iterate over the keys and use each to look up its value:
|
||||
|
||||
**Iterating with for(entry in map)**
|
||||
When you iterate a map with `for`, you'll be handed an _entry_, which contains
|
||||
a `key` and a `value` field. That gives you the info for each element in the map.
|
||||
:::wren
|
||||
var birds = {
|
||||
"Arizona": "Cactus wren",
|
||||
"Hawaii": "Nēnē",
|
||||
"Ohio": "Northern Cardinal"
|
||||
}
|
||||
|
||||
<pre class="snippet">
|
||||
var birds = {
|
||||
"Arizona": "Cactus wren",
|
||||
"Hawaii": "Nēnē",
|
||||
"Ohio": "Northern Cardinal"
|
||||
}
|
||||
for (state in birds.keys) {
|
||||
System.print("The state bird of " + state + " is " + birds[state])
|
||||
}
|
||||
|
||||
for (bird in birds) {
|
||||
System.print("The state bird of %(bird.key) is %(bird.value)")
|
||||
}
|
||||
</pre>
|
||||
This program will print the three states and their birds. However, the *order*
|
||||
that they are printed isn't defined. Wren makes no promises about what order
|
||||
keys and values will be iterated in when you use these methods. All it promises
|
||||
is that every entry will appear exactly once.
|
||||
|
||||
**Iterating using the keys**
|
||||
|
||||
You can also iterate over the keys and use each to look up its value:
|
||||
|
||||
<pre class="snippet">
|
||||
var birds = {
|
||||
"Arizona": "Cactus wren",
|
||||
"Hawaii": "Nēnē",
|
||||
"Ohio": "Northern Cardinal"
|
||||
}
|
||||
|
||||
for (state in birds.keys) {
|
||||
System.print("The state bird of %(state) is " + birds[state])
|
||||
}
|
||||
</pre>
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="method-calls.html">Method Calls →</a>
|
||||
<a href="lists.html">← Lists</a>
|
||||
|
||||
@ -3,25 +3,22 @@
|
||||
Wren is deeply object oriented, so most code consists of invoking methods on
|
||||
objects, usually something like this:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("Heyoo!") //> Heyoo!
|
||||
</pre>
|
||||
:::wren
|
||||
System.print("hello")
|
||||
|
||||
You have a *receiver* expression (here `System`) followed by a `.`, then a name
|
||||
(`print`) and an argument list in parentheses (`("Heyoo!")`). Multiple arguments
|
||||
(`print`) and an argument list in parentheses (`("hello")`). Multiple arguments
|
||||
are separated by commas:
|
||||
|
||||
<pre class="snippet">
|
||||
list.insert(3, "item")
|
||||
</pre>
|
||||
:::wren
|
||||
list.insert("item", 3)
|
||||
|
||||
The argument list can also be empty:
|
||||
|
||||
<pre class="snippet">
|
||||
list.clear()
|
||||
</pre>
|
||||
:::wren
|
||||
list.clear()
|
||||
|
||||
The VM executes a method call like so:
|
||||
Semantically, all method calls work like this:
|
||||
|
||||
1. Evaluate the receiver and arguments from left to right.
|
||||
2. Look up the method on the receiver's [class][].
|
||||
@ -42,19 +39,16 @@ other only takes a maximum value and uses 0 as the minimum:
|
||||
|
||||
[random]: modules/random/random.html
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new()
|
||||
random.int(3, 10)
|
||||
random.int(4)
|
||||
</pre>
|
||||
:::wren
|
||||
var random = Random.new()
|
||||
random.int(3, 10)
|
||||
random.int(4)
|
||||
|
||||
In a language like Python or JavaScript, these would both call a single `int()`
|
||||
method, which has some kind of "optional" parameter. The body of the method
|
||||
figures out how many arguments were passed and uses control flow to handle the
|
||||
two different behaviors. That means first parameter represents "max unless
|
||||
another parameter was passed, in which case it's min".
|
||||
|
||||
This type of 'variadic' code isn't ideal, so Wren doesn't encourage it.
|
||||
another parameter was passed, in which case it's min". Kind of gross.
|
||||
|
||||
In Wren, these are calls to two entirely separate methods, `int(_,_)` and
|
||||
`int(_)`. This makes it easier to define "overloads" like this since you don't
|
||||
@ -63,75 +57,64 @@ cases.
|
||||
|
||||
It's also faster to execute. Since we know how many arguments are passed at
|
||||
compile time, we can compile this to directly call the right method and avoid
|
||||
any "if I got two arguments do this..." runtime work.
|
||||
any "if I got two arguments do this..." logic.
|
||||
|
||||
## Getters
|
||||
|
||||
Some methods exist to expose a stored or computed property of an object. These
|
||||
are *getters* and have no parentheses:
|
||||
|
||||
<pre class="snippet">
|
||||
"string".count //> 6
|
||||
(1..10).min //> 1
|
||||
1.23.sin //> 0.9424888019317
|
||||
[1, 2, 3].isEmpty //> false
|
||||
</pre>
|
||||
:::wren
|
||||
"string".count //> 6
|
||||
(1..10).min //> 1
|
||||
1.23.sin //> 0.9424888019317
|
||||
[1, 2, 3].isEmpty //> false
|
||||
|
||||
Sometimes you have a method that doesn't need any parameters, but modifies the
|
||||
object or has some other side effect. For those, it's better to use empty
|
||||
parentheses:
|
||||
|
||||
:::wren
|
||||
list.clear()
|
||||
|
||||
Also, when a method supports multiple arities, it's typical to include the `()`
|
||||
in the zero-argument case to be consistent with the other versions:
|
||||
|
||||
Fiber.yield()
|
||||
Fiber.yield("value")
|
||||
|
||||
A getter is *not* the same as a method with an empty argument list. The `()` is
|
||||
part of the signature, so `count` and `count()` have different signatures.
|
||||
Unlike Ruby's optional parentheses, Wren wants to make sure you call a getter
|
||||
like a getter and a `()` method like a `()` method. These don't work:
|
||||
|
||||
<pre class="snippet">
|
||||
"string".count()
|
||||
[1, 2, 3].clear
|
||||
</pre>
|
||||
|
||||
If you're defining some member that doesn't need any parameters, you need to
|
||||
decide if it should be a getter or a method with an empty `()` parameter list.
|
||||
The general guidelines are:
|
||||
|
||||
* If it modifies the object or has some other side effect, make it a method:
|
||||
|
||||
<pre class="snippet">
|
||||
list.clear()
|
||||
</pre>
|
||||
|
||||
* If the method supports multiple arities, make the zero-parameter case a `()`
|
||||
method to be consistent with the other versions:
|
||||
|
||||
<pre class="snippet">
|
||||
Fiber.yield()
|
||||
Fiber.yield("value")
|
||||
</pre>
|
||||
|
||||
* Otherwise, it can probably be a getter.
|
||||
:::wren
|
||||
"string".count()
|
||||
[1, 2, 3].clear
|
||||
|
||||
## Setters
|
||||
|
||||
A getter lets an object expose a public "property" that you can *read*.
|
||||
Likewise, a *setter* lets you write to a property:
|
||||
Likewise, a *setter* let you write to a property:
|
||||
|
||||
<pre class="snippet">
|
||||
person.height = 74 // Grew up!
|
||||
</pre>
|
||||
:::wren
|
||||
person.height = 74 // Grew up!
|
||||
|
||||
Despite the `=`, this is just another syntax for a method call. From the
|
||||
language's perspective, the above line is just a call to the `height=(_)`
|
||||
method on `person`, passing in `74`.
|
||||
method, passing in `74`.
|
||||
|
||||
Since the `=(_)` is in the setter's signature, an object can have both a getter
|
||||
and setter with the same name without a collision. Defining both lets you
|
||||
provide a read/write property.
|
||||
and setter with the same name without a collision. This way, you can have
|
||||
read/write properties.
|
||||
|
||||
## Operators
|
||||
|
||||
Wren has most of the same operators you know and love with the same precedence
|
||||
and associativity. We have three prefix operators:
|
||||
|
||||
<pre class="snippet">
|
||||
! ~ -
|
||||
</pre>
|
||||
:::wren
|
||||
! ~ -
|
||||
|
||||
They are just method calls on their operand without any other arguments. An
|
||||
expression like `!possible` means "call the `!` method on `possible`".
|
||||
@ -139,9 +122,8 @@ expression like `!possible` means "call the `!` method on `possible`".
|
||||
We also have a slew of infix operators—they have operands on both sides.
|
||||
They are:
|
||||
|
||||
<pre class="snippet">
|
||||
* / % + - .. ... << >> < <= > >= == != & ^ | is
|
||||
</pre>
|
||||
:::wren
|
||||
* / % + - .. ... << >> < <= > >= == != & ^ | is
|
||||
|
||||
Like prefix operators, they are all funny ways of writing method calls. The left
|
||||
operand is the receiver, and the right operand gets passed to it. So `a + b` is
|
||||
@ -165,34 +147,30 @@ like mocks or proxies where you want an object to masquerade as a certain class.
|
||||
|
||||
## Subscripts
|
||||
|
||||
Another familiar syntax from math is *subscripting* using square brackets
|
||||
Another familiar syntax from math class is *subscripting* using square brackets
|
||||
(`[]`). It's handy for working with collection-like objects. For example:
|
||||
|
||||
<pre class="snippet">
|
||||
list[0] // Get the first item in a list.
|
||||
map["key"] // Get the value associated with "key".
|
||||
</pre>
|
||||
:::wren
|
||||
list[0] // Get the first item in a list.
|
||||
map["key"] // Get the value associated with "key".
|
||||
|
||||
You know the refrain by now. In Wren, these are method calls. In the above
|
||||
examples, the signature is `[_]`. Subscript operators may also take multiple
|
||||
arguments, which is useful for things like multi-dimensional arrays:
|
||||
|
||||
<pre class="snippet">
|
||||
matrix[3, 5]
|
||||
</pre>
|
||||
:::wren
|
||||
matrix[3, 5]
|
||||
|
||||
These examples are subscript "getters", and there are also
|
||||
corresponding *subscript setters*:
|
||||
|
||||
<pre class="snippet">
|
||||
list[0] = "item"
|
||||
map["key"] = "value"
|
||||
</pre>
|
||||
:::wren
|
||||
list[0] = "item"
|
||||
map["key"] = "value"
|
||||
|
||||
These are equivalent to method calls whose signature is `[_]=(_)` and whose
|
||||
arguments are both the subscript (or subscripts) and the value on the right-hand
|
||||
side.
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="control-flow.html">Control Flow →</a>
|
||||
<a href="maps.html">← Maps</a>
|
||||
|
||||
@ -25,9 +25,8 @@ When you run Wren and give it a file name to execute, the contents of that file
|
||||
define the "main" module that execution starts at. To load and execute other
|
||||
modules, you use an import statement:
|
||||
|
||||
<pre class="snippet">
|
||||
import "beverages" for Coffee, Tea
|
||||
</pre>
|
||||
:::wren
|
||||
import "beverages" for Coffee, Tea
|
||||
|
||||
This finds a module named "beverages" and executes its source code. Then, it
|
||||
looks up two top-level variables, `Coffee` and `Tea` in *that* module and
|
||||
@ -36,29 +35,16 @@ creates new variables in *this* module with their values.
|
||||
This statement can appear anywhere a variable declaration is allowed, even
|
||||
inside blocks:
|
||||
|
||||
<pre class="snippet">
|
||||
if (thirsty) {
|
||||
import "beverages" for Coffee, Tea
|
||||
}
|
||||
</pre>
|
||||
|
||||
If you need to import a variable under a different name, you can use
|
||||
`import "..." for Name as OtherName`. This looks up the top-level variable
|
||||
`Name` in *that* module, but declares a variable called `OtherName` in *this* module
|
||||
with its value.
|
||||
|
||||
<pre class="snippet">
|
||||
import "liquids" for Water //Water is now taken
|
||||
import "beverages" for Coffee, Water as H2O, Tea
|
||||
// var water = H2O.new()
|
||||
</pre>
|
||||
:::wren
|
||||
if (thirsty) {
|
||||
import "beverages" for Coffee, Tea
|
||||
}
|
||||
|
||||
If you want to load a module, but not bind any variables from it, you can omit
|
||||
the `for` clause:
|
||||
|
||||
<pre class="snippet">
|
||||
import "some_imperative_code"
|
||||
</pre>
|
||||
:::wren
|
||||
import "some_imperative_code"
|
||||
|
||||
That's the basic idea. Now let's break it down into each of the steps it
|
||||
performs:
|
||||
@ -80,43 +66,41 @@ string is used to locate a blob of source code.
|
||||
When the host application creates a new Wren VM, it provides a module loader
|
||||
function:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenConfiguration config;
|
||||
config.loadModuleFn = loadModule;
|
||||
:::c
|
||||
WrenConfiguration config;
|
||||
config.loadModuleFn = loadModule;
|
||||
|
||||
// Other configuration...
|
||||
// Other configuration...
|
||||
|
||||
WrenVM* vm = wrenNewVM(&config);
|
||||
</pre>
|
||||
WrenVM* vm = wrenNewVM(&config);
|
||||
|
||||
That function has this signature:
|
||||
|
||||
<pre class="snippet" data-lang="c">
|
||||
WrenLoadModuleResult WrenLoadModuleFn(WrenVM* vm, const char* name);
|
||||
</pre>
|
||||
:::c
|
||||
char* WrenLoadModuleFn(WrenVM* vm, const char* name);
|
||||
|
||||
Whenever a module is imported, the VM calls this and passes it the name of the
|
||||
module. The embedder is expected to return the source code contents of the
|
||||
module in a `WrenLoadModuleResult`. When you embed Wren in your app, you can handle
|
||||
this however you want: reach out to the file system, look inside resources bundled
|
||||
into your app, whatever.
|
||||
module. When you embed Wren in your app, you can handle this however you want:
|
||||
reach out to the file system, look inside resources bundled into your app,
|
||||
whatever.
|
||||
|
||||
You can return the source field as `NULL` from this function to indicate that a module
|
||||
couldn't be found. When you do this, Wren will report it as a runtime error.
|
||||
You can return `NULL` from this function to indicate that a module couldn't be
|
||||
found. When you do this, Wren will report it as a runtime error.
|
||||
|
||||
### The command-line loader
|
||||
|
||||
The [Wren CLI command-line tool](getting-started.html#using-the-wren-cli) has a very simple
|
||||
The default little command-line VM that comes with Wren has a very simple
|
||||
lookup process. It appends the module name and ".wren" to the directory where
|
||||
the main module was loaded and looks for that file. So, let's say you run:
|
||||
|
||||
$ wren code/my_program.wren
|
||||
:::bash
|
||||
$ wren /code/my_program.wren
|
||||
|
||||
And that main module has:
|
||||
|
||||
<pre class="snippet">
|
||||
import "some/module"
|
||||
</pre>
|
||||
:::wren
|
||||
import "some/module"
|
||||
|
||||
Then the command-line VM will try to find `/code/some/module.wren`. By
|
||||
convention, forward slashes should be used as path separators, even on Windows,
|
||||
@ -155,9 +139,8 @@ These are simply variables declared outside of any
|
||||
These are visible to anything inside the module, but they can also be
|
||||
*exported* and used by other modules. When Wren executes an import like:
|
||||
|
||||
<pre class="snippet">
|
||||
import "beverages" for Coffee, Tea
|
||||
</pre>
|
||||
:::wren
|
||||
import "beverages" for Coffee, Tea
|
||||
|
||||
First it runs the "beverages" module. Then it goes through each of the variable
|
||||
names in the `for` clause. For each one, it looks for a top-level variable with
|
||||
@ -180,20 +163,19 @@ Earlier, I described a program's set of modules as a tree. Of course, it's only
|
||||
a *tree* of modules if there are no *shared imports*. But consider a program
|
||||
like:
|
||||
|
||||
<pre class="snippet">
|
||||
// main.wren
|
||||
import "a"
|
||||
import "b"
|
||||
:::wren
|
||||
// main.wren
|
||||
import "a"
|
||||
import "b"
|
||||
|
||||
// a.wren
|
||||
import "shared"
|
||||
// a.wren
|
||||
import "shared"
|
||||
|
||||
// b.wren
|
||||
import "shared"
|
||||
// b.wren
|
||||
import "shared"
|
||||
|
||||
// shared.wren
|
||||
System.print("Shared!")
|
||||
</pre>
|
||||
// shared.wren
|
||||
System.print("Shared!")
|
||||
|
||||
Here, "a" and "b" both want to use "shared". If "shared" defines some top-level
|
||||
state, we only want a single copy of that in memory. To handle this, a module's
|
||||
@ -226,23 +208,23 @@ it will be found in the registry and the cycle is short-circuited.
|
||||
|
||||
For example:
|
||||
|
||||
<pre class="snippet">
|
||||
// main.wren
|
||||
import "a"
|
||||
:::wren
|
||||
// main.wren
|
||||
import "a"
|
||||
|
||||
// a.wren
|
||||
System.print("start a")
|
||||
import "b"
|
||||
System.print("end a")
|
||||
// a.wren
|
||||
System.print("start a")
|
||||
import "b"
|
||||
System.print("end a")
|
||||
|
||||
// b.wren
|
||||
System.print("start b")
|
||||
import "a"
|
||||
System.print("end b")
|
||||
</pre>
|
||||
// b.wren
|
||||
System.print("start b")
|
||||
import "a"
|
||||
System.print("end b")
|
||||
|
||||
This program runs successfully and prints:
|
||||
|
||||
:::text
|
||||
start a
|
||||
start b
|
||||
end b
|
||||
@ -250,18 +232,17 @@ This program runs successfully and prints:
|
||||
|
||||
Where you have to be careful is binding variables. Consider:
|
||||
|
||||
<pre class="snippet">
|
||||
// main.wren
|
||||
import "a"
|
||||
:::wren
|
||||
// main.wren
|
||||
import "a"
|
||||
|
||||
// a.wren
|
||||
import "b" for B
|
||||
var A = "a variable"
|
||||
// a.wren
|
||||
import "b" for B
|
||||
var A = "a variable"
|
||||
|
||||
// b.wren
|
||||
import "a" for A
|
||||
var B = "b variable"
|
||||
</pre>
|
||||
// b.wren
|
||||
import "a" for A
|
||||
var B = "b variable"
|
||||
|
||||
The import of "a" in b.wren will fail here. If you trace the execution, you
|
||||
get:
|
||||
@ -276,18 +257,17 @@ defined yet since "a.wren" is still sitting on the `import "b" for B` line
|
||||
before the declaration. To get this to work, you would need to move the
|
||||
variable declaration above the import:
|
||||
|
||||
<pre class="snippet">
|
||||
// main.wren
|
||||
import "a"
|
||||
:::wren
|
||||
// main.wren
|
||||
import "a"
|
||||
|
||||
// a.wren
|
||||
var A = "a variable"
|
||||
import "b" for B
|
||||
// a.wren
|
||||
var A = "a variable"
|
||||
import "b" for B
|
||||
|
||||
// b.wren
|
||||
import "a" for A
|
||||
var B = "b variable"
|
||||
</pre>
|
||||
// b.wren
|
||||
import "a" for A
|
||||
var B = "b variable"
|
||||
|
||||
Now when we run it, we get:
|
||||
|
||||
@ -306,5 +286,4 @@ This sounds super hairy, but that's because cyclic dependencies are hairy in
|
||||
general. The key point here is that Wren *can* handle them in the rare cases
|
||||
where you need them.
|
||||
|
||||
<br><hr>
|
||||
<a href="error-handling.html">← Error Handling</a>
|
||||
|
||||
@ -10,10 +10,9 @@ Boolean [values][]. There are two instances, `true` and `false`.
|
||||
|
||||
Returns the logical complement of the value.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(!true) //> false
|
||||
System.print(!false) //> true
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(!true) //> false
|
||||
System.print(!false) //> true
|
||||
|
||||
### toString
|
||||
|
||||
|
||||
@ -12,21 +12,18 @@ The name of the class.
|
||||
|
||||
The superclass of this class.
|
||||
|
||||
<pre class="snippet">
|
||||
class Crustacean {}
|
||||
class Crab is Crustacean {}
|
||||
:::wren
|
||||
class Crustacean {}
|
||||
class Crab is Crustacean {}
|
||||
|
||||
System.print(Crab.supertype) //> Crustacean
|
||||
</pre>
|
||||
System.print(Crab.supertype) //> Crustacean
|
||||
|
||||
A class with no explicit superclass implicitly inherits Object:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(Crustacean.supertype) //> Object
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(Crustacean.supertype) //> Object
|
||||
|
||||
Object forms the root of the class hierarchy and has no supertype:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(Object.supertype) //> null
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(Object.supertype) //> null
|
||||
|
||||
@ -4,263 +4,138 @@ A lightweight coroutine. [Here][fibers] is a gentle introduction.
|
||||
|
||||
[fibers]: ../../concurrency.html
|
||||
|
||||
## Static Methods
|
||||
|
||||
### Fiber.**abort**(message)
|
||||
|
||||
Raises a runtime error with the provided message:
|
||||
|
||||
<pre class="snippet">
|
||||
Fiber.abort("Something bad happened.")
|
||||
</pre>
|
||||
|
||||
If the message is `null`, does nothing.
|
||||
|
||||
### Fiber.**current**
|
||||
|
||||
The currently executing fiber.
|
||||
|
||||
### Fiber.**new**(function)
|
||||
|
||||
Creates a new fiber that executes `function` in a separate coroutine when the
|
||||
fiber is run. Does not immediately start running the fiber.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
System.print("I won't get printed")
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print("I won't get printed")
|
||||
}
|
||||
|
||||
`function` must be a function (an actual [Fn][] instance, not just an object
|
||||
with a `call()` method) and it may only take zero or one parameters.
|
||||
## Static Methods
|
||||
|
||||
[fn]: fn.html
|
||||
### Fiber.**current**
|
||||
|
||||
The currently executing fiber.
