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moi/mod/history/countries/JAP - Japan.txt
2025-09-10 16:01:00 +02:00

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capital = 282
set_stability = 0.2 #baseline, THE EMPEROR PROTECTS
set_war_support = 0.8
set_research_slots = 4
set_fuel_ratio = 1.0
add_ideas = {
state_shintoism
limited_exports
limited_conscription
partial_economic_mobilisation
JAP_zaibatsus
JAP_duplicate_research_efforts
JAP_militarism
}
609 = {
start_resistance = yes
set_compliance = 5
set_resistance = 5
set_garrison_strength = 1.0
}
527 = {
start_resistance = yes
set_compliance = 5
set_resistance = 5
set_garrison_strength = 1.0
}
525 = {
start_resistance = yes
set_compliance = 5
set_resistance = 5
set_garrison_strength = 1.0
}
745 = {
start_resistance = yes
set_compliance = 5
set_resistance = 5
set_garrison_strength = 1.0
}
524 = {
start_resistance = yes
set_compliance = 5
set_resistance = 5
set_garrison_strength = 1.0
}
647 = {
start_resistance = yes
set_compliance = 20
set_resistance = 0
set_garrison_strength = 1.0
}
684 = {
start_resistance = yes
set_compliance = 20
set_resistance = 0
set_garrison_strength = 1.0
}
633 = {
start_resistance = yes
set_compliance = 20
set_resistance = 0
set_garrison_strength = 1.0
}
if = {
limit = { has_dlc = "Waking the Tiger" }
add_ideas = {
JAP_interservice_rivalry_balanced
}
}
if = {
limit = {
has_dlc = "Man the Guns"
}
add_ideas = MTG_naval_treaty_adherent
}
set_technology = {
infantry_weapons = 1
infantry_weapons1 = 1
tech_support = 1
tech_recon = 1
tech_engineers = 1
tech_trucks = 1
motorised_infantry = 1
marines = 1
gw_artillery = 1
basic_train = 1
trench_warfare = 1
base_strike = 1
fuel_silos = 1
synth_oil_experiments = 1
fuel_refining = 1
}
if = {
limit = {
NOT = { has_dlc = "No Step Back" }
}
set_technology = {
gwtank = 1
basic_light_tank = 1
}
set_oob = "JAP_1936"
}
if = {
limit = {
has_dlc = "No Step Back"
}
set_technology = {
gwtank_chassis = 1
basic_light_tank_chassis = 1
}
set_oob = "JAP_1936_nsb"
}
if = {
limit = {
has_dlc = "Man the Guns"
}
set_technology = {
basic_naval_mines = 1
submarine_mine_laying = 1
basic_torpedo = 1
basic_battery = 1
basic_light_battery = 1
basic_heavy_battery = 1
basic_medium_battery = 1
improved_ship_torpedo_launcher = 1
early_ship_hull_submarine = 1
basic_ship_hull_submarine = 1
early_ship_hull_light = 1
early_ship_hull_cruiser = 1
basic_ship_hull_cruiser = 1
early_ship_hull_heavy = 1
basic_ship_hull_heavy = 1
early_ship_hull_carrier = 1
basic_ship_hull_carrier = 1
mtg_transport = 1
coastal_defense_ships = 1
basic_depth_charges = 1
basic_cruiser_armor_scheme = 1
cruiser_submarines = 1
basic_dp_light_battery = 1
}
set_naval_oob = "JAP_1936_naval"
}
if = {
limit = { not = { has_dlc = "Man the Guns" } }
set_technology = {
early_submarine = 1
basic_submarine = 1
early_destroyer = 1
early_light_cruiser = 1
basic_light_cruiser = 1
early_heavy_cruiser = 1
basic_heavy_cruiser = 1
early_battleship = 1
basic_battleship = 1
early_battlecruiser = 1
early_carrier = 1
basic_carrier = 1
transport = 1
}
set_naval_oob = "JAP_1936_naval_legacy"
}
if = {
limit = { has_dlc = "By Blood Alone" }
set_air_oob = "JAP_1936_air_bba"
set_technology = {
aa_lmg = 1
engines_1 = 1
engines_2 = 1
early_bombs = 1
aircraft_construction = 1
iw_small_airframe = 1
iw_medium_airframe = 1
basic_small_airframe = 1
air_torpedoe_1 = 1
}
else = {
set_air_oob = "JAP_1936_air_legacy"
