16e6d325b9
[raudio] Fix freeing the wrong memory ( #5481 )
2026-01-08 22:04:09 +01:00
0bcf79ce28
[ #5455 ] Fix for: Fix window width calculation by adding wOffset ( #5480 )
2026-01-08 17:26:56 +01:00
5398b8c9b0
Update rexm.c
2026-01-07 23:09:51 +01:00
c814625c00
Update models_first_person_maze.c
2026-01-07 22:40:28 +01:00
5e1f5d5b74
examples/models: optimize collision check in first_person_maze ( #5478 )
...
Limit collision detection to the player surrounding cells instead of
iterating the full cubicmap each frame.
2026-01-07 22:38:04 +01:00
229f82699b
Reviewed change #5476
2026-01-07 22:36:40 +01:00
c256f146b4
added saving to memory buffer and SaveFileData for binary files ( #5476 )
2026-01-07 22:32:58 +01:00
23bc037c37
Revert change, trying to follow DRM implementation but not needed on Android #5477
2026-01-07 22:32:09 +01:00
c78ac65786
Don't require a M3d animation only file to have a mesh. There are valid use cases for animation only files that can be applied to N other meshes. ( #5475 )
2026-01-06 22:32:42 +01:00
3678c2d157
REMOVE: TRACELOGD(), hardly ever used
2026-01-05 20:47:25 +01:00
35fc8ece44
Update models_decals.c
2026-01-03 23:01:37 +01:00
af544c24b9
[rcore] Fix touch position automation event handling ( #5470 )
...
* fix touch position automation event handling
* Fix alignment of previousPosition comment in rcore.c
2026-01-03 22:57:22 +01:00
c4b11a30cd
Fix DrawMeshInstanced breaking if instanceTransform is unused ( #5469 )
2026-01-03 22:52:04 +01:00
a44157c2a8
[example] Added textures_frame_buffer_rendering ( #5468 )
2026-01-03 22:41:52 +01:00
b00cbdaf49
Cleanup warnings in examples ( #5467 )
2026-01-03 22:38:51 +01:00
f67e70bb47
Fix typecast warnings in rcore ( #5466 )
2026-01-03 08:59:34 +01:00
9fe51a6144
Merge branch 'master' of https://github.com/raysan5/raylib
2026-01-02 18:43:37 +01:00
c92de5f108
REVIEWED: Comments about intrinsics support #5316
2026-01-02 18:43:28 +01:00
942f93db55
fix(build): do not use != assignment in Makefiles ( #5464 )
...
GNU Make 3.81 that ships with MacOSX does not understand '!= ...' assignment
so we use ':= $(shell ...)' instead which have the same behavior here.
Additionally, I have changed the use of 'type' to 'command -v'
because assigning the result of 'type' to variable named 'EMMAKE'
does not make much sense. I also reused this variable.
For more detailed information read the linked issue.
Fixes: https://github.com/raysan5/raylib/issues/5460
2026-01-02 18:36:22 +01:00
ca89934ed5
Update year to 2026
2026-01-02 13:53:20 +01:00
416af51a93
Update year to 2026
2026-01-02 13:40:15 +01:00
980e4d0ad3
Use the size of the texture as the V scale so repeatable textures work well ( #5463 )
2026-01-02 13:15:25 +01:00
c9a456e273
Add DenoRaylib550 binding to BINDINGS.md ( #5462 )
2026-01-02 13:14:25 +01:00
c07d075a63
REVIEWED: Security checks formatting and comments
2026-01-01 16:54:44 +01:00
5a3391fdce
[rtext] Fix multiple security vulnerabilities in font loading ( #5433 , #5434 , #5436 ) ( #5450 )
2026-01-01 16:35:12 +01:00
909f040dc5
Remove trailing spaces
2026-01-01 16:33:34 +01:00
eb4ad50d99
make sure that our up vector really is up in an axis before picking a world plane ( #5459 )
2025-12-31 23:52:08 +01:00
95f72b162b
REVIEWED: TextReplace(), revert breaking change, needs to be reviewed again... -WIP-
2025-12-31 22:50:17 +01:00
cac02ab063
REXM: REVIEWED: Add new example to collection list at the end of its category, instead of adding it at the end of the file
2025-12-31 22:48:07 +01:00
ab1d9b3830
REXM: Check example exists (compilation worked) before trying to run it
2025-12-31 22:47:16 +01:00
f805e6cae8
REXM: Update Makefile.Web before trying to rebuild new example for web
2025-12-31 22:46:36 +01:00
83377a3488
Update examples_list.txt
2025-12-31 22:29:12 +01:00
2377506843
Update rcamera.h
2025-12-31 20:50:27 +01:00
0133a4e6c6
Make CameraMove up and right work with Z up cameras like the other functions do. ( #5458 )
2025-12-31 20:45:29 +01:00
c124f2552b
REVIEWED: SIMD instrinsics must be explicitly enabled by developer, only SSE supported at the moment #5316
2025-12-31 11:22:26 +01:00
66755da4c8
REVIEWED: eglGetPlatformDisplay() usage
2025-12-31 11:08:17 +01:00
02cca28b5f
REVIEWED: eglGetPlatformDisplay() usage
2025-12-31 11:08:10 +01:00
25ce6465d5
Added SSE to MatrixMultiply. ( #5427 )
2025-12-31 10:58:58 +01:00
4af95a3a84
Use eglGetPlatformDisplayEXT on DRM platform for Mali compatibility ( #5446 )
2025-12-31 10:33:17 +01:00
e534f14419
Fix window width calculation by adding wOffset ( #5457 )
2025-12-31 09:05:39 +01:00
9b183e0c5e
REXM: Update examples and reports
2025-12-30 23:21:10 +01:00
8c83dc7d70
Merge branch 'master' of https://github.com/raysan5/raylib
2025-12-30 22:49:45 +01:00
0c3e10b262
REVIEWED: FileExists(), using macro
2025-12-30 22:49:43 +01:00
4054fc42f3
Remove stdio.h unused header ( #5456 )
2025-12-30 22:09:20 +01:00
695f353533
Update Makefile.Web
2025-12-30 22:07:23 +01:00
f260f5fdd0
Update Makefile
2025-12-30 22:06:18 +01:00
fa1d4eb7fa
Update shapes_hilbert_curve.c
2025-12-30 22:06:05 +01:00
6e70dece56
Update minshell.html
2025-12-30 22:05:37 +01:00
ebf2f61425
Delete core_input_keyboard_gamepad_test.c
2025-12-30 22:03:36 +01:00
6dfaf9fe7e
REVIEWED: example shapes_hilbert_curve #5454
...
Make it more didactic and dynamic, avoid global variables
2025-12-30 21:19:54 +01:00