|
||||
|
||||
### Fiber.**suspend**()
|
||||
|
||||
Pauses the current fiber, and stops the interpreter. Control returns to the
|
||||
host application.
|
||||
|
||||
Typically, you store a reference to the fiber using `Fiber.current` before
|
||||
calling this. The fiber can be resumed later by calling or transferring to that
|
||||
reference. If there are no references to it, it is eventually garbage collected.
|
||||
|
||||
Much like `yield()`, returns the value passed to `call()` or `transfer()` when
|
||||
the fiber is resumed.
|
||||
To resume execution, the host application will need to invoke the interpreter
|
||||
again. If there is still a reference to the suspended fiber, it can be resumed.
|
||||
|
||||
### Fiber.**yield**()
|
||||
|
||||
Pauses the current fiber and transfers control to the parent fiber. "Parent"
|
||||
here means the last fiber that was started using `call` and not `transfer`.
|
||||
here means the last fiber that was started using `call` and not `run`.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
System.print("Before yield")
|
||||
Fiber.yield()
|
||||
System.print("After yield")
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print("Before yield")
|
||||
Fiber.yield()
|
||||
System.print("After yield")
|
||||
}
|
||||
|
||||
fiber.call() //> Before yield
|
||||
System.print("After call") //> After call
|
||||
fiber.call() //> After yield
|
||||
</pre>
|
||||
fiber.call() //> Before yield
|
||||
System.print("After call") //> After call
|
||||
fiber.call() //> After yield
|
||||
|
||||
When resumed, the parent fiber's `call()` method returns `null`.
|
||||
|
||||
If a yielded fiber is resumed by calling `call()` or `transfer()` with an
|
||||
argument, `yield()` returns that value.
|
||||
If a yielded fiber is resumed by calling `call()` or `run()` with an argument,
|
||||
`yield()` returns that value.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
System.print(Fiber.yield()) //> value
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print(Fiber.yield()) //> value
|
||||
}
|
||||
|
||||
fiber.call() // Run until the first yield.
|
||||
fiber.call("value") // Resume the fiber.
|
||||
</pre>
|
||||
fiber.call() // Run until the first yield.
|
||||
fiber.call("value") // Resume the fiber.
|
||||
|
||||
If it was resumed by calling `call()` or `transfer()` with no argument, it
|
||||
returns `null`.
|
||||
If it was resumed by calling `call()` or `run()` with no argument, it returns
|
||||
`null`.
|
||||
|
||||
If there is no parent fiber to return to, this exits the interpreter. This can
|
||||
be useful to pause execution until the host application wants to resume it
|
||||
later.
|
||||
|
||||
<pre class="snippet">
|
||||
Fiber.yield()
|
||||
System.print("this does not get reached")
|
||||
</pre>
|
||||
:::wren
|
||||
Fiber.yield()
|
||||
System.print("this does not get reached")
|
||||
|
||||
### Fiber.**yield**(value)
|
||||
|
||||
Similar to `Fiber.yield` but provides a value to return to the parent fiber's
|
||||
`call`.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
Fiber.yield("value")
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
Fiber.yield("value")
|
||||
}
|
||||
|
||||
System.print(fiber.call()) //> value
|
||||
</pre>
|
||||
System.print(fiber.call()) //> value
|
||||
|
||||
## Methods
|
||||
|
||||
### **call**()
|
||||
|
||||
Starts or resumes the fiber if it is in a paused state. Equivalent to:
|
||||
Starts or resumes the fiber if it is in a paused state.
|
||||
|
||||
<pre class="snippet">
|
||||
fiber.call(null)
|
||||
</pre>
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print("Fiber called")
|
||||
Fiber.yield()
|
||||
System.print("Fiber called again")
|
||||
}
|
||||
|
||||
fiber.call() // Start it.
|
||||
fiber.call() // Resume after the yield() call.
|
||||
|
||||
When the called fiber yields, control is transferred back to the fiber that
|
||||
called it.
|
||||
|
||||
If the called fiber is resuming from a yield, the `yield()` method returns
|
||||
`null` in the called fiber.
|
||||
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print(Fiber.yield())
|
||||
}
|
||||
|
||||
fiber.call()
|
||||
fiber.call() //> null
|
||||
|
||||
### **call**(value)
|
||||
|
||||
Start or resumes the fiber if it is in a paused state. If the fiber is being
|
||||
started for the first time, and its function takes a parameter, `value` is
|
||||
passed to it.
|
||||
Invokes the fiber or resumes the fiber if it is in a paused state and sets
|
||||
`value` as the returned value of the fiber's call to `yield`.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {|param|
|
||||
System.print(param) //> begin
|
||||
}
|
||||
:::wren
|
||||
var fiber = Fiber.new {
|
||||
System.print(Fiber.yield())
|
||||
}
|
||||
|
||||
fiber.call("begin")
|
||||
</pre>
|
||||
|
||||
If the fiber is being resumed, `value` becomes the returned value of the fiber's
|
||||
call to `yield`.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
System.print(Fiber.yield()) //> resume
|
||||
}
|
||||
|
||||
fiber.call()
|
||||
fiber.call("resume")
|
||||
</pre>
|
||||
|
||||
### **error**
|
||||
|
||||
The error message that was passed when aborting the fiber, or `null` if the
|
||||
fiber has not been aborted.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
123.badMethod
|
||||
}
|
||||
|
||||
fiber.try()
|
||||
System.print(fiber.error) //> Num does not implement method 'badMethod'.
|
||||
</pre>
|
||||
fiber.call()
|
||||
fiber.call("value") //> value
|
||||
|
||||
### **isDone**
|
||||
|
||||
Whether the fiber's main function has completed and the fiber can no longer be
|
||||
run. This returns `false` if the fiber is currently running or has yielded.
|
||||
|
||||
### **try**()
|
||||
Tries to run the fiber. If a runtime error occurs
|
||||
in the called fiber, the error is captured and is returned as a string.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {
|
||||
123.badMethod
|
||||
}
|
||||
|
||||
var error = fiber.try()
|
||||
System.print("Caught error: " + error)
|
||||
</pre>
|
||||
|
||||
If the called fiber raises an error, it can no longer be used.
|
||||
|
||||
### **try**(value)
|
||||
Tries to run the fiber. If a runtime error occurs
|
||||
in the called fiber, the error is captured and is returned as a string.
|
||||
If the fiber is being
|
||||
started for the first time, and its function takes a parameter, `value` is
|
||||
passed to it.
|
||||
|
||||
<pre class="snippet">
|
||||
var fiber = Fiber.new {|value|
|
||||
value.badMethod
|
||||
}
|
||||
|
||||
var error = fiber.try("just a string")
|
||||
System.print("Caught error: " + error)
|
||||
</pre>
|
||||
|
||||
If the called fiber raises an error, it can no longer be used.
|
||||
|
||||
### **transfer**()
|
||||
|
||||
Pauses execution of the current running fiber, and transfers control to this fiber.
|
||||
|
||||
[Read more][transfers] about the difference between `call` and `transfer`.
|
||||
Unlike `call`, `transfer` doesn't track the origin of the transfer.
|
||||
|
||||
[transfers]: ../../concurrency.html#transferring-control
|
||||
|
||||
<pre class="snippet">
|
||||
// keep hold of the fiber we start in
|
||||
var main = Fiber.current
|
||||
|
||||
// create a new fiber, note it doesn't execute yet!
|
||||
var fiber = Fiber.new {
|
||||
System.print("inside 'fiber'") //> #2: from #1
|
||||
main.transfer() //> #3: go back to 'main'
|
||||
}
|
||||
|
||||
fiber.transfer() //> #1: print "inside 'fiber'" via #2
|
||||
//> this fiber is now paused by #1
|
||||
|
||||
System.print("main") //> #4: prints "main", unpaused by #3
|
||||
</pre>
|
||||
**TODO**
|
||||
|
||||
### **transfer**(value)
|
||||
|
||||
Pauses execution of the current running fiber, and transfers control to this fiber.
|
||||
|
||||
Similar to `transfer`, but a value can be passed between the fibers.
|
||||
|
||||
<pre class="snippet">
|
||||
// keep hold of the fiber we start in
|
||||
var main = Fiber.current
|
||||
|
||||
// create a new fiber, note it doesn't execute yet
|
||||
// also note that we're accepting a 'value' parameter
|
||||
var fiber = Fiber.new {|value|
|
||||
System.print("in 'fiber' = %(value)") //> #2: in 'fiber' = 5
|
||||
var result = main.transfer("hello?") //> #3: send to 'message'
|
||||
System.print("end 'fiber' = %(result)") //> #6: end 'fiber' = 32
|
||||
}
|
||||
|
||||
var message = fiber.transfer(5) //> #1: send to 'value'
|
||||
System.print("... %(message)") //> #4: ... hello?
|
||||
fiber.transfer(32) //> #5: send to 'result'
|
||||
</pre>
|
||||
**TODO**
|
||||
|
||||
### **transferError**(error)
|
||||
|
||||
Transfer to this fiber, but set this fiber into an error state.
|
||||
The `fiber.error` value will be populated with the value in `error`.
|
||||
|
||||
<pre class="snippet">
|
||||
var A = Fiber.new {
|
||||
System.print("transferred to A") //> #4
|
||||
B.transferError("error!") //> #5
|
||||
}
|
||||
|
||||
var B = Fiber.new {
|
||||
System.print("started B") //> #2
|
||||
A.transfer() //> #3
|
||||
System.print("should not get here")
|
||||
}
|
||||
|
||||
B.try() //> #1
|
||||
System.print(B.error) //> #6: prints "error!" from #5
|
||||
|
||||
// B fiber can no longer be used
|
||||
|
||||
B.call() //> #7: Cannot call an aborted fiber.
|
||||
</pre>
|
||||
**TODO**
|
||||
|
||||
@ -5,8 +5,6 @@ A first class function—an object that wraps an executable chunk of code.
|
||||
|
||||
[functions]: ../../functions.html
|
||||
|
||||
## Static Methods
|
||||
|
||||
### Fn.**new**(function)
|
||||
|
||||
Creates a new function from... `function`. Of course, `function` is already a
|
||||
@ -14,11 +12,10 @@ function, so this really just returns the argument. It exists mainly to let you
|
||||
create a "bare" function when you don't want to immediately pass it as a [block
|
||||
argument](../functions.html#block-arguments) to some other method.
|
||||
|
||||
<pre class="snippet">
|
||||
var fn = Fn.new {
|
||||
System.print("The body")
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
var fn = Fn.new {
|
||||
System.print("The body")
|
||||
}
|
||||
|
||||
It is a runtime error if `function` is not a function.
|
||||
|
||||
@ -28,22 +25,20 @@ It is a runtime error if `function` is not a function.
|
||||
|
||||
The number of arguments the function requires.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(Fn.new {}.arity) //> 0
|
||||
System.print(Fn.new {|a, b, c| a }.arity) //> 3
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(Fn.new {}.arity) //> 0
|
||||
System.print(Fn.new {|a, b, c| a }.arity) //> 3
|
||||
|
||||
### **call**(args...)
|
||||
|
||||
Invokes the function with the given arguments.
|
||||
|
||||
<pre class="snippet">
|
||||
var fn = Fn.new { |arg|
|
||||
System.print(arg) //> Hello world
|
||||
}
|
||||
:::wren
|
||||
var fn = Fn.new { |arg|
|
||||
System.print(arg) //> Hello world
|
||||
}
|
||||
|
||||
fn.call("Hello world")
|
||||
</pre>
|
||||
fn.call("Hello world")
|
||||
|
||||
It is a runtime error if the number of arguments given is less than the arity
|
||||
of the function. If more arguments are given than the function's arity they are
|
||||
|
||||
@ -1,4 +1,24 @@
|
||||
^title Module "core"
|
||||
|
||||
<script type="text/javascript">
|
||||
window.location = '../'
|
||||
</script>
|
||||
Because Wren is designed for [embedding in applications][embedding], its core
|
||||
module is minimal and is focused on working with objects within Wren. For
|
||||
stuff like file IO, graphics, etc., it is up to the host application to provide
|
||||
interfaces for this.
|
||||
|
||||
All Wren source files automatically have access to the following classes:
|
||||
|
||||
* [Bool](bool.html)
|
||||
* [Class](class.html)
|
||||
* [Fiber](fiber.html)
|
||||
* [Fn](fn.html)
|
||||
* [List](list.html)
|
||||
* [Map](map.html)
|
||||
* [Null](null.html)
|
||||
* [Num](num.html)
|
||||
* [Object](object.html)
|
||||
* [Range](range.html)
|
||||
* [Sequence](sequence.html)
|
||||
* [String](string.html)
|
||||
* [System](system.html)
|
||||
|
||||
[embedding]: ../../embedding-api.html
|
||||
|
||||
@ -6,35 +6,11 @@ An indexable contiguous collection of elements. More details [here][lists].
|
||||
|
||||
[lists]: ../../lists.html
|
||||
|
||||
## Static Methods
|
||||
|
||||
### List.**filled**(size, element)
|
||||
|
||||
Creates a new list with `size` elements, all set to `element`.
|
||||
|
||||
It is a runtime error if `size` is not a non-negative integer.
|
||||
|
||||
### List.**new**()
|
||||
|
||||
Creates a new empty list. Equivalent to `[]`.
|
||||
|
||||
## Methods
|
||||
|
||||
### **add**(item)
|
||||
|
||||
Appends `item` to the end of the list. Returns the added item.
|
||||
|
||||
### **addAll**(other)
|
||||
|
||||
Appends each element of `other` in the same order to the end of the list. `other` must be [an iterable](../../control-flow.html#the-iterator-protocol).
|
||||
|
||||
<pre class="snippet">
|
||||
var list = [0, 1, 2, 3, 4]
|
||||
list.addAll([5, 6])
|
||||
System.print(list) //> [0, 1, 2, 3, 4, 5, 6]
|
||||
</pre>
|
||||
|
||||
Returns the added items.
|
||||
Appends `item` to the end of the list.
|
||||
|
||||
### **clear**()
|
||||
|
||||
@ -44,48 +20,34 @@ Removes all elements from the list.
|
||||
|
||||
The number of elements in the list.
|
||||
|
||||
### **indexOf**(value)
|
||||
|
||||
Returns the index of `value` in the list, if found. If not found, returns -1.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = [0, 1, 2, 3, 4]
|
||||
System.print(list.indexOf(3)) //> 3
|
||||
System.print(list.indexOf(20)) //> -1
|
||||
</pre>
|
||||
|
||||
### **insert**(index, item)
|
||||
|
||||
Inserts the `item` at `index` in the list.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c", "d"]
|
||||
list.insert(1, "e")
|
||||
System.print(list) //> [a, e, b, c, d]
|
||||
</pre>
|
||||
:::wren
|
||||
var list = ["a", "b", "c", "d"]
|
||||
list.insert(1, "e")
|
||||
System.print(list) //> [a, e, b, c, d]
|
||||
|
||||
The `index` may be one past the last index in the list to append an element.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c"]
|
||||
list.insert(3, "d")
|
||||
System.print(list) //> [a, b, c, d]
|
||||
</pre>
|
||||
:::wren
|
||||
var list = ["a", "b", "c"]
|
||||
list.insert(3, "d")
|
||||
System.print(list) //> [a, b, c, d]
|
||||
|
||||
If `index` is negative, it counts backwards from the end of the list. It bases this on the length of the list *after* inserted the element, so that `-1` will append the element, not insert it before the last element.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b"]
|
||||
list.insert(-1, "d")
|
||||
list.insert(-2, "c")
|
||||
System.print(list) //> [a, b, c, d]
|
||||
</pre>
|
||||
:::wren
|
||||
var list = ["a", "b"]
|
||||
list.insert(-1, "d")
|
||||
list.insert(-2, "c")
|
||||
System.print(list) //> [a, b, c, d]
|
||||
|
||||
Returns the inserted item.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(["a", "c"].insert(1, "b")) //> b
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(["a", "c"].insert(1, "b")) //> b
|
||||
|
||||
It is a runtime error if the index is not an integer or is out of bounds.
|
||||
|
||||
@ -96,132 +58,42 @@ list.
|
||||
|
||||
[iterator protocol]: ../../control-flow.html#the-iterator-protocol
|
||||
|
||||
### **remove**(value)
|
||||
|
||||
Removes the first value found in the list that matches the given `value`,
|
||||
using regular equality to compare them. All trailing elements
|
||||
are shifted up to fill in where the removed element was.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c", "d"]
|
||||
list.remove("b")
|
||||
System.print(list) //> [a, c, d]
|
||||
</pre>
|
||||
|
||||
Returns the removed value, if found.
|
||||
If the value is not found in the list, returns null.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(["a", "b", "c"].remove("b")) //> b
|
||||
System.print(["a", "b", "c"].remove("not found")) //> null
|
||||
</pre>
|
||||
|
||||
### **removeAt**(index)
|
||||
|
||||
Removes the element at `index`. If `index` is negative, it counts backwards
|
||||
from the end of the list where `-1` is the last element. All trailing elements
|
||||
are shifted up to fill in where the removed element was.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c", "d"]
|
||||
list.removeAt(1)
|
||||
System.print(list) //> [a, c, d]
|
||||
</pre>
|
||||
:::wren
|
||||
var list = ["a", "b", "c", "d"]
|
||||
list.removeAt(1)
|
||||
System.print(list) //> [a, c, d]
|
||||
|
||||
Returns the removed item.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(["a", "b", "c"].removeAt(1)) //> b
|
||||
</pre>
|
||||
System.print(["a", "b", "c"].removeAt(1)) //> b
|
||||
|
||||
It is a runtime error if the index is not an integer or is out of bounds.
|
||||
|
||||
### **sort**(), **sort**(comparer)
|
||||
|
||||
Sorts the elements of a list in-place; altering the list. The default sort is implemented using the quicksort algorithm.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = [4, 1, 3, 2].sort()
|
||||
System.print(list) //> [1, 2, 3, 4]
|
||||
</pre>
|
||||
|
||||
A comparison function `comparer` can be provided to customise the element sorting. The comparison function must return a boolean value specifying the order in which elements should appear in the list.
|
||||
|
||||
The comparison function accepts two arguments `a` and `b`, two values to compare, and must return a boolean indicating the inequality between the arguments. If the function returns true, the first argument `a` will appear before the second `b` in the sorted results.
|
||||
|
||||
A compare function like `{|a, b| true }` will always put `a` before `b`. The default compare function is `{|a, b| a < b }`.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = [9, 6, 8, 7]
|
||||
list.sort {|a, b| a < b}
|
||||
System.print(list) //> [6, 7, 8, 9]
|
||||
</pre>
|
||||
|
||||
It is a runtime error if `comparer` is not a function.
|
||||
|
||||
### **swap**(index0, index1)
|
||||
|
||||
Swaps values inside the list around. Puts the value from `index0` in `index1`,
|
||||
and the value from `index1` at `index0` in the list.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = [0, 1, 2, 3, 4]
|
||||
list.swap(0, 3)
|
||||
System.print(list) //> [3, 1, 2, 0, 4]
|
||||
</pre>
|
||||
|
||||
### **[**index**]** operator
|
||||
|
||||
Gets the element at `index`. If `index` is negative, it counts backwards from
|
||||
the end of the list where `-1` is the last element.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c"]
|
||||
System.print(list[1]) //> b
|
||||
</pre>
|
||||
:::wren
|
||||
var list = ["a", "b", "c"]
|
||||
System.print(list[1]) //> b
|
||||
|
||||
If `index` is a [Range](range.html), a new list is populated from the elements
|
||||
in the range.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c"]
|
||||
System.print(list[0..1]) //> [a, b]
|
||||
</pre>
|
||||
|
||||
You can use `list[0..-1]` to shallow-copy a list.
|
||||
|
||||
It is a runtime error if the index is not an integer or range, or is out of bounds.
|
||||
It is a runtime error if the index is not an integer or is out of bounds.
|
||||
|
||||
### **[**index**]=**(item) operator
|
||||
|
||||
Replaces the element at `index` with `item`. If `index` is negative, it counts
|
||||
backwards from the end of the list where `-1` is the last element.
|
||||
|
||||
<pre class="snippet">
|
||||
var list = ["a", "b", "c"]
|
||||
list[1] = "new"
|
||||
System.print(list) //> [a, new, c]
|
||||
</pre>
|
||||
:::wren
|
||||
var list = ["a", "b", "c"]
|
||||
list[1] = "new"
|
||||
System.print(list) //> [a, new, c]
|
||||
|
||||
It is a runtime error if the index is not an integer or is out of bounds.
|
||||
|
||||
### **+**(other) operator
|
||||
|
||||
Appends a list to the end of the list (concatenation). `other` must be [an iterable](../../control-flow.html#the-iterator-protocol).
|
||||
|
||||
<pre class="snippet">
|
||||
var letters = ["a", "b", "c"]
|
||||
var other = ["d", "e", "f"]
|
||||
var combined = letters + other
|
||||
System.print(combined) //> [a, b, c, d, e, f]
|
||||
</pre>
|
||||
|
||||
### **\***(count) operator
|
||||
|
||||
Creates a new list by repeating this one ```count``` times. It is a runtime error if ```count``` is not a non-negative integer.
|
||||
|
||||
<pre class="snippet">
|
||||
var digits = [1, 2]
|
||||
var tripleDigits = digits * 3
|
||||
System.print(tripleDigits) //> [1, 2, 1, 2, 1, 2]
|
||||
</pre>
|
||||
|
||||
@ -1,14 +1,6 @@
|
||||
^title Map Class
|
||||
|
||||
Extends [Sequence](sequence.html).
|
||||
|
||||
An associative collection that maps keys to values. More details [here](../../maps.html).
|
||||
|
||||
## Static Method
|
||||
|
||||
### Map.**new**()
|
||||
|
||||
Creates a new empty map. Equivalent to `{}`.
|
||||
An associative collection that maps keys to values. More details [here](../maps.html).
|
||||
|
||||
## Methods
|
||||
|
||||
@ -30,9 +22,14 @@ A [Sequence](sequence.html) that can be used to iterate over the keys in the
|
||||
map. Note that iteration order is undefined. All keys will be iterated over,
|
||||
but may be in any order, and may even change between invocations of Wren.
|
||||
|
||||
### **iterate**(iterator), **iteratorValue**(iterator)
|
||||
|
||||
Implements the [iterator protocol](../control-flow.html#the-iterator-protocol)
|
||||
for iterating over the elements in the list.
|
||||
|
||||
### **remove**(key)
|
||||
|
||||
Removes `key` and the value associated with it from the map. Returns the value.
|
||||
Removes [key] and the value associated with it from the map. Returns the value.
|
||||
|
||||
If the key was not present, returns `null`.
|
||||
|
||||
@ -50,11 +47,10 @@ multiple times in the sequence.
|
||||
Gets the value associated with `key` in the map. If `key` is not present in the
|
||||
map, returns `null`.
|
||||
|
||||
<pre class="snippet">
|
||||
var map = {"george": "harrison", "ringo": "starr"}
|
||||
System.print(map["ringo"]) //> starr
|
||||
System.print(map["pete"]) //> null
|
||||
</pre>
|
||||
:::wren
|
||||
var map = {"george": "harrison", "ringo": "starr"}
|
||||
System.print(map["ringo"]) //> starr
|
||||
System.print(map["pete"]) //> null
|
||||
|
||||
### **[**key**]=**(value) operator
|
||||
|
||||
@ -64,22 +60,3 @@ replaces the previous association.
|
||||
It is a runtime error if the key is not a [Bool](bool.html),
|
||||
[Class](class.html), [Null](null.html), [Num](num.html), [Range](range.html),
|
||||
or [String](string.html).
|
||||
|
||||
### **iterate**(iterator), **iteratorValue**(iterator)
|
||||
|
||||
Implements the [iterator protocol][] for iterating over the keys and values of a map at the same time.
|
||||
|
||||
[iterator protocol]: ../../control-flow.html#the-iterator-protocol
|
||||
|
||||
When a map (as opposed to its keys or values separately) is iterated over, each key/value pair is wrapped in a `MapEntry` object. `MapEntry` is a small helper class which has read-only `key` and `value` properties and a familiar `toString` representation.
|
||||
|
||||
<pre class="snippet">
|
||||
var map = {"paul": "mccartney"}
|
||||
for (entry in map) {
|
||||
System.print(entry.type) // MapEntry
|
||||
System.print(entry.key + " " + entry.value) // paul mccartney
|
||||
System.print(entry) // paul:mccartney
|
||||
}
|
||||
</pre>
|
||||
|
||||
All map entries will be iterated over, but may be in any order, and may even change between invocations of Wren.
|
||||
|
||||
@ -4,8 +4,7 @@
|
||||
|
||||
### **!** operator
|
||||
|
||||
Returns `true`, since `null` is considered [false](../../control-flow.html#truth).
|
||||
Returns `true`, since `null` is considered [false](../control-flow.html#truth).