set_technology = {
cv_early_fighter = 1
cv_CAS1 = 1
cv_naval_bomber1 = 1
early_fighter = 1
naval_bomber1 = 1
early_bomber = 1
CAS1 = 1
}
}
}
if = {
limit = {
has_dlc = "La Resistance"
}
set_technology = {
armored_car1 = 1
}
}
create_import = {
resource = oil
factories = 2
exporter = USA
}
1939.1.1 = {
add_political_power = 1198
add_command_power = 100
#adding ministers
add_ideas = {
JAP_mitsumasa_yonai
minoru_genda
hajime_sugiyama
soemu_toyoda
fushimi_hiroyasu
kawasaki
#laws
tot_economic_mobilisation
service_by_requirement
closed_economy
}
if = {
limit = {
has_dlc = "Man the Guns"
}
remove_ideas = MTG_naval_treaty_adherent
}
complete_national_focus = JAP_purge_the_kodoha_faction
complete_national_focus = JAP_army_expansion_law
complete_national_focus = JAP_guide_the_zaibatsus
complete_national_focus = JAP_new_naval_estimates
complete_national_focus = JAP_army_expansion
complete_national_focus = JAP_liaison_conference
complete_national_focus = JAP_greater_east_asian_co_prosperity_sphere
unlock_national_focus = JAP_intervene_in_china
complete_national_focus = JAP_fighter_modernization
complete_national_focus = JAP_carrier_warfare_experiments
complete_national_focus = JAP_supremacy_of_technology
complete_national_focus = JAP_national_mobilization_law
complete_national_focus = JAP_national_research_policy
complete_national_focus = JAP_nationalize_war_industry
complete_national_focus = JAP_cruiser_modernization
complete_national_focus = JAP_long_lance_torpedoes
complete_national_focus = JAP_bicycle_battalions
complete_national_focus = JAP_small_arms_modernization
declare_war_on = {
target = CHI
type = puppet_wargoal_focus
}
#declare_war_on = {
# target = GXC
# type = puppet_focus
#}
#declare_war_on = {
# target = YUN
# type = puppet_focus
#}
#declare_war_on = {
# target = PRC
# type = annex_everything
#}
set_technology = {
#PLACEHOLDERS for vehicles
#doctrines
#air
force_rotation = 1
fighter_baiting = 1
low_echelon_support = 1
dispersed_fighting = 1
grand_battle_plan = 1
prepared_defense = 1
grand_assault = 1
carrier_primacy = 1
carrier_task_forces = 1
#electronics
electronic_mechanical_engineering = 1
radio = 1
radio_detection = 1
mechanical_computing = 1
computing_machine = 1
basic_encryption = 1
basic_decryption = 1
#industry
basic_machine_tools = 1
improved_machine_tools = 1
advanced_machine_tools = 1
oil_processing = 1
fuel_refining2 = 1
construction1 = 1
construction2 = 1
construction3 = 1
concentrated_industry = 1
concentrated_industry2 = 1
concentrated_industry3 = 1
}
if = {
limit = {
has_dlc = "Man the Guns"
}
set_technology = {
improved_ship_hull_submarine = 1
basic_ship_hull_light = 1
improved_ship_hull_light = 1
improved_ship_hull_cruiser = 1
improved_ship_hull_carrier = 1
ship_hull_super_heavy = 1
}
set_naval_oob = "JAP_1939_naval"
}
if = {
limit = {
not = { has_dlc = "Man the Guns" }
}
set_technology = {
improved_submarine = 1
basic_destroyer = 1
improved_destroyer = 1
improved_heavy_cruiser = 1
improved_carrier = 1
heavy_battleship = 1
}
set_naval_oob = "JAP_1939_naval_legacy"
}
if = {
limit = {
has_dlc = "No Step Back"
}
set_technology = {
basic_medium_tank_chassis = 1
}
set_oob = "JAP_1939_nsb"
else = {
set_oob = "JAP_1939"
}
}
if = {
limit = { has_dlc = "By Blood Alone" }
set_air_oob = "JAP_1939_air_bba"
set_technology = {
basic_medium_airframe = 1
range_improvements = 1
}
else = {
set_air_oob = "JAP_1939_air_legacy"
set_technology = {
cv_fighter1 = 1
