251 lines
9.9 KiB
D
251 lines
9.9 KiB
D
module luad.c.lauxlib;
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import luad.c.luaconf;
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/*
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** Auxiliary functions for building Lua libraries
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** See Copyright Notice in lua.h
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*/
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//C #ifndef lauxlib_h
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//C #define lauxlib_h
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//C #include <stddef.h>
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//import std.stddef;
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//C #include <stdio.h>
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//import std.stdio;
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//C #include "lua.h"
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import luad.c.lua;
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extern (C):
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//C #if defined(LUA_COMPAT_GETN)
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//C LUALIB_API int (luaL_getn) (lua_State *L, int t);
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//C LUALIB_API void (luaL_setn) (lua_State *L, int t, int n);
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//C #else
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//C #define luaL_getn(L,i) ((int)lua_objlen(L, i))
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//C #define luaL_setn(L,i,j) ((void)0) /* no op! */
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//C #endif
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int luaL_getn(lua_State* L, int i) { return cast(int) lua_objlen(L, i); }
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void luaL_setn(lua_State* L, int i, int j) { }
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//C #if defined(LUA_COMPAT_OPENLIB)
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//C #define luaI_openlib luaL_openlib
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//C #endif
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alias luaL_openlib luaI_openlib;
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/* extra error code for `luaL_load' */
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//C #define LUA_ERRFILE (LUA_ERRERR+1)
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//C typedef struct luaL_Reg {
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//C const char *name;
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//C lua_CFunction func;
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//C } luaL_Reg;
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struct luaL_Reg
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{
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char* name;
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lua_CFunction func;
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}
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//C LUALIB_API void (luaI_openlib) (lua_State *L, const char *libname,
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//C const luaL_Reg *l, int nup);
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void luaL_openlib(lua_State *L, const(char)* libname, const luaL_Reg *l, int nup);
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//C LUALIB_API void (luaL_register) (lua_State *L, const char *libname,
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//C const luaL_Reg *l);
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void luaL_register(lua_State *L, const(char)* libname, const luaL_Reg *l);
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//C LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
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int luaL_getmetafield(lua_State *L, int obj, const(char)* e);
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//C LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
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int luaL_callmeta(lua_State *L, int obj, const(char)* e);
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//C LUALIB_API int (luaL_typerror) (lua_State *L, int narg, const char *tname);
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int luaL_typerror(lua_State *L, int narg, const(char)* tname);
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//C LUALIB_API int (luaL_argerror) (lua_State *L, int numarg, const char *extramsg);
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int luaL_argerror(lua_State *L, int numarg, const(char)* extramsg);
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//C LUALIB_API const char *(luaL_checklstring) (lua_State *L, int numArg,
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//C size_t *l);
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const(char)* luaL_checklstring(lua_State *L, int numArg, size_t *l);
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//C LUALIB_API const char *(luaL_optlstring) (lua_State *L, int numArg,
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//C const char *def, size_t *l);
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const(char)* luaL_optlstring(lua_State *L, int numArg, const(char)* def, size_t *l);
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//C LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int numArg);
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lua_Number luaL_checknumber(lua_State *L, int numArg);
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//C LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int nArg, lua_Number def);
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lua_Number luaL_optnumber(lua_State *L, int nArg, lua_Number def);
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//C LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int numArg);
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lua_Integer luaL_checkinteger(lua_State *L, int numArg);
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//C LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int nArg,
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//C lua_Integer def);
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lua_Integer luaL_optinteger(lua_State *L, int nArg, lua_Integer def);
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//C LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
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void luaL_checkstack(lua_State *L, int sz, const(char)* msg);
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//C LUALIB_API void (luaL_checktype) (lua_State *L, int narg, int t);
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void luaL_checktype(lua_State *L, int narg, int t);
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//C LUALIB_API void (luaL_checkany) (lua_State *L, int narg);
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void luaL_checkany(lua_State *L, int narg);
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//C LUALIB_API int (luaL_newmetatable) (lua_State *L, const char *tname);
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int luaL_newmetatable(lua_State *L, const(char)* tname);
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//C LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
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void * luaL_checkudata(lua_State *L, int ud, const(char)* tname);
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//C LUALIB_API void (luaL_where) (lua_State *L, int lvl);
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void luaL_where(lua_State *L, int lvl);
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//C LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
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int luaL_error(lua_State *L, const(char)* fmt,...);
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//C LUALIB_API int (luaL_checkoption) (lua_State *L, int narg, const char *def,
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//C const char *const lst[]);
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int luaL_checkoption(lua_State *L, int narg, const(char)* def, const(char*)* lst);
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//C LUALIB_API int (luaL_ref) (lua_State *L, int t);
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int luaL_ref(lua_State *L, int t);
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//C LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
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void luaL_unref(lua_State *L, int t, int _ref) nothrow;
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//C LUALIB_API int (luaL_loadfile) (lua_State *L, const char *filename);
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int luaL_loadfile(lua_State *L, const(char)* filename);
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//C LUALIB_API int (luaL_loadbuffer) (lua_State *L, const char *buff, size_t sz,
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//C const char *name);
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int luaL_loadbuffer(lua_State *L, const(char)* buff, size_t sz, const(char)* name);
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//C LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
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int luaL_loadstring(lua_State *L, const(char)* s);
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//C LUALIB_API lua_State *(luaL_newstate) (void);
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lua_State * luaL_newstate();
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//C LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
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//C const char *r);