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(!null) //> true
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(!null) //> true
|
||||
|
||||
@ -9,52 +9,18 @@ Attempts to parse `value` as a decimal literal and return it as an instance of
|
||||
|
||||
It is a runtime error if `value` is not a string.
|
||||
|
||||
### Num.**infinity**
|
||||
|
||||
The value of ∞.
|
||||
|
||||
### Num.**nan**
|
||||
|
||||
One value representing a NaN.
|
||||
|
||||
Provides a default NaN number suitable for the vm internal values.
|
||||
|
||||
### Num.**pi**
|
||||
|
||||
The value of π.
|
||||
|
||||
### Num.**tau**
|
||||
|
||||
The value of τ. This is equivalent to ```2 * Num.pi```.
|
||||
|
||||
### Num.**largest**
|
||||
|
||||
The largest representable numeric value.
|
||||
|
||||
### Num.**smallest**
|
||||
|
||||
The smallest positive representable numeric value.
|
||||
|
||||
### Num.**maxSafeInteger**
|
||||
|
||||
The largest integer that Wren can safely represent. It's a constant value of `9007199254740991`.
|
||||
|
||||
This is relevant because Wren uses double precision [floating-point format](https://en.wikipedia.org/wiki/IEEE_floating_point)
|
||||
for numbers, which can only safely represent integers between <code>-(2<sup>53</sup> - 1)</code> and <code>2<sup>53</sup> - 1</code>.
|
||||
|
||||
### Num.**minSafeInteger**
|
||||
|
||||
The smallest integer Wren can safely represent. It's a constant value of `-9007199254740991`.
|
||||
|
||||
## Methods
|
||||
|
||||
### **abs**
|
||||
|
||||
The absolute value of the number.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print( (-123).abs ) //> 123
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(-123.abs) //> 123
|
||||
|
||||
### **acos**
|
||||
|
||||
@ -73,18 +39,13 @@ The arc tangent of the number.
|
||||
The arc tangent of the number when divided by `x`, using the signs of the two
|
||||
numbers to determine the quadrant of the result.
|
||||
|
||||
### **cbrt**
|
||||
|
||||
The cube root of the number.
|
||||
|
||||
### **ceil**
|
||||
|
||||
Rounds the number up to the nearest integer.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(1.5.ceil) //> 2
|
||||
System.print((-3.2).ceil) //> -3
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(1.5.ceil) //> 2
|
||||
System.print((-3.2).ceil) //> -3
|
||||
|
||||
### **cos**
|
||||
|
||||
@ -94,39 +55,25 @@ The cosine of the number.
|
||||
|
||||
Rounds the number down to the nearest integer.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(1.5.floor) //> 1
|
||||
System.print((-3.2).floor) //> -4
|
||||
</pre>
|
||||
|
||||
### **fraction**
|
||||
|
||||
The fractional part of a number i.e. the part after any decimal point.
|
||||
|
||||
The returned value has the same sign as `this`.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(1.5.fraction) //> 0.5
|
||||
System.print((-3.2).fraction) //> -0.2
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(1.5.floor) //> 1
|
||||
System.print((-3.2).floor) //> -4
|
||||
|
||||
### **isInfinity**
|
||||
|
||||
Whether the number is positive or negative infinity or not.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(99999.isInfinity) //> false
|
||||
System.print((1/0).isInfinity) //> true
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(99999.isInfinity) //> false
|
||||
System.print((1/0).isInfinity) //> true
|
||||
|
||||
### **isInteger**
|
||||
|
||||
Whether the number is an integer or has some fractional component.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(2.isInteger) //> true
|
||||
System.print(2.3.isInteger) //> false
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(2.isInteger) //> true
|
||||
System.print(2.3.isInteger) //> false
|
||||
|
||||
### **isNan**
|
||||
|
||||
@ -134,50 +81,6 @@ Whether the number is [not a number](http://en.wikipedia.org/wiki/NaN). This is
|
||||
`false` for normal number values and infinities, and `true` for the result of
|
||||
`0/0`, the square root of a negative number, etc.
|
||||
|
||||
### **log**
|
||||
|
||||
The natural logarithm of the number. Returns `nan` if the base is negative.
|
||||
|
||||
### **log2**
|
||||
|
||||
The binary (base-2) logarithm of the number. Returns `nan` if the base is negative.
|
||||
|
||||
### **exp**
|
||||
|
||||
The exponential `e` (Euler’s number) raised to the number. This: `eⁿ`.
|
||||
|
||||
### **min**(other)
|
||||
|
||||
Returns the minimum value when comparing this number and `other`.
|
||||
|
||||
### **max**(other)
|
||||
|
||||
Returns the maximum value when comparing this number and `other`.
|
||||
|
||||
### **clamp**(min, max)
|
||||
|
||||
Clamps a number into the range of `min` and `max`. If this number is less than min,
|
||||
`min` is returned. If bigger than `max`, `max` is returned. Otherwise, the number
|
||||
itself is returned.
|
||||
|
||||
### **pow**(power)
|
||||
|
||||
Raises this number (the base) to `power`. Returns `nan` if the base is negative.
|
||||
|
||||
### **round**
|
||||
|
||||
Rounds the number to the nearest integer.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(1.5.round) //> 2
|
||||
System.print((-3.2).round) //> -3
|
||||
System.print((-3.7).round) //> -4
|
||||
</pre>
|
||||
|
||||
### **sign**
|
||||
|
||||
The sign of the number, expressed as a -1, 1 or 0, for negative and positive numbers, and zero.
|
||||
|
||||
### **sin**
|
||||
|
||||
The sine of the number.
|
||||
@ -190,29 +93,13 @@ The square root of the number. Returns `nan` if the number is negative.
|
||||
|
||||
The tangent of the number.
|
||||
|
||||
### **toString**
|
||||
|
||||
The string representation of the number.
|
||||
|
||||
### **truncate**
|
||||
|
||||
Rounds the number to the nearest integer towards zero.
|
||||
|
||||
It is therefore equivalent to `floor` if the number is non-negative or `ceil` if it is negative.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(1.5.truncate) //> 1
|
||||
System.print((-3.2).truncate) //> -3
|
||||
</pre>
|
||||
|
||||
### **-** operator
|
||||
|
||||
Negates the number.
|
||||
|
||||
<pre class="snippet">
|
||||
var a = 123
|
||||
System.print(-a) //> -123
|
||||
</pre>
|
||||
:::wren
|
||||
var a = 123
|
||||
System.print(-a) //> -123
|
||||
|
||||
### **-**(other), **+**(other), **/**(other), **\***(other) operators
|
||||
|
||||
@ -222,10 +109,7 @@ not a number. Wren doesn't roll with implicit conversions.
|
||||
|
||||
### **%**(denominator) operator
|
||||
|
||||
Also known as mod or modulus.
|
||||
The floating-point remainder of this number divided by `denominator`.
|
||||
|
||||
The returned value has the same sign as `this` (internally calls `fmod` from C).
|
||||
The floating-point remainder of this number divided by `denominator`.
|
||||
|
||||
It is a runtime error if `denominator` is not a number.
|
||||
|
||||
@ -252,25 +136,7 @@ It is a runtime error if `other` is not a number.
|
||||
|
||||
Performs bitwise or on the number. Both numbers are first converted to 32-bit
|
||||
unsigned values. The result is then a 32-bit unsigned number where each bit is
|
||||
`true` only where the corresponding bits of one or both inputs were `true`.
|
||||
|
||||
It is a runtime error if `other` is not a number.
|
||||
|
||||
### **^**(other) operator
|
||||
|
||||
Performs bitwise exclusive or on the number. Both numbers are first converted to 32-bit unsigned values. The result is then a 32-bit unsigned number where each bit is `true` only where the corresponding bits of one (but not both) inputs were `true`. Each bit is therefore `false` if the corresponding bits of both inputs were either both `true` or both `false`.
|
||||
|
||||
It is a runtime error if `other` is not a number.
|
||||
|
||||
### **<<**(other) operator
|
||||
|
||||
Performs a bitwise left shift on the number. Internally, both numbers are first converted to 32-bit unsigned values and C's left shift operator is then applied to them.
|
||||
|
||||
It is a runtime error if `other` is not a number.
|
||||
|
||||
### **>>**(other) operator
|
||||
|
||||
Performs a bitwise right shift on the number. Internally, both numbers are first converted to 32-bit unsigned values and C's right shift operator is then applied to them.
|
||||
`true` only where the corresponding bits of both inputs were `true`.
|
||||
|
||||
It is a runtime error if `other` is not a number.
|
||||
|
||||
@ -279,21 +145,19 @@ It is a runtime error if `other` is not a number.
|
||||
Creates a [Range](range.html) representing a consecutive range of numbers
|
||||
from the beginning number to the ending number.
|
||||
|
||||
<pre class="snippet">
|
||||
var range = 1.2..3.4
|
||||
System.print(range.min) //> 1.2
|
||||
System.print(range.max) //> 3.4
|
||||
System.print(range.isInclusive) //> true
|
||||
</pre>
|
||||
:::wren
|
||||
var range = 1.2..3.4
|
||||
System.print(range.min) //> 1.2
|
||||
System.print(range.max) //> 3.4
|
||||
System.print(range.isInclusive) //> true
|
||||
|
||||
### **...**(other) operator
|
||||
|
||||
Creates a [Range](range.html) representing a consecutive range of numbers
|
||||
from the beginning number to the ending number not including the ending number.
|
||||
|
||||
<pre class="snippet">
|
||||
var range = 1.2...3.4
|
||||
System.print(range.min) //> 1.2
|
||||
System.print(range.max) //> 3.4
|
||||
System.print(range.isInclusive) //> false
|
||||
</pre>
|
||||
:::wren
|
||||
var range = 1.2...3.4
|
||||
System.print(range.min) //> 1.2
|
||||
System.print(range.max) //> 3.4
|
||||
System.print(range.isInclusive) //> false
|
||||
|
||||
@ -33,13 +33,12 @@ identity—two objects are equal only if they are the exact same object.
|
||||
|
||||
Returns `true` if this object's class or one of its superclasses is `class`.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(123 is Num) //> true
|
||||
System.print("s" is Num) //> false
|
||||
System.print(null is String) //> false
|
||||
System.print([] is List) //> true
|
||||
System.print([] is Sequence) //> true
|
||||
</pre>
|
||||
:::wren
|
||||
System.print(123 is Num) //> true
|
||||
System.print("s" is Num) //> false
|
||||
System.print(null is String) //> false
|
||||
System.print([] is List) //> true
|
||||
System.print([] is Sequence) //> true
|
||||
|
||||
It is a runtime error if `class` is not a [Class][].
|
||||
|
||||
|
||||
@ -1,7 +1,7 @@
|
||||
^title Range Class
|
||||
|
||||
A range defines a bounded range of values from a starting point to a possibly
|
||||
exclusive endpoint. [Here](../../values.html#ranges) is a friendly introduction.
|
||||
exclusive endpoint. [Here](../range.html) is a friendly introduction.
|
||||
|
||||
Extends [Sequence](sequence.html).
|
||||
|
||||
@ -12,49 +12,44 @@ Extends [Sequence](sequence.html).
|
||||
The starting point of the range. A range may be backwards, so this can be
|
||||
greater than [to].
|
||||
|
||||
<pre class="snippet">
|
||||
System.print((3..5).from) //> 3
|
||||
System.print((4..2).from) //> 4
|
||||
</pre>
|
||||
:::wren
|
||||
System.print((3..5).min) //> 3
|
||||
System.print((4..2).min) //> 4
|
||||
|
||||
### **to**
|
||||
|
||||
The endpoint of the range. If the range is inclusive, this value is included,
|
||||
otherwise it is not.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print((3..5).to) //> 5
|
||||
System.print((4..2).to) //> 2
|
||||
</pre>
|
||||
:::wren
|
||||
System.print((3..5).min) //> 5
|
||||
System.print((4..2).min) //> 2
|
||||
|
||||
### **min**
|
||||
|
||||
The minimum bound of the range. Returns either `from`, or `to`, whichever is
|
||||
lower.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print((3..5).min) //> 3
|
||||
System.print((4..2).min) //> 2
|
||||
</pre>
|
||||
:::wren
|
||||
System.print((3..5).min) //> 3
|
||||
System.print((4..2).min) //> 2
|
||||
|
||||
### **max**
|
||||
|
||||
The maximum bound of the range. Returns either `from`, or `to`, whichever is
|
||||
greater.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print((3..5).max) //> 5
|
||||
System.print((4..2).max) //> 4
|
||||
</pre>
|
||||
:::wren
|
||||
System.print((3..5).min) //> 5
|
||||
System.print((4..2).min) //> 4
|
||||
|
||||
### **isInclusive**
|
||||
|
||||
Whether or not the range includes `to`. (`from` is always included.)
|
||||
|
||||
<pre class="snippet">
|
||||
System.print((3..5).isInclusive) //> true
|
||||
System.print((3...5).isInclusive) //> false
|
||||
</pre>
|
||||
:::wren
|
||||
System.print((3..5).isInclusive) //> true
|
||||
System.print((3...5).isInclusive) //> false
|
||||
|
||||
### **iterate**(iterator), **iteratorValue**(iterator)
|
||||
|
||||
|
||||
@ -15,10 +15,9 @@ Iterates over the sequence, passing each element to the function `predicate`.
|
||||
If it returns something [false](../control-flow.html#truth), stops iterating
|
||||
and returns the value. Otherwise, returns `true`.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print([1, 2, 3].all {|n| n > 2}) //> false
|
||||
System.print([1, 2, 3].all {|n| n < 4}) //> true
|
||||
</pre>
|
||||
:::wren
|
||||
System.print([1, 2, 3].all {|n| n > 2}) //> false
|
||||
System.print([1, 2, 3].all {|n| n < 4}) //> true
|
||||
|
||||
### **any**(predicate)
|
||||
|
||||
@ -30,10 +29,9 @@ returns that value. Otherwise, returns `false`.
|
||||
|
||||
[true]: ../../control-flow.html#truth
|
||||
|
||||
<pre class="snippet">
|
||||
System.print([1, 2, 3].any {|n| n < 1}) //> false
|
||||
System.print([1, 2, 3].any {|n| n > 2}) //> true
|
||||
</pre>
|
||||
:::wren
|
||||
System.print([1, 2, 3].any {|n| n < 1}) //> false
|
||||
System.print([1, 2, 3].any {|n| n > 2}) //> true
|
||||
|
||||
### **contains**(element)
|
||||
|
||||
@ -53,18 +51,16 @@ Returns the number of elements in the sequence that pass the `predicate`.
|
||||
Iterates over the sequence, passing each element to the function `predicate`
|
||||
and counting the number of times the returned value evaluates to `true`.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print([1, 2, 3].count {|n| n > 2}) //> 1
|
||||
System.print([1, 2, 3].count {|n| n < 4}) //> 3
|
||||
</pre>
|
||||
:::wren
|
||||
System.print([1, 2, 3].count {|n| n > 2}) //> 1
|
||||
System.print([1, 2, 3].count {|n| n < 4}) //> 3
|
||||
|
||||
### **each**(function)
|
||||
|
||||
Iterates over the sequence, passing each element to the given `function`.
|
||||
|
||||
<pre class="snippet">
|
||||
["one", "two", "three"].each {|word| System.print(word) }
|
||||
</pre>
|
||||
:::wren
|
||||
["one", "two", "three"].each {|word| System.print(word) }
|
||||
|
||||
### **isEmpty**
|
||||
|
||||
@ -90,14 +86,13 @@ together into a single string.
|
||||
Creates a new sequence that applies the `transformation` to each element in the
|
||||
original sequence while it is iterated.
|
||||
|
||||
<pre class="snippet">
|
||||
var doubles = [1, 2, 3].map {|n| n * 2 }
|
||||
for (n in doubles) {
|
||||
System.print(n) //> 2
|
||||
//> 4
|
||||
//> 6
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
var doubles = [1, 2, 3].map {|n| n * 2 }
|
||||
for (n in doubles) {
|
||||
System.print(n) //> 2
|
||||
//> 4
|
||||
//> 6
|
||||
}
|
||||
|
||||
The returned sequence is *lazy*. It only applies the mapping when you iterate
|
||||
over the sequence, and it does so by holding a reference to the original
|
||||
@ -109,12 +104,11 @@ changes to the original sequence will be reflected in the mapped sequence.
|
||||
|
||||
To force eager evaluation, just call `.toList` on the result.
|
||||
|
||||
<pre class="snippet">
|
||||
var numbers = [1, 2, 3]
|
||||
var doubles = numbers.map {|n| n * 2 }.toList
|
||||
numbers.add(4)
|
||||
System.print(doubles) //> [2, 4, 6]
|
||||
</pre>
|
||||
:::wren
|
||||
var numbers = [1, 2, 3]
|
||||
var doubles = numbers.map {|n| n * 2 }.toList
|
||||
numbers.add(4)
|
||||
System.print(doubles) //> [2, 4, 6]
|
||||
|
||||
### **reduce**(function)
|
||||
|
||||
@ -131,32 +125,14 @@ It is a runtime error to call this on an empty sequence.
|
||||
Similar to above, but uses `seed` for the initial value of the accumulator. If
|
||||
the sequence is empty, returns `seed`.
|
||||
|
||||
### **skip**(count)
|
||||
|
||||
Creates a new sequence that skips the first `count` elements of the original
|
||||
sequence.
|
||||
|
||||
The returned sequence is *lazy*. The first `count` elements are only skipped
|
||||
once you start to iterate the returned sequence. Changes to the original
|
||||
sequence will be reflected in the filtered sequence.
|
||||
|
||||
### **take**(count)
|
||||
|
||||
Creates a new sequence that iterates only the first `count` elements of the
|
||||
original sequence.
|
||||
|
||||
The returned sequence is *lazy*. Changes to the original sequence will be
|
||||
reflected in the filtered sequence.
|
||||
|
||||
### **toList**
|
||||
|
||||
Creates a [list][] containing all the elements in the sequence.
|
||||
|
||||
[list]: list.html
|
||||
|
||||
<pre class="snippet">
|
||||
System.print((1..3).toList) //> [1, 2, 3]
|
||||
</pre>
|
||||
:::wren
|
||||
System.print((1..3).toList) //> [1, 2, 3]
|
||||
|
||||
If the sequence is already a list, this creates a copy of it.
|
||||
|
||||
@ -168,14 +144,13 @@ that pass the `predicate`.
|
||||
During iteration, each element in the original sequence is passed to the
|
||||
function `predicate`. If it returns `false`, the element is skipped.
|
||||
|
||||
<pre class="snippet">
|
||||
var odds = (1..6).where {|n| n % 2 == 1 }
|
||||
for (n in odds) {
|
||||
System.print(n) //> 1
|
||||
//> 3
|
||||
//> 5
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
var odds = (1..6).where {|n| n % 2 == 1 }
|
||||
for (n in odds) {
|
||||
System.print(n) //> 1
|
||||
//> 3
|
||||
//> 5
|
||||
}
|
||||
|
||||
The returned sequence is *lazy*. It only applies the filtering when you iterate
|
||||
over the sequence, and it does so by holding a reference to the original
|
||||
@ -188,9 +163,8 @@ sequence.