fighter1 = 1
tactical_bomber1 = 1
}
}
}
}
set_convoys = 400
if = {
limit = {
has_dlc = "Together for Victory"
not = { has_dlc = "Waking the Tiger" }
}
set_autonomy = {
target = MEN
autonomous_state = autonomy_integrated_puppet
}
set_autonomy = {
target = MAN
autonomous_state = autonomy_integrated_puppet
}
}
if = {
limit = {
not = {
has_dlc = "Waking the Tiger"
has_dlc = "Together for Victory"
}
}
set_autonomy = {
target = MEN
autonomous_state = autonomy_puppet
}
set_autonomy = {
target = MAN
autonomous_state = autonomy_puppet
}
}
if = {
limit = {
has_dlc = "Waking the Tiger"
}
set_autonomy = {
target = MEN
autonomous_state = autonomy_wtt_imperial_protectorate
}
set_autonomy = {
target = MAN
autonomous_state = autonomy_wtt_imperial_protectorate
}
}
set_politics = {
ruling_party = fascism
last_election = "1936.1.1"
election_frequency = 48
elections_allowed = no
}
set_popularities = {
fascism = 100
}
recruit_character = JAP_tetsu_katayama
recruit_character = JAP_kyuichi_tokuda
recruit_character = JAP_emperor_hirohito
recruit_character = JAP_tomoyuki_yamashita
recruit_character = JAP_hisaichi_terauchi
recruit_character = JAP_shunroku_hata
recruit_character = JAP_akira_muto
recruit_character = JAP_kanji_ishiwara
recruit_character = JAP_shizuichi_tanaka
recruit_character = JAP_yasuji_okamura
recruit_character = JAP_toshizo_nishio
recruit_character = JAP_rikichi_ando
recruit_character = JAP_naruhiko_higashikuni
recruit_character = JAP_seishiro_itagaki
recruit_character = JAP_takashi_sakai
recruit_character = JAP_kenji_doihara
recruit_character = JAP_kenkichi_ueda
recruit_character = JAP_shigeru_honjo
recruit_character = JAP_yoshijiro_umezu
recruit_character = JAP_otozo_yamada
recruit_character = JAP_hatazo_adachi
recruit_character = JAP_iwane_matsui
recruit_character = JAP_sadao_araki
recruit_character = JAP_keisuke_fujie
recruit_character = JAP_kiichiro_higuchi
recruit_character = JAP_masaharu_homma
recruit_character = JAP_harukichi_hyakutake
recruit_character = JAP_jo_iimura
recruit_character = JAP_hitoshi_imamura
recruit_character = JAP_masatane_kanda
recruit_character = JAP_kuniaki_koiso
recruit_character = JAP_isoroku_yamamoto
recruit_character = JAP_mineichi_koga
recruit_character = JAP_kiyoshi_hasegawa
recruit_character = JAP_shigeyoshi_inoue
recruit_character = JAP_nobutake_kondo
recruit_character = JAP_takeo_takagi
recruit_character = JAP_soemu_toyoda
recruit_character = JAP_jisaburo_ozawa
recruit_character = JAP_zengo_yoshida
recruit_character = JAP_hiroaki_abe
recruit_character = JAP_tadashige_daigo
recruit_character = JAP_gengo_hyakutake
recruit_character = JAP_yoshitoshi_tokugawa
recruit_character = JAP_fushimi_hiroyasu
recruit_character = JAP_korechika_anami
recruit_character = JAP_mitsuo_fuchida
recruit_character = JAP_minoru_genda
recruit_character = JAP_tateo_kato
recruit_character = JAP_osami_nagano
recruit_character = JAP_torashiro_kawabe
recruit_character = JAP_shigetaro_shimada
recruit_character = JAP_yoshio_nishina
recruit_character = JAP_hideo_itokawa
recruit_character = JAP_kanin_kotohito
recruit_character = JAP_hideki_tojo
recruit_character = JAP_matome_ugaki
recruit_character = JAP_nishizo_tsukahara
recruit_character = JAP_hajime_sugiyama
recruit_character = JAP_chuichi_nagumo
recruit_character = JAP_hino_kumazo
recruit_character = JAP_mitsumasa_yonai
recruit_character = JAP_takuo_godo
recruit_character = JAP_chiune_sugihara
