Commit Graph

9367 Commits

Author SHA1 Message Date
32e7732061 Update build.zig to work with 0.16 (#5487) 2026-01-11 23:43:38 +01:00
d7c38cfbe4 fix rglfw.c path in build.zig for bsd platforms (#5486) 2026-01-11 22:01:14 +01:00
Ray
4badbe2b17 REVIEWED: Variable scope #5485 2026-01-11 21:02:59 +01:00
Ray
51bdaa34fa Update raylib.vcxproj 2026-01-11 16:56:47 +01:00
Ray
483b26ef84 Update rexm.c 2026-01-11 01:04:32 +01:00
Ray
972d6f0775 REXM: Fix raylib building 2026-01-11 00:32:16 +01:00
Ray
d94ea00a97 Update raylib.sln 2026-01-11 00:27:24 +01:00
Ray
f2c8a9c085 Merge branch 'master' of https://github.com/raysan5/raylib 2026-01-10 12:20:37 +01:00
Ray
1606dca0cb Update CMakeLists.txt 2026-01-10 12:20:26 +01:00
21f026a484 rlparser: update raylib_api.* by CI 2026-01-10 11:13:29 +00:00
Ray
dd7a1948f1 WARNING: REDESIGN: REMOVED: utils module, functionality moved to rcore module: logging and file-system #4551
[utils] was created long time ago, when [rcore] contained all the platforms code, the purpose of the file was exposing basic filesystem functionality across modules and also logging mechanism but many things have changed since then and there is no need to keep using this module.

 - Logging system has been move to [rcore] module and macros are exposed through `config.h` to other modules
 - File system functionality has also been centralized in [rcore] module that along the years it was already adding more and more file-system functions, now they are all in the same module
 - Android specific code has been moved to `rcore_android.c`, it had no sense to have specific platform code in `utils`, [rcore] is responsible of all platform code.
2026-01-10 12:13:07 +01:00
Ray
2f6feb74d4 Update raylib.sln 2026-01-10 11:53:46 +01:00
Ray
c7de5c9d4b Updated examples VCXPROJ UUID, not correctly calculated by REXM 2026-01-10 11:53:29 +01:00
Ray
6833305826 REVIEWED: android_fopen() 2026-01-10 10:59:22 +01:00
8de88c71da fix: fall back on dirent filename when all route fails on Android (#5484) 2026-01-10 10:54:54 +01:00
5b0a799769 fix (#5482) 2026-01-09 23:09:06 +01:00
Ray
1284d68721 Update core_highdpi_testbed.png 2026-01-09 20:18:45 +01:00
Ray
a6dd2af9e9 Update rexm.c 2026-01-09 20:06:57 +01:00
Ray
11f7db2dd8 REXM: ADDED: core_keyboard_testbed 2026-01-09 20:06:53 +01:00
Ray
7218b674e5 REXM: Updated: textures_framebuffer_rendering 2026-01-09 20:05:46 +01:00
Ray
cfd5c3f2ab Update examples_list.txt 2026-01-09 20:02:29 +01:00
Ray
b365d23f49 Update examples_list.txt 2026-01-09 19:59:38 +01:00
Ray
4cf844b74e Update raylib.h 2026-01-09 19:55:31 +01:00
Ray
5cc42c1b80 Updated file name 2026-01-09 19:55:26 +01:00
16e6d325b9 [raudio] Fix freeing the wrong memory (#5481) 2026-01-08 22:04:09 +01:00
0bcf79ce28 [#5455] Fix for: Fix window width calculation by adding wOffset (#5480) 2026-01-08 17:26:56 +01:00
Ray
5398b8c9b0 Update rexm.c 2026-01-07 23:09:51 +01:00
Ray
c814625c00 Update models_first_person_maze.c 2026-01-07 22:40:28 +01:00
5e1f5d5b74 examples/models: optimize collision check in first_person_maze (#5478)
Limit collision detection to the player surrounding cells instead of
iterating the full cubicmap each frame.
2026-01-07 22:38:04 +01:00
Ray
229f82699b Reviewed change #5476 2026-01-07 22:36:40 +01:00
c256f146b4 added saving to memory buffer and SaveFileData for binary files (#5476) 2026-01-07 22:32:58 +01:00
Ray
23bc037c37 Revert change, trying to follow DRM implementation but not needed on Android #5477 2026-01-07 22:32:09 +01:00
c78ac65786 Don't require a M3d animation only file to have a mesh. There are valid use cases for animation only files that can be applied to N other meshes. (#5475) 2026-01-06 22:32:42 +01:00
Ray
3678c2d157 REMOVE: TRACELOGD(), hardly ever used 2026-01-05 20:47:25 +01:00
Ray
35fc8ece44 Update models_decals.c 2026-01-03 23:01:37 +01:00
af544c24b9 [rcore] Fix touch position automation event handling (#5470)
* fix touch position automation event handling

* Fix alignment of previousPosition comment in rcore.c
2026-01-03 22:57:22 +01:00
c4b11a30cd Fix DrawMeshInstanced breaking if instanceTransform is unused (#5469) 2026-01-03 22:52:04 +01:00
a44157c2a8 [example] Added textures_frame_buffer_rendering (#5468) 2026-01-03 22:41:52 +01:00
b00cbdaf49 Cleanup warnings in examples (#5467) 2026-01-03 22:38:51 +01:00
f67e70bb47 Fix typecast warnings in rcore (#5466) 2026-01-03 08:59:34 +01:00
Ray
9fe51a6144 Merge branch 'master' of https://github.com/raysan5/raylib 2026-01-02 18:43:37 +01:00
Ray
c92de5f108 REVIEWED: Comments about intrinsics support #5316 2026-01-02 18:43:28 +01:00
942f93db55 fix(build): do not use != assignment in Makefiles (#5464)
GNU Make 3.81 that ships with MacOSX does not understand '!= ...' assignment
so we use ':= $(shell ...)' instead which have the same behavior here.

Additionally, I have changed the use of 'type' to 'command -v'
because assigning the result of 'type' to variable named 'EMMAKE'
does not make much sense. I also reused this variable.

For more detailed information read the linked issue.

Fixes: https://github.com/raysan5/raylib/issues/5460
2026-01-02 18:36:22 +01:00
Ray
ca89934ed5 Update year to 2026 2026-01-02 13:53:20 +01:00
Ray
416af51a93 Update year to 2026 2026-01-02 13:40:15 +01:00
980e4d0ad3 Use the size of the texture as the V scale so repeatable textures work well (#5463) 2026-01-02 13:15:25 +01:00
c9a456e273 Add DenoRaylib550 binding to BINDINGS.md (#5462) 2026-01-02 13:14:25 +01:00
Ray
c07d075a63 REVIEWED: Security checks formatting and comments 2026-01-01 16:54:44 +01:00
5a3391fdce [rtext] Fix multiple security vulnerabilities in font loading (#5433, #5434, #5436) (#5450) 2026-01-01 16:35:12 +01:00
Ray
909f040dc5 Remove trailing spaces 2026-01-01 16:33:34 +01:00