|
||||
|
||||
To force eager evaluation, just call `.toList` on the result.
|
||||
|
||||
<pre class="snippet">
|
||||
var numbers = [1, 2, 3, 4, 5, 6]
|
||||
var odds = numbers.where {|n| n % 2 == 1 }.toList
|
||||
numbers.add(7)
|
||||
System.print(odds) //> [1, 3, 5]
|
||||
</pre>
|
||||
:::wren
|
||||
var numbers = [1, 2, 3, 4, 5, 6]
|
||||
var odds = numbers.where {|n| n % 2 == 1 }.toList
|
||||
numbers.add(7)
|
||||
System.print(odds) //> [1, 3, 5]
|
||||
|
||||
@ -26,28 +26,17 @@ counting them as you go.
|
||||
Because counting code points is relatively slow, the indexes passed to string
|
||||
methods are *byte* offsets, not *code point* offsets. When you do:
|
||||
|
||||
<pre class="snippet">
|
||||
someString[3]
|
||||
</pre>
|
||||
:::wren
|
||||
someString[3]
|
||||
|
||||
That means "get the code point starting at *byte* three", not "get the third
|
||||
code point in the string". This sounds scary, but keep in mind that the methods
|
||||
on strings *return* byte indexes too. So, for example, this does what you want:
|
||||
|
||||
<pre class="snippet">
|
||||
var metalBand = "Fäcëhämmër"
|
||||
var hPosition = metalBand.indexOf("h")
|
||||
System.print(metalBand[hPosition]) //> h
|
||||
</pre>
|
||||
|
||||
A string can also be indexed with a [Range](range.html), which will return a
|
||||
new string as a substring of the original.
|
||||
|
||||
<pre class="snippet">
|
||||
var example = "hello wren"
|
||||
System.print(example[0...5]) //> hello
|
||||
System.print(example[-4..-1]) //> wren
|
||||
</pre>
|
||||
:::wren
|
||||
var metalBand = "Fäcëhämmër"
|
||||
var hPosition = metalBand.indexOf("h")
|
||||
System.print(metalBand[hPosition]) //> h
|
||||
|
||||
If you want to work with a string as a sequence numeric code points, call the
|
||||
`codePoints` getter. It returns a [Sequence](sequence.html) that decodes UTF-8
|
||||
@ -62,23 +51,12 @@ ignores any UTF-8 encoding and works directly at the byte level.
|
||||
|
||||
Creates a new string containing the UTF-8 encoding of `codePoint`.
|
||||
|
||||
<pre class="snippet">
|
||||
String.fromCodePoint(8225) //> ‡
|
||||
</pre>
|
||||
:::wren
|
||||
String.fromCodePoint(8225) //> ‡
|
||||
|
||||
It is a runtime error if `codePoint` is not an integer between `0` and
|
||||
`0x10ffff`, inclusive.
|
||||
|
||||
### String.**fromByte**(byte)
|
||||
|
||||
Creates a new string containing the single byte `byte`.
|
||||
|
||||
<pre class="snippet">
|
||||
String.fromByte(255) //> <20>
|
||||
</pre>
|
||||
|
||||
It is a runtime error if `byte` is not an integer between `0` and `0xff`, inclusive.
|
||||
|
||||
## Methods
|
||||
|
||||
### **bytes**
|
||||
@ -88,9 +66,8 @@ the string and ignore any UTF-8 encoding. In addition to the normal sequence
|
||||
methods, the returned object also has a subscript operator that can be used to
|
||||
directly index bytes.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("hello".bytes[1]) //> 101 (for "e")
|
||||
</pre>
|
||||
:::wren
|
||||
System.print("hello".bytes[1]) //> 101 (for "e")
|
||||
|
||||
The `count` method on the returned sequence returns the number of bytes in the
|
||||
string. Unlike `count` on the string itself, it does not have to iterate over
|
||||
@ -103,19 +80,17 @@ code points of the string *as numbers*. Iteration and subscripting work similar
|
||||
to the string itself. The difference is that instead of returning
|
||||
single-character strings, this returns the numeric code point values.
|
||||
|
||||
<pre class="snippet">
|
||||
var string = "(ᵔᴥᵔ)"
|
||||
System.print(string.codePoints[0]) //> 40 (for "(")
|
||||
System.print(string.codePoints[4]) //> 7461 (for "ᴥ")
|
||||
</pre>
|
||||
:::wren
|
||||
var string = "(ᵔᴥᵔ)"
|
||||
System.print(string.codePoints[0]) //> 40 (for "(")
|
||||
System.print(string.codePoints[4]) //> 7461 (for "ᴥ")
|
||||
|
||||
If the byte at `index` does not begin a valid UTF-8 sequence, or the end of the
|
||||
string is reached before the sequence is complete, returns `-1`.
|
||||
|
||||
<pre class="snippet">
|
||||
var string = "(ᵔᴥᵔ)"
|
||||
System.print(string.codePoints[2]) //> -1 (in the middle of "ᵔ")
|
||||
</pre>
|
||||
:::wren
|
||||
var string = "(ᵔᴥᵔ)"
|
||||
System.print(string.codePoints[2]) //> -1 (in the middle of "ᵔ")
|
||||
|
||||
### **contains**(other)
|
||||
|
||||
@ -145,122 +120,34 @@ Returns the index of the first byte matching `search` in the string or `-1` if
|
||||
|
||||
It is a runtime error if `search` is not a string.
|
||||
|
||||
### **indexOf**(search, start)
|
||||
|
||||
Returns the index of the first byte matching `search` in the string or `-1` if
|
||||
`search` was not found, starting a byte offset `start`. The start can be
|
||||
negative to count backwards from the end of the string.
|
||||
|
||||
It is a runtime error if `search` is not a string or `start` is not an integer
|
||||
index within the string's byte length.
|
||||
|
||||
### **iterate**(iterator), **iteratorValue**(iterator)
|
||||
|
||||
Implements the [iterator protocol][] for iterating over the *code points* in the
|
||||
string:
|
||||
Implements the [iterator protocol](../control-flow.html#the-iterator-protocol)
|
||||
for iterating over the *code points* in the string:
|
||||
|
||||
[iterator protocol]: ../../control-flow.html#the-iterator-protocol
|
||||
:::wren
|
||||
var codePoints = []
|
||||
for (c in "(ᵔᴥᵔ)") {
|
||||
codePoints.add(c)
|
||||
}
|
||||
|
||||
<pre class="snippet">
|
||||
var codePoints = []
|
||||
for (c in "(ᵔᴥᵔ)") {
|
||||
codePoints.add(c)
|
||||
}
|
||||
|
||||
System.print(codePoints) //> [(, ᵔ, ᴥ, ᵔ, )]
|
||||
</pre>
|
||||
System.print(codePoints) //> [(, ᵔ, ᴥ, ᵔ, )]
|
||||
|
||||
If the string contains any bytes that are not valid UTF-8, this iterates over
|
||||
those too, one byte at a time.
|
||||
|
||||
### **replace**(old, swap)
|
||||
|
||||
Returns a new string with all occurrences of `old` replaced with `swap`.
|
||||
|
||||
<pre class="snippet">
|
||||
var string = "abc abc abc"
|
||||
System.print(string.replace(" ", "")) //> abcabcabc
|
||||
</pre>
|
||||
|
||||
### **split**(separator)
|
||||
|
||||
Returns a list of one or more strings separated by `separator`.
|
||||
|
||||
<pre class="snippet">
|
||||
var string = "abc abc abc"
|
||||
System.print(string.split(" ")) //> [abc, abc, abc]
|
||||
</pre>
|
||||
|
||||
It is a runtime error if `separator` is not a string or is an empty string.
|
||||
|
||||
### **startsWith**(prefix)
|
||||
|
||||
Checks if the string starts with `prefix`.
|
||||
|
||||
It is a runtime error if `prefix` is not a string.
|
||||
|
||||
### **trim**()
|
||||
|
||||
Returns a new string with whitespace removed from the beginning and end of this
|
||||
string. "Whitespace" is space, tab, carriage return, and line feed characters.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(" \nstuff\r\t".trim()) //> stuff
|
||||
</pre>
|
||||
|
||||
### **trim**(chars)
|
||||
|
||||
Returns a new string with all code points in `chars` removed from the beginning
|
||||
and end of this string.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("ᵔᴥᵔᴥᵔbearᵔᴥᴥᵔᵔ".trim("ᵔᴥ")) //> bear
|
||||
</pre>
|
||||
|
||||
### **trimEnd**()
|
||||
|
||||
Like `trim()` but only removes from the end of the string.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(" \nstuff\r\t".trimEnd()) //> " \nstuff"
|
||||
</pre>
|
||||
|
||||
### **trimEnd**(chars)
|
||||
|
||||
Like `trim()` but only removes from the end of the string.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("ᵔᴥᵔᴥᵔbearᵔᴥᴥᵔᵔ".trimEnd("ᵔᴥ")) //> ᵔᴥᵔᴥᵔbear
|
||||
</pre>
|
||||
|
||||
### **trimStart**()
|
||||
|
||||
Like `trim()` but only removes from the beginning of the string.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print(" \nstuff\r\t".trimStart()) //> "stuff\r\t"
|
||||
</pre>
|
||||
|
||||
### **trimStart**(chars)
|
||||
|
||||
Like `trim()` but only removes from the beginning of the string.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("ᵔᴥᵔᴥᵔbearᵔᴥᴥᵔᵔ".trimStart("ᵔᴥ")) //> bearᵔᴥᴥᵔᵔ
|
||||
</pre>
|
||||
|
||||
### **+**(other) operator
|
||||
|
||||
Returns a new string that concatenates this string and `other`.
|
||||
|
||||
It is a runtime error if `other` is not a string.
|
||||
|
||||
### *****(count) operator
|
||||
|
||||
Returns a new string that contains this string repeated `count` times.
|
||||
|
||||
It is a runtime error if `count` is not a positive integer.
|
||||
|
||||
### **==**(other) operator
|
||||
|
||||
Checks if the string is equal to `other`.
|
||||
@ -273,9 +160,8 @@ Check if the string is not equal to `other`.
|
||||
|
||||
Returns a string containing the code point starting at byte `index`.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("ʕ•ᴥ•ʔ"[5]) //> ᴥ
|
||||
</pre>
|
||||
:::wren
|
||||
System.print("ʕ•ᴥ•ʔ"[5]) //> ᴥ
|
||||
|
||||
Since `ʕ` is two bytes in UTF-8 and `•` is three, the fifth byte points to the
|
||||
bear's nose.
|
||||
@ -283,9 +169,8 @@ bear's nose.
|
||||
If `index` points into the middle of a UTF-8 sequence or at otherwise invalid
|
||||
UTF-8, this returns a one-byte string containing the byte at that index:
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("I ♥ NY"[3]) //> (one-byte string [153])
|
||||
</pre>
|
||||
:::wren
|
||||
System.print("I ♥ NY"[3]) //> (one-byte string [153])
|
||||
|
||||
It is a runtime error if `index` is greater than the number of bytes in the
|
||||
string.
|
||||
|
||||
@ -24,32 +24,24 @@ Prints a single newline to the console.
|
||||
Prints `object` to the console followed by a newline. If not already a string,
|
||||
the object is converted to a string by calling `toString` on it.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print("I like bananas") //> I like bananas
|
||||
</pre>
|
||||
:::wren
|
||||
System.print("I like bananas") //> I like bananas
|
||||
|
||||
### System.**printAll**(sequence)
|
||||
|
||||
Iterates over `sequence` and prints each element, then prints a single newline
|
||||
at the end. Each element is converted to a string by calling `toString` on it.
|
||||
|
||||
<pre class="snippet">
|
||||
System.printAll([1, [2, 3], 4]) //> 1[2, 3]4
|
||||
</pre>
|
||||
:::wren
|
||||
System.printAll([1, [2, 3], 4]) //> 1[2, 3]4
|
||||
|
||||
### System.**write**(object)
|
||||
|
||||
Prints a single value to the console, but does not print a newline character
|
||||
afterwards. Converts the value to a string by calling `toString` on it.
|
||||
|
||||
<pre class="snippet">
|
||||
System.write(4 + 5) //> 9
|
||||
</pre>
|
||||
:::wren
|
||||
System.write(4 + 5) //> 9
|
||||
|
||||
In the above example, the result of `4 + 5` is printed, and then the prompt is
|
||||
printed on the same line because no newline character was printed afterwards.
|
||||
|
||||
### System.**writeAll**(sequence)
|
||||
|
||||
Iterates over `sequence` and prints each element, but does not print a newline
|
||||
character afterwards. Each element is converted to a string by calling `toString` on it.
|
||||
|
||||
@ -3,9 +3,6 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
@ -23,9 +20,9 @@
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../"><img src="../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../">Back to Modules</a></li>
|
||||
<li><a href="../">Modules</a></li>
|
||||
<li><a href="./">core</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>core classes</h2>
|
||||
@ -89,10 +86,10 @@
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
<a href="https://github.com/munificent/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
<a href="https://github.com/munificent/wren/blob/master/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
|
||||
@ -1,33 +1,48 @@
|
||||
^title Modules
|
||||
|
||||
Wren comes with two kinds of modules, the core module (built-in),
|
||||
and a few optional modules that the host embedding Wren can enable.
|
||||
|
||||
## Core module
|
||||
|
||||
The core module is built directly into the VM and is implicitly
|
||||
imported by every other module. You don't need to `import` anything to use it.
|
||||
It contains objects and types for the language itself like [numbers][] and [strings][].
|
||||
|
||||
Because Wren is designed for [embedding in applications][embedding], its core
|
||||
module is minimal and is focused on working with objects within Wren. For
|
||||
stuff like file IO, graphics, etc., it is up to the host application to provide
|
||||
interfaces for this.
|
||||
|
||||
[numbers]: core/num.html
|
||||
[strings]: core/string.html
|
||||
|
||||
## Optional modules
|
||||
|
||||
Optional modules are available in the Wren project, but whether they are included is up to the host.
|
||||
They are written in Wren and C, with no external dependencies, so including them in
|
||||
your application is as easy as a simple compile flag.
|
||||
|
||||
Since they aren't *needed* by the VM itself to function, you can
|
||||
disable some or all of them, so check if your host has them available.
|
||||
|
||||
So far there are a few optional modules:
|
||||
|
||||
* [meta docs](meta)
|
||||
* [random docs](random)
|
||||
|
||||
^title Modules
|
||||
|
||||
Because Wren can be used both as an embedded scripting language, and as a
|
||||
general purpose programming language run from the command line, the definition
|
||||
of a "built-in" module is a little complicated. They are organized into three
|
||||
categories:
|
||||
|
||||
## Core
|
||||
|
||||
There is one core module. It is built directly into the VM and is implicitly
|
||||
imported by every other module. It contains the classes for the objects built
|
||||
directly into the language itself: [numbers][], [strings][], etc.
|
||||
|
||||
[numbers]: core/num.html
|
||||
[strings]: core/string.html
|
||||
|
||||
The core module is always available and can't be removed.
|
||||
|
||||
* [core](core)
|
||||
|
||||
## Optional
|
||||
|
||||
Optional modules are available in the command line Wren interpreter. When you
|
||||
embed Wren in your own host application, you can also include them too. They are
|
||||
written in Wren and C, but have no external dependencies, so including them in
|
||||
your application doesn't force you to bring in any other third-party code.
|
||||
|
||||
At the same time, they aren't *needed* by the VM itself to function, so you can
|
||||
disable some or all of them if you want to keep your app as small and
|
||||
constrained as possible.
|
||||
|
||||
There are a couple of optional modules:
|
||||
|
||||
* [meta](meta)
|
||||
* [random](random)
|
||||
|
||||
## CLI
|
||||
|
||||
The CLI modules are only available in the standalone command-line Wren
|
||||
interpreter. They are deeply tied to [libuv][], each other, and other internals
|
||||
of the command-line app, so can't be separated out and pulled into host
|
||||
applications that want to embed Wren.
|
||||
|
||||
[libuv]: http://libuv.org
|
||||
|
||||
* [io](io)
|
||||
* [scheduler](scheduler)
|
||||
* [timer](timer)
|
||||
|
||||
@ -4,11 +4,6 @@ A directory on the file system.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### Directory.**exists**(path)
|
||||
|
||||
Whether a directory exists at `path`. This returns `false` for files or other
|
||||
special file system entities.
|
||||
|
||||
### Directory.**list**(path)
|
||||
|
||||
Lists the contents of the directory at `path`. Returns a sorted list of path
|
||||
88
doc/site/modules/io/file.markdown
Normal file
88
doc/site/modules/io/file.markdown
Normal file
@ -0,0 +1,88 @@
|
||||
^title File Class
|
||||
|
||||
Lets you work with files on the file system. An instance of this class
|
||||
represents an open file with a file descriptor.
|
||||
|
||||
When you are done with a file object, it's a good idea to explicitly close it.
|
||||
If you don't, the GC will close it when the file is no longer used and gets
|
||||
finalized, but that may take a while. In the meantime, leaving it open wastes
|
||||
a file descriptor.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### File.**open**(path, fn)
|
||||
|
||||
Opens the file at `path` and passes it to `fn`. After the function returns, the
|
||||
file is automatically closed.
|
||||
|
||||
:::wren
|
||||
File.open("words.txt") {|file|
|
||||
file.readBytes(5)
|
||||
}
|
||||
|
||||
### File.**read**(path)
|
||||
|
||||
Reads the entire contents of the file at `path` and returns it as a string.
|
||||
|
||||
:::wren
|
||||
File.read("words.txt")
|
||||
|
||||
The encoding or decoding is done. If the file is UTF-8, then the resulting
|
||||
string will be a UTF-8 string. Otherwise, it will be a string of bytes in
|
||||
whatever encoding the file uses.
|
||||
|
||||
### File.**size**(path)
|
||||
|
||||
Returns the size in bytes of the contents of the file at `path`.
|
||||
|
||||
### File.**stat**(path)
|
||||
|
||||
"Stats" the file or directory at `path`. Returns a [Stat][] object describing
|
||||
the low-level details of the file system entry.
|
||||
|
||||
[stat]: stat.html
|
||||
|
||||
## Constructors
|
||||
|
||||
### File.**open**(path)
|
||||
|
||||
Opens the file at `path` for reading.
|
||||
|
||||
## Methods
|
||||
|
||||
### **descriptor**
|
||||
|
||||
The numeric file descriptor used to access the file.
|
||||
|
||||
### **isOpen**
|
||||
|
||||
Whether the file is still open or has been closed.
|
||||
|
||||
### **size**
|
||||
|
||||
The size of the contents of the file in bytes.
|
||||
|
||||
### **close**()
|
||||
|
||||
Closes the file. After calling this, you can read or write from it.
|
||||
|
||||
### **readBytes**(count)
|
||||
|
||||
Reads up to `count` bytes starting from the beginning of the file.
|
||||
|
||||
:::wren
|
||||
// Assume this file contains "I am a file!".
|
||||
File.open("example.txt") {|file|
|
||||
System.print(file.readBytes(6)) //> I am a
|
||||
}
|
||||
|
||||
### **readBytes**(count, offset)
|
||||
|
||||
Reads up to `count` bytes starting at `offset` bytes from the beginning of
|
||||
the file.
|
||||
|
||||
:::wren
|
||||
// Assume this file contains "I am a file!".
|
||||
File.open("example.txt") {|file|
|
||||
System.print(file.readBytes(6, 2)) //> am a f
|
||||
}
|
||||
@ -6,4 +6,3 @@ Provides access to operating system streams and the file system.
|
||||
* [File](file.html)
|
||||
* [Stat](stat.html)
|
||||
* [Stdin](stdin.html)
|
||||
* [Stdout](stdout.html)
|
||||
@ -1,63 +1,50 @@
|
||||
^title Stat Class
|
||||
|
||||
A data structure describing the low-level details of a file system entry.
|
||||
Contains the data returned by [File.stat()][stat].
|
||||
|
||||
## Static Methods
|
||||
|
||||
### Stat.**path**(path)
|
||||
|
||||
"Stats" the file or directory at `path`.
|
||||
[stat]: file.html#file.stat(path)
|
||||
|
||||
## Methods
|
||||
|
||||
### **blockCount**
|
||||
|
||||
The number of system blocks allocated on disk for the file.
|
||||
|
||||
### **blockSize**
|
||||
|
||||
The preferred block size in bytes for interacting with the file. It may vary
|
||||
from file to file.
|
||||
|
||||
### **device**
|
||||
|
||||
The ID of the device containing the entry.
|
||||
|
||||
### **group**
|
||||
|
||||
Numeric group ID of the file's owner.
|
||||
|
||||
### **inode**
|
||||
|
||||
The [inode][] number of the entry.
|
||||
|
||||
[inode]: https://en.wikipedia.org/wiki/Inode
|
||||
|
||||
### **isDirectory**
|
||||
### **mode**
|
||||
|
||||
Whether the file system entity is a directory.
|
||||
|
||||
### **isFile**
|
||||
|
||||
Whether the file system entity is a regular file, as opposed to a directory or
|
||||
other special entity.
|
||||
A bit field describing the entry's type and protection flags.
|
||||
|
||||
### **linkCount**
|
||||
|
||||
The number of hard links to the entry.
|
||||
|
||||
### **mode**
|
||||
### **user**
|
||||
|
||||
A bit field describing the entry's type and protection flags.
|
||||
Numeric user ID of the file's owner.
|
||||
|
||||
### **size**
|
||||
### **group**
|
||||
|
||||
The size of the entry in bytes.
|
||||
Numeric group ID of the file's owner.
|
||||
|
||||
### **specialDevice**
|
||||
|
||||
The device ID for the entry, if it's a special file.
|
||||
|
||||
### **user**
|
||||
### **size**
|
||||
|
||||
Numeric user ID of the file's owner.