recruit_character = JAP_kingoro_hashimoto
recruit_character = JAP_sanzo_nosaka
recruit_character = JAP_hiroshi_oshima
recruit_character = JAP_kijuro_shidehara
if = {
limit = {
has_dlc = "La Resistance"
}
create_operative_leader = {
name = "Yoshiko Kawashima"
GFX = GFX_portrait_yoshiko_kawashima
traits = { }
bypass_recruitment = no
available_to_spy_master = yes
female = yes
nationalities = { MAN JAP CHI }
}
create_operative_leader = {
name = "Takeo Yoshikawa"
GFX = GFX_portrait_takeo_yoshikawa
traits = { }
bypass_recruitment = no
available_to_spy_master = yes
nationalities = { JAP }
}
}
if = {
limit = {
has_dlc = "No Step Back"
}
create_equipment_variant = {
name = "Type 94 Tankette"
type = light_tank_chassis_0
parent_version = 0
modules = {
main_armament_slot = tank_heavy_machine_gun
turret_type_slot = tank_light_one_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_gasoline_engine
}
upgrades = {
tank_nsb_engine_upgrade = 1
tank_nsb_armor_upgrade = 1
}
obsolete = yes
icon = "GFX_JAP_basic_light_tank_medium"
}
create_equipment_variant = {
name = "Type 89 I-Go"
type = medium_tank_chassis_0
parent_version = 0
modules = {
main_armament_slot = tank_close_support_gun
turret_type_slot = tank_medium_one_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
}
upgrades = {
tank_nsb_engine_upgrade = 3
tank_nsb_armor_upgrade = 2
}
icon = "GFX_JAP_basic_medium_tank_medium"
}
create_equipment_variant = { #Note: There is a copy of this variant in Finnish National Focus file (FIN_bring_foreign_armor_experts). Any changes here should also be applied there
name = "Type 95 Ha-Go"
type = light_tank_chassis_1
parent_version = 0
modules = {
main_armament_slot = tank_small_cannon
turret_type_slot = tank_light_one_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
}
upgrades = {
tank_nsb_engine_upgrade = 2
tank_nsb_armor_upgrade = 2
}
icon = "GFX_JAP_improved_light_tank_medium"
}
}
if = {
limit = {
not = { has_dlc = "Man the Guns" }
}
### VARIANTS ###
# 1936 Start #
### Carrier Variants
create_equipment_variant = {
name = "Akagi Class"
type = carrier_1
parent_version = 0
upgrades = {
ship_deckspace_upgrade = 5
carrier_armor_upgrade = 2
ship_engine_upgrade = 2
ship_reliability_upgrade = 3
}
obsolete = yes
}
### Battleship Variants
create_equipment_variant = {
name = "Ise Class"
type = battleship_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 3
ship_armor_upgrade = 1
ship_gun_upgrade = 1
}
obsolete = yes
}
create_equipment_variant = {
name = "Nagato Class"
type = battleship_1
parent_version = 1
upgrades = {
ship_reliability_upgrade = 3
ship_engine_upgrade = 4
ship_armor_upgrade = 3
ship_gun_upgrade = 4
}
obsolete = yes
}
### Heavy Cruiser Variants
create_equipment_variant = {
name = "Myoko Class"
type = heavy_cruiser_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 2
ship_armor_upgrade = 2
ship_gun_upgrade = 3
}
obsolete = yes
}
### Light Cruiser Variants
create_equipment_variant = {
name = "Kuma Class"
type = light_cruiser_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 2
ship_gun_upgrade = 1
ship_anti_air_upgrade = 1
}
obsolete = yes
}
create_equipment_variant = {
name = "Sendai Class"
type = light_cruiser_1
parent_version = 1
upgrades = {
ship_reliability_upgrade = 2
ship_engine_upgrade = 3
ship_gun_upgrade = 1
ship_anti_air_upgrade = 2
}
obsolete = yes
}
### Destroyer Variants
create_equipment_variant = {
name = "Fubuki Class"
type = destroyer_1