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const(char)* luaL_gsub(lua_State *L, const(char)* s, const(char)* p, const(char)* r);
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//C LUALIB_API const char *(luaL_findtable) (lua_State *L, int idx,
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//C const char *fname, int szhint);
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const(char)* luaL_findtable(lua_State *L, int idx, const(char)* fname, int szhint);
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/*
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** ===============================================================
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** some useful macros
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** ===============================================================
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*/
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//C #define luaL_argcheck(L, cond,numarg,extramsg) ((void)((cond) || luaL_argerror(L, (numarg), (extramsg))))
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void luaL_argcheck(lua_State* L, int cond, int numarg, const(char)* extramsg) { if (!cond) luaL_argerror(L, numarg, extramsg); }
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//C #define luaL_checkstring(L,n) (luaL_checklstring(L, (n), NULL))
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const(char)* luaL_checkstring(lua_State* L, int n) { return luaL_checklstring(L, n, null); }
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//C #define luaL_optstring(L,n,d) (luaL_optlstring(L, (n), (d), NULL))
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const(char)* luaL_optstring(lua_State* L, int n, const(char)* d) { return luaL_optlstring(L, n, d, null); }
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//C #define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
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int luaL_checkint(lua_State* L, int n) { return cast(int) luaL_checkinteger(L, n); }
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//C #define luaL_optint(L,n,d) ((int)luaL_optinteger(L, (n), (d)))
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int luaL_optint (lua_State* L, int n, int d) { return cast(int) luaL_optinteger(L, n, d); }
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//C #define luaL_checklong(L,n) ((long)luaL_checkinteger(L, (n)))
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long luaL_checklong(lua_State* L, int n) { return cast(long)luaL_checkinteger(L, n); }
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//C #define luaL_optlong(L,n,d) ((long)luaL_optinteger(L, (n), (d)))
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long luaL_optlong(lua_State* L, int n, int d) { return cast(long)luaL_optinteger(L, n, d); }
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//C #define luaL_typename(L,i) lua_typename(L, lua_type(L,(i)))
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const(char)* luaL_typename(lua_State* L, int i) nothrow { return lua_typename(L, lua_type(L, i)); }
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//C #define luaL_dofile(L, fn) (luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
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int luaL_dofile(lua_State* L, const(char)* fn) { return luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0); }
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//C #define luaL_dostring(L, s) (luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
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int luaL_dostring(lua_State*L, const(char)* s) { return luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0); }
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//C #define luaL_getmetatable(L,n) (lua_getfield(L, LUA_REGISTRYINDEX, (n)))
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void luaL_getmetatable(lua_State* L, const(char)* s) { lua_getfield(L, LUA_REGISTRYINDEX, s); }
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//C #define luaL_opt(L,f,n,d) (lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
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bool luaL_opt(lua_State* L, int function(lua_State*, int) f, int n, int d) { return luaL_opt(L, f, n, d); }
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/*
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** {======================================================
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** Generic Buffer manipulation
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** =======================================================
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*/
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//C typedef struct luaL_Buffer {
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//C char *p; /* current position in buffer */
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//C int lvl; /* number of strings in the stack (level) */
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//C lua_State *L;
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//C char buffer[LUAL_BUFFERSIZE];
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//C } luaL_Buffer;
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struct luaL_Buffer
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{
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char *p;
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int lvl;
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lua_State *L;
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char [LUAL_BUFFERSIZE]buffer;
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}
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//C #define luaL_addchar(B,c) ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), (*(B)->p++ = (char)(c)))
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void luaL_addchar(luaL_Buffer* B, char c)
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{
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if (B.p < B.buffer.ptr + LUAL_BUFFERSIZE || (luaL_prepbuffer(B)))
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{
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*B.p = c;
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B.p++;
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}
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}
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/* compatibility only */
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//C #define luaL_putchar(B,c) luaL_addchar(B,c)
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alias luaL_addchar luaL_putchar;
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//C #define luaL_addsize(B,n) ((B)->p += (n))
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void luaL_addsize(luaL_Buffer* B, int n) { B.p += n; }
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//C LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
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void luaL_buffinit(lua_State *L, luaL_Buffer *B);
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//C LUALIB_API char *(luaL_prepbuffer) (luaL_Buffer *B);
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char * luaL_prepbuffer(luaL_Buffer *B);
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//C LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
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void luaL_addlstring(luaL_Buffer *B, const char *s, size_t l);
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//C LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
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void luaL_addstring(luaL_Buffer *B, const char *s);
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//C LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
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void luaL_addvalue(luaL_Buffer *B);
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//C LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
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void luaL_pushresult(luaL_Buffer *B);
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/* }====================================================== */
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/* compatibility with ref system */
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/* pre-defined references */
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//C #define LUA_NOREF (-2)
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const LUA_NOREF = -2;
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//C #define LUA_REFNIL (-1)
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const LUA_REFNIL = -1;
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//C #define lua_ref(L,lock) ((lock) ? luaL_ref(L, LUA_REGISTRYINDEX) : (lua_pushstring(L, "unlocked references are obsolete"), lua_error(L), 0))
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void lua_ref(lua_State* L, int lock) { lock ? luaL_ref(L, LUA_REGISTRYINDEX) : lua_pushstring(L, "unlocked reference are obsolete"); lua_error(L); }
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//C #define lua_unref(L,ref) luaL_unref(L, LUA_REGISTRYINDEX, (ref))
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void lua_unref(lua_State* L, int _ref) { luaL_unref(L, LUA_REGISTRYINDEX, _ref); }
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//C #define lua_getref(L,ref) lua_rawgeti(L, LUA_REGISTRYINDEX, (ref))
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void lua_getref(lua_State* L, int _ref) { lua_rawgeti(L, LUA_REGISTRYINDEX, _ref); }
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//C #define luaL_reg luaL_Reg
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alias luaL_Reg luaL_reg;
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//C #endif
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