|
||||
The size of the entry in bytes.
|
||||
|
||||
### **blockSize**
|
||||
|
||||
The preferred block size in bytes for interacting with the file. It may vary
|
||||
from file to file.
|
||||
|
||||
### **blockCount**
|
||||
|
||||
The number of system blocks allocated on disk for the file.
|
||||
12
doc/site/modules/io/stdin.markdown
Normal file
12
doc/site/modules/io/stdin.markdown
Normal file
@ -0,0 +1,12 @@
|
||||
^title Stdin Class
|
||||
|
||||
The standard input stream.
|
||||
|
||||
## Static Methods
|
||||
|
||||
### **readLine**()
|
||||
|
||||
Reads one line of input from stdin. Blocks the current fiber until a full line
|
||||
of input has been received.
|
||||
|
||||
Returns the string of input or `null` if stdin is closed.
|
||||
@ -3,10 +3,7 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../style.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
@ -16,36 +13,31 @@
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../../../">wren</a></h1>
|
||||
<h1><a href="../../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../../"><img src="../../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../../">Back to Wren CLI</a></li>
|
||||
<li><a href="../">Back to CLI Modules</a></li>
|
||||
<li><a href="./">io module</a></li>
|
||||
<li><a href="../">Modules</a></li>
|
||||
<li><a href="./">io</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>io classes</h2>
|
||||
<ul>
|
||||
<li><a href="directory.html">Directory</a></li>
|
||||
<li><a href="file.html">File</a></li>
|
||||
<li><a href="file-flags.html">FileFlags</a></li>
|
||||
<li><a href="stat.html">Stat</a></li>
|
||||
<li><a href="stdin.html">Stdin</a></li>
|
||||
<li><a href="stdout.html">Stdout</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</nav>
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td><a href="../">Back to CLI Modules</a></td>
|
||||
<td><a href="./">io module</a></td>
|
||||
<td><a href="../">Modules</a></td>
|
||||
<td><a href="./">io</a></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><h2>io classes</h2></td>
|
||||
@ -53,16 +45,12 @@
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="directory.html">Directory</a></li>
|
||||
<li><a href="file.html">File</a></li>
|
||||
<li><a href="file-flags.html">FileFlags</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="stat.html">Stat</a></li>
|
||||
<li><a href="stdin.html">Stdin</a></li>
|
||||
<li><a href="stdout.html">Stdout</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
@ -77,10 +65,10 @@
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
<a href="https://github.com/munificent/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
<a href="https://github.com/munificent/wren/blob/master/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
@ -3,9 +3,6 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
@ -23,10 +20,9 @@
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../"><img src="../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../">Back to Modules</a></li>
|
||||
<li><a href="./">meta module</a></li>
|
||||
<li><a href="../">Modules</a></li>
|
||||
<li><a href="./">meta</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>meta classes</h2>
|
||||
@ -66,10 +62,10 @@
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
<a href="https://github.com/munificent/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
<a href="https://github.com/munificent/wren/blob/master/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
|
||||
@ -13,9 +13,8 @@ numbers.
|
||||
|
||||
It must be imported from the [random][] module:
|
||||
|
||||
<pre class="snippet">
|
||||
:::wren
|
||||
import "random" for Random
|
||||
</pre>
|
||||
|
||||
[random]: ../
|
||||
|
||||
@ -25,9 +24,8 @@ It must be imported from the [random][] module:
|
||||
|
||||
Creates a new generator whose state is seeded based on the current time.
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new()
|
||||
</pre>
|
||||
:::wren
|
||||
var random = Random.new()
|
||||
|
||||
### Random.**new**(seed)
|
||||
|
||||
@ -36,10 +34,9 @@ number, or a non-empty sequence of numbers. If the sequnce has more than 16
|
||||
elements, only the first 16 are used. If it has fewer, the elements are cycled
|
||||
to generate 16 seed values.
|
||||
|
||||
<pre class="snippet">
|
||||
Random.new(12345)
|
||||
Random.new("appleseed".codePoints)
|
||||
</pre>
|
||||
:::wren
|
||||
Random.new(12345)
|
||||
Random.new("appleseed".codePoints)
|
||||
|
||||
## Methods
|
||||
|
||||
@ -48,92 +45,51 @@ Random.new("appleseed".codePoints)
|
||||
Returns a floating point value between 0.0 and 1.0, including 0.0, but excluding
|
||||
1.0.
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new(12345)
|
||||
System.print(random.float()) //> 0.53178795980617
|
||||
System.print(random.float()) //> 0.20180515043262
|
||||
System.print(random.float()) //> 0.43371948658705
|
||||
</pre>
|
||||
:::wren
|
||||
var random = Random.new(12345)
|
||||
System.print(random.float()) //> 0.53178795980617
|
||||
System.print(random.float()) //> 0.20180515043262
|
||||
System.print(random.float()) //> 0.43371948658705
|
||||
|
||||
### **float**(end)
|
||||
|
||||
Returns a floating point value between 0.0 and `end`, including 0.0 but
|
||||
excluding `end`.
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new(12345)
|
||||
System.print(random.float(0)) //> 0
|
||||
System.print(random.float(100)) //> 20.180515043262
|
||||
System.print(random.float(-100)) //> -43.371948658705
|
||||
</pre>
|
||||
:::wren
|
||||
var random = Random.new(12345)
|
||||
System.print(random.float(0)) //> 0
|
||||
System.print(random.float(100)) //> 20.180515043262
|
||||
System.print(random.float(-100)) //> -43.371948658705
|
||||
|
||||
### **float**(start, end)
|
||||
|
||||
Returns a floating point value between `start` and `end`, including `start` but
|
||||
excluding `end`.
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new(12345)
|
||||
System.print(random.float(3, 4)) //> 3.5317879598062
|
||||
System.print(random.float(-10, 10)) //> -5.9638969913476
|
||||
System.print(random.float(-4, 2)) //> -1.3976830804777
|
||||
</pre>
|
||||
:::wren
|
||||
var random = Random.new(12345)
|
||||
System.print(random.float(3, 4)) //> 3.5317879598062
|
||||
System.print(random.float(-10, 10)) //> -5.9638969913476
|
||||
System.print(random.float(-4, 2)) //> -1.3976830804777
|
||||
|
||||
### **int**(end)
|
||||
|
||||
Returns an integer between 0 and `end`, including 0 but excluding `end`.
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new(12345)
|
||||
System.print(random.int(1)) //> 0
|
||||
System.print(random.int(10)) //> 2
|
||||
System.print(random.int(-50)) //> -22
|
||||
</pre>
|
||||
:::wren
|
||||
var random = Random.new(12345)
|
||||
System.print(random.int(1)) //> 0
|
||||
System.print(random.int(10)) //> 2
|
||||
System.print(random.int(-50)) //> -22
|
||||
|
||||
### **int**(start, end)
|
||||
|
||||
Returns an integer between `start` and `end`, including `start` but excluding
|
||||
`end`.
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new(12345)
|
||||
System.print(random.int(3, 4)) //> 3
|
||||
System.print(random.int(-10, 10)) //> -6
|
||||
System.print(random.int(-4, 2)) //> -2
|
||||
</pre>
|
||||
|
||||
### **sample**(list)
|
||||
|
||||
Selects a random element from `list`.
|
||||
|
||||
### **sample**(list, count)
|
||||
|
||||
Samples `count` randomly chosen unique elements from `list`.
|
||||
|
||||
This uses "random without replacement" sampling—no index in the list will
|
||||
be selected more than once.
|
||||
|
||||
Returns a new list of the selected elements.
|
||||
|
||||
It is an error if `count` is greater than the number of elements in the list.
|
||||
|
||||
### **shuffle**(list)
|
||||
|
||||
Randomly shuffles the elements in `list`. The items are randomly re-ordered in
|
||||
place.
|
||||
|
||||
<pre class="snippet">
|
||||
var random = Random.new(12345)
|
||||
var list = (1..5).toList
|
||||
random.shuffle(list)
|
||||
System.print(list) //> [3, 2, 4, 1, 5]
|
||||
</pre>
|
||||
|
||||
Uses the Fisher-Yates algorithm to ensure that all permutations are chosen
|
||||
with equal probability.
|
||||
|
||||
Keep in mind that a list with even a modestly large number of elements has an
|
||||
astronomically large number of permutations. For example, there are about 10^74
|
||||
ways a deck of 56 cards can be shuffled. The random number generator's internal
|
||||
state is not that large, which means there are many permutations it will never
|
||||
generate.
|
||||
:::wren
|
||||
var random = Random.new(12345)
|
||||
System.print(random.int(3, 4)) //> 3
|
||||
System.print(random.int(-10, 10)) //> -6
|
||||
System.print(random.int(-4, 2)) //> -2
|
||||
|
||||
@ -3,9 +3,6 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
@ -23,10 +20,9 @@
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../"><img src="../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../">Back to Modules</a></li>
|
||||
<li><a href="./">random module</a></li>
|
||||
<li><a href="../">Modules</a></li>
|
||||
<li><a href="./">random</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>random classes</h2>
|
||||
@ -66,10 +62,10 @@
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
<a href="https://github.com/munificent/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
<a href="https://github.com/munificent/wren/blob/master/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
|
||||
5
doc/site/modules/scheduler/index.markdown
Normal file
5
doc/site/modules/scheduler/index.markdown
Normal file
@ -0,0 +1,5 @@
|
||||
^title Module "scheduler"
|
||||
|
||||
**TODO**
|
||||
|
||||
* [Scheduler](scheduler.html)
|
||||
7
doc/site/modules/scheduler/scheduler.markdown
Normal file
7
doc/site/modules/scheduler/scheduler.markdown
Normal file
@ -0,0 +1,7 @@
|
||||
^title Scheduler Class
|
||||
|
||||
**TODO**
|
||||
|
||||
## Methods
|
||||
|
||||
**TODO**
|
||||
@ -3,10 +3,7 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../style.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
@ -16,18 +13,16 @@
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../../../">wren</a></h1>
|
||||
<h1><a href="../../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../../"><img src="../../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../../">Back to Wren CLI</a></li>
|
||||
<li><a href="../">Back to CLI Modules</a></li>
|
||||
<li><a href="./">scheduler module</a></li>
|
||||
<li><a href="../">Modules</a></li>
|
||||
<li><a href="./">scheduler</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>scheduler classes</h2>
|
||||
@ -39,8 +34,8 @@
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td><a href="../">Back to CLI Modules</a></td>
|
||||
<td><a href="./">scheduler module</a></td>
|
||||
<td><a href="../">Modules</a></td>
|
||||
<td><a href="./">scheduler</a></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><h2>scheduler classes</h2></td>
|
||||
@ -67,10 +62,10 @@
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
<a href="https://github.com/munificent/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
<a href="https://github.com/munificent/wren/blob/master/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
@ -3,9 +3,6 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
@ -23,26 +20,10 @@
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../"><img src="../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../">Back to Wren</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>core classes</h2>
|
||||
<h2>core</h2>
|
||||
<ul>
|
||||
<li><a href="core/bool.html">Bool</a></li>
|
||||
<li><a href="core/class.html">Class</a></li>
|
||||
<li><a href="core/fiber.html">Fiber</a></li>
|
||||
<li><a href="core/fn.html">Fn</a></li>
|
||||
<li><a href="core/list.html">List</a></li>
|
||||
<li><a href="core/map.html">Map</a></li>
|
||||
<li><a href="core/null.html">Null</a></li>
|
||||
<li><a href="core/num.html">Num</a></li>
|
||||
<li><a href="core/object.html">Object</a></li>
|
||||
<li><a href="core/range.html">Range</a></li>
|
||||
<li><a href="core/sequence.html">Sequence</a></li>
|
||||
<li><a href="core/string.html">String</a></li>
|
||||
<li><a href="core/system.html">System</a></li>
|
||||
<li><a href="core">core</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section>
|
||||
@ -52,29 +33,26 @@
|
||||
<li><a href="random">random</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section>
|
||||
<h2>cli</h2>
|
||||
<ul>
|
||||
<li><a href="io">io</a></li>
|
||||
<li><a href="scheduler">scheduler</a></li>
|
||||
<li><a href="timer">timer</a></li>
|
||||
</ul>
|
||||
</section>
|
||||
</nav>
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td><h2>core classes</h2></td>
|
||||
<td><h2>core</h2></td>
|
||||
<td><h2>optional</h2></td>
|
||||
<td><h2>cli</h2></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="core/bool.html">Bool</a></li>
|
||||
<li><a href="core/class.html">Class</a></li>
|
||||
<li><a href="core/fiber.html">Fiber</a></li>
|
||||
<li><a href="core/fn.html">Fn</a></li>
|
||||
<li><a href="core/list.html">List</a></li>
|
||||
<li><a href="core/map.html">Map</a></li>
|
||||
<li><a href="core/null.html">Null</a></li>
|
||||
<li><a href="core/num.html">Num</a></li>
|
||||
<li><a href="core/object.html">Object</a></li>
|
||||
<li><a href="core/range.html">Range</a></li>
|
||||
<li><a href="core/sequence.html">Sequence</a></li>
|
||||
<li><a href="core/string.html">String</a></li>
|
||||
<li><a href="core/system.html">System</a></li>
|
||||
<li><a href="core">core</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
@ -83,6 +61,13 @@
|
||||
<li><a href="random">random</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
<td>
|
||||
<ul>
|
||||
<li><a href="io">io</a></li>
|
||||
<li><a href="scheduler">scheduler</a></li>
|
||||
<li><a href="timer">timer</a></li>
|
||||
</ul>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</nav>
|
||||
@ -95,10 +80,10 @@
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
<a href="https://github.com/munificent/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
<a href="https://github.com/munificent/wren/blob/master/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
|
||||
5
doc/site/modules/timer/index.markdown
Normal file
5
doc/site/modules/timer/index.markdown
Normal file
@ -0,0 +1,5 @@
|
||||
^title Module "timer"
|
||||
|
||||
**TODO**
|
||||
|
||||
* [Timer](timer.html)
|
||||
@ -3,10 +3,7 @@
|
||||
<head>
|
||||
<meta http-equiv="Content-type" content="text/html;charset=UTF-8" />
|
||||
<title>{title} – Wren</title>
|
||||
<script type="application/javascript" src="../../../prism.js" data-manual></script>
|
||||
<script type="application/javascript" src="../../../wren.js"></script>
|
||||
<link rel="stylesheet" type="text/css" href="../../../prism.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../../style.css" />
|
||||
<link rel="stylesheet" type="text/css" href="../../style.css" />
|
||||
<link href='//fonts.googleapis.com/css?family=Source+Sans+Pro:400,700,400italic,700italic|Source+Code+Pro:400|Lato:400|Sanchez:400italic,400' rel='stylesheet' type='text/css'>
|
||||
<!-- Tell mobile browsers we're optimized for them and they don't need to crop
|
||||
the viewport. -->
|
||||
@ -16,18 +13,16 @@
|
||||
<header>
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<h1><a href="../../../">wren</a></h1>
|
||||
<h1><a href="../../">wren</a></h1>
|
||||
<h2>a classy little scripting language</h2>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
<div class="page">
|
||||
<nav class="big">
|
||||
<a href="../../../"><img src="../../../wren.svg" class="logo"></a>
|
||||
<ul>
|
||||
<li><a href="../../">Back to Wren CLI</a></li>
|
||||
<li><a href="../">Back to CLI Modules</a></li>
|
||||
<li><a href="./">timer module</a></li>
|
||||
<li><a href="../">Modules</a></li>
|
||||
<li><a href="./">timer</a></li>
|
||||
</ul>
|
||||
<section>
|
||||
<h2>timer classes</h2>
|
||||
@ -39,8 +34,8 @@
|
||||
<nav class="small">
|
||||
<table>
|
||||
<tr>
|
||||
<td><a href="../">Back to CLI Modules</a></td>
|
||||
<td><a href="./">timer module</a></td>
|
||||
<td><a href="../">Modules</a></td>
|
||||
<td><a href="./">timer</a></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="2"><h2>timer classes</h2></td>
|
||||
@ -67,10 +62,10 @@
|
||||
<div class="page">
|
||||
<div class="main-column">
|
||||
<p>Wren lives
|
||||
<a href="https://github.com/wren-lang/wren">on GitHub</a>
|
||||
<a href="https://github.com/munificent/wren">on GitHub</a>
|
||||
— Made with ❤ by
|
||||
<a href="http://journal.stuffwithstuff.com/">Bob Nystrom</a> and
|
||||
<a href="https://github.com/wren-lang/wren/blob/main/AUTHORS">friends</a>.
|
||||
<a href="https://github.com/munificent/wren/blob/master/AUTHORS">friends</a>.
|
||||
</p>
|
||||
<div class="main-column">
|
||||
</div>
|
||||
7
doc/site/modules/timer/timer.markdown
Normal file
7
doc/site/modules/timer/timer.markdown
Normal file
@ -0,0 +1,7 @@
|
||||
^title Timer Class
|
||||
|
||||
**TODO**
|
||||
|
||||
## Methods
|
||||
|
||||
**TODO**
|
||||
@ -6,76 +6,76 @@ seem to like them, so here's a few:
|
||||
<h3>Method Call</h3>
|
||||
<table class="chart">
|
||||
<tr>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 14%;">0.12s </div></td>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 11%;">0.15s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>luajit (-joff)</th><td><div class="chart-bar" style="width: 18%;">0.16s </div></td>
|
||||
<th>luajit (-joff)</th><td><div class="chart-bar" style="width: 17%;">0.23s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>ruby</th><td><div class="chart-bar" style="width: 23%;">0.20s </div></td>
|
||||
<th>ruby</th><td><div class="chart-bar" style="width: 26%;">0.36s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>lua</th><td><div class="chart-bar" style="width: 41%;">0.35s </div></td>
|
||||
<th>lua</th><td><div class="chart-bar" style="width: 43%;">0.58s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 91%;">0.78s </div></td>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 88%;">1.18s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 100%;">0.85s </div></td>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 100%;">1.33s </div></td>
|
||||
</tr>
|
||||
</table>
|
||||
<h3>DeltaBlue</h3>
|
||||
<table class="chart">
|
||||
<tr>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 22%;">0.13s </div></td>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 27%;">0.13s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 83%;">0.48s </div></td>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 94%;">0.44s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 100%;">0.57s </div></td>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 100%;">0.47s </div></td>
|
||||
</tr>
|
||||
</table>
|
||||
<h3>Binary Trees</h3>
|
||||
<table class="chart">
|
||||
<tr>
|
||||
<th>luajit (-joff)</th><td><div class="chart-bar" style="width: 20%;">0.11s </div></td>
|
||||
<th>luajit (-joff)</th><td><div class="chart-bar" style="width: 20%;">0.16s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 41%;">0.22s </div></td>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 39%;">0.29s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>ruby</th><td><div class="chart-bar" style="width: 46%;">0.24s </div></td>
|
||||
<th>ruby</th><td><div class="chart-bar" style="width: 49%;">0.37s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 71%;">0.37s </div></td>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 68%;">0.52s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 73%;">0.38s </div></td>
|
||||
<th>lua</th><td><div class="chart-bar" style="width: 97%;">0.73s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>lua</th><td><div class="chart-bar" style="width: 100%;">0.52s </div></td>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 100%;">0.75s </div></td>
|
||||
</tr>
|
||||
</table>
|
||||
<h3>Recursive Fibonacci</h3>
|
||||
<table class="chart">
|
||||
<tr>
|
||||
<th>luajit (-joff)</th><td><div class="chart-bar" style="width: 17%;">0.10s </div></td>
|
||||
<th>luajit (-joff)</th><td><div class="chart-bar" style="width: 17%;">0.15s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 35%;">0.20s </div></td>
|
||||
<th>wren</th><td><div class="chart-bar wren" style="width: 38%;">0.31s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>ruby</th><td><div class="chart-bar" style="width: 39%;">0.22s </div></td>
|
||||
<th>ruby</th><td><div class="chart-bar" style="width: 40%;">0.33s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>lua</th><td><div class="chart-bar" style="width: 49%;">0.28s </div></td>
|
||||
<th>lua</th><td><div class="chart-bar" style="width: 43%;">0.35s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 90%;">0.51s </div></td>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 96%;">0.78s </div></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<th>python3</th><td><div class="chart-bar" style="width: 100%;">0.57s </div></td>
|
||||
<th>python</th><td><div class="chart-bar" style="width: 100%;">0.81s </div></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
@ -92,7 +92,7 @@ languages benchmarked, including Wren, because Mike Pall is a robot from the
|
||||
future.
|
||||
|
||||
The benchmark harness and programs are
|
||||
[here](https://github.com/wren-lang/wren/tree/main/test/benchmark).
|
||||
[here](https://github.com/munificent/wren/tree/master/test/benchmark).
|
||||
|
||||
## Why is Wren fast?
|
||||
|
||||
@ -184,19 +184,6 @@ means that we can copy down all inherited methods in the subclass when it's
|
||||
created since we know those will never change. Method dispatch then just
|
||||
requires locating the method in the class of the receiver.
|
||||
|
||||
### Method signatures
|
||||
|
||||
Wren supports overloading by arity using its concept of [signatures]. This makes
|
||||
the language more expressive, but also faster. When a method is called, we look
|
||||
it up on the receiver's class. If we succeed in finding it, we also know it has
|
||||
the right number of parameters.
|
||||
|
||||
This lets Wren avoid the extra checking most languages need to do at runtime to
|
||||
handle too few or too many arguments being passed to a method. In Wren, it's not
|
||||
*syntactically* possible to call a method with the wrong number of arguments.
|
||||
|
||||
[signatures]: method-calls.html#signature
|
||||
|
||||
### Computed gotos
|
||||
|
||||
On compilers that support it, Wren's core bytecode interpreter loop uses
|
||||
|
||||
@ -32,42 +32,36 @@ prototypes) that classes are more usable.