parent_version = 0
upgrades = {
ship_torpedo_upgrade = 2
destroyer_engine_upgrade = 4
ship_ASW_upgrade = 2
ship_anti_air_upgrade = 2
}
}
### Submarine Variants
create_equipment_variant = {
name = "Kaidai III Class"
type = submarine_1
parent_version = 0
upgrades = {
ship_reliability_upgrade = 3
sub_engine_upgrade = 3
sub_stealth_upgrade = 1
sub_torpedo_upgrade = 2
}
obsolete = yes
}
}
if = {
limit = {
has_dlc = "By Blood Alone"
}
create_equipment_variant = {
name = "Ki-10"
type = small_plane_airframe_0
modules = {
fixed_main_weapon_slot = light_mg_2x
engine_type_slot = engine_1_1x
special_type_slot_1 = empty
}
}
create_equipment_variant = {
name = "Ki-2"
type = small_plane_cas_airframe_0
modules = {
fixed_main_weapon_slot = small_bomb_bay
engine_type_slot = engine_1_2x
special_type_slot_1 = lmg_defense_turret
}
icon = "GFX_JAP_CAS1_medium"
}
create_equipment_variant = {
name = "Ki-1"
type = medium_plane_airframe_0
modules = {
fixed_main_weapon_slot = medium_bomb_bay
engine_type_slot = engine_1_2x
special_type_slot_1 = lmg_defense_turret
}
}
create_equipment_variant = {
name = "Ki-3"
type = small_plane_cas_airframe_0
modules = {
fixed_main_weapon_slot = bomb_locks
engine_type_slot = engine_1_1x
special_type_slot_1 = lmg_defense_turret
}
icon = "GFX_JAP_CAS1_medium"
}
create_equipment_variant = {
name = "Aichi D1A2"
type = cv_small_plane_cas_airframe_0
modules = {
fixed_main_weapon_slot = bomb_locks
engine_type_slot = engine_1_1x
special_type_slot_1 = dive_brakes_small
}
icon = "GFX_JAP_CAS1_medium"
}
create_equipment_variant = {
name = "A4N"
type = cv_small_plane_airframe_0
modules = {
fixed_main_weapon_slot = light_mg_2x
engine_type_slot = engine_1_1x
special_type_slot_1 = empty
}
}
create_equipment_variant = {
name = "B2M"
type = cv_small_plane_naval_bomber_airframe_0
modules = {
fixed_main_weapon_slot = torpedo_mounting
engine_type_slot = engine_1_1x
special_type_slot_1 = empty
}
obsolete = yes
icon = "GFX_JAP_cv_naval_bomber1_medium"
}
create_equipment_variant = {
name = "B4Y"
type = cv_small_plane_naval_bomber_airframe_1
modules = {
fixed_main_weapon_slot = torpedo_mounting
fixed_auxiliary_weapon_slot_1 = bomb_locks
engine_type_slot = engine_2_1x
special_type_slot_1 = empty
}
icon = "GFX_JAP_cv_naval_bomber1_medium"
}
}
if = {
limit = { has_dlc = "Man the Guns"}
### VARIANTS ###
# 1936 Start #
### Carrier Variants
create_equipment_variant = {
name = "Akagi Class"
type = ship_hull_carrier_conversion_bb
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = empty
mid_1_custom_slot = ship_deck_space
}
obsolete = yes
}
create_equipment_variant = {
name = "Kaga Class"
type = ship_hull_carrier_conversion_bb
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
mid_1_custom_slot = ship_deck_space
}
obsolete = yes
}
create_equipment_variant = {
name = "Soryu Class"
type = ship_hull_carrier_1
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "Zuiho Class"
type = ship_hull_carrier_conversion_ca
name_group = JAP_CVL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
}
}
create_equipment_variant = {
name = "Hosho Class"
name_group = JAP_CVL_HISTORICAL
type = ship_hull_carrier_conversion_ca
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = empty
fixed_ship_anti_air_slot = empty
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Ryujo Class"
name_group = JAP_CVL_HISTORICAL
type = ship_hull_carrier_1
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = empty