|
||||
|
||||
Here's an example of that kind of object-oriented programming in Lua:
|
||||
|
||||
<pre class="snippet">
|
||||
-- account.lua
|
||||
:::lua
|
||||
Account = {}
|
||||
Account.__index = Account
|
||||
|
||||
Account = {}
|
||||
Account.__index = Account
|
||||
function Account.create(balance)
|
||||
local acnt = {} -- our new object
|
||||
setmetatable(acnt,Account) -- make Account handle lookup
|
||||
acnt.balance = balance -- initialize our object
|
||||
return acnt
|
||||
end
|
||||
|
||||
function Account.create(balance)
|
||||
local acnt = {} -- our new object
|
||||
setmetatable(acnt,Account) -- make Account handle lookup
|
||||
acnt.balance = balance -- initialize our object
|
||||
return acnt
|
||||
end
|
||||
function Account:withdraw(amount)
|
||||
self.balance = self.balance - amount
|
||||
end
|
||||
|
||||
function Account:withdraw(amount)
|
||||
self.balance = self.balance - amount
|
||||
end
|
||||
|
||||
-- create and use an Account
|
||||
account = Account.create(1000)
|
||||
account:withdraw(100)
|
||||
</pre>
|
||||
-- create and use an Account
|
||||
acc = Account.create(1000)
|
||||
acc:withdraw(100)
|
||||
|
||||
Here's the same example in Wren:
|
||||
|
||||
<pre class="snippet">
|
||||
//account.wren
|
||||
:::wren
|
||||
class Account {
|
||||
this new(balance) { _balance = balance }
|
||||
withdraw(amount) { _balance = _balance - amount }
|
||||
}
|
||||
|
||||
class Account {
|
||||
construct new(balance) { _balance = balance }
|
||||
withdraw(amount) { _balance = _balance - amount }
|
||||
}
|
||||
|
||||
// create and use an Account
|
||||
var account = Account.new(1000)
|
||||
account.withdraw(100)
|
||||
</pre>
|
||||
// create and use an Account
|
||||
var acc = Account.new(1000)
|
||||
acc.withdraw(100)
|
||||
|
||||
Classes have a reputation for complexity because most of the widely used
|
||||
languages with them are quite complex: C++, Java, C#, Ruby, and Python. I hope
|
||||
@ -95,7 +89,7 @@ is that bytecode is a nice trade-off between performance and simplicity. Also:
|
||||
|
||||
## Why is the VM stack-based instead of register-based?
|
||||
|
||||
Bytecode VMs come in two flavors. Stack-based VMs have short (usually one byte)
|
||||
Bytecode VMs come in two flavors. Stack-based VMs have short (usually one-byte)
|
||||
instructions whose operands are implicitly understood to be at the top of the
|
||||
stack. That means you often have a couple of instructions to push some stuff on
|
||||
the stack and then an instruction to do something.
|
||||
@ -104,9 +98,8 @@ Register-based VMs have big instructions (usually 32 bits) that contain both an
|
||||
opcode and a couple of numbers indicating where in the stack the operands can
|
||||
be found. This is cool because it means, that, for example, this Lua statement:
|
||||
|
||||
<pre class="snippet">
|
||||
a = b + c
|
||||
</pre>
|
||||
:::lua
|
||||
a = b + c
|
||||
|
||||
Can be a single bytecode instruction. In a stack-based language, it would be
|
||||
four—push `b`, push `c`, add, store `a`. (Though note that in both cases
|
||||
|
||||
@ -1,51 +0,0 @@
|
||||
function withLineNumbers(highlight, options = {}) {
|
||||
const opts = Object.assign({ class: "codejar-linenumbers", wrapClass: "codejar-wrap", width: "35px" }, options);
|
||||
let lineNumbers;
|
||||
return function (editor) {
|
||||
highlight(editor);
|
||||
if (!lineNumbers) {
|
||||
lineNumbers = init(editor, opts);
|
||||
}
|
||||
const code = editor.textContent || "";
|
||||
const linesCount = code.replace(/\n+$/, "\n").split("\n").length + 1;
|
||||
let text = "";
|
||||
for (let i = 1; i < linesCount; i++) {
|
||||
text += `${i}\n`;
|
||||
}
|
||||
lineNumbers.innerText = text;
|
||||
};
|
||||
}
|
||||
function init(editor, opts) {
|
||||
const css = getComputedStyle(editor);
|
||||
const wrap = document.createElement("div");
|
||||
wrap.className = opts.wrapClass;
|
||||
wrap.style.position = "relative";
|
||||
const lineNumbers = document.createElement("div");
|
||||
lineNumbers.className = opts.class;
|
||||
wrap.appendChild(lineNumbers);
|
||||
// Add own styles
|
||||
lineNumbers.style.position = "absolute";
|
||||
lineNumbers.style.top = "0px";
|
||||
lineNumbers.style.left = "0px";
|
||||
lineNumbers.style.bottom = "0px";
|
||||
lineNumbers.style.width = opts.width;
|
||||
lineNumbers.style.overflow = "hidden";
|
||||
lineNumbers.style.backgroundColor = "rgba(255, 255, 255, 0.05)";
|
||||
lineNumbers.style.color = "#fff";
|
||||
lineNumbers.style.setProperty("mix-blend-mode", "difference");
|
||||
// Copy editor styles
|
||||
lineNumbers.style.fontFamily = css.fontFamily;
|
||||
lineNumbers.style.fontSize = css.fontSize;
|
||||
lineNumbers.style.lineHeight = css.lineHeight;
|
||||
lineNumbers.style.paddingTop = css.paddingTop;
|
||||
lineNumbers.style.paddingLeft = css.paddingLeft;
|
||||
lineNumbers.style.borderTopLeftRadius = css.borderTopLeftRadius;
|
||||
lineNumbers.style.borderBottomLeftRadius = css.borderBottomLeftRadius;
|
||||
// Tweak editor styles
|
||||
editor.style.paddingLeft = `calc(${opts.width} + ${lineNumbers.style.paddingLeft})`;
|
||||
editor.style.whiteSpace = "pre";
|
||||
// Swap editor with a wrap
|
||||
editor.parentNode.insertBefore(wrap, editor);
|
||||
wrap.appendChild(editor);
|
||||
return lineNumbers;
|
||||
}
|
||||
@ -1,401 +0,0 @@
|
||||
function CodeJar(editor, highlight, opt = {}) {
|
||||
const options = Object.assign({ tab: "\t" }, opt);
|
||||
let listeners = [];
|
||||
let history = [];
|
||||
let at = -1;
|
||||
let focus = false;
|
||||
let callback;
|
||||
let prev; // code content prior keydown event
|
||||
let isFirefox = navigator.userAgent.toLowerCase().indexOf("firefox") > -1;
|
||||
editor.setAttribute("contentEditable", isFirefox ? "true" : "plaintext-only");
|
||||
editor.setAttribute("spellcheck", "false");
|
||||
editor.style.outline = "none";
|
||||
editor.style.overflowWrap = "break-word";
|
||||
editor.style.overflowY = "auto";
|
||||
editor.style.resize = "vertical";
|
||||
editor.style.whiteSpace = "pre-wrap";
|
||||
highlight(editor);
|
||||
const debounceHighlight = debounce(() => {
|
||||
const pos = save();
|
||||
highlight(editor);
|
||||
restore(pos);
|
||||
}, 30);
|
||||
let recording = false;
|
||||
const shouldRecord = (event) => {
|
||||
return !isUndo(event) && !isRedo(event)
|
||||
&& event.key !== "Meta"
|
||||
&& event.key !== "Control"
|
||||
&& event.key !== "Alt"
|
||||
&& !event.key.startsWith("Arrow");
|
||||
};
|
||||
const debounceRecordHistory = debounce((event) => {
|
||||
if (shouldRecord(event)) {
|
||||
recordHistory();
|
||||
recording = false;
|
||||
}
|
||||
}, 300);
|
||||
const on = (type, fn) => {
|
||||
listeners.push([type, fn]);
|
||||
editor.addEventListener(type, fn);
|
||||
};
|
||||
on("keydown", event => {
|
||||
if (event.defaultPrevented)
|
||||
return;
|
||||
prev = toString();
|
||||
handleNewLine(event);
|
||||
handleTabCharacters(event);
|
||||
handleJumpToBeginningOfLine(event);
|
||||
handleSelfClosingCharacters(event);
|
||||
handleUndoRedo(event);
|
||||
if (shouldRecord(event) && !recording) {
|
||||
recordHistory();
|
||||
recording = true;
|
||||
}
|
||||
});
|
||||
on("keyup", event => {
|
||||
if (event.defaultPrevented)
|
||||
return;
|
||||
if (event.isComposing)
|
||||
return;
|
||||
if (prev !== toString())
|
||||
debounceHighlight();
|
||||
debounceRecordHistory(event);
|
||||
if (callback)
|
||||
callback(toString());
|
||||
});
|
||||
on("focus", _event => {
|
||||
focus = true;
|
||||
});
|
||||
on("blur", _event => {
|
||||
focus = false;
|
||||
});
|
||||
on("paste", event => {
|
||||
recordHistory();
|
||||
handlePaste(event);
|
||||
recordHistory();
|
||||
if (callback)
|
||||
callback(toString());
|
||||
});
|
||||
function save() {
|
||||
const s = window.getSelection();
|
||||
const pos = { start: 0, end: 0, dir: undefined };
|
||||
visit(editor, el => {
|
||||
if (el === s.anchorNode && el === s.focusNode) {
|
||||
pos.start += s.anchorOffset;
|
||||
pos.end += s.focusOffset;
|
||||
pos.dir = s.anchorOffset <= s.focusOffset ? "->" : "<-";
|
||||
return "stop";
|
||||
}
|
||||
if (el === s.anchorNode) {
|
||||
pos.start += s.anchorOffset;
|
||||
if (!pos.dir) {
|
||||
pos.dir = "->";
|
||||
}
|
||||
else {
|
||||
return "stop";
|
||||
}
|
||||
}
|
||||
else if (el === s.focusNode) {
|
||||
pos.end += s.focusOffset;
|
||||
if (!pos.dir) {
|
||||
pos.dir = "<-";
|
||||
}
|
||||
else {
|
||||
return "stop";
|
||||
}
|
||||
}
|
||||
if (el.nodeType === Node.TEXT_NODE) {
|
||||
if (pos.dir != "->")
|
||||
pos.start += el.nodeValue.length;
|
||||
if (pos.dir != "<-")
|
||||
pos.end += el.nodeValue.length;
|
||||
}
|
||||
});
|
||||
return pos;
|
||||
}
|
||||
function restore(pos) {
|
||||
const s = window.getSelection();
|
||||
let startNode, startOffset = 0;
|
||||
let endNode, endOffset = 0;
|
||||
if (!pos.dir)
|
||||
pos.dir = "->";
|
||||
if (pos.start < 0)
|
||||
pos.start = 0;
|
||||
if (pos.end < 0)
|
||||
pos.end = 0;
|
||||
// Flip start and end if the direction reversed
|
||||
if (pos.dir == "<-") {
|
||||
const { start, end } = pos;
|
||||
pos.start = end;
|
||||
pos.end = start;
|
||||
}
|
||||
let current = 0;
|
||||
visit(editor, el => {
|
||||
if (el.nodeType !== Node.TEXT_NODE)
|
||||
return;
|
||||
const len = (el.nodeValue || "").length;
|
||||
if (current + len >= pos.start) {
|
||||
if (!startNode) {
|
||||
startNode = el;
|
||||
startOffset = pos.start - current;
|
||||
}
|
||||
if (current + len >= pos.end) {
|
||||
endNode = el;
|
||||
endOffset = pos.end - current;
|
||||
return "stop";
|
||||
}
|
||||
}
|
||||
current += len;
|
||||
});
|
||||
// If everything deleted place cursor at editor
|
||||
if (!startNode)
|
||||
startNode = editor;
|
||||
if (!endNode)
|
||||
endNode = editor;
|
||||
// Flip back the selection
|
||||
if (pos.dir == "<-") {
|
||||
[startNode, startOffset, endNode, endOffset] = [endNode, endOffset, startNode, startOffset];
|
||||
}
|
||||
s.setBaseAndExtent(startNode, startOffset, endNode, endOffset);
|
||||
}
|
||||
function beforeCursor() {
|
||||
const s = window.getSelection();
|
||||
const r0 = s.getRangeAt(0);
|
||||
const r = document.createRange();
|
||||
r.selectNodeContents(editor);
|
||||
r.setEnd(r0.startContainer, r0.startOffset);
|
||||
return r.toString();
|
||||
}
|
||||
function afterCursor() {
|
||||
const s = window.getSelection();
|
||||
const r0 = s.getRangeAt(0);
|
||||
const r = document.createRange();
|
||||
r.selectNodeContents(editor);
|
||||
r.setStart(r0.endContainer, r0.endOffset);
|
||||
return r.toString();
|
||||
}
|
||||
function handleNewLine(event) {
|
||||
if (event.key === "Enter") {
|
||||
const before = beforeCursor();
|
||||
const after = afterCursor();
|
||||
let [padding] = findPadding(before);
|
||||
let newLinePadding = padding;
|
||||
// If last symbol is "{" ident new line
|
||||
if (before[before.length - 1] === "{") {
|
||||
newLinePadding += options.tab;
|
||||
}
|
||||
if (isFirefox) {
|
||||
preventDefault(event);
|
||||
insert("\n" + newLinePadding);
|
||||
}
|
||||
else {
|
||||
// Normal browsers
|
||||
if (newLinePadding.length > 0) {
|
||||
preventDefault(event);
|
||||
insert("\n" + newLinePadding);
|
||||
}
|
||||
}
|
||||
// Place adjacent "}" on next line
|
||||
if (newLinePadding !== padding && after[0] === "}") {
|
||||
const pos = save();
|
||||
insert("\n" + padding);
|
||||
restore(pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
function handleSelfClosingCharacters(event) {
|
||||
const open = `([{'"`;
|
||||
const close = `)]}'"`;
|
||||
const codeAfter = afterCursor();
|
||||
if (close.includes(event.key) && codeAfter.substr(0, 1) === event.key) {
|
||||
const pos = save();
|
||||
preventDefault(event);
|
||||
pos.start = ++pos.end;
|
||||
restore(pos);
|
||||
}
|
||||
else if (open.includes(event.key)) {
|
||||
const pos = save();
|
||||
preventDefault(event);
|
||||
const text = event.key + close[open.indexOf(event.key)];
|
||||
insert(text);
|
||||
pos.start = ++pos.end;
|
||||
restore(pos);
|
||||
}
|
||||
}
|
||||
function handleTabCharacters(event) {
|
||||
if (event.key === "Tab") {
|
||||
preventDefault(event);
|
||||
if (event.shiftKey) {
|
||||
const before = beforeCursor();
|
||||
let [padding, start,] = findPadding(before);
|
||||
if (padding.length > 0) {
|
||||
const pos = save();
|
||||
// Remove full length tab or just remaining padding
|
||||
const len = Math.min(options.tab.length, padding.length);
|
||||
restore({ start, end: start + len });
|
||||
document.execCommand("delete");
|
||||
pos.start -= len;
|
||||
pos.end -= len;
|
||||
restore(pos);
|
||||
}
|
||||
}
|
||||
else {
|
||||
insert(options.tab);
|
||||
}
|
||||
}
|
||||
}
|
||||
function handleJumpToBeginningOfLine(event) {
|
||||
if (event.key === "ArrowLeft" && event.metaKey) {
|
||||
preventDefault(event);
|
||||
const before = beforeCursor();
|
||||
let [padding, start, end] = findPadding(before);
|
||||
if (before.endsWith(padding)) {
|
||||
if (event.shiftKey) {
|
||||
const pos = save();
|
||||
restore({ start, end: pos.end }); // Select from line start.
|
||||
}
|
||||
else {
|
||||
restore({ start, end: start }); // Jump to line start.
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (event.shiftKey) {
|
||||
const pos = save();
|
||||
restore({ start: end, end: pos.end }); // Select from beginning of text.
|
||||
}
|
||||
else {
|
||||
restore({ start: end, end }); // Jump to beginning of text.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
function handleUndoRedo(event) {
|
||||
if (isUndo(event)) {
|
||||
preventDefault(event);
|
||||
at--;
|
||||
const record = history[at];
|
||||
if (record) {
|
||||
editor.innerHTML = record.html;
|
||||
restore(record.pos);
|
||||
}
|
||||
if (at < 0)
|
||||
at = 0;
|
||||
}
|
||||
if (isRedo(event)) {
|
||||
preventDefault(event);
|
||||
at++;
|
||||
const record = history[at];
|
||||
if (record) {
|
||||
editor.innerHTML = record.html;
|
||||
restore(record.pos);
|
||||
}
|
||||
if (at >= history.length)
|
||||
at--;
|
||||
}
|
||||
}
|
||||
function recordHistory() {
|
||||
if (!focus)
|
||||
return;
|
||||
const html = editor.innerHTML;
|
||||
const pos = save();
|
||||
const lastRecord = history[at];
|
||||
if (lastRecord) {
|
||||
if (lastRecord.html === html
|
||||
&& lastRecord.pos.start === pos.start
|
||||
&& lastRecord.pos.end === pos.end)
|
||||
return;
|
||||
}
|
||||
at++;
|
||||
history[at] = { html, pos };
|
||||
history.splice(at + 1);
|
||||
const maxHistory = 300;
|
||||
if (at > maxHistory) {
|
||||
at = maxHistory;
|
||||
history.splice(0, 1);
|
||||
}
|
||||
}
|
||||
function handlePaste(event) {
|
||||
preventDefault(event);
|
||||
const text = (event.originalEvent || event).clipboardData.getData("text/plain");
|
||||
const pos = save();
|
||||
insert(text);
|
||||
highlight(editor);
|
||||
restore({ start: pos.end + text.length, end: pos.end + text.length });
|
||||
}
|
||||
function visit(editor, visitor) {
|
||||
const queue = [];
|
||||
if (editor.firstChild)
|
||||
queue.push(editor.firstChild);
|
||||
let el = queue.pop();
|
||||
while (el) {
|
||||
if (visitor(el) === "stop")
|
||||
break;
|
||||
if (el.nextSibling)
|
||||
queue.push(el.nextSibling);
|
||||
if (el.firstChild)
|
||||
queue.push(el.firstChild);
|
||||
el = queue.pop();
|
||||
}
|
||||
}
|
||||
function isCtrl(event) {
|
||||
return event.metaKey || event.ctrlKey;
|
||||
}
|
||||
function isUndo(event) {
|
||||
return isCtrl(event) && !event.shiftKey && event.code === "KeyZ";
|
||||
}
|
||||
function isRedo(event) {
|
||||
return isCtrl(event) && event.shiftKey && event.code === "KeyZ";
|
||||
}
|
||||
function insert(text) {
|
||||
text = text
|
||||
.replace(/&/g, "&")
|
||||
.replace(/</g, "<")
|
||||
.replace(/>/g, ">")
|
||||
.replace(/"/g, """)
|
||||
.replace(/'/g, "'");
|
||||
document.execCommand("insertHTML", false, text);
|
||||
}
|
||||
function debounce(cb, wait) {
|
||||
let timeout = 0;
|
||||
return (...args) => {
|
||||
clearTimeout(timeout);
|
||||
timeout = window.setTimeout(() => cb(...args), wait);
|
||||
};
|
||||
}
|
||||
function findPadding(text) {
|
||||
// Find beginning of previous line.
|
||||
let i = text.length - 1;
|
||||
while (i >= 0 && text[i] !== "\n")
|
||||
i--;
|
||||
i++;
|
||||
// Find padding of the line.