}
obsolete = yes
}
### Battleship Variants
create_equipment_variant = {
name = "Nagato Class"
name_group = JAP_BB_HISTORICAL
type = ship_hull_heavy_1
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
front_1_custom_slot = empty
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_2
}
}
create_equipment_variant = {
name = "Kongo Class"
name_group = JAP_BB_HISTORICAL
type = ship_hull_heavy_1
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bc_2
front_1_custom_slot = ship_anti_air_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_1
}
}
create_equipment_variant = {
name = "Fuso/Ise Class"
type = ship_hull_heavy_1
name_group = JAP_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
fixed_ship_armor_slot = ship_armor_bb_1
front_1_custom_slot = empty
mid_1_custom_slot = dp_ship_secondaries_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_heavy_battery_1
}
obsolete = yes
}
### Heavy Cruiser Variants
create_equipment_variant = {
name = "Myoko Class"
type = ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_2
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_medium_battery_2
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_airplane_launcher_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Aoba Class"
type = ship_hull_cruiser_1
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = dp_ship_secondaries_1
mid_1_custom_slot = empty
mid_2_custom_slot = ship_torpedo_2
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Chikuma Class"
type = ship_hull_cruiser_1
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
fixed_ship_secondaries_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Izumo Class"
type = ship_hull_cruiser_coastal_defense_ship
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_2
mid_1_custom_slot = ship_secondaries_1
mid_2_custom_slot = ship_secondaries_1
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Tone Class"
type = ship_hull_cruiser_2
name_group = JAP_CA_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_medium_battery_2
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_medium_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "Mogami Class"
type = ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_light_medium_battery_2
mid_1_custom_slot = ship_torpedo_2
mid_2_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "Yubari Class"
type = ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Sendai Class"
type = ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = ship_airplane_launcher_1
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Tenryu Class"
type = ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_2
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Kuma/Nagara Class"
type = ship_hull_cruiser_1
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = ship_armor_cruiser_1
mid_1_custom_slot = ship_light_medium_battery_1
mid_2_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "Okinoshima Class" # cruiser minelayer
type = ship_hull_cruiser_1
name_group = JAP_MINELAYERS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_armor_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = empty
rear_1_custom_slot = ship_mine_layer_1
}
}
### Destroyer Variants
create_equipment_variant = {
name = "Mutsuki Class" #collection of various WWI and early interwar ships with similiar capabilities
type = ship_hull_light_1
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = ship_torpedo_1