|
||||
let j = i;
|
||||
while (j < text.length && /[ \t]/.test(text[j]))
|
||||
j++;
|
||||
return [text.substring(i, j) || "", i, j];
|
||||
}
|
||||
function toString() {
|
||||
return editor.textContent || "";
|
||||
}
|
||||
function preventDefault(event) {
|
||||
event.preventDefault();
|
||||
}
|
||||
return {
|
||||
updateOptions(options) {
|
||||
options = Object.assign(Object.assign({}, options), options);
|
||||
},
|
||||
updateCode(code) {
|
||||
editor.textContent = code;
|
||||
highlight(editor);
|
||||
},
|
||||
onUpdate(cb) {
|
||||
callback = cb;
|
||||
},
|
||||
toString,
|
||||
destroy() {
|
||||
for (let [type, fn] of listeners) {
|
||||
editor.removeEventListener(type, fn);
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
@ -1,142 +0,0 @@
|
||||
/* PrismJS 1.20.0
|
||||
https://prismjs.com/download.html#themes=prism&languages=clike+c+lua */
|
||||
/**
|
||||
* prism.js default theme for JavaScript, CSS and HTML
|
||||
* Based on dabblet (http://dabblet.com)
|
||||
* @author Lea Verou
|
||||
*/
|
||||
|
||||
code[class*="language-"],
|
||||
pre[class*="language-"] {
|
||||
color: black;
|
||||
background: none;
|
||||
text-shadow: 0 1px white;
|
||||
font-family: Consolas, Monaco, 'Andale Mono', 'Ubuntu Mono', monospace;
|
||||
font-size: 1em;
|
||||
text-align: left;
|
||||
white-space: pre;
|
||||
word-spacing: normal;
|
||||
word-break: normal;
|
||||
word-wrap: normal;
|
||||
line-height: 1.5;
|
||||
|
||||
-moz-tab-size: 4;
|
||||
-o-tab-size: 4;
|
||||
tab-size: 4;
|
||||
|
||||
-webkit-hyphens: none;
|
||||
-moz-hyphens: none;
|
||||
-ms-hyphens: none;
|
||||
hyphens: none;
|
||||
}
|
||||
|
||||
pre[class*="language-"]::-moz-selection, pre[class*="language-"] ::-moz-selection,
|
||||
code[class*="language-"]::-moz-selection, code[class*="language-"] ::-moz-selection {
|
||||
text-shadow: none;
|
||||
background: #b3d4fc;
|
||||
}
|
||||
|
||||
pre[class*="language-"]::selection, pre[class*="language-"] ::selection,
|
||||
code[class*="language-"]::selection, code[class*="language-"] ::selection {
|
||||
text-shadow: none;
|
||||
background: #b3d4fc;
|
||||
}
|
||||
|
||||
@media print {
|
||||
code[class*="language-"],
|
||||
pre[class*="language-"] {
|
||||
text-shadow: none;
|
||||
}
|
||||
}
|
||||
|
||||
/* Code blocks */
|
||||
pre[class*="language-"] {
|
||||
padding: 1em;
|
||||
margin: .5em 0;
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
:not(pre) > code[class*="language-"],
|
||||
pre[class*="language-"] {
|
||||
background: #f5f2f0;
|
||||
}
|
||||
|
||||
/* Inline code */
|
||||
:not(pre) > code[class*="language-"] {
|
||||
padding: .1em;
|
||||
border-radius: .3em;
|
||||
white-space: normal;
|
||||
}
|
||||
|
||||
.token.comment,
|
||||
.token.prolog,
|
||||
.token.doctype,
|
||||
.token.cdata {
|
||||
color: slategray;
|
||||
}
|
||||
|
||||
.token.punctuation {
|
||||
color: #999;
|
||||
}
|
||||
|
||||
.token.namespace {
|
||||
opacity: .7;
|
||||
}
|
||||
|
||||
.token.property,
|
||||
.token.tag,
|
||||
.token.boolean,
|
||||
.token.number,
|
||||
.token.constant,
|
||||
.token.symbol,
|
||||
.token.deleted {
|
||||
color: #905;
|
||||
}
|
||||
|
||||
.token.selector,
|
||||
.token.attr-name,
|
||||
.token.string,
|
||||
.token.char,
|
||||
.token.builtin,
|
||||
.token.inserted {
|
||||
color: #690;
|
||||
}
|
||||
|
||||
.token.operator,
|
||||
.token.entity,
|
||||
.token.url,
|
||||
.language-css .token.string,
|
||||
.style .token.string {
|
||||
color: #9a6e3a;
|
||||
background: hsla(0, 0%, 100%, .5);
|
||||
}
|
||||
|
||||
.token.atrule,
|
||||
.token.attr-value,
|
||||
.token.keyword {
|
||||
color: #07a;
|
||||
}
|
||||
|
||||
.token.function,
|
||||
.token.class-name {
|
||||
color: #DD4A68;
|
||||
}
|
||||
|
||||
.token.regex,
|
||||
.token.important,
|
||||
.token.variable {
|
||||
color: #e90;
|
||||
}
|
||||
|
||||
.token.important,
|
||||
.token.bold {
|
||||
font-weight: bold;
|
||||
}
|
||||
.token.italic {
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.token.entity {
|
||||
cursor: help;
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@ -1,574 +0,0 @@
|
||||
|
||||
:root {
|
||||
--header-h: 8em;
|
||||
--header: "Sanchez", helvetica, arial, sans-serif;
|
||||
--subheader: "Lato", helvetica, arial, sans-serif;
|
||||
--code: "Source Code Pro", Menlo, Monaco, Consolas, monospace;
|
||||
--body: "Source Sans Pro", georgia, serif;
|
||||
--code-bg: hsl(210, 0%, 99%);
|
||||
--dark: hsl(210, 10%, 25%);
|
||||
--darker: hsl(210, 20%, 10%);
|
||||
--light: hsl(0, 0%, 100%);
|
||||
--code-color: hsl(210, 20%, 30%);
|
||||
--text: #333333;
|
||||
--gray-5: whitesmoke;
|
||||
--gray-10: #ebebec;
|
||||
--gray-20: #d7d8da;
|
||||
--gray-30: #c3c5c7;
|
||||
--gray-50: #9c9fa2;
|
||||
--gray-60: #888c90;
|
||||
--gray-80: #60666a;
|
||||
--link: hsl(200, 60%, 50%);
|
||||
--link-dark: hsl(210, 60%, 20%);
|
||||
--link-hover: hsl(210, 100%, 80%);
|
||||
--link: hsl(200, 60%, 50%);
|
||||
--module-link-dark: hsl(160, 60%, 25%);
|
||||
--module-link-hover: hsl(130, 70%, 70%);
|
||||
--module-link: hsl(150, 70%, 40%);
|
||||
}
|
||||
|
||||
* {
|
||||
-moz-box-sizing: border-box;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body, code, h1, h2, h3, p, pre, html {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
html {
|
||||
height: 100%;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
body {
|
||||
background-color: var(--light);
|
||||
color: var(--text);
|
||||
font: 16px/25px var(--body);
|
||||
height: 100%;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
hr {
|
||||
display: block;
|
||||
height: 1px;
|
||||
border: 0;
|
||||
border-top: 1px solid var(--gray-5);
|
||||
margin: 1em 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
blockquote {
|
||||
color: var(--gray-50);
|
||||
margin: 0;
|
||||
max-width: 24em;
|
||||
margin-left: 0.5em;
|
||||
}
|
||||
|
||||
date {
|
||||
color: var(--gray-80);
|
||||
}
|
||||
|
||||
.page {
|
||||
margin: 0 auto;
|
||||
width: 800px;
|
||||
min-height: calc(100% - 16.75em);
|
||||
}
|
||||
/* Clear contents.*/
|
||||
.page::after {
|
||||
content: "";
|
||||
display: table;
|
||||
clear: both;
|
||||
}
|
||||
|
||||
.main-column, main {
|
||||
position: relative;
|
||||
width: 560px;
|
||||
}
|
||||
|
||||
.logo {
|
||||
height: 7em;
|
||||
position: relative;
|
||||
margin: auto;
|
||||
display: block;
|
||||
left: -1em;
|
||||
margin-bottom: 2em;
|
||||
}
|
||||
|
||||
header {
|
||||
background: var(--light);
|
||||
border-bottom: solid 1px var(--gray-10);
|
||||
}
|
||||
|
||||
header h1 {
|
||||
position: absolute;
|
||||
left: -8px;
|
||||
top: calc((var(--header-h) / 3) - 1.15em);
|
||||
padding: 0;
|
||||
font-weight: 400;
|
||||
font-size: 48px;
|
||||
font-family: "Sanchez", helvetica, arial, sans-serif;
|
||||
letter-spacing: 2px;
|
||||
}
|
||||
|
||||
header h2 {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: calc(var(--header-h) + 0.5em);
|
||||
padding: 0;
|
||||
font: 500 13px var(--subheader);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
color: var(--gray-50);
|
||||
}
|
||||
|
||||
header a {
|
||||
color: var(--gray-80);
|
||||
}
|
||||
|
||||
header a:hover {
|
||||
color: var(--link-hover);
|
||||
}
|
||||
|
||||
header .page {
|
||||
height: var(--header-h);
|
||||
}
|
||||
|
||||
nav {
|
||||
float: right;
|
||||
width: 160px;
|
||||
margin-top: 2em;
|
||||
}
|
||||
|
||||
nav h2 {
|
||||
color: var(--gray-80);
|
||||
font: 500 13px var(--subheader);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
nav ul {
|
||||
padding: 0;
|
||||
margin: 6px 0 20px 0;
|
||||
}
|
||||
|
||||
nav li {
|
||||
font: 17px var(--body);
|
||||
color: var(--gray-30);
|
||||
list-style-type: none;
|
||||
margin: 0 0 4px 0;
|
||||
}
|
||||
|
||||
nav.small {
|
||||
/*Only show the mobile navigation on small screens.*/
|
||||
display: none;
|
||||
|
||||
float: none;
|
||||
width: 100%;
|
||||
|
||||
padding: 16px 0 0 0;
|
||||
margin: 0;
|
||||
background: var(--gray-10);
|
||||
|
||||
}
|
||||
|
||||
nav.small div:not(table) { padding-left: 1em; }
|
||||
|
||||
nav.small table {
|
||||
width: 100%;
|
||||
|
||||
border-collapse: separate;
|
||||
border-spacing: 16px 0;
|
||||
}
|
||||
|
||||
nav.small h2 {
|
||||
margin: 16px 0 0 0;
|
||||
padding: 0 0 1px 0;
|
||||
border-bottom: solid 1px var(--gray-20);
|
||||
}
|
||||
|
||||
h1 {
|
||||
padding-top: 30px;
|
||||
font: 500 36px/60px var(--header);
|
||||
color: var(--link);
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-weight: 500;
|
||||
font-size: 24px;
|
||||
font-family: var(--header);
|
||||
margin: 24px 0 0 0;
|
||||
color: var(--link);
|
||||
}
|
||||
|
||||
h2 code {
|
||||
border: none;
|
||||
background: inherit;
|
||||
color: inherit;
|
||||
font-size: 24px;
|
||||
}
|
||||
|
||||
h3 {
|
||||
font: 20px var(--body);
|
||||
margin: 24px 0 0 0;
|
||||
color: var(--link);
|
||||
}
|
||||
|
||||
h3 code {
|
||||
border: none;
|
||||
background: inherit;
|
||||
color: inherit;
|
||||
font-size: 20px;
|
||||
}
|
||||
|
||||
a {
|
||||
color: var(--link);
|
||||
text-decoration: none;
|
||||
transition: color 0.2s, text-shadow 0.2s;
|
||||
outline: none;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
main {
|
||||
margin-top: 2em;
|
||||
float: left;
|
||||
}
|
||||
|
||||
main .intro {
|
||||
border-bottom: solid 1px var(--gray-10);
|
||||
margin-bottom: -0.5em;
|
||||
}
|
||||
|
||||
main h2 {
|
||||
display: block;
|
||||
position: relative;
|
||||
max-width: 16em;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
color: var(--link-dark);
|
||||
}
|
||||
|
||||
.header-anchor {
|
||||
color: var(--light);
|
||||
}
|
||||
|
||||
h2:hover > .header-anchor,
|
||||
h3:hover > .header-anchor {
|
||||
color: var(--gray-10);
|
||||
}
|
||||
|
||||
h2:hover > .header-anchor:hover,
|
||||
h3:hover > .header-anchor:hover {
|
||||
color: var(--link-dark);
|
||||
}
|
||||
|
||||
p {
|
||||
margin: 10px 0;
|
||||
}
|
||||
|
||||
p + p {
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
code, pre {
|
||||
background-color: var(--code-bg) !important;
|
||||
color: var(--code-color) !important;
|
||||
font-family: var(--code) !important;
|
||||
font-size: 13px !important;
|
||||
}
|
||||
|
||||
code {
|
||||
white-space: pre;
|
||||
}
|
||||
|
||||
pre {
|
||||
border-radius: 2px;
|
||||
border: solid 1px hsl(200, 20%, 88%);
|
||||
overflow: auto;
|
||||
white-space: pre-wrap;
|
||||
padding: 1em;
|
||||
}
|
||||
|
||||
footer {
|
||||
margin-top: 4em;
|
||||
padding: 20px 0 40px 0;
|
||||
font: 14px var(--body);
|
||||
background: var(--dark);
|
||||
color: var(--gray-20);
|
||||
border-top: solid 1px var(--darker);
|
||||
text-align: center;
|
||||
text-shadow: 0 1px 1px var(--darker);
|
||||
}
|
||||
|
||||
footer a {
|
||||
color: var(--link-hover);
|
||||
}
|
||||
|
||||
footer a:hover {
|
||||
color: var(--link);
|
||||
}
|
||||
|
||||
.right {
|
||||
float: right;
|
||||
}
|
||||
|
||||
/* Have a different primary color for the module docs.*/
|
||||
body.module header a {
|
||||
color: var(--gray-80);
|
||||
}
|
||||
|
||||
body.module header a:hover {
|
||||
color: var(--module-link-hover);
|
||||
}
|
||||
|
||||
body.module a {
|
||||
color: var(--module-link);
|
||||
}
|
||||
|
||||
body.module a:hover {
|
||||
color: var(--module-link-dark);
|
||||
}
|
||||
|
||||
body.module .header-anchor {
|
||||
color: var(--light);
|
||||
}
|
||||
|
||||
body.module footer a {
|
||||
color: var(--module-link-hover);
|
||||
}
|
||||
|
||||
body.module footer a:hover {
|
||||
color: var(--module-link);
|
||||
}
|
||||
|
||||
body.module main h1 { color: var(--module-link); }
|
||||
body.module main h2 { color: var(--module-link); }
|
||||
body.module main h3 { color: var(--module-link); }
|
||||
|
||||
body.module main h2:hover > .header-anchor:hover,
|
||||
body.module main h3:hover > .header-anchor:hover {
|
||||
color: var(--module-link-dark);
|
||||
}
|
||||
|
||||
/* Try related stuff */
|
||||
|
||||
.buttons {
|
||||
z-index: 2;
|
||||
right: 0;
|
||||
display: block;
|
||||
position: absolute;
|
||||
font-size: 1.3em;
|
||||
letter-spacing: 0.05em;
|
||||
margin-top: -1.25em;
|
||||
}
|
||||
.button {
|
||||
margin-right: 0.25em;
|
||||
display: inline-block;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
#examples {
|
||||
margin-bottom: 1em;
|
||||
}
|
||||
|
||||
#try-area {
|
||||
margin-bottom: 1em;
|
||||
}
|
||||
|
||||
#try-area p {
|
||||
margin-left: 0.2em;
|
||||
color: var(--gray-50);
|
||||
font-size: 0.9em;
|
||||
margin-bottom: -0.1em;
|
||||
}
|
||||
|
||||
#try-output {
|
||||
scrollbar-width: thin;
|
||||
white-space: pre;
|
||||
overflow-x: auto;
|
||||
font-family: var(--code);
|
||||
font-size: 1em;
|
||||
line-height: 1.25em;
|
||||
}
|
||||
|
||||
#try-result {
|
||||
display: block;
|
||||
margin-top: 1.4em;
|
||||
position: absolute;
|
||||
right: 0;
|
||||
}
|
||||
|
||||
#try-result.error {
|
||||
color: #c00;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
span.token.error {
|
||||
color: #c00;
|
||||
}
|
||||
|
||||
.codejar-linenumbers {
|
||||
background-color: #f9f9f9 !important;
|
||||
border-left: solid 1px hsl(200, 20%, 88%);
|
||||
border-top: solid 1px hsl(200, 20%, 88%);
|
||||
border-bottom: solid 1px hsl(200, 20%, 88%);
|
||||
color: #d9d9d9 !important;
|
||||
mix-blend-mode: normal !important;
|
||||
width: 2.5em !important;
|
||||
text-align: right !important;
|
||||
padding-left: 0 !important;
|
||||
padding-right: 0.5em !important;
|
||||
}
|
||||
|
||||
#try-code {
|
||||
scrollbar-width: thin;
|
||||
border-radius: 0.01em;
|
||||
border: solid 1px hsl(200, 20%, 88%);
|
||||
font-family: 'Source Code Pro', monospace;
|
||||
font-size: 14px;
|
||||
font-weight: 400;
|
||||
height: auto;
|
||||
letter-spacing: normal;
|
||||
line-height: 1.5em;
|
||||
padding: 1em;
|
||||
tab-size: 2;
|
||||
}
|
||||
|
||||
table {
|
||||
width: 100%;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
tr {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
th, td {
|
||||
font-size: 14px;
|
||||
line-height: 20px;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
/* Bar charts on the performance page.*/
|
||||
table.chart {
|
||||
margin: 4px 0 0 0;
|
||||
padding: 5px 0 5px 25px;
|
||||
}
|
||||
|
||||
table.chart td, th {
|
||||
line-height: 14px;
|
||||
margin: 0;
|
||||
padding: 1px 0;
|
||||
}
|
||||
|
||||
table.chart th {
|
||||
font-size: 14px;
|
||||
width: 100px;
|
||||
}
|
||||
|
||||
table.chart .chart-bar {
|
||||
display: inline-block;
|
||||
font: 13px var(--body);
|
||||
color: var(--light);
|
||||
background: var(--link);
|
||||
border-bottom: solid 1px var(--link-dark);
|
||||
text-align: right;
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
table.chart .chart-bar.wren {
|
||||
background: #1d5176;
|
||||
border-bottom: solid 1px var(--link-dark);
|
||||
}
|
||||
|
||||
/* Precedence table on expressions page.*/
|
||||
table.precedence th {
|
||||
font: 500 11px var(--subheader);
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1px;
|
||||
color: var(--gray-60);
|
||||
|
||||
padding: 6px 0;
|
||||
border-bottom: solid 1px var(--gray-10);
|
||||
}
|
||||
|
||||
table.precedence td {
|
||||
padding: 3px 0;
|
||||
border-bottom: solid 1px var(--gray-10);
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 839px) {
|
||||
/* 36 pixel columns.*/
|
||||
.page { width: 720px; }
|
||||
nav { width: 144px; }
|
||||
.main-column, main { width: 504px; }
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 759px) {
|
||||
/* 32 pixel columns.*/
|
||||
.page { width: 640px; }
|
||||
nav { width: 128px; }
|
||||
.main-column, main { width: 448px; }
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 679px) {
|
||||
/* 28 pixel columns.*/
|
||||
.page { width: 560px; }
|
||||
nav { width: 112px; }
|
||||
.main-column, main { width: 392px; }
|
||||
|
||||
header h2 {
|
||||
font-size: 12px;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 639px) {
|
||||
.page { width: 100%; }
|
||||
.buttons { margin-right: 1em; }
|
||||
#try-result { margin-right: 1.5em; }
|
||||
|
||||
/* Switch to the mobile navigation.*/
|
||||
nav.big { display: none; }
|
||||
nav.small { display: block; }
|
||||
nav.small div:not(table) { padding-left: 1em; }
|
||||
|
||||
.main-column, main {
|
||||
padding: 0 20px;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
header h1 {
|
||||
position: relative;
|
||||
top: 10px;
|
||||
left: 0;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
header h2 {
|
||||
position: relative;
|
||||
top: 0;
|
||||
right: 0;
|
||||
text-align: center;
|
||||
font-size: 13px;
|
||||
letter-spacing: 2px;
|
||||
}
|
||||
|
||||
main {
|
||||
float: none;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
pre {
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
footer {
|
||||
padding: 20px 20px 40px 20px;
|
||||
}
|
||||
}
|
||||
@ -1,79 +0,0 @@
|
||||
window.onload = function() {
|
||||
var blocks = document.querySelectorAll('pre.snippet')
|
||||
blocks.forEach((element) => {
|
||||
var lang = 'lua'
|
||||
var input_lang = element.getAttribute('data-lang')
|
||||
if(input_lang) lang = input_lang
|
||||
var code = document.createElement('code');
|
||||
code.setAttribute('class', ' language-'+lang);
|
||||
code.innerHTML = element.innerHTML;
|
||||
element.innerHTML = '';
|
||||
element.append(code)
|
||||
});
|
||||
Prism.highlightAll();
|
||||
|
||||
var try_code = document.querySelector("#try-code")
|
||||
if(try_code) {
|
||||
var jar_options = { tab: ' '.repeat(2) }
|
||||
var jar = CodeJar(try_code, withLineNumbers(Prism.highlightElement), jar_options)
|
||||
var output = document.querySelector("#try-output")
|
||||
var result = document.querySelector("#try-result")
|
||||
Module.print = function(text) { output.innerText += text + "\n"; }
|
||||
Module.printErr = function(text) { output.innerText += text + "\n"; }
|
||||
|
||||
var run = document.querySelector("#try-run")
|
||||
var hello = document.querySelector("#try-hello")
|
||||
var fractal = document.querySelector("#try-fractal")
|
||||
var loop = document.querySelector("#try-loop")
|
||||
var compile = Module.cwrap('wren_compile', 'number', ['string'])
|
||||
|
||||
var set_input = (content) => {
|
||||
output.innerText = '...';
|
||||
result.removeAttribute('class');
|
||||
result.innerText = 'no errors';
|
||||
jar.updateCode(content);
|
||||
}
|
||||
|
||||
run.onclick = (e) => {
|
||||
console.log("run")
|
||||
output.setAttribute('ready', '');
|
||||
output.innerText = '';
|
||||
var res = compile(jar.toString())
|
||||
var message = "no errors!"
|
||||
result.removeAttribute('class');
|
||||
if(res == 1) { //WREN_RESULT_COMPILE_ERROR
|
||||
message = "Compile error!"
|
||||
result.setAttribute('class', 'error');
|
||||
} else if(res == 2) { //WREN_RESULT_RUNTIME_ERROR
|
||||
message = "Runtime error!"
|
||||
result.setAttribute('class', 'error');
|
||||
}
|
||||
result.innerText = message;
|
||||
console.log(result);
|
||||
}
|
||||
|
||||
hello.onclick = (e) => { set_input('System.print("hello wren")') }
|
||||
loop.onclick = (e) => { set_input(`for (i in 1..10) System.print("Counting up %(i)")`); }
|
||||
fractal.onclick = (e) => {
|
||||
set_input(`for (yPixel in 0...24) {
|
||||
var y = yPixel / 12 - 1
|
||||
for (xPixel in 0...80) {
|
||||
var x = xPixel / 30 - 2
|
||||
var x0 = x
|
||||
var y0 = y
|
||||
var iter = 0
|
||||
while (iter < 11 && x0 * x0 + y0 * y0 <= 4) {
|
||||
var x1 = (x0 * x0) - (y0 * y0) + x
|
||||
var y1 = 2 * x0 * y0 + y
|
||||
x0 = x1
|
||||
y0 = y1
|
||||
iter = iter + 1
|
||||
}
|
||||
System.write(" .-:;+=xX$& "[iter])
|
||||
}
|
||||
System.print("")
|
||||
}`);
|
||||
} //fractal
|
||||
|
||||
} //if try_code
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
|
Before Width: | Height: | Size: 5.3 KiB |
File diff suppressed because it is too large
Load Diff
Binary file not shown.