rear_1_custom_slot = ship_depth_charge_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Momi Class"
type = ship_hull_light_1
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_1
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
obsolete = yes
}
create_equipment_variant = {
name = "Fubuki Class"
type = ship_hull_light_1
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = dp_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Katsuriki Class" # collection of interwar DD-sized minelayers
type = ship_hull_light_1
name_group = JAP_MINELAYERS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
mid_1_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_mine_layer_1
}
}
### Submarine Variants
create_equipment_variant = {
name = "Kaidai III Class"
type = ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_torpedo_sub_1
}
}
create_equipment_variant = {
name = "Ro-26 Class"
type = ship_hull_submarine_1
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = empty
}
}
create_equipment_variant = {
name = "I-121 Class"
type = ship_hull_submarine_1
name_group = JAP_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
rear_1_custom_slot = ship_mine_layer_sub
}
}
}
# 1939 Start #
1939.1.1 = {
if = {
limit = {
has_dlc = "By Blood Alone"
}
create_equipment_variant = {
name = "Ki-27"
type = small_plane_airframe_1
modules = {
fixed_main_weapon_slot = light_mg_2x
engine_type_slot = engine_2_1x
special_type_slot_1 = empty
}
}
create_equipment_variant = {
name = "A5M"
type = cv_small_plane_airframe_1
modules = {
fixed_main_weapon_slot = light_mg_2x
engine_type_slot = engine_2_1x
special_type_slot_1 = empty
}
icon = "GFX_JAP_cv_fighter1_medium"
}
create_equipment_variant = {
name = "B5N"
type = cv_small_plane_naval_bomber_airframe_1
modules = {
fixed_main_weapon_slot = torpedo_mounting
fixed_auxiliary_weapon_slot_1 = bomb_locks
engine_type_slot = engine_2_1x
special_type_slot_1 = fuel_tanks_small
}
icon = "GFX_JAP_cv_naval_bomber1_medium"
}
create_equipment_variant = {
name = "Ki-30/32"
type = small_plane_cas_airframe_1
modules = {
fixed_main_weapon_slot = small_bomb_bay
engine_type_slot = engine_2_1x
special_type_slot_1 = empty
}
}
create_equipment_variant = {
name = "Ki-21"
type = medium_plane_airframe_1
modules = {
fixed_main_weapon_slot = medium_bomb_bay
engine_type_slot = engine_2_2x
special_type_slot_1 = lmg_defense_turret
}
}
create_equipment_variant = {
name = "G3M2"
type = medium_plane_airframe_1
modules = {
fixed_main_weapon_slot = medium_bomb_bay
fixed_auxiliary_weapon_slot_1 = torpedo_mounting
engine_type_slot = engine_3_2x #Increased tier due to thrust/weight issues
special_type_slot_1 = lmg_defense_turret_2x
special_type_slot_2 = fuel_tanks_medium
}
icon = "GFX_JAP_early_bomber_medium"
}
}
if = {
limit = {
not = { has_dlc = "Man the Guns" }
}
### Carrier Variants
create_equipment_variant = {
name = "Hiryu Class"
type = carrier_2
parent_version = 0
upgrades = {
ship_deckspace_upgrade = 1
carrier_armor_upgrade = 0
ship_engine_upgrade = 0
ship_reliability_upgrade = 1
}
}
create_equipment_variant = {
name = "Kagero Class"
type = destroyer_2
parent_version = 0
upgrades = {
ship_torpedo_upgrade = 2
destroyer_engine_upgrade = 3
ship_ASW_upgrade = 2
ship_anti_air_upgrade = 2
}
}
}
if = {
limit = {
has_dlc = "Man the Guns"
}
create_equipment_variant = {
name = "Shokaku Class"
type = ship_hull_carrier_2
name_group = JAP_CV_HISTORICAL
parent_version = 0
modules = {
fixed_ship_deck_slot_1 = ship_deck_space
fixed_ship_deck_slot_2 = ship_deck_space
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = carrier_ship_engine_2
fixed_ship_secondaries_slot = dp_ship_secondaries_1
front_1_custom_slot = ship_deck_space
mid_1_custom_slot = ship_deck_space
}
}
create_equipment_variant = {
name = "Yamato Class"
type = ship_hull_super_heavy_1
name_group = JAP_BB_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_super_heavy_battery_1
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_1
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = heavy_ship_engine_2
fixed_ship_secondaries_slot = ship_secondaries_2
fixed_ship_armor_slot = ship_armor_shbb
front_1_custom_slot = ship_anti_air_1
front_2_custom_slot = empty
mid_1_custom_slot = empty
mid_2_custom_slot = ship_secondaries_2
mid_3_custom_slot = dp_ship_secondaries_2
rear_1_custom_slot = ship_super_heavy_battery_1
rear_2_custom_slot = ship_airplane_launcher_1
}
}
create_equipment_variant = {
name = "Asashio Class"
type = ship_hull_light_2
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = dp_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_2
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Katori Class"
type = ship_hull_cruiser_2
name_group = JAP_CL_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_medium_battery_1
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = cruiser_ship_engine_1
fixed_ship_secondaries_slot = ship_secondaries_1
mid_1_custom_slot = ship_torpedo_1
mid_2_custom_slot = empty
rear_1_custom_slot = ship_airplane_launcher_1
}
obsolete = yes
}
create_equipment_variant = {
name = "Kagero Class"
type = ship_hull_light_2
name_group = JAP_DD_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = dp_light_battery_2
fixed_ship_anti_air_slot = ship_anti_air_1
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_2
fixed_ship_torpedo_slot = ship_torpedo_2
mid_1_custom_slot = ship_torpedo_2
rear_1_custom_slot = ship_depth_charge_1
}
}
create_equipment_variant = {
name = "Hatsutaka Class" # DD-sized minelayers
type = ship_hull_light_2
name_group = JAP_MINELAYERS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_battery_slot = ship_light_battery_1
fixed_ship_anti_air_slot = empty
fixed_ship_fire_control_system_slot = ship_fire_control_system_0
fixed_ship_radar_slot = empty
fixed_ship_engine_slot = light_ship_engine_1
fixed_ship_torpedo_slot = empty
mid_1_custom_slot = ship_mine_layer_1
rear_1_custom_slot = ship_mine_layer_1
}
}
create_equipment_variant = {
name = "A1/B1 Class"
type = ship_hull_cruiser_submarine
name_group = JAP_SS_HISTORICAL
parent_version = 0
modules = {
fixed_ship_torpedo_slot = ship_torpedo_sub_1
fixed_ship_engine_slot = sub_ship_engine_1
front_1_custom_slot = ship_airplane_launcher_1
mid_1_custom_slot = empty
rear_1_custom_slot = empty
}
}
}
if = {
limit = {
has_dlc = "No Step Back"
}
create_equipment_variant = {
name = "Type 97 Chi-Ha"
type = medium_tank_chassis_1
parent_version = 0
modules = {
main_armament_slot = tank_close_support_gun
turret_type_slot = tank_medium_two_man_tank_turret
suspension_type_slot = tank_bogie_suspension
armor_type_slot = tank_riveted_armor
engine_type_slot = tank_diesel_engine
special_type_slot_1 = tank_radio_1
}
upgrades = {
tank_nsb_engine_upgrade = 4
tank_nsb_armor_upgrade = 2
}
icon = "GFX_JAP_basic_medium_tank_medium"
}
}
}
# Make Korea playable :)
release_puppet = KOR