510
doc/site/style.scss
Normal file
510
doc/site/style.scss
Normal file
@ -0,0 +1,510 @@
|
||||
$header: "Sanchez", helvetica, arial, sans-serif;
|
||||
$subheader: "Lato", helvetica, arial, sans-serif;
|
||||
$body: "Source Sans Pro", georgia, serif;
|
||||
$code: "Source Code Pro", Menlo, Monaco, Consolas, monospace;
|
||||
|
||||
$dark: hsl(210, 10%, 25%);
|
||||
$darker: hsl(210, 20%, 10%);
|
||||
$light: hsl(0, 0%, 100%);
|
||||
$gray-10: mix($dark, $light, 10%);
|
||||
$gray-20: mix($dark, $light, 20%);
|
||||
$gray-30: mix($dark, $light, 30%);
|
||||
$gray-40: mix($dark, $light, 40%);
|
||||
$gray-50: mix($dark, $light, 50%);
|
||||
$gray-60: mix($dark, $light, 60%);
|
||||
$gray-80: mix($dark, $light, 80%);
|
||||
|
||||
$text: mix($light, #000, 20%);
|
||||
|
||||
$code-color: hsl(210, 20%, 40%);
|
||||
$code-bg: hsl(210, 20%, 98%);
|
||||
|
||||
$link: hsl(200, 60%, 50%);
|
||||
$link-hover: hsl(210, 100%, 80%);
|
||||
$link-dark: hsl(210, 60%, 20%);
|
||||
$link-glow: hsla(210, 100%, 50%, 0.4);
|
||||
|
||||
$module-link: hsl(150, 70%, 40%);
|
||||
$module-link-hover: hsl(130, 70%, 70%);
|
||||
$module-link-dark: hsl(160, 60%, 25%);
|
||||
$module-link-glow: hsla(130, 90%, 50%, 0.4);
|
||||
|
||||
* {
|
||||
-moz-box-sizing: border-box;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body, code, h1, h2, h3, p, pre {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
body {
|
||||
background: $light;
|
||||
color: $text;
|
||||
font: 16px/25px $body;
|
||||
}
|
||||
|
||||
.page {
|
||||
margin: 0 auto;
|
||||
width: 800px;
|
||||
|
||||
// Clear contents.
|
||||
&:after {
|
||||
content: "";
|
||||
display: table;
|
||||
clear: both;
|
||||
}
|
||||
}
|
||||
|
||||
.main-column {
|
||||
position: relative;
|
||||
width: 560px;
|
||||
}
|
||||
|
||||
header {
|
||||
text-shadow: 0 1px 1px $darker;
|
||||
|
||||
.page {
|
||||
height: 120px;
|
||||
}
|
||||
|
||||
background: $dark;
|
||||
border-bottom: solid 1px $darker;
|
||||
|
||||
h1 {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 63px;
|
||||
padding: 0;
|
||||
font: 400 48px $header;
|
||||
letter-spacing: 2px;
|
||||
}
|
||||
|
||||
h2 {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
top: 72px;
|
||||
padding: 0;
|
||||
font: 500 13px $subheader;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
color: $gray-50;
|
||||
}
|
||||
|
||||
a {
|
||||
color: $gray-20;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
color: $link-hover;
|
||||
text-shadow: 0 0 6px $link-glow;
|
||||
}
|
||||
}
|
||||
|
||||
nav {
|
||||
float: right;
|
||||
width: 160px;
|
||||
padding-top: 109px;
|
||||
|
||||
h2 {
|
||||
color: $gray-30;
|
||||
font: 500 11px $subheader;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 2px;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
ul {
|
||||
padding: 0;
|
||||
margin: 6px 0 20px 0;
|
||||
}
|
||||
|
||||
li {
|
||||
font: 15px $body;
|
||||
color: $gray-30;
|
||||
list-style-type: none;
|
||||
margin: 0 0 4px 0;
|
||||
}
|
||||
}
|
||||
|
||||
nav.small {
|
||||
// Only show the mobile navigation on small screens.
|
||||
display: none;
|
||||
|
||||
float: none;
|
||||
width: 100%;
|
||||
|
||||
padding: 16px 0 0 0;
|
||||
margin: 0;
|
||||
background: $gray-10;
|
||||
|
||||
table {
|
||||
width: 100%;
|
||||
|
||||
border-collapse: separate;
|
||||
border-spacing: 16px 0;
|
||||
}
|
||||
|
||||
h2 {
|
||||
margin: 16px 0 0 0;
|
||||
padding: 0 0 1px 0;
|
||||
border-bottom: solid 1px $gray-20;
|
||||
}
|
||||
}
|
||||
|
||||
h1 {
|
||||
padding-top: 30px;
|
||||
font: 500 36px/60px $header;
|
||||
color: $link;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font: 500 24px $header;
|
||||
margin: 24px 0 0 0;
|
||||
color: $link;
|
||||
|
||||
code {
|
||||
border: none;
|
||||
background: inherit;
|
||||
color: inherit;
|
||||
font-size: 24px;
|
||||
}
|
||||
}
|
||||
|
||||
h3 {
|
||||
font: 20px $body;
|
||||
margin: 24px 0 0 0;
|
||||
color: $link;
|
||||
|
||||
code {
|
||||
border: none;
|
||||
background: inherit;
|
||||
color: inherit;
|
||||
font-size: 20px;
|
||||
}
|
||||
}
|
||||
|
||||
a {
|
||||
color: $link;
|
||||
text-decoration: none;
|
||||
transition: color 0.2s, text-shadow 0.2s;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
main {
|
||||
@extend .main-column;
|
||||
padding-top: 12px;
|
||||
float: left;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
color: $link-dark;
|
||||
}
|
||||
|
||||
.header-anchor {
|
||||
color: $light;
|
||||
}
|
||||
|
||||
h2:hover > .header-anchor,
|
||||
h3:hover > .header-anchor {
|
||||
color: $gray-10;
|
||||
}
|
||||
|
||||
h2:hover > .header-anchor:hover,
|
||||
h3:hover > .header-anchor:hover {
|
||||
color: $link-dark;
|
||||
}
|
||||
|
||||
p {
|
||||
margin: 10px 0;
|
||||
}
|
||||
|
||||
p + p {
|
||||
margin-top: 20px;
|
||||
}
|
||||
|
||||
code, pre {
|
||||
color: $code-color;
|
||||
font: 13px $code;
|
||||
background: $code-bg;
|
||||
border-radius: 2px;
|
||||
border: solid 1px hsl(200, 20%, 95%);
|
||||
border-bottom: solid 1px hsl(200, 20%, 90%);
|
||||
}
|
||||
|
||||
code {
|
||||
padding: 1px 2px;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
pre {
|
||||
margin: 10px 0;
|
||||
line-height: 20px;
|
||||
padding: 10px;
|
||||
|
||||
// Scroll horizontally if not wide enough.
|
||||
overflow: auto;
|
||||
}
|
||||
|
||||
footer {
|
||||
margin-top: 40px;
|
||||
padding: 20px 0 40px 0;
|
||||
font: 14px $body;
|
||||
background: $dark;
|
||||
color: $gray-20;
|
||||
border-top: solid 1px $darker;
|
||||
text-align: center;
|
||||
|
||||
text-shadow: 0 1px 1px $darker;
|
||||
|
||||
a {
|
||||
color: $link-hover;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
color: $link;
|
||||
}
|
||||
}
|
||||
|
||||
.right {
|
||||
float: right;
|
||||
}
|
||||
|
||||
// Syntax highlighting.
|
||||
.codehilite pre {
|
||||
// Comments.
|
||||
span.c1, span.cm { color: mix($code-color, $code-bg, 60%); }
|
||||
|
||||
// Keywords.
|
||||
span.k, span.kd, span.kc, span.nb { color: hsl(200, 70%, 50%); }
|
||||
|
||||
// Names.
|
||||
span.vg { color: hsl(180, 70%, 35%); }
|
||||
span.vi { color: hsl(90, 80%, 35%); }
|
||||
span.vc { color: hsl(130, 60%, 40%); }
|
||||
|
||||
// Numbers.
|
||||
span.m, span.mi, span.mf { color: hsl(90, 40%, 50%); }
|
||||
|
||||
// Strings.
|
||||
span.s, span.s2 { color: hsl(40, 90%, 40%); }
|
||||
// Escape.
|
||||
span.se { color: hsl(50, 90%, 45%); }
|
||||
// Interpolation.
|
||||
span.si { color: hsl(50, 90%, 40%); background: hsl(40, 90%, 95%); }
|
||||
|
||||
// Operators and punctuation.
|
||||
span.o { color: hsl(200, 40%, 50%); }
|
||||
span.p { color: mix($code-color, $code-bg, 80%); }
|
||||
|
||||
// Preprocessor directives.
|
||||
span.cp { color: hsl(270, 40%, 60%); }
|
||||
|
||||
span.output {
|
||||
float: right;
|
||||
color: hsl(150, 50%, 45%);
|
||||
|
||||
&::before, &::after {
|
||||
color: hsl(150, 50%, 80%);
|
||||
}
|
||||
|
||||
// Tall angle brackets.
|
||||
&::before { content: "\276c "; }
|
||||
&::after { content: ' \276d'; }
|
||||
}
|
||||
|
||||
span.error {
|
||||
float: right;
|
||||
color: hsl(350, 50%, 60%);
|
||||
|
||||
&::before {
|
||||
color: hsl(350, 50%, 75%);
|
||||
content: "Error: ";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Have a different primary color for the module docs.
|
||||
body.module {
|
||||
header {
|
||||
a {
|
||||
color: $gray-20;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
color: $module-link-hover;
|
||||
text-shadow: 0 0 6px $module-link-glow;
|
||||
}
|
||||
}
|
||||
|
||||
a {
|
||||
color: $module-link;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
color: $module-link-dark;
|
||||
}
|
||||
|
||||
.header-anchor {
|
||||
color: $light;
|
||||
}
|
||||
|
||||
main {
|
||||
h1, h2, h3 {
|
||||
color: $module-link;
|
||||
}
|
||||
|
||||
h2:hover > .header-anchor:hover,
|
||||
h3:hover > .header-anchor:hover {
|
||||
color: $module-link-dark;
|
||||
}
|
||||
}
|
||||
|
||||
footer {
|
||||
a {
|
||||
color: $module-link-hover;
|
||||
}
|
||||
|
||||
a:hover {
|
||||
color: $module-link;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
table {
|
||||
width: 100%;
|
||||
border-collapse: collapse;
|
||||
|
||||
tr {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
th, td {
|
||||
font-size: 14px;
|
||||
line-height: 20px;
|
||||
text-align: left;
|
||||
}
|
||||
}
|
||||
|
||||
// Bar charts on the performance page.
|
||||
table.chart {
|
||||
margin: 4px 0 0 0;
|
||||
padding: 5px 0 5px 25px;
|
||||
|
||||
td, th {
|
||||
line-height: 14px;
|
||||
margin: 0;
|
||||
padding: 1px 0;
|
||||
}
|
||||
|
||||
th {
|
||||
font-size: 14px;
|
||||
width: 100px;
|
||||
}
|
||||
|
||||
.chart-bar {
|
||||
display: inline-block;
|
||||
font: 13px $body;
|
||||
color: $light;
|
||||
background: $link;
|
||||
border-bottom: solid 1px $link-dark;
|
||||
text-align: right;
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
.chart-bar.wren {
|
||||
background: mix($link, $link-dark, 30%);
|
||||
border-bottom: solid 1px $link-dark;
|
||||
}
|
||||
}
|
||||
|
||||
// Precedence table on expressions page.
|
||||
table.precedence {
|
||||
th {
|
||||
font: 500 11px $subheader;
|
||||
text-transform: uppercase;
|
||||
letter-spacing: 1px;
|
||||
color: $gray-60;
|
||||
|
||||
padding: 6px 0;
|
||||
border-bottom: solid 1px $gray-10;
|
||||
}
|
||||
|
||||
td {
|
||||
padding: 3px 0;
|
||||
border-bottom: solid 1px $gray-10;
|
||||
}
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 839px) {
|
||||
// 36 pixel columns.
|
||||
.page { width: 720px; }
|
||||
nav { width: 144px; }
|
||||
.main-column { width: 504px; }
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 759px) {
|
||||
// 32 pixel columns.
|
||||
.page { width: 640px; }
|
||||
nav { width: 128px; }
|
||||
.main-column { width: 448px; }
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 679px) {
|
||||
// 28 pixel columns.
|
||||
.page { width: 560px; }
|
||||
nav { width: 112px; }
|
||||
.main-column { width: 392px; }
|
||||
|
||||
header h2 {
|
||||
font-size: 12px;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
}
|
||||
|
||||
@media only screen and (max-width: 639px) {
|
||||
.page { width: 100%; }
|
||||
|
||||
// Switch to the mobile navigation.
|
||||
nav.big { display: none; }
|
||||
nav.small { display: block; }
|
||||
|
||||
.main-column {
|
||||
padding: 0 20px;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
header {
|
||||
h1 {
|
||||
position: relative;
|
||||
top: 10px;
|
||||
left: 0;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
h2 {
|
||||
position: relative;
|
||||
top: 0;
|
||||
right: 0;
|
||||
text-align: center;
|
||||
font-size: 13px;
|
||||
letter-spacing: 2px;
|
||||
}
|
||||
}
|
||||
|
||||
main {
|
||||
float: none;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
pre {
|
||||
font-size: 13px;
|
||||
}
|
||||
|
||||
footer {
|
||||
padding: 20px 20px 40px 20px;
|
||||
}
|
||||
}
|
||||
@ -14,25 +14,22 @@ bytecode for [efficiency][], but that's an implementation detail.)
|
||||
|
||||
Line comments start with `//` and end at the end of the line:
|
||||
|
||||
<pre class="snippet">
|
||||
// This is a comment.
|
||||
</pre>
|
||||
:::wren
|
||||
// This is a comment.
|
||||
|
||||
Block comments start with `/*` and end with `*/`. They can span multiple lines:
|
||||
|
||||
<pre class="snippet">
|
||||
/* This
|
||||
is
|
||||
a
|
||||
multi-line
|
||||
comment. */
|
||||
</pre>
|
||||
:::wren
|
||||
/* This
|
||||
is
|
||||
a
|
||||
multi-line
|
||||
comment. */
|
||||
|
||||
Unlike C, block comments can nest in Wren:
|
||||
|
||||
<pre class="snippet">
|
||||
/* This is /* a nested */ comment. */
|
||||
</pre>
|
||||
:::wren
|
||||
/* This is /* a nested */ comment. */
|
||||
|
||||
This is handy because it lets you easily comment out an entire block of code,
|
||||
even if the code already contains block comments.
|
||||
@ -42,10 +39,9 @@ even if the code already contains block comments.
|
||||
One way to get a quick feel for a language's style is to see what words it
|
||||
reserves. Here's what Wren has:
|
||||
|
||||
<pre class="snippet">
|
||||
as break class construct continue else false for foreign if import
|
||||
in is null return static super this true var while
|
||||
</pre>
|
||||
:::wren
|
||||
break class construct else false for foreign if import
|
||||
in is null return static super this true var while
|
||||
|
||||
## Identifiers
|
||||
|
||||
@ -53,14 +49,13 @@ Naming rules are similar to other programming languages. Identifiers start with
|
||||
a letter or underscore and may contain letters, digits, and underscores. Case
|
||||
is sensitive.
|
||||
|
||||
<pre class="snippet">
|
||||
hi
|
||||
camelCase
|
||||
PascalCase
|
||||
_under_score
|
||||
abc123
|
||||
ALL_CAPS
|
||||
</pre>
|
||||
:::wren
|
||||
hi
|
||||
camelCase
|
||||
PascalCase
|
||||
_under_score
|
||||
abc123
|
||||
ALL_CAPS
|
||||
|
||||
Identifiers that start with underscore (`_`) are special in Wren. They are used
|
||||
to indicate [fields](classes.html#fields) in classes.
|
||||
@ -69,20 +64,18 @@ to indicate [fields](classes.html#fields) in classes.
|
||||
|
||||
Newlines (`\n`) are meaningful in Wren. They are used to separate statements:
|
||||
|
||||
<pre class="snippet">
|
||||
// Two statements:
|
||||
System.print("hi") // Newline.
|
||||
System.print("bye")
|
||||
</pre>
|
||||
:::wren
|
||||
// Two statements:
|
||||
System.print("hi") // Newline.
|
||||
System.print("bye")
|
||||
|
||||
Sometimes, though, a statement doesn't fit on a single line and jamming a
|
||||
newline in the middle would trip it up. To handle that, Wren has a very simple
|
||||
rule: It ignores a newline following any token that can't end a statement.
|
||||
|
||||
<pre class="snippet">
|
||||
System.print( // Newline here is ignored.
|
||||
"hi")
|
||||
</pre>
|
||||
:::wren
|
||||
System.print( // Newline here is ignored.
|
||||
"hi")
|
||||
|
||||
In practice, this means you can put each statement on its own line and wrap
|
||||
them across lines as needed without too much trouble.
|
||||
@ -95,67 +88,42 @@ statement is allowed, like in [control flow](control-flow.html) statements.
|
||||
blocks. For example, here we have a block for the then case, and a single
|
||||
statement for the else:
|
||||
|
||||
<pre class="snippet">
|
||||
if (happy && knowIt) {
|
||||
hands.clap()
|
||||
} else System.print("sad")
|
||||
</pre>
|
||||
:::wren
|
||||
if (happy && knowIt) {
|
||||
hands.clap()
|
||||
} else System.print("sad")
|
||||
|
||||
Blocks have two similar but not identical forms. Typically, blocks contain a
|
||||
series of statements like:
|
||||
|
||||
<pre class="snippet">
|
||||
{
|
||||
System.print("one")
|
||||
System.print("two")
|
||||
System.print("three")
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
{
|
||||
System.print("one")
|
||||
System.print("two")
|
||||
System.print("three")
|
||||
}
|
||||
|
||||
Blocks of this form when used for method and function bodies automatically
|
||||
return `null` after the block has completed. If you want to return a different
|
||||
value, you need an explicit `return` statement.
|
||||
|
||||
However, it's pretty common to have a method or function that just evaluates and
|
||||
returns the result of a single expression. Some other languages use `=>` to
|
||||
define these. Wren uses:
|
||||
However, it's pretty common to have a method or function that just evaluates
|
||||
and returns the result of a single expression. For that, Wren has a more
|
||||
compact notation:
|
||||
|
||||
<pre class="snippet">
|
||||
{ "single expression" }
|
||||
</pre>
|
||||
:::wren
|
||||
{ "single expression" }
|
||||
|
||||
If there is no newline after the `{` (or after the parameter list in a
|
||||
[function](functions.html)), then the block may only contain a single
|
||||
expression, and it automatically returns the result of it. It's exactly the same
|
||||
as doing:
|
||||
expression, and it automatically returns the result of it. It's exactly the
|
||||
same as doing:
|
||||
|
||||
<pre class="snippet">
|
||||
{
|
||||
return "single expression"
|
||||
}
|
||||
</pre>
|
||||
:::wren
|
||||
{
|
||||
return "single expression"
|
||||
}
|
||||
|
||||
Statements are not allowed in this form (since they don't produce values), which
|
||||
means nothing starting with `class`, `for`, `if`, `import`, `return`,
|
||||
`var`, or `while`. If you want a block that contains a single statement,
|
||||
put a newline in there:
|
||||
|
||||
<pre class="snippet">
|
||||
{
|
||||
if (happy) {
|
||||
System.print("I'm feelin' it!")
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
|
||||
Using an initial newline after the `{` does feel a little weird or magical, but
|
||||
newlines are already significant in Wren, so it's not totally unreasonable. The nice
|
||||
thing about this syntax as opposed to something like `=>` is that the *end* of
|
||||
the block has an explicit delimiter. That helps when chaining:
|
||||
|
||||
<pre class="snippet">
|
||||
numbers.map {|n| n * 2 }.where {|n| n < 100 }
|
||||
</pre>
|
||||
|
||||
## Precedence and Associativity
|
||||
|
||||
@ -217,38 +185,44 @@ tightest to loosest, is:
|
||||
</tr>
|
||||
<tr>
|
||||
<td>7</td>
|
||||
<td><code>&</code></td>
|
||||
<td><a href="method-calls.html#operators">Bitwise and</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>8</td>
|
||||
<td><code>^</code></td>
|
||||
<td><a href="method-calls.html#operators">Bitwise xor</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>9</td>
|
||||
<td><code>|</code></td>
|
||||
<td><a href="method-calls.html#operators">Bitwise or</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>10</td>
|
||||
<td><code><</code> <code><=</code> <code>></code> <code>>=</code></td>
|
||||
<td><a href="method-calls.html#operators">Comparison</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>8</td>
|
||||
<td><code>==</code></td>
|
||||
<td><a href="method-calls.html#operators">Equals</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>8</td>
|
||||
<td><code>!=</code></td>
|
||||
<td><a href="method-calls.html#operators">Not equal</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>9</td>
|
||||
<td><code>&</code></td>
|
||||
<td><a href="method-calls.html#operators">Bitwise and</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>10</td>
|
||||
<td><code>^</code></td>
|
||||
<td><a href="method-calls.html#operators">Bitwise xor</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>11</td>
|
||||
<td><code>is</code></td>
|
||||
<td><a href="method-calls.html#operators">Type test</a></td>
|
||||
<td><code>|</code></td>
|
||||
<td><a href="method-calls.html#operators">Bitwise or</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>12</td>
|
||||
<td><code>==</code> <code>!=</code></td>
|
||||
<td><a href="method-calls.html#operators">Equals, Not equal</a></td>
|
||||
<td><code>is</code></td>
|
||||
<td><a href="method-calls.html#operators">Type test</a></td>
|
||||
<td>Left</td>
|
||||
</tr>
|
||||
<tr>
|
||||
@ -278,6 +252,5 @@ tightest to loosest, is:
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<br><hr>
|
||||
<a class="right" href="values.html">Values →</a>
|
||||
<a href="getting-started.html">← Getting Started</a>
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user